To fly it
102d 8h of training from scratch, 4,421,175 SP across 23 skills. At least one level needs Omega.
- Gunnery
- Navigation
- Science
- Spaceship Command
- Advanced Spaceship Command
- Gallente Frigate
- Minmatar Frigate
- Warp Drive Operation
- Weapon Upgrades
- Advanced Weapon Upgrades
- Capital Ships
- Gallente Destroyer
- Jump Drive Operation
- Minmatar Destroyer
- Gallente Cruiser
- Minmatar Cruiser
- Tactical Weapon Reconfiguration
- Gallente Battlecruiser
- Minmatar Battlecruiser
- Gallente Battleship
- Minmatar Battleship
- Gallente Dreadnought
- Minmatar Dreadnought
Plan to copy: 73 steps
Gunnery I Gunnery II Navigation I Navigation II Navigation III Navigation IV Navigation V Science I Science II Science III Science IV Science V Spaceship Command I Spaceship Command II Spaceship Command III Spaceship Command IV Spaceship Command V Advanced Spaceship Command I Advanced Spaceship Command II Advanced Spaceship Command III Advanced Spaceship Command IV Advanced Spaceship Command V Gallente Frigate I Gallente Frigate II Gallente Frigate III Minmatar Frigate I Minmatar Frigate II Minmatar Frigate III Warp Drive Operation I Warp Drive Operation II Warp Drive Operation III Warp Drive Operation IV Warp Drive Operation V Weapon Upgrades I Weapon Upgrades II Weapon Upgrades III Weapon Upgrades IV Advanced Weapon Upgrades I Advanced Weapon Upgrades II Advanced Weapon Upgrades III Advanced Weapon Upgrades IV Advanced Weapon Upgrades V Capital Ships I Capital Ships II Capital Ships III Gallente Destroyer I Gallente Destroyer II Gallente Destroyer III Jump Drive Operation I Minmatar Destroyer I Minmatar Destroyer II Minmatar Destroyer III Gallente Cruiser I Gallente Cruiser II Gallente Cruiser III Minmatar Cruiser I Minmatar Cruiser II Minmatar Cruiser III Tactical Weapon Reconfiguration I Gallente Battlecruiser I Gallente Battlecruiser II Gallente Battlecruiser III Minmatar Battlecruiser I Minmatar Battlecruiser II Minmatar Battlecruiser III Gallente Battleship I Gallente Battleship II Gallente Battleship III Minmatar Battleship I Minmatar Battleship II Minmatar Battleship III Gallente Dreadnought I Minmatar Dreadnought I
In the client: skill queue, “Add skills listed in clipboard”.
Mastery
Mastery I: 172d 11h from scratch, 7,450,750 SP. 70d 3h on top of flying it.
Core Spaceship Operation
Capital Hybrid Turret
Magnetometric Target Management
Tactical Weapon Reconfiguration
Core Weapon Fitting
Capital Armor Tanking
Capital Navigation
Plan for Mastery I from scratch: 118 steps
CPU Management I CPU Management II CPU Management III Gunnery I Gunnery II Gunnery III Gunnery IV Gunnery V Mechanics I Mechanics II Mechanics III Mechanics IV Mechanics V Navigation I Navigation II Navigation III Navigation IV Navigation V Power Grid Management I Science I Science II Science III Science IV Science V Spaceship Command I Spaceship Command II Spaceship Command III Spaceship Command IV Spaceship Command V Advanced Spaceship Command I Advanced Spaceship Command II Advanced Spaceship Command III Advanced Spaceship Command IV Advanced Spaceship Command V Capacitor Systems Operation I Controlled Bursts I Gallente Frigate I Gallente Frigate II Gallente Frigate III Hull Upgrades I Hull Upgrades II Hull Upgrades III Hull Upgrades IV Hull Upgrades V Minmatar Frigate I Minmatar Frigate II Minmatar Frigate III Motion Prediction I Propulsion Jamming I Rapid Firing I Repair Systems I Repair Systems II Repair Systems III Repair Systems IV Repair Systems V Sharpshooter I Small Hybrid Turret I Small Hybrid Turret II Small Hybrid Turret III Surgical Strike I Target Management I Trajectory Analysis I Warp Drive Operation I Warp Drive Operation II Warp Drive Operation III Warp Drive Operation IV Warp Drive Operation V Weapon Upgrades I Weapon Upgrades II Weapon Upgrades III Weapon Upgrades IV Weapon Upgrades V Advanced Weapon Upgrades I Advanced Weapon Upgrades II Advanced Weapon Upgrades III Advanced Weapon Upgrades IV Advanced Weapon Upgrades V Capital Repair Systems I Capital Ships I Capital Ships II Capital Ships III Gallente Destroyer I Gallente Destroyer II Gallente Destroyer III Jump Drive Operation I Medium Hybrid Turret I Medium Hybrid Turret II Medium Hybrid Turret III Minmatar Destroyer I Minmatar Destroyer II Minmatar Destroyer III Gallente Cruiser I Gallente Cruiser II Gallente Cruiser III Large Hybrid Turret I Large Hybrid Turret II Large Hybrid Turret III Large Hybrid Turret IV Large Hybrid Turret V Minmatar Cruiser I Minmatar Cruiser II Minmatar Cruiser III Tactical Weapon Reconfiguration I Capital Hybrid Turret I Gallente Battlecruiser I Gallente Battlecruiser II Gallente Battlecruiser III Minmatar Battlecruiser I Minmatar Battlecruiser II Minmatar Battlecruiser III Gallente Battleship I Gallente Battleship II Gallente Battleship III Minmatar Battleship I Minmatar Battleship II Minmatar Battleship III Gallente Dreadnought I Minmatar Dreadnought I
In the client: skill queue, “Add skills listed in clipboard”.
Mastery II: 179d 6h from scratch, 7,744,521 SP. 6d 19h on top of level I.
Core Spaceship Operation
Capital Hybrid Turret
Magnetometric Target Management
Tactical Weapon Reconfiguration
Core Weapon Fitting
Capital Armor Tanking
Plan for Mastery II from scratch: 156 steps
CPU Management I CPU Management II CPU Management III Gunnery I Gunnery II Gunnery III Gunnery IV Gunnery V Mechanics I Mechanics II Mechanics III Mechanics IV Mechanics V Navigation I Navigation II Navigation III Navigation IV Navigation V Power Grid Management I Power Grid Management II Power Grid Management III Science I Science II Science III Science IV Science V Spaceship Command I Spaceship Command II Spaceship Command III Spaceship Command IV Spaceship Command V Advanced Spaceship Command I Advanced Spaceship Command II Advanced Spaceship Command III Advanced Spaceship Command IV Advanced Spaceship Command V Capacitor Management I Capacitor Systems Operation I Capacitor Systems Operation II Capacitor Systems Operation III Controlled Bursts I Controlled Bursts II Controlled Bursts III Electronics Upgrades I Energy Grid Upgrades I Evasive Maneuvering I Gallente Frigate I Gallente Frigate II Gallente Frigate III Hull Upgrades I Hull Upgrades II Hull Upgrades III Hull Upgrades IV Hull Upgrades V Long Range Targeting I Minmatar Frigate I Minmatar Frigate II Minmatar Frigate III Motion Prediction I Motion Prediction II Motion Prediction III Propulsion Jamming I Propulsion Jamming II Rapid Firing I Rapid Firing II Rapid Firing III Repair Systems I Repair Systems II Repair Systems III Repair Systems IV Repair Systems V Sharpshooter I Sharpshooter II Sharpshooter III Signature Analysis I Small Hybrid Turret I Small Hybrid Turret II Small Hybrid Turret III Surgical Strike I Surgical Strike II Surgical Strike III Target Management I Target Management II Target Management III Trajectory Analysis I Trajectory Analysis II Trajectory Analysis III Warp Drive Operation I Warp Drive Operation II Warp Drive Operation III Warp Drive Operation IV Warp Drive Operation V Weapon Upgrades I Weapon Upgrades II Weapon Upgrades III Weapon Upgrades IV Weapon Upgrades V Advanced Weapon Upgrades I Advanced Weapon Upgrades II Advanced Weapon Upgrades III Advanced Weapon Upgrades IV Advanced Weapon Upgrades V Capital Repair Systems I Capital Repair Systems II Capital Ships I Capital Ships II Capital Ships III EM Armor Compensation I Explosive Armor Compensation I Gallente Destroyer I Gallente Destroyer II Gallente Destroyer III Jump Drive Operation I Jump Drive Operation II Jump Drive Operation III Kinetic Armor Compensation I Medium Hybrid Turret I Medium Hybrid Turret II Medium Hybrid Turret III Minmatar Destroyer I Minmatar Destroyer II Minmatar Destroyer III Resistance Phasing I Thermal Armor Compensation I Gallente Cruiser I Gallente Cruiser II Gallente Cruiser III Jump Fuel Conservation I Jump Fuel Conservation II Jump Fuel Conservation III Large Hybrid Turret I Large Hybrid Turret II Large Hybrid Turret III Large Hybrid Turret IV Large Hybrid Turret V Minmatar Cruiser I Minmatar Cruiser II Minmatar Cruiser III Tactical Weapon Reconfiguration I Tactical Weapon Reconfiguration II Capital Hybrid Turret I Capital Hybrid Turret II Gallente Battlecruiser I Gallente Battlecruiser II Gallente Battlecruiser III Minmatar Battlecruiser I Minmatar Battlecruiser II Minmatar Battlecruiser III Gallente Battleship I Gallente Battleship II Gallente Battleship III Minmatar Battleship I Minmatar Battleship II Minmatar Battleship III Gallente Dreadnought I Minmatar Dreadnought I
In the client: skill queue, “Add skills listed in clipboard”.
Mastery III: 243d 5h from scratch, 10,507,154 SP. 63d 22h on top of level II.
Core Spaceship Operation
Capital Hybrid Turret
Magnetometric Target Management
Jump Drive
Tactical Weapon Reconfiguration
Core Weapon Fitting
Capital Armor Tanking
Plan for Mastery III from scratch: 200 steps
CPU Management I CPU Management II CPU Management III CPU Management IV Gunnery I Gunnery II Gunnery III Gunnery IV Gunnery V Mechanics I Mechanics II Mechanics III Mechanics IV Mechanics V Navigation I Navigation II Navigation III Navigation IV Navigation V Power Grid Management I Power Grid Management II Power Grid Management III Power Grid Management IV Science I Science II Science III Science IV Science V Spaceship Command I Spaceship Command II Spaceship Command III Spaceship Command IV Spaceship Command V Advanced Spaceship Command I Advanced Spaceship Command II Advanced Spaceship Command III Advanced Spaceship Command IV Advanced Spaceship Command V Capacitor Management I Capacitor Management II Capacitor Management III Capacitor Systems Operation I Capacitor Systems Operation II Capacitor Systems Operation III Capacitor Systems Operation IV Controlled Bursts I Controlled Bursts II Controlled Bursts III Controlled Bursts IV Electronics Upgrades I Electronics Upgrades II Electronics Upgrades III Energy Grid Upgrades I Energy Grid Upgrades II Energy Grid Upgrades III Evasive Maneuvering I Evasive Maneuvering II Evasive Maneuvering III Evasive Maneuvering IV Gallente Frigate I Gallente Frigate II Gallente Frigate III Hull Upgrades I Hull Upgrades II Hull Upgrades III Hull Upgrades IV Hull Upgrades V Long Range Targeting I Long Range Targeting II Long Range Targeting III Magnetometric Sensor Compensation I Magnetometric Sensor Compensation II Magnetometric Sensor Compensation III Minmatar Frigate I Minmatar Frigate II Minmatar Frigate III Motion Prediction I Motion Prediction II Motion Prediction III Motion Prediction IV Propulsion Jamming I Propulsion Jamming II Propulsion Jamming III Rapid Firing I Rapid Firing II Rapid Firing III Rapid Firing IV Repair Systems I Repair Systems II Repair Systems III Repair Systems IV Repair Systems V Sharpshooter I Sharpshooter II Sharpshooter III Sharpshooter IV Signature Analysis I Signature Analysis II Signature Analysis III Small Hybrid Turret I Small Hybrid Turret II Small Hybrid Turret III Surgical Strike I Surgical Strike II Surgical Strike III Surgical Strike IV Target Management I Target Management II Target Management III Target Management IV Trajectory Analysis I Trajectory Analysis II Trajectory Analysis III Trajectory Analysis IV Warp Drive Operation I Warp Drive Operation II Warp Drive Operation III Warp Drive Operation IV Warp Drive Operation V Weapon Upgrades I Weapon Upgrades II Weapon Upgrades III Weapon Upgrades IV Weapon Upgrades V Advanced Weapon Upgrades I Advanced Weapon Upgrades II Advanced Weapon Upgrades III Advanced Weapon Upgrades IV Advanced Weapon Upgrades V Capital Repair Systems I Capital Repair Systems II Capital Repair Systems III Capital Ships I Capital Ships II Capital Ships III EM Armor Compensation I EM Armor Compensation II EM Armor Compensation III Explosive Armor Compensation I Explosive Armor Compensation II Explosive Armor Compensation III Gallente Destroyer I Gallente Destroyer II Gallente Destroyer III Jump Drive Operation I Jump Drive Operation II Jump Drive Operation III Jump Drive Operation IV Jump Drive Operation V Kinetic Armor Compensation I Kinetic Armor Compensation II Kinetic Armor Compensation III Medium Hybrid Turret I Medium Hybrid Turret II Medium Hybrid Turret III Minmatar Destroyer I Minmatar Destroyer II Minmatar Destroyer III Resistance Phasing I Resistance Phasing II Resistance Phasing III Thermal Armor Compensation I Thermal Armor Compensation II Thermal Armor Compensation III Gallente Cruiser I Gallente Cruiser II Gallente Cruiser III Jump Drive Calibration I Jump Fuel Conservation I Jump Fuel Conservation II Jump Fuel Conservation III Jump Fuel Conservation IV Large Hybrid Turret I Large Hybrid Turret II Large Hybrid Turret III Large Hybrid Turret IV Large Hybrid Turret V Minmatar Cruiser I Minmatar Cruiser II Minmatar Cruiser III Tactical Weapon Reconfiguration I Tactical Weapon Reconfiguration II Tactical Weapon Reconfiguration III Capital Hybrid Turret I Capital Hybrid Turret II Capital Hybrid Turret III Gallente Battlecruiser I Gallente Battlecruiser II Gallente Battlecruiser III Minmatar Battlecruiser I Minmatar Battlecruiser II Minmatar Battlecruiser III Gallente Battleship I Gallente Battleship II Gallente Battleship III Minmatar Battleship I Minmatar Battleship II Minmatar Battleship III Gallente Dreadnought I Minmatar Dreadnought I
In the client: skill queue, “Add skills listed in clipboard”.
Mastery IV: 441d 7h from scratch, 19,065,041 SP. 198d 2h on top of level III.
Core Spaceship Operation
Capital Hybrid Turret
Magnetometric Target Management
Jump Drive
Tactical Weapon Reconfiguration
Core Weapon Fitting
Capital Armor Tanking
Plan for Mastery IV from scratch: 232 steps
CPU Management I CPU Management II CPU Management III CPU Management IV CPU Management V Gunnery I Gunnery II Gunnery III Gunnery IV Gunnery V Mechanics I Mechanics II Mechanics III Mechanics IV Mechanics V Navigation I Navigation II Navigation III Navigation IV Navigation V Power Grid Management I Power Grid Management II Power Grid Management III Power Grid Management IV Power Grid Management V Science I Science II Science III Science IV Science V Spaceship Command I Spaceship Command II Spaceship Command III Spaceship Command IV Spaceship Command V Advanced Spaceship Command I Advanced Spaceship Command II Advanced Spaceship Command III Advanced Spaceship Command IV Advanced Spaceship Command V Capacitor Management I Capacitor Management II Capacitor Management III Capacitor Management IV Capacitor Systems Operation I Capacitor Systems Operation II Capacitor Systems Operation III Capacitor Systems Operation IV Capacitor Systems Operation V Controlled Bursts I Controlled Bursts II Controlled Bursts III Controlled Bursts IV Controlled Bursts V Electronics Upgrades I Electronics Upgrades II Electronics Upgrades III Electronics Upgrades IV Energy Grid Upgrades I Energy Grid Upgrades II Energy Grid Upgrades III Energy Grid Upgrades IV Evasive Maneuvering I Evasive Maneuvering II Evasive Maneuvering III Evasive Maneuvering IV Evasive Maneuvering V Gallente Frigate I Gallente Frigate II Gallente Frigate III Hull Upgrades I Hull Upgrades II Hull Upgrades III Hull Upgrades IV Hull Upgrades V Long Range Targeting I Long Range Targeting II Long Range Targeting III Long Range Targeting IV Magnetometric Sensor Compensation I Magnetometric Sensor Compensation II Magnetometric Sensor Compensation III Magnetometric Sensor Compensation IV Minmatar Frigate I Minmatar Frigate II Minmatar Frigate III Motion Prediction I Motion Prediction II Motion Prediction III Motion Prediction IV Motion Prediction V Propulsion Jamming I Propulsion Jamming II Propulsion Jamming III Propulsion Jamming IV Rapid Firing I Rapid Firing II Rapid Firing III Rapid Firing IV Rapid Firing V Repair Systems I Repair Systems II Repair Systems III Repair Systems IV Repair Systems V Sharpshooter I Sharpshooter II Sharpshooter III Sharpshooter IV Sharpshooter V Signature Analysis I Signature Analysis II Signature Analysis III Signature Analysis IV Small Hybrid Turret I Small Hybrid Turret II Small Hybrid Turret III Surgical Strike I Surgical Strike II Surgical Strike III Surgical Strike IV Surgical Strike V Target Management I Target Management II Target Management III Target Management IV Target Management V Trajectory Analysis I Trajectory Analysis II Trajectory Analysis III Trajectory Analysis IV Trajectory Analysis V Warp Drive Operation I Warp Drive Operation II Warp Drive Operation III Warp Drive Operation IV Warp Drive Operation V Weapon Upgrades I Weapon Upgrades II Weapon Upgrades III Weapon Upgrades IV Weapon Upgrades V Advanced Weapon Upgrades I Advanced Weapon Upgrades II Advanced Weapon Upgrades III Advanced Weapon Upgrades IV Advanced Weapon Upgrades V Capital Repair Systems I Capital Repair Systems II Capital Repair Systems III Capital Repair Systems IV Capital Ships I Capital Ships II Capital Ships III EM Armor Compensation I EM Armor Compensation II EM Armor Compensation III EM Armor Compensation IV Explosive Armor Compensation I Explosive Armor Compensation II Explosive Armor Compensation III Explosive Armor Compensation IV Gallente Destroyer I Gallente Destroyer II Gallente Destroyer III Jump Drive Operation I Jump Drive Operation II Jump Drive Operation III Jump Drive Operation IV Jump Drive Operation V Kinetic Armor Compensation I Kinetic Armor Compensation II Kinetic Armor Compensation III Kinetic Armor Compensation IV Medium Hybrid Turret I Medium Hybrid Turret II Medium Hybrid Turret III Minmatar Destroyer I Minmatar Destroyer II Minmatar Destroyer III Resistance Phasing I Resistance Phasing II Resistance Phasing III Resistance Phasing IV Thermal Armor Compensation I Thermal Armor Compensation II Thermal Armor Compensation III Thermal Armor Compensation IV Gallente Cruiser I Gallente Cruiser II Gallente Cruiser III Jump Drive Calibration I Jump Drive Calibration II Jump Drive Calibration III Jump Drive Calibration IV Jump Fuel Conservation I Jump Fuel Conservation II Jump Fuel Conservation III Jump Fuel Conservation IV Large Hybrid Turret I Large Hybrid Turret II Large Hybrid Turret III Large Hybrid Turret IV Large Hybrid Turret V Minmatar Cruiser I Minmatar Cruiser II Minmatar Cruiser III Tactical Weapon Reconfiguration I Tactical Weapon Reconfiguration II Tactical Weapon Reconfiguration III Tactical Weapon Reconfiguration IV Capital Hybrid Turret I Capital Hybrid Turret II Capital Hybrid Turret III Capital Hybrid Turret IV Capital Hybrid Turret V Gallente Battlecruiser I Gallente Battlecruiser II Gallente Battlecruiser III Minmatar Battlecruiser I Minmatar Battlecruiser II Minmatar Battlecruiser III Capital Blaster Specialization I Capital Railgun Specialization I Gallente Battleship I Gallente Battleship II Gallente Battleship III Minmatar Battleship I Minmatar Battleship II Minmatar Battleship III Gallente Dreadnought I Minmatar Dreadnought I
In the client: skill queue, “Add skills listed in clipboard”.
Mastery V: 951d 14h from scratch, 41,110,000 SP. 510d 7h on top of level IV.
Core Spaceship Operation
Capital Hybrid Turret
Magnetometric Target Management
Jump Drive
Tactical Weapon Reconfiguration
Shield Reinforcement
Core Weapon Fitting
Capital Armor Tanking
Plan for Mastery V from scratch: 268 steps
CPU Management I CPU Management II CPU Management III CPU Management IV CPU Management V Gunnery I Gunnery II Gunnery III Gunnery IV Gunnery V Mechanics I Mechanics II Mechanics III Mechanics IV Mechanics V Navigation I Navigation II Navigation III Navigation IV Navigation V Power Grid Management I Power Grid Management II Power Grid Management III Power Grid Management IV Power Grid Management V Science I Science II Science III Science IV Science V Spaceship Command I Spaceship Command II Spaceship Command III Spaceship Command IV Spaceship Command V Advanced Spaceship Command I Advanced Spaceship Command II Advanced Spaceship Command III Advanced Spaceship Command IV Advanced Spaceship Command V Capacitor Management I Capacitor Management II Capacitor Management III Capacitor Management IV Capacitor Management V Capacitor Systems Operation I Capacitor Systems Operation II Capacitor Systems Operation III Capacitor Systems Operation IV Capacitor Systems Operation V Controlled Bursts I Controlled Bursts II Controlled Bursts III Controlled Bursts IV Controlled Bursts V Electronics Upgrades I Electronics Upgrades II Electronics Upgrades III Electronics Upgrades IV Electronics Upgrades V Energy Grid Upgrades I Energy Grid Upgrades II Energy Grid Upgrades III Energy Grid Upgrades IV Energy Grid Upgrades V Evasive Maneuvering I Evasive Maneuvering II Evasive Maneuvering III Evasive Maneuvering IV Evasive Maneuvering V Gallente Frigate I Gallente Frigate II Gallente Frigate III Hull Upgrades I Hull Upgrades II Hull Upgrades III Hull Upgrades IV Hull Upgrades V Long Range Targeting I Long Range Targeting II Long Range Targeting III Long Range Targeting IV Long Range Targeting V Magnetometric Sensor Compensation I Magnetometric Sensor Compensation II Magnetometric Sensor Compensation III Magnetometric Sensor Compensation IV Magnetometric Sensor Compensation V Minmatar Frigate I Minmatar Frigate II Minmatar Frigate III Motion Prediction I Motion Prediction II Motion Prediction III Motion Prediction IV Motion Prediction V Propulsion Jamming I Propulsion Jamming II Propulsion Jamming III Propulsion Jamming IV Propulsion Jamming V Rapid Firing I Rapid Firing II Rapid Firing III Rapid Firing IV Rapid Firing V Repair Systems I Repair Systems II Repair Systems III Repair Systems IV Repair Systems V Sharpshooter I Sharpshooter II Sharpshooter III Sharpshooter IV Sharpshooter V Shield Management I Shield Management II Shield Management III Shield Management IV Shield Management V Shield Operation I Shield Operation II Shield Operation III Shield Operation IV Shield Operation V Signature Analysis I Signature Analysis II Signature Analysis III Signature Analysis IV Signature Analysis V Small Hybrid Turret I Small Hybrid Turret II Small Hybrid Turret III Surgical Strike I Surgical Strike II Surgical Strike III Surgical Strike IV Surgical Strike V Target Management I Target Management II Target Management III Target Management IV Target Management V Trajectory Analysis I Trajectory Analysis II Trajectory Analysis III Trajectory Analysis IV Trajectory Analysis V Warp Drive Operation I Warp Drive Operation II Warp Drive Operation III Warp Drive Operation IV Warp Drive Operation V Weapon Upgrades I Weapon Upgrades II Weapon Upgrades III Weapon Upgrades IV Weapon Upgrades V Advanced Weapon Upgrades I Advanced Weapon Upgrades II Advanced Weapon Upgrades III Advanced Weapon Upgrades IV Advanced Weapon Upgrades V Capital Repair Systems I Capital Repair Systems II Capital Repair Systems III Capital Repair Systems IV Capital Repair Systems V Capital Ships I Capital Ships II Capital Ships III Capital Ships IV Capital Ships V EM Armor Compensation I EM Armor Compensation II EM Armor Compensation III EM Armor Compensation IV EM Armor Compensation V Explosive Armor Compensation I Explosive Armor Compensation II Explosive Armor Compensation III Explosive Armor Compensation IV Explosive Armor Compensation V Gallente Destroyer I Gallente Destroyer II Gallente Destroyer III Jump Drive Operation I Jump Drive Operation II Jump Drive Operation III Jump Drive Operation IV Jump Drive Operation V Kinetic Armor Compensation I Kinetic Armor Compensation II Kinetic Armor Compensation III Kinetic Armor Compensation IV Kinetic Armor Compensation V Medium Hybrid Turret I Medium Hybrid Turret II Medium Hybrid Turret III Minmatar Destroyer I Minmatar Destroyer II Minmatar Destroyer III Resistance Phasing I Resistance Phasing II Resistance Phasing III Resistance Phasing IV Resistance Phasing V Thermal Armor Compensation I Thermal Armor Compensation II Thermal Armor Compensation III Thermal Armor Compensation IV Thermal Armor Compensation V Gallente Cruiser I Gallente Cruiser II Gallente Cruiser III Jump Drive Calibration I Jump Drive Calibration II Jump Drive Calibration III Jump Drive Calibration IV Jump Drive Calibration V Jump Fuel Conservation I Jump Fuel Conservation II Jump Fuel Conservation III Jump Fuel Conservation IV Jump Fuel Conservation V Large Hybrid Turret I Large Hybrid Turret II Large Hybrid Turret III Large Hybrid Turret IV Large Hybrid Turret V Minmatar Cruiser I Minmatar Cruiser II Minmatar Cruiser III Tactical Weapon Reconfiguration I Tactical Weapon Reconfiguration II Tactical Weapon Reconfiguration III Tactical Weapon Reconfiguration IV Tactical Weapon Reconfiguration V Capital Hybrid Turret I Capital Hybrid Turret II Capital Hybrid Turret III Capital Hybrid Turret IV Capital Hybrid Turret V Gallente Battlecruiser I Gallente Battlecruiser II Gallente Battlecruiser III Minmatar Battlecruiser I Minmatar Battlecruiser II Minmatar Battlecruiser III Capital Blaster Specialization I Capital Blaster Specialization II Capital Blaster Specialization III Capital Blaster Specialization IV Capital Blaster Specialization V Capital Railgun Specialization I Capital Railgun Specialization II Capital Railgun Specialization III Capital Railgun Specialization IV Capital Railgun Specialization V Gallente Battleship I Gallente Battleship II Gallente Battleship III Minmatar Battleship I Minmatar Battleship II Minmatar Battleship III Gallente Dreadnought I Minmatar Dreadnought I
In the client: skill queue, “Add skills listed in clipboard”.
Bonuses
Gallente Dreadnought per skill level
- 5% bonus to Capital Hybrid Turret rate of fire
Minmatar Dreadnought per skill level
- 10% bonus to Stasis Webifier effectiveness
Role bonus
- Can fit a Siege module
- 50% bonus to Capital Hybrid Turret damage
- 5× penalty to Entosis Link cycle time
Description
Reacting to the rise of capsuleer capital fleets, the Serpentis Corporation requested that the Angel Cartel’s naval architects design a dreadnought class capital ship. This was done using the Moros hull as the basis for a formidable mobile weapons platform. After receiving the prototype, capital ship engineers from the Cartel’s Guardian Angels division maximized the damage potential of the design. For good measure, the Guardian Angels combined this with advanced Serpentis stasis webification technology.