To fly it
1d 21h of training from scratch, 81,500 SP across 5 skills. Every level can be trained as Alpha.
Plan to copy: 13 steps
Spaceship Command I Spaceship Command II Spaceship Command III Caldari Frigate I Caldari Frigate II Caldari Frigate III Caldari Destroyer I Caldari Destroyer II Caldari Destroyer III Caldari Cruiser I Caldari Cruiser II Caldari Cruiser III Caldari Battlecruiser I
In the client: skill queue, “Add skills listed in clipboard”.
Mastery
Mastery I: 8d 17h from scratch, 377,250 SP. 6d 20h on top of flying it.
Core Spaceship Operation
Large Hybrid Turret
Gravimetric Target Management
Shield Tanking
Core Weapon Fitting
Navigation
Plan for Mastery I from scratch: 39 steps
CPU Management I Gunnery I Gunnery II Gunnery III Gunnery IV Gunnery V Navigation I Power Grid Management I Science I Spaceship Command I Spaceship Command II Spaceship Command III Caldari Frigate I Caldari Frigate II Caldari Frigate III Capacitor Systems Operation I Controlled Bursts I Motion Prediction I Rapid Firing I Sharpshooter I Shield Operation I Small Hybrid Turret I Small Hybrid Turret II Small Hybrid Turret III Surgical Strike I Target Management I Trajectory Analysis I Weapon Upgrades I Caldari Destroyer I Caldari Destroyer II Caldari Destroyer III Medium Hybrid Turret I Medium Hybrid Turret II Medium Hybrid Turret III Caldari Cruiser I Caldari Cruiser II Caldari Cruiser III Large Hybrid Turret I Caldari Battlecruiser I
In the client: skill queue, “Add skills listed in clipboard”.
Mastery II: 14d 6h from scratch, 617,000 SP. 5d 13h on top of level I.
Core Spaceship Operation
Large Hybrid Turret
Gravimetric Target Management
Shield Tanking
Core Weapon Fitting
Plan for Mastery II from scratch: 80 steps
CPU Management I CPU Management II CPU Management III Gunnery I Gunnery II Gunnery III Gunnery IV Gunnery V Navigation I Navigation II Navigation III Power Grid Management I Power Grid Management II Power Grid Management III Science I Spaceship Command I Spaceship Command II Spaceship Command III Acceleration Control I Afterburner I Caldari Frigate I Caldari Frigate II Caldari Frigate III Capacitor Management I Capacitor Systems Operation I Capacitor Systems Operation II Capacitor Systems Operation III Controlled Bursts I Controlled Bursts II Controlled Bursts III Electronics Upgrades I Energy Grid Upgrades I Evasive Maneuvering I Long Range Targeting I Motion Prediction I Motion Prediction II Motion Prediction III Rapid Firing I Rapid Firing II Rapid Firing III Sharpshooter I Sharpshooter II Sharpshooter III Shield Management I Shield Operation I Shield Operation II Shield Operation III Shield Upgrades I Signature Analysis I Small Hybrid Turret I Small Hybrid Turret II Small Hybrid Turret III Surgical Strike I Surgical Strike II Surgical Strike III Tactical Shield Manipulation I Target Management I Target Management II Target Management III Trajectory Analysis I Trajectory Analysis II Trajectory Analysis III Warp Drive Operation I Weapon Upgrades I Weapon Upgrades II Weapon Upgrades III Caldari Destroyer I Caldari Destroyer II Caldari Destroyer III Medium Hybrid Turret I Medium Hybrid Turret II Medium Hybrid Turret III Shield Compensation I Caldari Cruiser I Caldari Cruiser II Caldari Cruiser III Large Hybrid Turret I Large Hybrid Turret II Large Hybrid Turret III Caldari Battlecruiser I
In the client: skill queue, “Add skills listed in clipboard”.
Mastery III: 55d 13h from scratch, 2,400,890 SP. 41d 7h on top of level II.
Core Spaceship Operation
Large Hybrid Turret
Gravimetric Target Management
Shield Tanking
Core Weapon Fitting
Plan for Mastery III from scratch: 130 steps
CPU Management I CPU Management II CPU Management III CPU Management IV Gunnery I Gunnery II Gunnery III Gunnery IV Gunnery V Navigation I Navigation II Navigation III Navigation IV Power Grid Management I Power Grid Management II Power Grid Management III Power Grid Management IV Science I Spaceship Command I Spaceship Command II Spaceship Command III Acceleration Control I Acceleration Control II Acceleration Control III Afterburner I Afterburner II Afterburner III Caldari Frigate I Caldari Frigate II Caldari Frigate III Capacitor Management I Capacitor Management II Capacitor Management III Capacitor Systems Operation I Capacitor Systems Operation II Capacitor Systems Operation III Capacitor Systems Operation IV Controlled Bursts I Controlled Bursts II Controlled Bursts III Controlled Bursts IV Electronics Upgrades I Electronics Upgrades II Electronics Upgrades III Energy Grid Upgrades I Energy Grid Upgrades II Energy Grid Upgrades III Evasive Maneuvering I Evasive Maneuvering II Evasive Maneuvering III Gravimetric Sensor Compensation I Gravimetric Sensor Compensation II Gravimetric Sensor Compensation III Long Range Targeting I Long Range Targeting II Long Range Targeting III Motion Prediction I Motion Prediction II Motion Prediction III Motion Prediction IV Rapid Firing I Rapid Firing II Rapid Firing III Rapid Firing IV Sharpshooter I Sharpshooter II Sharpshooter III Sharpshooter IV Shield Management I Shield Management II Shield Management III Shield Operation I Shield Operation II Shield Operation III Shield Operation IV Shield Upgrades I Shield Upgrades II Shield Upgrades III Signature Analysis I Signature Analysis II Signature Analysis III Small Hybrid Turret I Small Hybrid Turret II Small Hybrid Turret III Surgical Strike I Surgical Strike II Surgical Strike III Surgical Strike IV Tactical Shield Manipulation I Tactical Shield Manipulation II Tactical Shield Manipulation III Target Management I Target Management II Target Management III Target Management IV Trajectory Analysis I Trajectory Analysis II Trajectory Analysis III Trajectory Analysis IV Warp Drive Operation I Warp Drive Operation II Warp Drive Operation III Weapon Upgrades I Weapon Upgrades II Weapon Upgrades III Weapon Upgrades IV Weapon Upgrades V Advanced Weapon Upgrades I Caldari Destroyer I Caldari Destroyer II Caldari Destroyer III EM Shield Compensation I Explosive Shield Compensation I Fuel Conservation I Kinetic Shield Compensation I Medium Hybrid Turret I Medium Hybrid Turret II Medium Hybrid Turret III Shield Compensation I Shield Compensation II Shield Compensation III Thermal Shield Compensation I Caldari Cruiser I Caldari Cruiser II Caldari Cruiser III Large Hybrid Turret I Large Hybrid Turret II Large Hybrid Turret III Large Hybrid Turret IV Caldari Battlecruiser I
In the client: skill queue, “Add skills listed in clipboard”.
Mastery IV: 186d 22h from scratch, 8,076,030 SP. 131d 8h on top of level III.
Core Spaceship Operation
Large Hybrid Turret
Gravimetric Target Management
Shield Tanking
Core Weapon Fitting
Plan for Mastery IV from scratch: 177 steps
CPU Management I CPU Management II CPU Management III CPU Management IV CPU Management V Gunnery I Gunnery II Gunnery III Gunnery IV Gunnery V Navigation I Navigation II Navigation III Navigation IV Navigation V Power Grid Management I Power Grid Management II Power Grid Management III Power Grid Management IV Power Grid Management V Science I Spaceship Command I Spaceship Command II Spaceship Command III Spaceship Command IV Acceleration Control I Acceleration Control II Acceleration Control III Acceleration Control IV Afterburner I Afterburner II Afterburner III Afterburner IV Caldari Frigate I Caldari Frigate II Caldari Frigate III Capacitor Management I Capacitor Management II Capacitor Management III Capacitor Management IV Capacitor Systems Operation I Capacitor Systems Operation II Capacitor Systems Operation III Capacitor Systems Operation IV Capacitor Systems Operation V Controlled Bursts I Controlled Bursts II Controlled Bursts III Controlled Bursts IV Electronics Upgrades I Electronics Upgrades II Electronics Upgrades III Electronics Upgrades IV Energy Grid Upgrades I Energy Grid Upgrades II Energy Grid Upgrades III Energy Grid Upgrades IV Evasive Maneuvering I Evasive Maneuvering II Evasive Maneuvering III Evasive Maneuvering IV Gravimetric Sensor Compensation I Gravimetric Sensor Compensation II Gravimetric Sensor Compensation III Gravimetric Sensor Compensation IV Long Range Targeting I Long Range Targeting II Long Range Targeting III Long Range Targeting IV Motion Prediction I Motion Prediction II Motion Prediction III Motion Prediction IV Motion Prediction V Rapid Firing I Rapid Firing II Rapid Firing III Rapid Firing IV Sharpshooter I Sharpshooter II Sharpshooter III Sharpshooter IV Sharpshooter V Shield Management I Shield Management II Shield Management III Shield Management IV Shield Management V Shield Operation I Shield Operation II Shield Operation III Shield Operation IV Shield Operation V Shield Upgrades I Shield Upgrades II Shield Upgrades III Shield Upgrades IV Signature Analysis I Signature Analysis II Signature Analysis III Signature Analysis IV Small Hybrid Turret I Small Hybrid Turret II Small Hybrid Turret III Surgical Strike I Surgical Strike II Surgical Strike III Surgical Strike IV Tactical Shield Manipulation I Tactical Shield Manipulation II Tactical Shield Manipulation III Tactical Shield Manipulation IV Target Management I Target Management II Target Management III Target Management IV Target Management V Trajectory Analysis I Trajectory Analysis II Trajectory Analysis III Trajectory Analysis IV Warp Drive Operation I Warp Drive Operation II Warp Drive Operation III Warp Drive Operation IV Weapon Upgrades I Weapon Upgrades II Weapon Upgrades III Weapon Upgrades IV Weapon Upgrades V Advanced Weapon Upgrades I Advanced Weapon Upgrades II Advanced Weapon Upgrades III Advanced Weapon Upgrades IV Caldari Destroyer I Caldari Destroyer II Caldari Destroyer III EM Shield Compensation I EM Shield Compensation II EM Shield Compensation III EM Shield Compensation IV Explosive Shield Compensation I Explosive Shield Compensation II Explosive Shield Compensation III Explosive Shield Compensation IV Fuel Conservation I Fuel Conservation II Fuel Conservation III High Speed Maneuvering I High Speed Maneuvering II High Speed Maneuvering III Kinetic Shield Compensation I Kinetic Shield Compensation II Kinetic Shield Compensation III Kinetic Shield Compensation IV Medium Hybrid Turret I Medium Hybrid Turret II Medium Hybrid Turret III Shield Compensation I Shield Compensation II Shield Compensation III Shield Compensation IV Thermal Shield Compensation I Thermal Shield Compensation II Thermal Shield Compensation III Thermal Shield Compensation IV Caldari Cruiser I Caldari Cruiser II Caldari Cruiser III Large Hybrid Turret I Large Hybrid Turret II Large Hybrid Turret III Large Hybrid Turret IV Large Hybrid Turret V Caldari Battlecruiser I Large Blaster Specialization I Large Railgun Specialization I
In the client: skill queue, “Add skills listed in clipboard”.
Mastery V: 593d 7h from scratch, 25,630,770 SP. 406d 8h on top of level IV.
Core Spaceship Operation
Large Hybrid Turret
Gravimetric Target Management
Shield Tanking
Armor Reinforcement
Core Weapon Fitting
Plan for Mastery V from scratch: 221 steps
CPU Management I CPU Management II CPU Management III CPU Management IV CPU Management V Gunnery I Gunnery II Gunnery III Gunnery IV Gunnery V Mechanics I Mechanics II Mechanics III Mechanics IV Mechanics V Navigation I Navigation II Navigation III Navigation IV Navigation V Power Grid Management I Power Grid Management II Power Grid Management III Power Grid Management IV Power Grid Management V Science I Spaceship Command I Spaceship Command II Spaceship Command III Spaceship Command IV Spaceship Command V Acceleration Control I Acceleration Control II Acceleration Control III Acceleration Control IV Acceleration Control V Afterburner I Afterburner II Afterburner III Afterburner IV Afterburner V Caldari Frigate I Caldari Frigate II Caldari Frigate III Capacitor Management I Capacitor Management II Capacitor Management III Capacitor Management IV Capacitor Management V Capacitor Systems Operation I Capacitor Systems Operation II Capacitor Systems Operation III Capacitor Systems Operation IV Capacitor Systems Operation V Controlled Bursts I Controlled Bursts II Controlled Bursts III Controlled Bursts IV Controlled Bursts V Electronics Upgrades I Electronics Upgrades II Electronics Upgrades III Electronics Upgrades IV Electronics Upgrades V Energy Grid Upgrades I Energy Grid Upgrades II Energy Grid Upgrades III Energy Grid Upgrades IV Energy Grid Upgrades V Evasive Maneuvering I Evasive Maneuvering II Evasive Maneuvering III Evasive Maneuvering IV Evasive Maneuvering V Gravimetric Sensor Compensation I Gravimetric Sensor Compensation II Gravimetric Sensor Compensation III Gravimetric Sensor Compensation IV Gravimetric Sensor Compensation V Hull Upgrades I Hull Upgrades II Hull Upgrades III Hull Upgrades IV Hull Upgrades V Long Range Targeting I Long Range Targeting II Long Range Targeting III Long Range Targeting IV Long Range Targeting V Motion Prediction I Motion Prediction II Motion Prediction III Motion Prediction IV Motion Prediction V Rapid Firing I Rapid Firing II Rapid Firing III Rapid Firing IV Rapid Firing V Sharpshooter I Sharpshooter II Sharpshooter III Sharpshooter IV Sharpshooter V Shield Management I Shield Management II Shield Management III Shield Management IV Shield Management V Shield Operation I Shield Operation II Shield Operation III Shield Operation IV Shield Operation V Shield Upgrades I Shield Upgrades II Shield Upgrades III Shield Upgrades IV Shield Upgrades V Signature Analysis I Signature Analysis II Signature Analysis III Signature Analysis IV Signature Analysis V Small Hybrid Turret I Small Hybrid Turret II Small Hybrid Turret III Surgical Strike I Surgical Strike II Surgical Strike III Surgical Strike IV Surgical Strike V Tactical Shield Manipulation I Tactical Shield Manipulation II Tactical Shield Manipulation III Tactical Shield Manipulation IV Target Management I Target Management II Target Management III Target Management IV Target Management V Trajectory Analysis I Trajectory Analysis II Trajectory Analysis III Trajectory Analysis IV Trajectory Analysis V Warp Drive Operation I Warp Drive Operation II Warp Drive Operation III Warp Drive Operation IV Warp Drive Operation V Weapon Upgrades I Weapon Upgrades II Weapon Upgrades III Weapon Upgrades IV Weapon Upgrades V Advanced Weapon Upgrades I Advanced Weapon Upgrades II Advanced Weapon Upgrades III Advanced Weapon Upgrades IV Advanced Weapon Upgrades V Caldari Destroyer I Caldari Destroyer II Caldari Destroyer III EM Shield Compensation I EM Shield Compensation II EM Shield Compensation III EM Shield Compensation IV EM Shield Compensation V Explosive Shield Compensation I Explosive Shield Compensation II Explosive Shield Compensation III Explosive Shield Compensation IV Explosive Shield Compensation V Fuel Conservation I Fuel Conservation II Fuel Conservation III Fuel Conservation IV Fuel Conservation V High Speed Maneuvering I High Speed Maneuvering II High Speed Maneuvering III High Speed Maneuvering IV High Speed Maneuvering V Kinetic Shield Compensation I Kinetic Shield Compensation II Kinetic Shield Compensation III Kinetic Shield Compensation IV Kinetic Shield Compensation V Medium Hybrid Turret I Medium Hybrid Turret II Medium Hybrid Turret III Shield Compensation I Shield Compensation II Shield Compensation III Shield Compensation IV Shield Compensation V Thermal Shield Compensation I Thermal Shield Compensation II Thermal Shield Compensation III Thermal Shield Compensation IV Thermal Shield Compensation V Caldari Cruiser I Caldari Cruiser II Caldari Cruiser III Large Hybrid Turret I Large Hybrid Turret II Large Hybrid Turret III Large Hybrid Turret IV Large Hybrid Turret V Caldari Battlecruiser I Large Blaster Specialization I Large Blaster Specialization II Large Blaster Specialization III Large Blaster Specialization IV Large Blaster Specialization V Large Railgun Specialization I Large Railgun Specialization II Large Railgun Specialization III Large Railgun Specialization IV Large Railgun Specialization V
In the client: skill queue, “Add skills listed in clipboard”.
Bonuses
Caldari Battlecruiser per skill level
- 5% bonus to Large Hybrid Turret damage
- 10% bonus to Large Hybrid Turret optimal range
Role bonus
- 95% reduction in Large Hybrid Turret powergrid requirement
- 50% reduction in Large Hybrid Turret CPU requirement
- 50% reduction in Large Hybrid Turret activation cost
Description
The Naga was designed in YC 109 by Corporate Police Force as an anti-Guristas ship, sacrificing the usual robust Caldari Navy standards in favor of supporting battleship-class weaponry. It was rejected by Hyasyoda management for being overspecialized.
The Naga design remained in the Hyasyoda archives, forgotten (save for a cameo in the Gallente holo-series CPF Blue). In YC 113 the Caldari Navy entertained contracts for a new tier of gunboat battlecruiser. Hyasyoda quickly submitted and won with the Naga, underbidding both Kaalakiota and Ishukone.