Marauders
- Rank
- 10
- Attributes
- Willpower, Perception
- Alpha
- Omega only
Levels
| Level | SP | Time | Total SP | Total time |
|---|---|---|---|---|
| I | 2,500 | 1h 24m | 2,500 | 1h 24m |
| II | 11,643 | 6h 29m | 14,143 | 7h 52m |
| III | 65,857 | 1d 12h | 80,000 | 1d 20h |
| IV | 372,549 | 8d 14h | 452,549 | 10d 11h |
| V | 2,107,451 | 48d 18h | 2,560,000 | 59d 6h |
Prerequisites
Up to level I with the whole chain: 2,397,590 SP, 55d 12h.
Plan up to level I: 25 steps
Gunnery I Gunnery II Power Grid Management I Power Grid Management II Science I Spaceship Command I Spaceship Command II Spaceship Command III Spaceship Command IV Spaceship Command V Energy Grid Upgrades I Energy Grid Upgrades II Energy Grid Upgrades III Energy Grid Upgrades IV Energy Grid Upgrades V Weapon Upgrades I Weapon Upgrades II Weapon Upgrades III Weapon Upgrades IV Advanced Weapon Upgrades I Advanced Weapon Upgrades II Advanced Weapon Upgrades III Advanced Weapon Upgrades IV Advanced Weapon Upgrades V Marauders I
In the client: skill queue, “Add skills listed in clipboard”.
Description
Skill for the operation of Marauders.