Atlas
Vigil Fleet Issue

Minmatar Republic Navy Frigate

Vigil Fleet Issue

Frigate Faction

To fly it

1h 43m of training from scratch, 3,079 SP across 2 skills. Every level can be trained as Alpha.

Plan to copy: 3 steps
Spaceship Command I
Minmatar Frigate I
Minmatar Frigate II

In the client: skill queue, “Add skills listed in clipboard”.

Mastery

Mastery I: 15h 22m from scratch, 27,659 SP. 13h 40m on top of flying it.

Plan for Mastery I from scratch: 26 steps
CPU Management I
CPU Management II
CPU Management III
Gunnery I
Gunnery II
Missile Launcher Operation I
Missile Launcher Operation II
Missile Launcher Operation III
Navigation I
Navigation II
Power Grid Management I
Science I
Spaceship Command I
Capacitor Systems Operation I
Light Missiles I
Minmatar Frigate I
Minmatar Frigate II
Missile Bombardment I
Missile Projection I
Propulsion Jamming I
Rapid Launch I
Rockets I
Shield Operation I
Target Management I
Target Navigation Prediction I
Weapon Upgrades I

In the client: skill queue, “Add skills listed in clipboard”.

Bonuses

Minmatar Frigate per skill level

  • 5% bonus to Rocket explosion velocity
  • 25% bonus to explosive Rocket damage
  • 20% bonus to EM, kinetic, thermal Rocket damage

Other bonuses

  • 50% bonus to Stasis Webifier optimal range

Description

The Vigil Fleet Issue is the latest development from the Republic Fleet's innovative R&D labs. Designed with the demands of Capsuleer loyalist corporations in mind, this aggressive ship is intended to support new offensive operations into the Empire's vulnerable constellations in The Bleak Lands and Devoid regions. Long range stasis webifiers and high speed allow the Vigil Fleet Issue to chase down and catch the most evasive prey and pull them into range of its deadly rocket launchers.

More ships of this class Navy Frigate