Atlas
Vargur

To fly it

105d 17h of training from scratch, 4,568,090 SP across 13 skills. At least one level needs Omega.

Plan to copy: 42 steps
Gunnery I
Gunnery II
Power Grid Management I
Power Grid Management II
Science I
Spaceship Command I
Spaceship Command II
Spaceship Command III
Spaceship Command IV
Spaceship Command V
Energy Grid Upgrades I
Energy Grid Upgrades II
Energy Grid Upgrades III
Energy Grid Upgrades IV
Energy Grid Upgrades V
Minmatar Frigate I
Minmatar Frigate II
Minmatar Frigate III
Weapon Upgrades I
Weapon Upgrades II
Weapon Upgrades III
Weapon Upgrades IV
Advanced Weapon Upgrades I
Advanced Weapon Upgrades II
Advanced Weapon Upgrades III
Advanced Weapon Upgrades IV
Advanced Weapon Upgrades V
Minmatar Destroyer I
Minmatar Destroyer II
Minmatar Destroyer III
Marauders I
Minmatar Cruiser I
Minmatar Cruiser II
Minmatar Cruiser III
Minmatar Battlecruiser I
Minmatar Battlecruiser II
Minmatar Battlecruiser III
Minmatar Battleship I
Minmatar Battleship II
Minmatar Battleship III
Minmatar Battleship IV
Minmatar Battleship V

In the client: skill queue, “Add skills listed in clipboard”.

Mastery

Mastery I: 113d 20h from scratch, 4,918,345 SP. 8d 2h on top of flying it.

Plan for Mastery I from scratch: 75 steps
CPU Management I
CPU Management II
CPU Management III
Drones I
Drones II
Drones III
Drones IV
Gunnery I
Gunnery II
Gunnery III
Gunnery IV
Gunnery V
Navigation I
Navigation II
Power Grid Management I
Power Grid Management II
Science I
Spaceship Command I
Spaceship Command II
Spaceship Command III
Spaceship Command IV
Spaceship Command V
Capacitor Systems Operation I
Drone Avionics I
Drone Durability I
Drone Navigation I
Energy Grid Upgrades I
Energy Grid Upgrades II
Energy Grid Upgrades III
Energy Grid Upgrades IV
Energy Grid Upgrades V
Light Drone Operation I
Medium Drone Operation I
Minmatar Frigate I
Minmatar Frigate II
Minmatar Frigate III
Motion Prediction I
Propulsion Jamming I
Rapid Firing I
Sharpshooter I
Shield Operation I
Small Projectile Turret I
Small Projectile Turret II
Small Projectile Turret III
Surgical Strike I
Target Management I
Trajectory Analysis I
Weapon Upgrades I
Weapon Upgrades II
Weapon Upgrades III
Weapon Upgrades IV
Advanced Weapon Upgrades I
Advanced Weapon Upgrades II
Advanced Weapon Upgrades III
Advanced Weapon Upgrades IV
Advanced Weapon Upgrades V
Medium Projectile Turret I
Medium Projectile Turret II
Medium Projectile Turret III
Minmatar Destroyer I
Minmatar Destroyer II
Minmatar Destroyer III
Large Projectile Turret I
Marauders I
Minmatar Cruiser I
Minmatar Cruiser II
Minmatar Cruiser III
Minmatar Battlecruiser I
Minmatar Battlecruiser II
Minmatar Battlecruiser III
Minmatar Battleship I
Minmatar Battleship II
Minmatar Battleship III
Minmatar Battleship IV
Minmatar Battleship V

In the client: skill queue, “Add skills listed in clipboard”.

Bonuses

Minmatar Battleship per skill level

Marauders per skill level

Role bonus

  • 100% bonus to Large Projectile Turret damage
  • 100% bonus to Tractor Beam range and velocity
  • Can fit Bastion modules

Description

Geared toward versatility and prolonged deployment in hostile environments, Marauders represent the cutting edge in today’s warship technology. While being thick-skinned, hard-hitting monsters on their own, they are also able to use Bastion technology. Similar in effect to capital reconfiguration technology, when activated the Bastion module provides huge bonuses to firepower and the ability to withstand enormous amounts of punishment, at the cost of being stationary.