Atlas
Prophecy Navy Issue

Amarr Empire Navy Battlecruiser

Prophecy Navy Issue

Combat Battlecruiser Faction

To fly it

2d 1h of training from scratch, 88,486 SP across 5 skills. Every level can be trained as Alpha.

Plan to copy: 14 steps
Spaceship Command I
Spaceship Command II
Spaceship Command III
Amarr Frigate I
Amarr Frigate II
Amarr Frigate III
Amarr Destroyer I
Amarr Destroyer II
Amarr Destroyer III
Amarr Cruiser I
Amarr Cruiser II
Amarr Cruiser III
Amarr Battlecruiser I
Amarr Battlecruiser II

In the client: skill queue, “Add skills listed in clipboard”.

Mastery

Mastery I: 3d 5h from scratch, 138,741 SP. 1d 3h on top of flying it.

Plan for Mastery I from scratch: 32 steps
CPU Management I
Drones I
Drones II
Drones III
Drones IV
Mechanics I
Navigation I
Power Grid Management I
Science I
Spaceship Command I
Spaceship Command II
Spaceship Command III
Amarr Frigate I
Amarr Frigate II
Amarr Frigate III
Capacitor Systems Operation I
Drone Avionics I
Drone Durability I
Drone Navigation I
Hull Upgrades I
Light Drone Operation I
Medium Drone Operation I
Repair Systems I
Target Management I
Amarr Destroyer I
Amarr Destroyer II
Amarr Destroyer III
Amarr Cruiser I
Amarr Cruiser II
Amarr Cruiser III
Amarr Battlecruiser I
Amarr Battlecruiser II

In the client: skill queue, “Add skills listed in clipboard”.

Bonuses

Amarr Battlecruiser per skill level

Role bonus

Description

The latest iteration of an ancient and venerable warship design, the Prophecy Navy Issue is a return to the tried and true Amarr doctrine of super-heavy armor and powerful energy weapons. Capitalizing on the success of the Prophecy as a sturdy mainline doctrine, onboard drone control systems have also been streamlined, creating additional space to allow for more advanced crystal focusing technology.

To the Amarr there is little more beautiful than to witness the moment purifying fire streams through the heavens to smite the heretic and the unbeliever.

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