To fly it
1h 43m of training from scratch, 3,079 SP across 2 skills. Every level can be trained as Alpha.
Plan to copy: 3 steps
Spaceship Command I Amarr Frigate I Amarr Frigate II
In the client: skill queue, “Add skills listed in clipboard”.
Mastery
Mastery I: 1d from scratch, 43,909 SP. 22h 41m on top of flying it.
Core Spaceship Operation
Data and Relic Analyzers
Armor Tanking
Radar Target Management
Navigation
Plan for Mastery I from scratch: 26 steps
CPU Management I CPU Management II Mechanics I Navigation I Power Grid Management I Power Grid Management II Science I Science II Science III Spaceship Command I Amarr Frigate I Amarr Frigate II Astrometric Rangefinding I Astrometrics I Capacitor Systems Operation I Electronics Upgrades I Electronics Upgrades II Electronics Upgrades III Hull Upgrades I Repair Systems I Survey I Survey II Survey III Target Management I Archaeology I Hacking I
In the client: skill queue, “Add skills listed in clipboard”.
Mastery II: 3d from scratch, 129,702 SP. 1d 23h on top of level I.
Core Spaceship Operation
Data and Relic Analyzers
Armor Tanking
Radar Target Management
Plan for Mastery II from scratch: 52 steps
CPU Management I CPU Management II CPU Management III Mechanics I Mechanics II Mechanics III Navigation I Navigation II Navigation III Power Grid Management I Power Grid Management II Power Grid Management III Science I Science II Science III Spaceship Command I Spaceship Command II Acceleration Control I Afterburner I Amarr Frigate I Amarr Frigate II Astrometric Rangefinding I Astrometric Rangefinding II Astrometrics I Astrometrics II Capacitor Management I Capacitor Systems Operation I Capacitor Systems Operation II Capacitor Systems Operation III Electronics Upgrades I Electronics Upgrades II Electronics Upgrades III Energy Grid Upgrades I Evasive Maneuvering I Hull Upgrades I Hull Upgrades II Hull Upgrades III Long Range Targeting I Repair Systems I Repair Systems II Signature Analysis I Survey I Survey II Survey III Target Management I Target Management II Target Management III Warp Drive Operation I Archaeology I Archaeology II Hacking I Hacking II
In the client: skill queue, “Add skills listed in clipboard”.
Mastery III: 17d from scratch, 736,119 SP. 14d on top of level II.
Core Spaceship Operation
Data and Relic Analyzers
Armor Tanking
Radar Target Management
Plan for Mastery III from scratch: 93 steps
CPU Management I CPU Management II CPU Management III CPU Management IV Mechanics I Mechanics II Mechanics III Mechanics IV Navigation I Navigation II Navigation III Navigation IV Power Grid Management I Power Grid Management II Power Grid Management III Power Grid Management IV Science I Science II Science III Spaceship Command I Spaceship Command II Spaceship Command III Acceleration Control I Acceleration Control II Acceleration Control III Afterburner I Afterburner II Afterburner III Amarr Frigate I Amarr Frigate II Armor Layering I Astrometric Rangefinding I Astrometric Rangefinding II Astrometric Rangefinding III Astrometrics I Astrometrics II Astrometrics III Capacitor Management I Capacitor Management II Capacitor Management III Capacitor Systems Operation I Capacitor Systems Operation II Capacitor Systems Operation III Capacitor Systems Operation IV Electronics Upgrades I Electronics Upgrades II Electronics Upgrades III Energy Grid Upgrades I Energy Grid Upgrades II Energy Grid Upgrades III Evasive Maneuvering I Evasive Maneuvering II Evasive Maneuvering III Hull Upgrades I Hull Upgrades II Hull Upgrades III Hull Upgrades IV Long Range Targeting I Long Range Targeting II Long Range Targeting III Radar Sensor Compensation I Radar Sensor Compensation II Radar Sensor Compensation III Repair Systems I Repair Systems II Repair Systems III Signature Analysis I Signature Analysis II Signature Analysis III Survey I Survey II Survey III Target Management I Target Management II Target Management III Target Management IV Warp Drive Operation I Warp Drive Operation II Warp Drive Operation III Archaeology I Archaeology II Archaeology III Astrometric Acquisition I Astrometric Acquisition II Astrometric Acquisition III EM Armor Compensation I Explosive Armor Compensation I Fuel Conservation I Hacking I Hacking II Hacking III Kinetic Armor Compensation I Thermal Armor Compensation I
In the client: skill queue, “Add skills listed in clipboard”.
Mastery IV: 110d 6h from scratch, 4,763,618 SP. 93d 5h on top of level III.
Core Spaceship Operation
Scanning
Data and Relic Analyzers
Armor Tanking
Radar Target Management
Plan for Mastery IV from scratch: 141 steps
CPU Management I CPU Management II CPU Management III CPU Management IV CPU Management V Mechanics I Mechanics II Mechanics III Mechanics IV Mechanics V Navigation I Navigation II Navigation III Navigation IV Navigation V Power Grid Management I Power Grid Management II Power Grid Management III Power Grid Management IV Power Grid Management V Science I Science II Science III Spaceship Command I Spaceship Command II Spaceship Command III Spaceship Command IV Acceleration Control I Acceleration Control II Acceleration Control III Acceleration Control IV Afterburner I Afterburner II Afterburner III Afterburner IV Amarr Frigate I Amarr Frigate II Armor Layering I Armor Layering II Armor Layering III Astrometric Rangefinding I Astrometric Rangefinding II Astrometric Rangefinding III Astrometric Rangefinding IV Astrometrics I Astrometrics II Astrometrics III Astrometrics IV Capacitor Management I Capacitor Management II Capacitor Management III Capacitor Management IV Capacitor Systems Operation I Capacitor Systems Operation II Capacitor Systems Operation III Capacitor Systems Operation IV Capacitor Systems Operation V Electronics Upgrades I Electronics Upgrades II Electronics Upgrades III Electronics Upgrades IV Energy Grid Upgrades I Energy Grid Upgrades II Energy Grid Upgrades III Energy Grid Upgrades IV Evasive Maneuvering I Evasive Maneuvering II Evasive Maneuvering III Evasive Maneuvering IV Hull Upgrades I Hull Upgrades II Hull Upgrades III Hull Upgrades IV Hull Upgrades V Long Range Targeting I Long Range Targeting II Long Range Targeting III Long Range Targeting IV Radar Sensor Compensation I Radar Sensor Compensation II Radar Sensor Compensation III Radar Sensor Compensation IV Repair Systems I Repair Systems II Repair Systems III Repair Systems IV Signature Analysis I Signature Analysis II Signature Analysis III Signature Analysis IV Survey I Survey II Survey III Survey IV Target Management I Target Management II Target Management III Target Management IV Target Management V Warp Drive Operation I Warp Drive Operation II Warp Drive Operation III Warp Drive Operation IV Archaeology I Archaeology II Archaeology III Archaeology IV Astrometric Acquisition I Astrometric Acquisition II Astrometric Acquisition III Astrometric Acquisition IV Astrometric Pinpointing I Astrometric Pinpointing II Astrometric Pinpointing III Astrometric Pinpointing IV EM Armor Compensation I EM Armor Compensation II EM Armor Compensation III EM Armor Compensation IV Explosive Armor Compensation I Explosive Armor Compensation II Explosive Armor Compensation III Explosive Armor Compensation IV Fuel Conservation I Fuel Conservation II Fuel Conservation III Hacking I Hacking II Hacking III Hacking IV High Speed Maneuvering I High Speed Maneuvering II High Speed Maneuvering III Kinetic Armor Compensation I Kinetic Armor Compensation II Kinetic Armor Compensation III Kinetic Armor Compensation IV Thermal Armor Compensation I Thermal Armor Compensation II Thermal Armor Compensation III Thermal Armor Compensation IV
In the client: skill queue, “Add skills listed in clipboard”.
Mastery V: 492d 2h from scratch, 21,258,829 SP. 381d 20h on top of level IV.
Core Spaceship Operation
Scanning
Data and Relic Analyzers
Salvaging
Shield Reinforcement
Armor Tanking
Radar Target Management
Plan for Mastery V from scratch: 185 steps
CPU Management I CPU Management II CPU Management III CPU Management IV CPU Management V Mechanics I Mechanics II Mechanics III Mechanics IV Mechanics V Navigation I Navigation II Navigation III Navigation IV Navigation V Power Grid Management I Power Grid Management II Power Grid Management III Power Grid Management IV Power Grid Management V Science I Science II Science III Spaceship Command I Spaceship Command II Spaceship Command III Spaceship Command IV Spaceship Command V Acceleration Control I Acceleration Control II Acceleration Control III Acceleration Control IV Acceleration Control V Afterburner I Afterburner II Afterburner III Afterburner IV Afterburner V Amarr Frigate I Amarr Frigate II Armor Layering I Armor Layering II Armor Layering III Armor Layering IV Armor Layering V Astrometric Rangefinding I Astrometric Rangefinding II Astrometric Rangefinding III Astrometric Rangefinding IV Astrometric Rangefinding V Astrometrics I Astrometrics II Astrometrics III Astrometrics IV Astrometrics V Capacitor Management I Capacitor Management II Capacitor Management III Capacitor Management IV Capacitor Management V Capacitor Systems Operation I Capacitor Systems Operation II Capacitor Systems Operation III Capacitor Systems Operation IV Capacitor Systems Operation V Electronics Upgrades I Electronics Upgrades II Electronics Upgrades III Electronics Upgrades IV Electronics Upgrades V Energy Grid Upgrades I Energy Grid Upgrades II Energy Grid Upgrades III Energy Grid Upgrades IV Energy Grid Upgrades V Evasive Maneuvering I Evasive Maneuvering II Evasive Maneuvering III Evasive Maneuvering IV Evasive Maneuvering V Hull Upgrades I Hull Upgrades II Hull Upgrades III Hull Upgrades IV Hull Upgrades V Long Range Targeting I Long Range Targeting II Long Range Targeting III Long Range Targeting IV Long Range Targeting V Radar Sensor Compensation I Radar Sensor Compensation II Radar Sensor Compensation III Radar Sensor Compensation IV Radar Sensor Compensation V Repair Systems I Repair Systems II Repair Systems III Repair Systems IV Repair Systems V Shield Management I Shield Management II Shield Management III Shield Management IV Shield Management V Shield Operation I Shield Operation II Shield Operation III Shield Operation IV Shield Operation V Signature Analysis I Signature Analysis II Signature Analysis III Signature Analysis IV Signature Analysis V Survey I Survey II Survey III Survey IV Survey V Target Management I Target Management II Target Management III Target Management IV Target Management V Warp Drive Operation I Warp Drive Operation II Warp Drive Operation III Warp Drive Operation IV Warp Drive Operation V Archaeology I Archaeology II Archaeology III Archaeology IV Archaeology V Astrometric Acquisition I Astrometric Acquisition II Astrometric Acquisition III Astrometric Acquisition IV Astrometric Acquisition V Astrometric Pinpointing I Astrometric Pinpointing II Astrometric Pinpointing III Astrometric Pinpointing IV Astrometric Pinpointing V EM Armor Compensation I EM Armor Compensation II EM Armor Compensation III EM Armor Compensation IV EM Armor Compensation V Explosive Armor Compensation I Explosive Armor Compensation II Explosive Armor Compensation III Explosive Armor Compensation IV Explosive Armor Compensation V Fuel Conservation I Fuel Conservation II Fuel Conservation III Fuel Conservation IV Fuel Conservation V Hacking I Hacking II Hacking III Hacking IV Hacking V High Speed Maneuvering I High Speed Maneuvering II High Speed Maneuvering III High Speed Maneuvering IV High Speed Maneuvering V Kinetic Armor Compensation I Kinetic Armor Compensation II Kinetic Armor Compensation III Kinetic Armor Compensation IV Kinetic Armor Compensation V Salvaging I Salvaging II Salvaging III Salvaging IV Salvaging V Thermal Armor Compensation I Thermal Armor Compensation II Thermal Armor Compensation III Thermal Armor Compensation IV Thermal Armor Compensation V
In the client: skill queue, “Add skills listed in clipboard”.
Bonuses
Amarr Frigate per skill level
- 7.5% bonus to Core and Combat Scanner Probe strength
- 20% bonus to Small Energy Turret damage
Role bonus
- 99% reduction in Scan Probe Launcher CPU requirement
- +5 bonus to Relic and Data Analyzer virus strength
Description
The Magnate's history as a pet project of imperial engineers affected by the fashions and foibles of Amarr nobles has been brought under control by a rejuvenated Ministry of War and an Imperial Navy with very definite opinions as to the requirements for a naval scout and exploration frigate.
To that end, dedicated processing capacity for scan probe launchers has been included together with improved energy weapon systems. The Imperial Navy has no interest in salvaging until it has swept the enemy from space and has happily sacrificed specialized salvaging systems.