Atlas
Worm

To fly it

17h 55m of training from scratch, 32,250 SP across 3 skills. Every level can be trained as Alpha.

Plan to copy: 7 steps
Spaceship Command I
Caldari Frigate I
Caldari Frigate II
Caldari Frigate III
Gallente Frigate I
Gallente Frigate II
Gallente Frigate III

In the client: skill queue, “Add skills listed in clipboard”.

Mastery

Mastery I: 2d 9h from scratch, 104,085 SP. 1d 15h on top of flying it.

Plan for Mastery I from scratch: 38 steps
CPU Management I
CPU Management II
CPU Management III
Drones I
Drones II
Drones III
Drones IV
Gunnery I
Gunnery II
Missile Launcher Operation I
Missile Launcher Operation II
Missile Launcher Operation III
Navigation I
Navigation II
Power Grid Management I
Science I
Spaceship Command I
Caldari Frigate I
Caldari Frigate II
Caldari Frigate III
Capacitor Systems Operation I
Drone Avionics I
Drone Durability I
Drone Navigation I
Gallente Frigate I
Gallente Frigate II
Gallente Frigate III
Light Drone Operation I
Light Missiles I
Missile Bombardment I
Missile Projection I
Propulsion Jamming I
Rapid Launch I
Rockets I
Shield Operation I
Target Management I
Target Navigation Prediction I
Weapon Upgrades I

In the client: skill queue, “Add skills listed in clipboard”.

Bonuses

Gallente Frigate per skill level

  • 10% bonus to kinetic and thermal missile damage

Caldari Frigate per skill level

  • 4% bonus to all shield resistances

Role bonus

Description

Korako 'The Rabbit' Kosakami, Gurista leader, has a particular love for stealing the Caldari's ship designs, souping them up, and turning them on their creators. With the Worm, he has taken the Merlin design so familiar to Caldari pilots and turned it into a defensive powerhouse capable of firing its volleys at terrifying speeds.