Atlas
Augoror Navy Issue

Amarr Empire Navy Cruiser

Augoror Navy Issue

Cruiser Faction

To fly it

22h 30m of training from scratch, 40,487 SP across 4 skills. Every level can be trained as Alpha.

Plan to copy: 10 steps
Spaceship Command I
Spaceship Command II
Amarr Frigate I
Amarr Frigate II
Amarr Frigate III
Amarr Destroyer I
Amarr Destroyer II
Amarr Destroyer III
Amarr Cruiser I
Amarr Cruiser II

In the client: skill queue, “Add skills listed in clipboard”.

Mastery

Mastery I: 1d 15h from scratch, 71,902 SP. 17h 28m on top of flying it.

Plan for Mastery I from scratch: 35 steps
CPU Management I
CPU Management II
CPU Management III
Gunnery I
Gunnery II
Gunnery III
Mechanics I
Navigation I
Navigation II
Power Grid Management I
Science I
Spaceship Command I
Spaceship Command II
Amarr Frigate I
Amarr Frigate II
Amarr Frigate III
Capacitor Systems Operation I
Controlled Bursts I
Hull Upgrades I
Motion Prediction I
Propulsion Jamming I
Rapid Firing I
Repair Systems I
Sharpshooter I
Small Energy Turret I
Small Energy Turret II
Small Energy Turret III
Target Management I
Weapon Upgrades I
Amarr Destroyer I
Amarr Destroyer II
Amarr Destroyer III
Medium Energy Turret I
Amarr Cruiser I
Amarr Cruiser II

In the client: skill queue, “Add skills listed in clipboard”.

Bonuses

Amarr Cruiser per skill level

Description

The Navy-issued version of the Augoror cruiser is an extremely resilient piece of hardware able to provide very good support in fleet battles, but it is also a relatively nimble cruiser ideally suited for escort duties as well as smaller skirmishes. Created to fill a void within the ranks of the traditionally slow and lumbering Amarrian fleet, this vessel has fit in perfectly.

More ships of this class Navy Cruiser