Thermodynamics
- Rank
- 3
- Attributes
- Intelligence, Memory
- Alpha
- Alpha up to level IV
Levels
| Level | SP | Time | Total SP | Total time |
|---|---|---|---|---|
| I | 750 | 25m | 750 | 25m |
| II | 3,493 | 1h 57m | 4,243 | 2h 22m |
| III | 19,757 | 10h 59m | 24,000 | 13h 20m |
| IV | 111,765 | 2d 14h | 135,765 | 3d 3h |
| V | 632,235 | 14d 15h | 768,000 | 17d 18h |
Prerequisites
Up to level I with the whole chain: 114,510 SP, 2d 15h.
Plan up to level I: 12 steps
Power Grid Management I Power Grid Management II Power Grid Management III Power Grid Management IV Science I Science II Science III Science IV Capacitor Management I Capacitor Management II Capacitor Management III Thermodynamics I
In the client: skill queue, “Add skills listed in clipboard”.
Description
Advanced understanding of the laws of thermodynamics. Allows you to deliberately overheat a ship's modules in order to push them beyond their intended limit. Also gives you the ability to frown in annoyance whenever you hear someone mention a perpetual motion unit. Reduces heat damage by 5% per level.