Atlas
Cruor

To fly it

17h 55m of training from scratch, 32,250 SP across 3 skills. Every level can be trained as Alpha.

Plan to copy: 7 steps
Spaceship Command I
Amarr Frigate I
Amarr Frigate II
Amarr Frigate III
Minmatar Frigate I
Minmatar Frigate II
Minmatar Frigate III

In the client: skill queue, “Add skills listed in clipboard”.

Mastery

Mastery I: 2d 14h from scratch, 111,835 SP. 1d 20h on top of flying it.

Plan for Mastery I from scratch: 41 steps
CPU Management I
CPU Management II
CPU Management III
Drones I
Drones II
Drones III
Drones IV
Gunnery I
Gunnery II
Gunnery III
Mechanics I
Navigation I
Navigation II
Power Grid Management I
Power Grid Management II
Power Grid Management III
Science I
Science II
Spaceship Command I
Amarr Frigate I
Amarr Frigate II
Amarr Frigate III
Capacitor Emission Systems I
Capacitor Systems Operation I
Controlled Bursts I
Drone Avionics I
Drone Durability I
Drone Navigation I
Hull Upgrades I
Light Drone Operation I
Minmatar Frigate I
Minmatar Frigate II
Minmatar Frigate III
Motion Prediction I
Propulsion Jamming I
Rapid Firing I
Repair Systems I
Sharpshooter I
Small Energy Turret I
Target Management I
Weapon Upgrades I

In the client: skill queue, “Add skills listed in clipboard”.

Bonuses

Minmatar Frigate per skill level

  • 20% bonus to Stasis Webifier range

Amarr Frigate per skill level

Role bonus

Description

Mottled, dark red, and shaped like a leech, the Cruor presents a fitting metaphor for the Blood Raiders' philosophy. Designed almost solely to engage in their disturbingly effective tactic of energy draining and stasis webbing, this ship is a cornerstone in any effective Blood Raider fleet - and could play an intriguing role in more standard ones.