Atlas
Archon

To fly it

147d 13h of training from scratch, 6,375,107 SP across 17 skills. At least one level needs Omega.

Plan to copy: 67 steps
Drones I
Drones II
Drones III
Drones IV
Drones V
Navigation I
Navigation II
Navigation III
Navigation IV
Navigation V
Science I
Science II
Science III
Science IV
Science V
Spaceship Command I
Spaceship Command II
Spaceship Command III
Spaceship Command IV
Spaceship Command V
Advanced Spaceship Command I
Advanced Spaceship Command II
Advanced Spaceship Command III
Advanced Spaceship Command IV
Advanced Spaceship Command V
Amarr Frigate I
Amarr Frigate II
Amarr Frigate III
Drone Interfacing I
Drone Interfacing II
Drone Interfacing III
Drone Interfacing IV
Drone Interfacing V
Warp Drive Operation I
Warp Drive Operation II
Warp Drive Operation III
Warp Drive Operation IV
Warp Drive Operation V
Amarr Destroyer I
Amarr Destroyer II
Amarr Destroyer III
Capital Ships I
Capital Ships II
Capital Ships III
Capital Ships IV
Jump Drive Operation I
Jump Drive Operation II
Jump Drive Operation III
Jump Drive Operation IV
Jump Drive Operation V
Amarr Cruiser I
Amarr Cruiser II
Amarr Cruiser III
Jump Drive Calibration I
Jump Drive Calibration II
Jump Drive Calibration III
Jump Fuel Conservation I
Jump Fuel Conservation II
Jump Fuel Conservation III
Jump Fuel Conservation IV
Amarr Battlecruiser I
Amarr Battlecruiser II
Amarr Battlecruiser III
Amarr Battleship I
Amarr Battleship II
Amarr Battleship III
Amarr Carrier I

In the client: skill queue, “Add skills listed in clipboard”.

Mastery

Mastery I: 177d 13h from scratch, 7,670,857 SP. 29d 23h on top of flying it.

Plan for Mastery I from scratch: 99 steps
CPU Management I
Drones I
Drones II
Drones III
Drones IV
Drones V
Leadership I
Leadership II
Leadership III
Leadership IV
Leadership V
Mechanics I
Mechanics II
Mechanics III
Mechanics IV
Mechanics V
Navigation I
Navigation II
Navigation III
Navigation IV
Navigation V
Power Grid Management I
Science I
Science II
Science III
Science IV
Science V
Spaceship Command I
Spaceship Command II
Spaceship Command III
Spaceship Command IV
Spaceship Command V
Advanced Spaceship Command I
Advanced Spaceship Command II
Advanced Spaceship Command III
Advanced Spaceship Command IV
Advanced Spaceship Command V
Amarr Frigate I
Amarr Frigate II
Amarr Frigate III
Capacitor Systems Operation I
Drone Durability I
Drone Interfacing I
Drone Interfacing II
Drone Interfacing III
Drone Interfacing IV
Drone Interfacing V
Drone Navigation I
Drone Sharpshooting I
Hull Upgrades I
Hull Upgrades II
Hull Upgrades III
Hull Upgrades IV
Hull Upgrades V
Repair Systems I
Repair Systems II
Repair Systems III
Repair Systems IV
Repair Systems V
Target Management I
Warp Drive Operation I
Warp Drive Operation II
Warp Drive Operation III
Warp Drive Operation IV
Warp Drive Operation V
Amarr Destroyer I
Amarr Destroyer II
Amarr Destroyer III
Capital Repair Systems I
Capital Ships I
Capital Ships II
Capital Ships III
Capital Ships IV
Fighters I
Jump Drive Operation I
Jump Drive Operation II
Jump Drive Operation III
Jump Drive Operation IV
Jump Drive Operation V
Amarr Cruiser I
Amarr Cruiser II
Amarr Cruiser III
Fighter Hangar Management I
Jump Drive Calibration I
Jump Drive Calibration II
Jump Drive Calibration III
Jump Fuel Conservation I
Jump Fuel Conservation II
Jump Fuel Conservation III
Jump Fuel Conservation IV
Light Fighters I
Support Fighters I
Amarr Battlecruiser I
Amarr Battlecruiser II
Amarr Battlecruiser III
Amarr Battleship I
Amarr Battleship II
Amarr Battleship III
Amarr Carrier I

In the client: skill queue, “Add skills listed in clipboard”.

Bonuses

Amarr Carrier per skill level

Role bonus

  • Can fit Integrated Sensor Array
  • Can fit Capital Micro Jump Drive and Capital Micro Jump Field Generator
  • Can fit two Command Burst modules
  • 200% bonus to Command Burst area of effect range
  • Can launch Light and Support Fighters
  • Can lock at extended ranges
  • Conduit Jump capable
  • 5× penalty to Entosis Link duration

Description

The Archon was commissioned by the Imperial Navy to act as a personnel and fighter carrier. The order to create the ship came as part of a unilateral initiative issued by Navy Command in the wake of Emperor Kor-Azor's assassination. Sporting the latest in fighter command interfacing technology and possessing characteristically strong defenses, the Archon is a powerful aid in any engagement.

The Archon is capable of generating a Jump Conduit Portal which allows it to instantaneously transport itself and nearby fleet members to a target cynosural beacon. Ship classes that can be moved via conduit: Frigates, Destroyers, Cruisers, Battlecruisers, and Battleships.

More ships of this class Carrier