Atlas
Garmur

To fly it

17h 55m of training from scratch, 32,250 SP across 3 skills. Every level can be trained as Alpha.

Plan to copy: 7 steps
Spaceship Command I
Caldari Frigate I
Caldari Frigate II
Caldari Frigate III
Gallente Frigate I
Gallente Frigate II
Gallente Frigate III

In the client: skill queue, “Add skills listed in clipboard”.

Mastery

Mastery I: 1d 7h from scratch, 56,830 SP. 13h 40m on top of flying it.

Plan for Mastery I from scratch: 30 steps
CPU Management I
CPU Management II
CPU Management III
Gunnery I
Gunnery II
Missile Launcher Operation I
Missile Launcher Operation II
Missile Launcher Operation III
Navigation I
Navigation II
Power Grid Management I
Science I
Spaceship Command I
Caldari Frigate I
Caldari Frigate II
Caldari Frigate III
Capacitor Systems Operation I
Gallente Frigate I
Gallente Frigate II
Gallente Frigate III
Light Missiles I
Missile Bombardment I
Missile Projection I
Propulsion Jamming I
Rapid Launch I
Rockets I
Shield Operation I
Target Management I
Target Navigation Prediction I
Weapon Upgrades I

In the client: skill queue, “Add skills listed in clipboard”.

Bonuses

Gallente Frigate per skill level

Caldari Frigate per skill level

  • 25% bonus to missile damage

Role bonus

  • 200% bonus to missile velocity
  • 50% penalty to missile flight time

Description

In YC 116, Mordu’s Legion intelligence reported to command that the Guristas pirates were developing new and advanced strike craft capabilities using unknown technologies. In response to these reports, Mordu’s Legion accelerated a program of ship development that was itself a response to trends in capsuleer tactics and warfare. The crash development and manufacturing effort resulted in a new family of fast strike ships integrated with one another to provide tactical flexibility and firepower across ship class lines.

The Garmur takes up the small craft spot in the Legion’s new strike formations and represents a fast-moving attack frigate with superior missile delivery capabilities.