Atlas
Maller

To fly it

19h 16m of training from scratch, 34,665 SP across 4 skills. Every level can be trained as Alpha.

Plan to copy: 9 steps
Spaceship Command I
Spaceship Command II
Amarr Frigate I
Amarr Frigate II
Amarr Frigate III
Amarr Destroyer I
Amarr Destroyer II
Amarr Destroyer III
Amarr Cruiser I

In the client: skill queue, “Add skills listed in clipboard”.

Mastery

Mastery I: 1d 12h from scratch, 66,080 SP. 17h 28m on top of flying it.

Plan for Mastery I from scratch: 34 steps
CPU Management I
CPU Management II
CPU Management III
Gunnery I
Gunnery II
Gunnery III
Mechanics I
Navigation I
Navigation II
Power Grid Management I
Science I
Spaceship Command I
Spaceship Command II
Amarr Frigate I
Amarr Frigate II
Amarr Frigate III
Capacitor Systems Operation I
Controlled Bursts I
Hull Upgrades I
Motion Prediction I
Propulsion Jamming I
Rapid Firing I
Repair Systems I
Sharpshooter I
Small Energy Turret I
Small Energy Turret II
Small Energy Turret III
Target Management I
Weapon Upgrades I
Amarr Destroyer I
Amarr Destroyer II
Amarr Destroyer III
Medium Energy Turret I
Amarr Cruiser I

In the client: skill queue, “Add skills listed in clipboard”.

Bonuses

Amarr Cruiser per skill level

Description

Quite possibly the toughest cruiser in the galaxy, the Maller is a common sight in Amarrian Imperial Navy operations. It is mainly used for military duty, although a few can be found in the private sector acting as escort ships for very important dispatches.

More ships of this class Cruiser