Expert Systems
An expert system grants skills for a few days, without their prerequisites. Counted is every ship whose direct requirements it meets; ships that only need Spaceship Command anyone can fly anyway.
Amarr Pilot
7 days, 52 Skills. Flyable without training: 29 ships.
Crucifier, Executioner, Inquisitor, Magnate, Punisher, Tormentor, Crucifier Navy Issue, Imperial Navy Slicer, Magnate Navy Issue, Coercer, Dragoon, Arbitrator, Augoror, Maller, Omen, Augoror Navy Issue, Omen Navy Issue, Harbinger, Oracle, Prophecy, Harbinger Navy Issue, Prophecy Navy Issue, Abaddon, Apocalypse, Armageddon, Apocalypse Navy Issue, Armageddon Navy Issue, Coercer Navy Issue, Dragoon Navy Issue
Granted skills
- Acceleration Control
- Afterburner
- Amarr Battlecruiser
- Amarr Battleship
- Amarr Cruiser
- Amarr Destroyer
- Amarr Frigate
- Armor Layering
- Biology
- Capacitor Emission Systems
- Capacitor Systems Operation
- Connections
- Controlled Bursts
- Drone Avionics
- Drone Durability
- Drone Interfacing
- Drone Navigation
- Drone Sharpshooting
- Drones
- EM Armor Compensation
- Energy Grid Upgrades
- Evasive Maneuvering
- Explosive Armor Compensation
- Gunnery
- High Speed Maneuvering
- Hull Upgrades
- Kinetic Armor Compensation
- Large Energy Turret
- Light Drone Operation
- Mechanics
- Medium Beam Laser Specialization
- Medium Drone Operation
- Medium Energy Turret
- Medium Pulse Laser Specialization
- Motion Prediction
- Rapid Firing
- Repair Systems
- Sharpshooter
- Shield Management
- Shield Operation
- Shield Upgrades
- Small Beam Laser Specialization
- Small Energy Turret
- Small Pulse Laser Specialization
- Social
- Spaceship Command
- Surgical Strike
- Tactical Shield Manipulation
- Thermal Armor Compensation
- Trajectory Analysis
- Warp Drive Operation
- Weapon Upgrades
Brand Manager
7 days, 9 Skills. No ship, skills only.
Caldari Pilot
7 days, 64 Skills. Flyable without training: 29 ships.
Bantam, Condor, Griffin, Heron, Kestrel, Merlin, Caldari Navy Hookbill, Griffin Navy Issue, Heron Navy Issue, Corax, Cormorant, Blackbird, Caracal, Moa, Osprey, Caracal Navy Issue, Osprey Navy Issue, Drake, Ferox, Naga, Drake Navy Issue, Ferox Navy Issue, Raven, Rokh, Scorpion, Raven Navy Issue, Scorpion Navy Issue, Corax Navy Issue, Cormorant Navy Issue
Granted skills
- Acceleration Control
- Afterburner
- Biology
- Caldari Battlecruiser
- Caldari Battleship
- Caldari Cruiser
- Caldari Destroyer
- Caldari Frigate
- Capacitor Emission Systems
- Capacitor Systems Operation
- Connections
- Controlled Bursts
- Cruise Missiles
- Drone Avionics
- Drone Durability
- Drone Interfacing
- Drone Navigation
- Drone Sharpshooting
- Drones
- EM Shield Compensation
- Energy Grid Upgrades
- Evasive Maneuvering
- Explosive Shield Compensation
- Guided Missile Precision
- Gunnery
- Heavy Assault Missile Specialization
- Heavy Assault Missiles
- Heavy Missile Specialization
- Heavy Missiles
- High Speed Maneuvering
- Hull Upgrades
- Kinetic Shield Compensation
- Large Hybrid Turret
- Light Drone Operation
- Light Missile Specialization
- Light Missiles
- Mechanics
- Medium Blaster Specialization
- Medium Drone Operation
- Medium Hybrid Turret
- Medium Railgun Specialization
- Missile Bombardment
- Missile Launcher Operation
- Motion Prediction
- Rapid Firing
- Rapid Launch
- Repair Systems
- Sharpshooter
- Shield Management
- Shield Operation
- Shield Upgrades
- Small Blaster Specialization
- Small Hybrid Turret
- Small Railgun Specialization
- Social
- Spaceship Command
- Surgical Strike
- Tactical Shield Manipulation
- Target Navigation Prediction
- Thermal Shield Compensation
- Torpedoes
- Trajectory Analysis
- Warp Drive Operation
- Weapon Upgrades
Core Ship Operations
7 days, 14 Skills. No ship, skills only.
Enforcer Operations
7 days, 68 Skills. Flyable without training: 43 ships.
Astero, Atron, Bantam, Breacher, Burst, Condor, Crucifier, Cruor, Daredevil, Dramiel, Executioner, Garmur, Griffin, Heron, Imicus, Incursus, Inquisitor, Kestrel, Magnate, Maulus, Merlin, Navitas, Probe, Punisher, Rifter, Slasher, Succubus, Tormentor, Tristan, Vigil, Worm, Caldari Navy Hookbill, Crucifier Navy Issue, Federation Navy Comet, Griffin Navy Issue, Heron Navy Issue, Imicus Navy Issue, Imperial Navy Slicer, Magnate Navy Issue, Maulus Navy Issue, Probe Fleet Issue, Republic Fleet Firetail, Vigil Fleet Issue
Granted skills
- Afterburner
- Amarr Frigate
- Armor Layering
- Armor Rigging
- Astronautics Rigging
- Biology
- Caldari Frigate
- Capacitor Emission Systems
- Connections
- Controlled Bursts
- Drone Avionics
- Drone Durability
- Drone Navigation
- Drones
- EM Armor Compensation
- EM Shield Compensation
- Electronic Superiority Rigging
- Electronic Warfare
- Energy Grid Upgrades
- Evasive Maneuvering
- Explosive Armor Compensation
- Explosive Shield Compensation
- Fuel Conservation
- Gallente Frigate
- Gravimetric Sensor Compensation
- Guided Missile Precision
- Gunnery
- High Speed Maneuvering
- Jury Rigging
- Kinetic Armor Compensation
- Kinetic Shield Compensation
- Ladar Sensor Compensation
- Light Drone Operation
- Light Missiles
- Magnetometric Sensor Compensation
- Minmatar Frigate
- Missile Bombardment
- Missile Launcher Operation
- Missile Projection
- Motion Prediction
- Negotiation
- Propulsion Jamming
- Radar Sensor Compensation
- Rapid Firing
- Rapid Launch
- Repair Systems
- Rockets
- Sharpshooter
- Shield Compensation
- Shield Management
- Shield Rigging
- Shield Upgrades
- Small Energy Turret
- Small Hybrid Turret
- Small Projectile Turret
- Social
- Surgical Strike
- Tactical Shield Manipulation
- Target Management
- Target Navigation Prediction
- Target Painting
- Thermal Armor Compensation
- Thermal Shield Compensation
- Trajectory Analysis
- Warhead Upgrades
- Warp Drive Operation
- Weapon Disruption
- Weapon Upgrades
Faction Warfare
7 days, 67 Skills. Flyable without training: 19 ships.
Algos, Catalyst, Coercer, Corax, Cormorant, Dragoon, Mamba, Mekubal, Talwar, Tholos, Thrasher, Algos Navy Issue, Catalyst Navy Issue, Coercer Navy Issue, Corax Navy Issue, Cormorant Navy Issue, Dragoon Navy Issue, Talwar Fleet Issue, Thrasher Fleet Issue
Granted skills
- Acceleration Control
- Afterburner
- Amarr Destroyer
- Armor Layering
- Armor Rigging
- Astronautics Rigging
- Biology
- CPU Management
- Caldari Destroyer
- Capacitor Emission Systems
- Capacitor Management
- Capacitor Systems Operation
- Connections
- Controlled Bursts
- EM Armor Compensation
- EM Shield Compensation
- Energy Grid Upgrades
- Evasive Maneuvering
- Explosive Armor Compensation
- Explosive Shield Compensation
- Fuel Conservation
- Gallente Destroyer
- Gravimetric Sensor Compensation
- Guided Missile Precision
- Gunnery
- High Speed Maneuvering
- Hull Upgrades
- Jury Rigging
- Kinetic Armor Compensation
- Kinetic Shield Compensation
- Ladar Sensor Compensation
- Light Missiles
- Long Range Targeting
- Magnetometric Sensor Compensation
- Mechanics
- Minmatar Destroyer
- Missile Bombardment
- Missile Launcher Operation
- Missile Projection
- Motion Prediction
- Power Grid Management
- Propulsion Jamming
- Radar Sensor Compensation
- Rapid Firing
- Rapid Launch
- Repair Systems
- Rockets
- Sharpshooter
- Shield Management
- Shield Operation
- Shield Rigging
- Shield Upgrades
- Signature Analysis
- Small Energy Turret
- Small Hybrid Turret
- Small Projectile Turret
- Social
- Spaceship Command
- Surgical Strike
- Target Management
- Target Navigation Prediction
- Thermal Armor Compensation
- Thermal Shield Compensation
- Trajectory Analysis
- Warhead Upgrades
- Warp Drive Operation
- Weapon Upgrades
Gallente Pilot
7 days, 53 Skills. Flyable without training: 29 ships.
Atron, Imicus, Incursus, Maulus, Navitas, Tristan, Federation Navy Comet, Imicus Navy Issue, Maulus Navy Issue, Algos, Catalyst, Celestis, Exequror, Thorax, Vexor, Exequror Navy Issue, Vexor Navy Issue, Brutix, Myrmidon, Talos, Brutix Navy Issue, Myrmidon Navy Issue, Dominix, Hyperion, Megathron, Dominix Navy Issue, Megathron Navy Issue, Algos Navy Issue, Catalyst Navy Issue
Granted skills
- Acceleration Control
- Afterburner
- Armor Layering
- Biology
- Capacitor Emission Systems
- Capacitor Systems Operation
- Connections
- Controlled Bursts
- Drone Avionics
- Drone Durability
- Drone Interfacing
- Drone Navigation
- Drone Sharpshooting
- Drones
- EM Armor Compensation
- Energy Grid Upgrades
- Evasive Maneuvering
- Explosive Armor Compensation
- Gallente Battlecruiser
- Gallente Battleship
- Gallente Cruiser
- Gallente Destroyer
- Gallente Frigate
- Gunnery
- Heavy Drone Operation
- High Speed Maneuvering
- Hull Upgrades
- Kinetic Armor Compensation
- Large Hybrid Turret
- Light Drone Operation
- Mechanics
- Medium Blaster Specialization
- Medium Drone Operation
- Medium Hybrid Turret
- Medium Railgun Specialization
- Motion Prediction
- Rapid Firing
- Repair Systems
- Sharpshooter
- Shield Management
- Shield Operation
- Shield Upgrades
- Small Blaster Specialization
- Small Hybrid Turret
- Small Railgun Specialization
- Social
- Spaceship Command
- Surgical Strike
- Tactical Shield Manipulation
- Thermal Armor Compensation
- Trajectory Analysis
- Warp Drive Operation
- Weapon Upgrades
Gas Harvesting
7 days, 25 Skills. Flyable without training: 7 ships.
Venture, Covetor, Procurer, Retriever, Pioneer, Pioneer Consortium Issue, Venture Consortium Issue
Granted skills
- Afterburner
- Armor Rigging
- Astrogeology
- Astrometric Acquisition
- Astrometric Pinpointing
- Astrometric Rangefinding
- Astrometrics
- Astronautics Rigging
- Cybernetics
- Evasive Maneuvering
- Fuel Conservation
- Gas Cloud Harvesting
- High Speed Maneuvering
- Hull Upgrades
- Jury Rigging
- Mining
- Mining Barge
- Mining Destroyer
- Mining Frigate
- Navigation
- Shield Management
- Shield Rigging
- Shield Upgrades
- Spaceship Command
- Tactical Shield Manipulation
Hauler Operations
7 days, 27 Skills. Flyable without training: 12 ships.
Badger, Bestower, Epithal, Hoarder, Iteron Mark V, Kryos, Mammoth, Miasmos, Nereus, Sigil, Tayra, Wreathe
Granted skills
- Accounting
- Afterburner
- Amarr Hauler
- Astronautics Rigging
- Broker Relations
- Caldari Hauler
- Contracting
- Energy Grid Upgrades
- Evasive Maneuvering
- Gallente Hauler
- High Speed Maneuvering
- Ice Processing
- Industry
- Jury Rigging
- Marketing
- Mass Production
- Minmatar Hauler
- Navigation
- Negotiation
- Reprocessing
- Salvaging
- Shield Management
- Shield Upgrades
- Simple Ore Processing
- Social
- Spaceship Command
- Trade
Insurgent
7 days, 74 Skills. Flyable without training: 24 ships.
Akoman, Alligator, Brutix, Cenotaph, Cyclone, Drake, Ferox, Harbinger, Hurricane, Khizriel, Myrmidon, Naga, Oracle, Prophecy, Talos, Tornado, Brutix Navy Issue, Cyclone Fleet Issue, Drake Navy Issue, Ferox Navy Issue, Harbinger Navy Issue, Hurricane Fleet Issue, Myrmidon Navy Issue, Prophecy Navy Issue
Granted skills
- Acceleration Control
- Advanced Weapon Upgrades
- Afterburner
- Amarr Battlecruiser
- Armor Layering
- Armor Rigging
- Armored Command
- Biology
- Caldari Battlecruiser
- Capacitor Emission Systems
- Capacitor Management
- Capacitor Systems Operation
- Command Burst Specialist
- Connections
- Controlled Bursts
- Drone Avionics
- Drone Durability
- Drone Interfacing
- Drone Navigation
- Drones
- EM Armor Compensation
- EM Shield Compensation
- Energy Grid Upgrades
- Evasive Maneuvering
- Explosive Armor Compensation
- Explosive Shield Compensation
- Fuel Conservation
- Gallente Battlecruiser
- Guided Missile Precision
- Gunnery
- Heavy Assault Missiles
- Heavy Drone Operation
- Heavy Missiles
- High Speed Maneuvering
- Hull Upgrades
- Information Command
- Jury Rigging
- Kinetic Armor Compensation
- Kinetic Shield Compensation
- Leadership
- Light Drone Operation
- Long Range Targeting
- Mechanics
- Medium Drone Operation
- Medium Energy Turret
- Medium Hybrid Turret
- Medium Projectile Turret
- Minmatar Battlecruiser
- Missile Bombardment
- Missile Launcher Operation
- Motion Prediction
- Propulsion Jamming
- Rapid Firing
- Rapid Launch
- Repair Systems
- Sentry Drone Interfacing
- Sharpshooter
- Shield Command
- Shield Management
- Shield Operation
- Shield Rigging
- Shield Upgrades
- Signature Analysis
- Skirmish Command
- Social
- Spaceship Command
- Surgical Strike
- Tactical Shield Manipulation
- Target Navigation Prediction
- Thermal Armor Compensation
- Thermal Shield Compensation
- Trajectory Analysis
- Warp Drive Operation
- Weapon Upgrades
Logistics Pilot
7 days, 34 Skills. Flyable without training: 74 ships.
Astero, Atron, Bantam, Breacher, Burst, Condor, Crucifier, Cruor, Daredevil, Dramiel, Executioner, Garmur, Griffin, Heron, Imicus, Incursus, Inquisitor, Kestrel, Magnate, Maulus, Merlin, Navitas, Probe, Punisher, Rifter, Slasher, Succubus, Tormentor, Tristan, Vigil, Worm, Caldari Navy Hookbill, Crucifier Navy Issue, Federation Navy Comet, Griffin Navy Issue, Heron Navy Issue, Imicus Navy Issue, Imperial Navy Slicer, Magnate Navy Issue, Maulus Navy Issue, Probe Fleet Issue, Republic Fleet Firetail, Vigil Fleet Issue, Arbitrator, Ashimmu, Augoror, Bellicose, Blackbird, Caracal, Celestis, Cynabal, Exequror, Gila, Maller, Moa, Omen, Orthrus, Osprey, Phantasm, Rupture, Scythe, Stabber, Stratios, Thorax, Vexor, Vigilant, Augoror Navy Issue, Caracal Navy Issue, Exequror Navy Issue, Omen Navy Issue, Osprey Navy Issue, Scythe Fleet Issue, Stabber Fleet Issue, Vexor Navy Issue
Granted skills
- Afterburner
- Amarr Cruiser
- Amarr Frigate
- Biology
- Caldari Cruiser
- Caldari Frigate
- Capacitor Emission Systems
- Capacitor Management
- Capacitor Systems Operation
- Cybernetics
- Drone Avionics
- Drone Durability
- Drone Navigation
- Drones
- Energy Grid Upgrades
- Evasive Maneuvering
- Fuel Conservation
- Gallente Cruiser
- Gallente Frigate
- High Speed Maneuvering
- Hull Upgrades
- Mechanics
- Minmatar Cruiser
- Minmatar Frigate
- Navigation
- Remote Armor Repair Systems
- Remote Hull Repair Systems
- Repair Drone Operation
- Repair Systems
- Shield Emission Systems
- Shield Management
- Shield Upgrades
- Tactical Shield Manipulation
- Thermodynamics
Mining Barge Operations
7 days, 28 Skills. Flyable without training: 3 ships.
Granted skills
- Advanced Drone Avionics
- Afterburner
- Astrogeology
- Biology
- Capacitor Management
- Drone Avionics
- Drone Interfacing
- Drone Navigation
- Drone Sharpshooting
- Drones
- Energy Grid Upgrades
- Evasive Maneuvering
- Ice Harvesting
- Light Drone Operation
- Long Range Targeting
- Magnetometric Sensor Compensation
- Mining
- Mining Barge
- Mining Drone Operation
- Mining Upgrades
- Navigation
- Shield Management
- Shield Operation
- Shield Upgrades
- Signature Analysis
- Spaceship Command
- Tactical Shield Manipulation
- Warp Drive Operation
Minmatar Pilot
7 days, 64 Skills. Flyable without training: 29 ships.
Breacher, Burst, Probe, Rifter, Slasher, Vigil, Probe Fleet Issue, Republic Fleet Firetail, Vigil Fleet Issue, Talwar, Thrasher, Bellicose, Rupture, Scythe, Stabber, Scythe Fleet Issue, Stabber Fleet Issue, Cyclone, Hurricane, Tornado, Cyclone Fleet Issue, Hurricane Fleet Issue, Maelstrom, Tempest, Typhoon, Tempest Fleet Issue, Typhoon Fleet Issue, Talwar Fleet Issue, Thrasher Fleet Issue
Granted skills
- Acceleration Control
- Afterburner
- Biology
- Capacitor Emission Systems
- Capacitor Systems Operation
- Connections
- Controlled Bursts
- Cruise Missiles
- Drone Avionics
- Drone Durability
- Drone Interfacing
- Drone Navigation
- Drone Sharpshooting
- Drones
- EM Shield Compensation
- Energy Grid Upgrades
- Evasive Maneuvering
- Explosive Shield Compensation
- Guided Missile Precision
- Gunnery
- Heavy Assault Missile Specialization
- Heavy Assault Missiles
- Heavy Missile Specialization
- Heavy Missiles
- High Speed Maneuvering
- Hull Upgrades
- Kinetic Shield Compensation
- Large Projectile Turret
- Light Drone Operation
- Light Missile Specialization
- Light Missiles
- Mechanics
- Medium Artillery Specialization
- Medium Autocannon Specialization
- Medium Drone Operation
- Medium Projectile Turret
- Minmatar Battlecruiser
- Minmatar Battleship
- Minmatar Cruiser
- Minmatar Destroyer
- Minmatar Frigate
- Missile Bombardment
- Missile Launcher Operation
- Motion Prediction
- Rapid Firing
- Rapid Launch
- Repair Systems
- Sharpshooter
- Shield Management
- Shield Operation
- Shield Upgrades
- Small Artillery Specialization
- Small Autocannon Specialization
- Small Projectile Turret
- Social
- Spaceship Command
- Surgical Strike
- Tactical Shield Manipulation
- Target Navigation Prediction
- Thermal Shield Compensation
- Torpedoes
- Trajectory Analysis
- Warp Drive Operation
- Weapon Upgrades
Space Exploration
7 days, 48 Skills. Flyable without training: 43 ships.
Astero, Atron, Bantam, Breacher, Burst, Condor, Crucifier, Cruor, Daredevil, Dramiel, Executioner, Garmur, Griffin, Heron, Imicus, Incursus, Inquisitor, Kestrel, Magnate, Maulus, Merlin, Navitas, Probe, Punisher, Rifter, Slasher, Succubus, Tormentor, Tristan, Vigil, Worm, Caldari Navy Hookbill, Crucifier Navy Issue, Federation Navy Comet, Griffin Navy Issue, Heron Navy Issue, Imicus Navy Issue, Imperial Navy Slicer, Magnate Navy Issue, Maulus Navy Issue, Probe Fleet Issue, Republic Fleet Firetail, Vigil Fleet Issue
Granted skills
- Afterburner
- Amarr Frigate
- Archaeology
- Armor Layering
- Armor Rigging
- Astrometric Acquisition
- Astrometric Rangefinding
- Astrometrics
- Astronautics Rigging
- Biology
- Caldari Frigate
- Capacitor Management
- EM Armor Compensation
- EM Shield Compensation
- Electronic Superiority Rigging
- Electronics Upgrades
- Energy Grid Upgrades
- Evasive Maneuvering
- Explosive Armor Compensation
- Explosive Shield Compensation
- Fuel Conservation
- Gallente Frigate
- Gravimetric Sensor Compensation
- Hacking
- High Speed Maneuvering
- Hull Upgrades
- Jury Rigging
- Kinetic Armor Compensation
- Kinetic Shield Compensation
- Ladar Sensor Compensation
- Long Range Targeting
- Magnetometric Sensor Compensation
- Mechanics
- Minmatar Frigate
- Navigation
- Radar Sensor Compensation
- Repair Systems
- Shield Compensation
- Shield Management
- Shield Operation
- Shield Rigging
- Shield Upgrades
- Signature Analysis
- Spaceship Command
- Tactical Shield Manipulation
- Thermal Armor Compensation
- Thermal Shield Compensation
- Warp Drive Operation
Triglavian Pilot
7 days, 51 Skills. Flyable without training: 6 ships.
Damavik, Kikimora, Rodiva, Vedmak, Drekavac, Leshak
Granted skills
- Acceleration Control
- Afterburner
- Armored Command
- Biology
- Capacitor Emission Systems
- Capacitor Systems Operation
- Controlled Bursts
- Drone Avionics
- Drone Durability
- Drone Interfacing
- Drone Navigation
- Drones
- EM Armor Compensation
- Energy Grid Upgrades
- Energy Pulse Weapons
- Evasive Maneuvering
- Explosive Armor Compensation
- Fuel Conservation
- Gunnery
- Heavy Drone Operation
- Hull Upgrades
- Information Command
- Kinetic Armor Compensation
- Large Disintegrator Specialization
- Large Precursor Weapon
- Leadership
- Light Drone Operation
- Mechanics
- Medium Disintegrator Specialization
- Medium Drone Operation
- Medium Precursor Weapon
- Motion Prediction
- Precursor Battlecruiser
- Precursor Battleship
- Precursor Cruiser
- Precursor Destroyer
- Precursor Frigate
- Rapid Firing
- Remote Armor Repair Systems
- Repair Systems
- Sharpshooter
- Shield Command
- Skirmish Command
- Small Disintegrator Specialization
- Small Precursor Weapon
- Spaceship Command
- Surgical Strike
- Thermal Armor Compensation
- Thermodynamics
- Warp Drive Operation
- Weapon Upgrades
Wormhole Pilot
7 days, 57 Skills. Flyable without training: 56 ships.
Astero, Atron, Bantam, Breacher, Burst, Condor, Crucifier, Cruor, Daredevil, Dramiel, Executioner, Garmur, Griffin, Heron, Imicus, Incursus, Inquisitor, Kestrel, Magnate, Maulus, Merlin, Navitas, Probe, Punisher, Rifter, Slasher, Succubus, Tormentor, Tristan, Vigil, Worm, Caldari Navy Hookbill, Crucifier Navy Issue, Federation Navy Comet, Griffin Navy Issue, Heron Navy Issue, Imicus Navy Issue, Imperial Navy Slicer, Magnate Navy Issue, Maulus Navy Issue, Probe Fleet Issue, Republic Fleet Firetail, Vigil Fleet Issue, Anathema, Buzzard, Cheetah, Helios, Hound, Manticore, Nemesis, Pacifier, Purifier, Venture, Pioneer, Pioneer Consortium Issue, Venture Consortium Issue
Granted skills
- Acceleration Control
- Advanced Weapon Upgrades
- Amarr Frigate
- Archaeology
- Astrogeology
- Astrometric Acquisition
- Astrometric Pinpointing
- Astrometric Rangefinding
- Astrometrics
- CPU Management
- Caldari Frigate
- Capacitor Emission Systems
- Capacitor Management
- Capacitor Systems Operation
- Cloaking
- Covert Ops
- Cybernetics
- Drone Avionics
- Drone Durability
- Drone Interfacing
- Drone Navigation
- Drone Sharpshooting
- Drones
- Electronics Upgrades
- Energy Grid Upgrades
- Evasive Maneuvering
- Gallente Frigate
- Gas Cloud Harvesting
- Guided Missile Precision
- Gunnery
- Hacking
- Heavy Drone Operation
- Heavy Missile Specialization
- Heavy Missiles
- High Speed Maneuvering
- Jury Rigging
- Light Drone Operation
- Light Missiles
- Medium Drone Operation
- Mining Destroyer
- Mining Frigate
- Minmatar Frigate
- Missile Bombardment
- Missile Launcher Operation
- Power Grid Management
- Rapid Launch
- Science
- Shield Management
- Shield Operation
- Shield Rigging
- Spaceship Command
- Tactical Shield Manipulation
- Target Navigation Prediction
- Target Painting
- Thermodynamics
- Warp Drive Operation
- Weapon Upgrades