Atlas
Apostle

Amarr Empire Carrier

Apostle

Force Auxiliary

To fly it

147d 13h of training from scratch, 6,375,107 SP across 17 skills. At least one level needs Omega.

Plan to copy: 67 steps
Drones I
Drones II
Drones III
Drones IV
Drones V
Navigation I
Navigation II
Navigation III
Navigation IV
Navigation V
Science I
Science II
Science III
Science IV
Science V
Spaceship Command I
Spaceship Command II
Spaceship Command III
Spaceship Command IV
Spaceship Command V
Advanced Spaceship Command I
Advanced Spaceship Command II
Advanced Spaceship Command III
Advanced Spaceship Command IV
Advanced Spaceship Command V
Amarr Frigate I
Amarr Frigate II
Amarr Frigate III
Drone Interfacing I
Drone Interfacing II
Drone Interfacing III
Drone Interfacing IV
Drone Interfacing V
Warp Drive Operation I
Warp Drive Operation II
Warp Drive Operation III
Warp Drive Operation IV
Warp Drive Operation V
Amarr Destroyer I
Amarr Destroyer II
Amarr Destroyer III
Capital Ships I
Capital Ships II
Capital Ships III
Capital Ships IV
Jump Drive Operation I
Jump Drive Operation II
Jump Drive Operation III
Jump Drive Operation IV
Jump Drive Operation V
Amarr Cruiser I
Amarr Cruiser II
Amarr Cruiser III
Jump Drive Calibration I
Jump Drive Calibration II
Jump Drive Calibration III
Jump Fuel Conservation I
Jump Fuel Conservation II
Jump Fuel Conservation III
Jump Fuel Conservation IV
Amarr Battlecruiser I
Amarr Battlecruiser II
Amarr Battlecruiser III
Amarr Battleship I
Amarr Battleship II
Amarr Battleship III
Amarr Carrier I

In the client: skill queue, “Add skills listed in clipboard”.

Mastery

Mastery I: 201d 3h from scratch, 8,689,357 SP. 53d 13h on top of flying it.

Plan for Mastery I from scratch: 108 steps
CPU Management I
Drones I
Drones II
Drones III
Drones IV
Drones V
Mechanics I
Mechanics II
Mechanics III
Mechanics IV
Mechanics V
Navigation I
Navigation II
Navigation III
Navigation IV
Navigation V
Power Grid Management I
Power Grid Management II
Power Grid Management III
Power Grid Management IV
Power Grid Management V
Science I
Science II
Science III
Science IV
Science V
Spaceship Command I
Spaceship Command II
Spaceship Command III
Spaceship Command IV
Spaceship Command V
Advanced Spaceship Command I
Advanced Spaceship Command II
Advanced Spaceship Command III
Advanced Spaceship Command IV
Advanced Spaceship Command V
Amarr Frigate I
Amarr Frigate II
Amarr Frigate III
Capacitor Emission Systems I
Capacitor Emission Systems II
Capacitor Emission Systems III
Capacitor Emission Systems IV
Capacitor Emission Systems V
Capacitor Systems Operation I
Drone Avionics I
Drone Durability I
Drone Interfacing I
Drone Interfacing II
Drone Interfacing III
Drone Interfacing IV
Drone Interfacing V
Drone Navigation I
Hull Upgrades I
Hull Upgrades II
Hull Upgrades III
Hull Upgrades IV
Hull Upgrades V
Light Drone Operation I
Medium Drone Operation I
Repair Systems I
Repair Systems II
Repair Systems III
Repair Systems IV
Repair Systems V
Target Management I
Warp Drive Operation I
Warp Drive Operation II
Warp Drive Operation III
Warp Drive Operation IV
Warp Drive Operation V
Amarr Destroyer I
Amarr Destroyer II
Amarr Destroyer III
Capital Capacitor Emission Systems I
Capital Repair Systems I
Capital Ships I
Capital Ships II
Capital Ships III
Capital Ships IV
Jump Drive Operation I
Jump Drive Operation II
Jump Drive Operation III
Jump Drive Operation IV
Jump Drive Operation V
Remote Armor Repair Systems I
Remote Armor Repair Systems II
Remote Armor Repair Systems III
Remote Armor Repair Systems IV
Remote Armor Repair Systems V
Amarr Cruiser I
Amarr Cruiser II
Amarr Cruiser III
Capital Remote Armor Repair Systems I
Jump Drive Calibration I
Jump Drive Calibration II
Jump Drive Calibration III
Jump Fuel Conservation I
Jump Fuel Conservation II
Jump Fuel Conservation III
Jump Fuel Conservation IV
Amarr Battlecruiser I
Amarr Battlecruiser II
Amarr Battlecruiser III
Amarr Battleship I
Amarr Battleship II
Amarr Battleship III
Amarr Carrier I

In the client: skill queue, “Add skills listed in clipboard”.

Bonuses

Amarr Carrier per skill level

Role bonus

  • Can fit a Triage module
  • Can use two Command Burst modules
  • 50% reduction in CPU requirements for Command Burst modules
  • 200% bonus to Command Burst area of effect range
  • 200% bonus to Logistics Drone transfer amount
  • 5× penalty to Entosis Link duration
  • Can only online one Capacitor Booster module

Description

"Her Imperial Majesty's life will stand eternal as an example for all who live truly and rightly within the embrace of Holy Amarr. The martyrdom of Empress Jamyl I was inflicted with base treachery but its lasting effect will be the inspiration of a thousand generations down the ages." - excerpt from the Funeral Oration on the Passing of Empress Jamyl I by High Chaplain Kalefa Sufrin an-Kador, YC117.09.20

Following the assassination by a Drifter strikeforce of Empress Jamyl I while she was aboard an Avatar-class Titan in late August YC117, there was a period of soul-searching and close scrutiny of capital ship doctrines by the Imperial Navy's staff officers. It was soon realized that lack of experience in capital ship warfare had left fleet doctrines lagging behind the tactics of capsuleers fighting in the Outer Regions.

From this realization was born the concept of the Force Auxiliary capital ship, a vessel dedicated to ensuring the survival of more combat- and command-oriented capital ships such as Carriers and Titans. The Apostle-class Force Auxiliary was commissioned in memory of Empress Jamyl I and is richly decorated in token of this dedication.

More ships of this class Carrier