To fly it
25m of training from scratch, 750 SP across 2 skills. Every level can be trained as Alpha.
Plan to copy: 2 steps
Spaceship Command I Amarr Frigate I
In the client: skill queue, “Add skills listed in clipboard”.
Mastery
Mastery I: 7h 3m from scratch, 12,665 SP. 6h 38m on top of flying it.
Core Spaceship Operation
Armor Tanking
Remote Armor Repairer
Radar Target Management
Navigation
Plan for Mastery I from scratch: 15 steps
CPU Management I Mechanics I Mechanics II Mechanics III Navigation I Power Grid Management I Science I Spaceship Command I Amarr Frigate I Capacitor Systems Operation I Hull Upgrades I Repair Systems I Repair Systems II Target Management I Remote Armor Repair Systems I
In the client: skill queue, “Add skills listed in clipboard”.
Mastery II: 1d 17h from scratch, 74,909 SP. 1d 10h on top of level I.
Core Spaceship Operation
Armor Tanking
Remote Armor Repairer
Radar Target Management
Plan for Mastery II from scratch: 38 steps
CPU Management I CPU Management II CPU Management III Mechanics I Mechanics II Mechanics III Navigation I Navigation II Navigation III Power Grid Management I Power Grid Management II Power Grid Management III Science I Spaceship Command I Spaceship Command II Acceleration Control I Afterburner I Amarr Frigate I Capacitor Management I Capacitor Systems Operation I Capacitor Systems Operation II Capacitor Systems Operation III Electronics Upgrades I Energy Grid Upgrades I Evasive Maneuvering I Hull Upgrades I Hull Upgrades II Hull Upgrades III Long Range Targeting I Repair Systems I Repair Systems II Signature Analysis I Target Management I Target Management II Target Management III Warp Drive Operation I Remote Armor Repair Systems I Remote Armor Repair Systems II
In the client: skill queue, “Add skills listed in clipboard”.
Mastery III: 12d 22h from scratch, 558,040 SP. 11d 4h on top of level II.
Core Spaceship Operation
Armor Tanking
Remote Armor Repairer
Radar Target Management
Plan for Mastery III from scratch: 75 steps
CPU Management I CPU Management II CPU Management III CPU Management IV Mechanics I Mechanics II Mechanics III Mechanics IV Navigation I Navigation II Navigation III Navigation IV Power Grid Management I Power Grid Management II Power Grid Management III Power Grid Management IV Science I Spaceship Command I Spaceship Command II Spaceship Command III Acceleration Control I Acceleration Control II Acceleration Control III Afterburner I Afterburner II Afterburner III Amarr Frigate I Armor Layering I Capacitor Management I Capacitor Management II Capacitor Management III Capacitor Systems Operation I Capacitor Systems Operation II Capacitor Systems Operation III Capacitor Systems Operation IV Electronics Upgrades I Electronics Upgrades II Electronics Upgrades III Energy Grid Upgrades I Energy Grid Upgrades II Energy Grid Upgrades III Evasive Maneuvering I Evasive Maneuvering II Evasive Maneuvering III Hull Upgrades I Hull Upgrades II Hull Upgrades III Hull Upgrades IV Long Range Targeting I Long Range Targeting II Long Range Targeting III Radar Sensor Compensation I Radar Sensor Compensation II Radar Sensor Compensation III Repair Systems I Repair Systems II Repair Systems III Signature Analysis I Signature Analysis II Signature Analysis III Target Management I Target Management II Target Management III Target Management IV Warp Drive Operation I Warp Drive Operation II Warp Drive Operation III EM Armor Compensation I Explosive Armor Compensation I Fuel Conservation I Kinetic Armor Compensation I Remote Armor Repair Systems I Remote Armor Repair Systems II Remote Armor Repair Systems III Thermal Armor Compensation I
In the client: skill queue, “Add skills listed in clipboard”.
Mastery IV: 82d 19h from scratch, 3,576,910 SP. 69d 21h on top of level III.
Core Spaceship Operation
Armor Tanking
Remote Armor Repairer
Radar Target Management
Plan for Mastery IV from scratch: 114 steps
CPU Management I CPU Management II CPU Management III CPU Management IV CPU Management V Mechanics I Mechanics II Mechanics III Mechanics IV Mechanics V Navigation I Navigation II Navigation III Navigation IV Navigation V Power Grid Management I Power Grid Management II Power Grid Management III Power Grid Management IV Power Grid Management V Science I Spaceship Command I Spaceship Command II Spaceship Command III Spaceship Command IV Acceleration Control I Acceleration Control II Acceleration Control III Acceleration Control IV Afterburner I Afterburner II Afterburner III Afterburner IV Amarr Frigate I Armor Layering I Armor Layering II Armor Layering III Capacitor Management I Capacitor Management II Capacitor Management III Capacitor Management IV Capacitor Systems Operation I Capacitor Systems Operation II Capacitor Systems Operation III Capacitor Systems Operation IV Capacitor Systems Operation V Electronics Upgrades I Electronics Upgrades II Electronics Upgrades III Electronics Upgrades IV Energy Grid Upgrades I Energy Grid Upgrades II Energy Grid Upgrades III Energy Grid Upgrades IV Evasive Maneuvering I Evasive Maneuvering II Evasive Maneuvering III Evasive Maneuvering IV Hull Upgrades I Hull Upgrades II Hull Upgrades III Hull Upgrades IV Hull Upgrades V Long Range Targeting I Long Range Targeting II Long Range Targeting III Long Range Targeting IV Radar Sensor Compensation I Radar Sensor Compensation II Radar Sensor Compensation III Radar Sensor Compensation IV Repair Systems I Repair Systems II Repair Systems III Repair Systems IV Signature Analysis I Signature Analysis II Signature Analysis III Signature Analysis IV Target Management I Target Management II Target Management III Target Management IV Target Management V Warp Drive Operation I Warp Drive Operation II Warp Drive Operation III Warp Drive Operation IV EM Armor Compensation I EM Armor Compensation II EM Armor Compensation III EM Armor Compensation IV Explosive Armor Compensation I Explosive Armor Compensation II Explosive Armor Compensation III Explosive Armor Compensation IV Fuel Conservation I Fuel Conservation II Fuel Conservation III High Speed Maneuvering I High Speed Maneuvering II High Speed Maneuvering III Kinetic Armor Compensation I Kinetic Armor Compensation II Kinetic Armor Compensation III Kinetic Armor Compensation IV Remote Armor Repair Systems I Remote Armor Repair Systems II Remote Armor Repair Systems III Remote Armor Repair Systems IV Thermal Armor Compensation I Thermal Armor Compensation II Thermal Armor Compensation III Thermal Armor Compensation IV
In the client: skill queue, “Add skills listed in clipboard”.
Mastery V: 320d from scratch, 13,824,750 SP. 237d 5h on top of level IV.
Core Spaceship Operation
Shield Reinforcement
Armor Tanking
Remote Armor Repairer
Radar Target Management
Plan for Mastery V from scratch: 147 steps
CPU Management I CPU Management II CPU Management III CPU Management IV CPU Management V Mechanics I Mechanics II Mechanics III Mechanics IV Mechanics V Navigation I Navigation II Navigation III Navigation IV Navigation V Power Grid Management I Power Grid Management II Power Grid Management III Power Grid Management IV Power Grid Management V Science I Spaceship Command I Spaceship Command II Spaceship Command III Spaceship Command IV Spaceship Command V Acceleration Control I Acceleration Control II Acceleration Control III Acceleration Control IV Acceleration Control V Afterburner I Afterburner II Afterburner III Afterburner IV Afterburner V Amarr Frigate I Armor Layering I Armor Layering II Armor Layering III Armor Layering IV Armor Layering V Capacitor Management I Capacitor Management II Capacitor Management III Capacitor Management IV Capacitor Management V Capacitor Systems Operation I Capacitor Systems Operation II Capacitor Systems Operation III Capacitor Systems Operation IV Capacitor Systems Operation V Electronics Upgrades I Electronics Upgrades II Electronics Upgrades III Electronics Upgrades IV Electronics Upgrades V Energy Grid Upgrades I Energy Grid Upgrades II Energy Grid Upgrades III Energy Grid Upgrades IV Energy Grid Upgrades V Evasive Maneuvering I Evasive Maneuvering II Evasive Maneuvering III Evasive Maneuvering IV Evasive Maneuvering V Hull Upgrades I Hull Upgrades II Hull Upgrades III Hull Upgrades IV Hull Upgrades V Long Range Targeting I Long Range Targeting II Long Range Targeting III Long Range Targeting IV Long Range Targeting V Radar Sensor Compensation I Radar Sensor Compensation II Radar Sensor Compensation III Radar Sensor Compensation IV Radar Sensor Compensation V Repair Systems I Repair Systems II Repair Systems III Repair Systems IV Repair Systems V Shield Management I Shield Management II Shield Management III Shield Management IV Shield Management V Shield Operation I Shield Operation II Shield Operation III Shield Operation IV Shield Operation V Signature Analysis I Signature Analysis II Signature Analysis III Signature Analysis IV Signature Analysis V Target Management I Target Management II Target Management III Target Management IV Target Management V Warp Drive Operation I Warp Drive Operation II Warp Drive Operation III Warp Drive Operation IV Warp Drive Operation V EM Armor Compensation I EM Armor Compensation II EM Armor Compensation III EM Armor Compensation IV EM Armor Compensation V Explosive Armor Compensation I Explosive Armor Compensation II Explosive Armor Compensation III Explosive Armor Compensation IV Explosive Armor Compensation V Fuel Conservation I Fuel Conservation II Fuel Conservation III Fuel Conservation IV Fuel Conservation V High Speed Maneuvering I High Speed Maneuvering II High Speed Maneuvering III High Speed Maneuvering IV High Speed Maneuvering V Kinetic Armor Compensation I Kinetic Armor Compensation II Kinetic Armor Compensation III Kinetic Armor Compensation IV Kinetic Armor Compensation V Remote Armor Repair Systems I Remote Armor Repair Systems II Remote Armor Repair Systems III Remote Armor Repair Systems IV Remote Armor Repair Systems V Thermal Armor Compensation I Thermal Armor Compensation II Thermal Armor Compensation III Thermal Armor Compensation IV Thermal Armor Compensation V
In the client: skill queue, “Add skills listed in clipboard”.
Bonuses
Amarr Frigate per skill level
- 10% bonus to Remote Armor Repairer amount
- 10% reduction in Remote Armor Repairer activation cost
Role bonus
- 50% bonus to Remote Armor Repairer optimal range
- 600% bonus to Remote Armor Repairer falloff
Description
In YC114 each major empire faction, having been embroiled in a harrowing, extensive, long-term war, recognized the growing need for support and logistics functionality in their vessels during the kind of protracted interstellar warfare that might otherwise prove exhausting for its participants. In the Amarr Empire, this led to the redesign and redeployment of the Inquisitor.
The Inquisitor was originally an example of how the Amarr Imperial Navy modeled their design to counter specific tactics employed by the other empires. After its redesign, it was exclusively devoted to the role of a support frigate, and its formerly renowned missile capabilities gave way to a focus on remote armor repair.