Zum Fliegen
102 T 8 Std Training ab null, 4.421.175 SP in 23 Skills. Mindestens eine Stufe nur mit Omega.
- Gunnery
- Navigation
- Science
- Spaceship Command
- Advanced Spaceship Command
- Gallente Frigate
- Minmatar Frigate
- Warp Drive Operation
- Weapon Upgrades
- Advanced Weapon Upgrades
- Capital Ships
- Gallente Destroyer
- Jump Drive Operation
- Minmatar Destroyer
- Gallente Cruiser
- Minmatar Cruiser
- Tactical Weapon Reconfiguration
- Gallente Battlecruiser
- Minmatar Battlecruiser
- Gallente Battleship
- Minmatar Battleship
- Gallente Dreadnought
- Minmatar Dreadnought
Plan zum Kopieren: 73 Schritte
Gunnery I Gunnery II Navigation I Navigation II Navigation III Navigation IV Navigation V Science I Science II Science III Science IV Science V Spaceship Command I Spaceship Command II Spaceship Command III Spaceship Command IV Spaceship Command V Advanced Spaceship Command I Advanced Spaceship Command II Advanced Spaceship Command III Advanced Spaceship Command IV Advanced Spaceship Command V Gallente Frigate I Gallente Frigate II Gallente Frigate III Minmatar Frigate I Minmatar Frigate II Minmatar Frigate III Warp Drive Operation I Warp Drive Operation II Warp Drive Operation III Warp Drive Operation IV Warp Drive Operation V Weapon Upgrades I Weapon Upgrades II Weapon Upgrades III Weapon Upgrades IV Advanced Weapon Upgrades I Advanced Weapon Upgrades II Advanced Weapon Upgrades III Advanced Weapon Upgrades IV Advanced Weapon Upgrades V Capital Ships I Capital Ships II Capital Ships III Gallente Destroyer I Gallente Destroyer II Gallente Destroyer III Jump Drive Operation I Minmatar Destroyer I Minmatar Destroyer II Minmatar Destroyer III Gallente Cruiser I Gallente Cruiser II Gallente Cruiser III Minmatar Cruiser I Minmatar Cruiser II Minmatar Cruiser III Tactical Weapon Reconfiguration I Gallente Battlecruiser I Gallente Battlecruiser II Gallente Battlecruiser III Minmatar Battlecruiser I Minmatar Battlecruiser II Minmatar Battlecruiser III Gallente Battleship I Gallente Battleship II Gallente Battleship III Minmatar Battleship I Minmatar Battleship II Minmatar Battleship III Gallente Dreadnought I Minmatar Dreadnought I
Im Client: Skill-Warteschlange, „Skills aus der Zwischenablage hinzufügen“.
Mastery
Mastery I: 172 T 11 Std ab null, 7.450.750 SP. 70 T 3 Std zusätzlich zum Fliegen.
Allgemeine Raumschiffsteuerung
Capital-Hybridgeschütztürme
Magnetometrische Zielerfassung
Sprungantriebe
Neukalibrierung von taktischen Waffen
Basis-Waffenausrüstung
Capital Armor Tanking
Navigation von Capital-Schiffen
Plan für Mastery I ab null: 118 Schritte
CPU Management I CPU Management II CPU Management III Gunnery I Gunnery II Gunnery III Gunnery IV Gunnery V Mechanics I Mechanics II Mechanics III Mechanics IV Mechanics V Navigation I Navigation II Navigation III Navigation IV Navigation V Power Grid Management I Science I Science II Science III Science IV Science V Spaceship Command I Spaceship Command II Spaceship Command III Spaceship Command IV Spaceship Command V Advanced Spaceship Command I Advanced Spaceship Command II Advanced Spaceship Command III Advanced Spaceship Command IV Advanced Spaceship Command V Capacitor Systems Operation I Controlled Bursts I Gallente Frigate I Gallente Frigate II Gallente Frigate III Hull Upgrades I Hull Upgrades II Hull Upgrades III Hull Upgrades IV Hull Upgrades V Minmatar Frigate I Minmatar Frigate II Minmatar Frigate III Motion Prediction I Propulsion Jamming I Rapid Firing I Repair Systems I Repair Systems II Repair Systems III Repair Systems IV Repair Systems V Sharpshooter I Small Hybrid Turret I Small Hybrid Turret II Small Hybrid Turret III Surgical Strike I Target Management I Trajectory Analysis I Warp Drive Operation I Warp Drive Operation II Warp Drive Operation III Warp Drive Operation IV Warp Drive Operation V Weapon Upgrades I Weapon Upgrades II Weapon Upgrades III Weapon Upgrades IV Weapon Upgrades V Advanced Weapon Upgrades I Advanced Weapon Upgrades II Advanced Weapon Upgrades III Advanced Weapon Upgrades IV Advanced Weapon Upgrades V Capital Repair Systems I Capital Ships I Capital Ships II Capital Ships III Gallente Destroyer I Gallente Destroyer II Gallente Destroyer III Jump Drive Operation I Medium Hybrid Turret I Medium Hybrid Turret II Medium Hybrid Turret III Minmatar Destroyer I Minmatar Destroyer II Minmatar Destroyer III Gallente Cruiser I Gallente Cruiser II Gallente Cruiser III Large Hybrid Turret I Large Hybrid Turret II Large Hybrid Turret III Large Hybrid Turret IV Large Hybrid Turret V Minmatar Cruiser I Minmatar Cruiser II Minmatar Cruiser III Tactical Weapon Reconfiguration I Capital Hybrid Turret I Gallente Battlecruiser I Gallente Battlecruiser II Gallente Battlecruiser III Minmatar Battlecruiser I Minmatar Battlecruiser II Minmatar Battlecruiser III Gallente Battleship I Gallente Battleship II Gallente Battleship III Minmatar Battleship I Minmatar Battleship II Minmatar Battleship III Gallente Dreadnought I Minmatar Dreadnought I
Im Client: Skill-Warteschlange, „Skills aus der Zwischenablage hinzufügen“.
Mastery II: 179 T 6 Std ab null, 7.744.521 SP. 6 T 19 Std zusätzlich zu Stufe I.
Allgemeine Raumschiffsteuerung
Capital-Hybridgeschütztürme
Magnetometrische Zielerfassung
Neukalibrierung von taktischen Waffen
Basis-Waffenausrüstung
Capital Armor Tanking
Navigation von Capital-Schiffen
Plan für Mastery II ab null: 156 Schritte
CPU Management I CPU Management II CPU Management III Gunnery I Gunnery II Gunnery III Gunnery IV Gunnery V Mechanics I Mechanics II Mechanics III Mechanics IV Mechanics V Navigation I Navigation II Navigation III Navigation IV Navigation V Power Grid Management I Power Grid Management II Power Grid Management III Science I Science II Science III Science IV Science V Spaceship Command I Spaceship Command II Spaceship Command III Spaceship Command IV Spaceship Command V Advanced Spaceship Command I Advanced Spaceship Command II Advanced Spaceship Command III Advanced Spaceship Command IV Advanced Spaceship Command V Capacitor Management I Capacitor Systems Operation I Capacitor Systems Operation II Capacitor Systems Operation III Controlled Bursts I Controlled Bursts II Controlled Bursts III Electronics Upgrades I Energy Grid Upgrades I Evasive Maneuvering I Gallente Frigate I Gallente Frigate II Gallente Frigate III Hull Upgrades I Hull Upgrades II Hull Upgrades III Hull Upgrades IV Hull Upgrades V Long Range Targeting I Minmatar Frigate I Minmatar Frigate II Minmatar Frigate III Motion Prediction I Motion Prediction II Motion Prediction III Propulsion Jamming I Propulsion Jamming II Rapid Firing I Rapid Firing II Rapid Firing III Repair Systems I Repair Systems II Repair Systems III Repair Systems IV Repair Systems V Sharpshooter I Sharpshooter II Sharpshooter III Signature Analysis I Small Hybrid Turret I Small Hybrid Turret II Small Hybrid Turret III Surgical Strike I Surgical Strike II Surgical Strike III Target Management I Target Management II Target Management III Trajectory Analysis I Trajectory Analysis II Trajectory Analysis III Warp Drive Operation I Warp Drive Operation II Warp Drive Operation III Warp Drive Operation IV Warp Drive Operation V Weapon Upgrades I Weapon Upgrades II Weapon Upgrades III Weapon Upgrades IV Weapon Upgrades V Advanced Weapon Upgrades I Advanced Weapon Upgrades II Advanced Weapon Upgrades III Advanced Weapon Upgrades IV Advanced Weapon Upgrades V Capital Repair Systems I Capital Repair Systems II Capital Ships I Capital Ships II Capital Ships III EM Armor Compensation I Explosive Armor Compensation I Gallente Destroyer I Gallente Destroyer II Gallente Destroyer III Jump Drive Operation I Jump Drive Operation II Jump Drive Operation III Kinetic Armor Compensation I Medium Hybrid Turret I Medium Hybrid Turret II Medium Hybrid Turret III Minmatar Destroyer I Minmatar Destroyer II Minmatar Destroyer III Resistance Phasing I Thermal Armor Compensation I Gallente Cruiser I Gallente Cruiser II Gallente Cruiser III Jump Fuel Conservation I Jump Fuel Conservation II Jump Fuel Conservation III Large Hybrid Turret I Large Hybrid Turret II Large Hybrid Turret III Large Hybrid Turret IV Large Hybrid Turret V Minmatar Cruiser I Minmatar Cruiser II Minmatar Cruiser III Tactical Weapon Reconfiguration I Tactical Weapon Reconfiguration II Capital Hybrid Turret I Capital Hybrid Turret II Gallente Battlecruiser I Gallente Battlecruiser II Gallente Battlecruiser III Minmatar Battlecruiser I Minmatar Battlecruiser II Minmatar Battlecruiser III Gallente Battleship I Gallente Battleship II Gallente Battleship III Minmatar Battleship I Minmatar Battleship II Minmatar Battleship III Gallente Dreadnought I Minmatar Dreadnought I
Im Client: Skill-Warteschlange, „Skills aus der Zwischenablage hinzufügen“.
Mastery III: 243 T 5 Std ab null, 10.507.154 SP. 63 T 22 Std zusätzlich zu Stufe II.
Allgemeine Raumschiffsteuerung
Capital-Hybridgeschütztürme
Magnetometrische Zielerfassung
Sprungantriebe
Neukalibrierung von taktischen Waffen
Basis-Waffenausrüstung
Capital Armor Tanking
Navigation von Capital-Schiffen
Plan für Mastery III ab null: 200 Schritte
CPU Management I CPU Management II CPU Management III CPU Management IV Gunnery I Gunnery II Gunnery III Gunnery IV Gunnery V Mechanics I Mechanics II Mechanics III Mechanics IV Mechanics V Navigation I Navigation II Navigation III Navigation IV Navigation V Power Grid Management I Power Grid Management II Power Grid Management III Power Grid Management IV Science I Science II Science III Science IV Science V Spaceship Command I Spaceship Command II Spaceship Command III Spaceship Command IV Spaceship Command V Advanced Spaceship Command I Advanced Spaceship Command II Advanced Spaceship Command III Advanced Spaceship Command IV Advanced Spaceship Command V Capacitor Management I Capacitor Management II Capacitor Management III Capacitor Systems Operation I Capacitor Systems Operation II Capacitor Systems Operation III Capacitor Systems Operation IV Controlled Bursts I Controlled Bursts II Controlled Bursts III Controlled Bursts IV Electronics Upgrades I Electronics Upgrades II Electronics Upgrades III Energy Grid Upgrades I Energy Grid Upgrades II Energy Grid Upgrades III Evasive Maneuvering I Evasive Maneuvering II Evasive Maneuvering III Evasive Maneuvering IV Gallente Frigate I Gallente Frigate II Gallente Frigate III Hull Upgrades I Hull Upgrades II Hull Upgrades III Hull Upgrades IV Hull Upgrades V Long Range Targeting I Long Range Targeting II Long Range Targeting III Magnetometric Sensor Compensation I Magnetometric Sensor Compensation II Magnetometric Sensor Compensation III Minmatar Frigate I Minmatar Frigate II Minmatar Frigate III Motion Prediction I Motion Prediction II Motion Prediction III Motion Prediction IV Propulsion Jamming I Propulsion Jamming II Propulsion Jamming III Rapid Firing I Rapid Firing II Rapid Firing III Rapid Firing IV Repair Systems I Repair Systems II Repair Systems III Repair Systems IV Repair Systems V Sharpshooter I Sharpshooter II Sharpshooter III Sharpshooter IV Signature Analysis I Signature Analysis II Signature Analysis III Small Hybrid Turret I Small Hybrid Turret II Small Hybrid Turret III Surgical Strike I Surgical Strike II Surgical Strike III Surgical Strike IV Target Management I Target Management II Target Management III Target Management IV Trajectory Analysis I Trajectory Analysis II Trajectory Analysis III Trajectory Analysis IV Warp Drive Operation I Warp Drive Operation II Warp Drive Operation III Warp Drive Operation IV Warp Drive Operation V Weapon Upgrades I Weapon Upgrades II Weapon Upgrades III Weapon Upgrades IV Weapon Upgrades V Advanced Weapon Upgrades I Advanced Weapon Upgrades II Advanced Weapon Upgrades III Advanced Weapon Upgrades IV Advanced Weapon Upgrades V Capital Repair Systems I Capital Repair Systems II Capital Repair Systems III Capital Ships I Capital Ships II Capital Ships III EM Armor Compensation I EM Armor Compensation II EM Armor Compensation III Explosive Armor Compensation I Explosive Armor Compensation II Explosive Armor Compensation III Gallente Destroyer I Gallente Destroyer II Gallente Destroyer III Jump Drive Operation I Jump Drive Operation II Jump Drive Operation III Jump Drive Operation IV Jump Drive Operation V Kinetic Armor Compensation I Kinetic Armor Compensation II Kinetic Armor Compensation III Medium Hybrid Turret I Medium Hybrid Turret II Medium Hybrid Turret III Minmatar Destroyer I Minmatar Destroyer II Minmatar Destroyer III Resistance Phasing I Resistance Phasing II Resistance Phasing III Thermal Armor Compensation I Thermal Armor Compensation II Thermal Armor Compensation III Gallente Cruiser I Gallente Cruiser II Gallente Cruiser III Jump Drive Calibration I Jump Fuel Conservation I Jump Fuel Conservation II Jump Fuel Conservation III Jump Fuel Conservation IV Large Hybrid Turret I Large Hybrid Turret II Large Hybrid Turret III Large Hybrid Turret IV Large Hybrid Turret V Minmatar Cruiser I Minmatar Cruiser II Minmatar Cruiser III Tactical Weapon Reconfiguration I Tactical Weapon Reconfiguration II Tactical Weapon Reconfiguration III Capital Hybrid Turret I Capital Hybrid Turret II Capital Hybrid Turret III Gallente Battlecruiser I Gallente Battlecruiser II Gallente Battlecruiser III Minmatar Battlecruiser I Minmatar Battlecruiser II Minmatar Battlecruiser III Gallente Battleship I Gallente Battleship II Gallente Battleship III Minmatar Battleship I Minmatar Battleship II Minmatar Battleship III Gallente Dreadnought I Minmatar Dreadnought I
Im Client: Skill-Warteschlange, „Skills aus der Zwischenablage hinzufügen“.
Mastery IV: 441 T 7 Std ab null, 19.065.041 SP. 198 T 2 Std zusätzlich zu Stufe III.
Allgemeine Raumschiffsteuerung
Capital-Hybridgeschütztürme
Magnetometrische Zielerfassung
Sprungantriebe
Neukalibrierung von taktischen Waffen
Basis-Waffenausrüstung
Capital Armor Tanking
Navigation von Capital-Schiffen
Plan für Mastery IV ab null: 232 Schritte
CPU Management I CPU Management II CPU Management III CPU Management IV CPU Management V Gunnery I Gunnery II Gunnery III Gunnery IV Gunnery V Mechanics I Mechanics II Mechanics III Mechanics IV Mechanics V Navigation I Navigation II Navigation III Navigation IV Navigation V Power Grid Management I Power Grid Management II Power Grid Management III Power Grid Management IV Power Grid Management V Science I Science II Science III Science IV Science V Spaceship Command I Spaceship Command II Spaceship Command III Spaceship Command IV Spaceship Command V Advanced Spaceship Command I Advanced Spaceship Command II Advanced Spaceship Command III Advanced Spaceship Command IV Advanced Spaceship Command V Capacitor Management I Capacitor Management II Capacitor Management III Capacitor Management IV Capacitor Systems Operation I Capacitor Systems Operation II Capacitor Systems Operation III Capacitor Systems Operation IV Capacitor Systems Operation V Controlled Bursts I Controlled Bursts II Controlled Bursts III Controlled Bursts IV Controlled Bursts V Electronics Upgrades I Electronics Upgrades II Electronics Upgrades III Electronics Upgrades IV Energy Grid Upgrades I Energy Grid Upgrades II Energy Grid Upgrades III Energy Grid Upgrades IV Evasive Maneuvering I Evasive Maneuvering II Evasive Maneuvering III Evasive Maneuvering IV Evasive Maneuvering V Gallente Frigate I Gallente Frigate II Gallente Frigate III Hull Upgrades I Hull Upgrades II Hull Upgrades III Hull Upgrades IV Hull Upgrades V Long Range Targeting I Long Range Targeting II Long Range Targeting III Long Range Targeting IV Magnetometric Sensor Compensation I Magnetometric Sensor Compensation II Magnetometric Sensor Compensation III Magnetometric Sensor Compensation IV Minmatar Frigate I Minmatar Frigate II Minmatar Frigate III Motion Prediction I Motion Prediction II Motion Prediction III Motion Prediction IV Motion Prediction V Propulsion Jamming I Propulsion Jamming II Propulsion Jamming III Propulsion Jamming IV Rapid Firing I Rapid Firing II Rapid Firing III Rapid Firing IV Rapid Firing V Repair Systems I Repair Systems II Repair Systems III Repair Systems IV Repair Systems V Sharpshooter I Sharpshooter II Sharpshooter III Sharpshooter IV Sharpshooter V Signature Analysis I Signature Analysis II Signature Analysis III Signature Analysis IV Small Hybrid Turret I Small Hybrid Turret II Small Hybrid Turret III Surgical Strike I Surgical Strike II Surgical Strike III Surgical Strike IV Surgical Strike V Target Management I Target Management II Target Management III Target Management IV Target Management V Trajectory Analysis I Trajectory Analysis II Trajectory Analysis III Trajectory Analysis IV Trajectory Analysis V Warp Drive Operation I Warp Drive Operation II Warp Drive Operation III Warp Drive Operation IV Warp Drive Operation V Weapon Upgrades I Weapon Upgrades II Weapon Upgrades III Weapon Upgrades IV Weapon Upgrades V Advanced Weapon Upgrades I Advanced Weapon Upgrades II Advanced Weapon Upgrades III Advanced Weapon Upgrades IV Advanced Weapon Upgrades V Capital Repair Systems I Capital Repair Systems II Capital Repair Systems III Capital Repair Systems IV Capital Ships I Capital Ships II Capital Ships III EM Armor Compensation I EM Armor Compensation II EM Armor Compensation III EM Armor Compensation IV Explosive Armor Compensation I Explosive Armor Compensation II Explosive Armor Compensation III Explosive Armor Compensation IV Gallente Destroyer I Gallente Destroyer II Gallente Destroyer III Jump Drive Operation I Jump Drive Operation II Jump Drive Operation III Jump Drive Operation IV Jump Drive Operation V Kinetic Armor Compensation I Kinetic Armor Compensation II Kinetic Armor Compensation III Kinetic Armor Compensation IV Medium Hybrid Turret I Medium Hybrid Turret II Medium Hybrid Turret III Minmatar Destroyer I Minmatar Destroyer II Minmatar Destroyer III Resistance Phasing I Resistance Phasing II Resistance Phasing III Resistance Phasing IV Thermal Armor Compensation I Thermal Armor Compensation II Thermal Armor Compensation III Thermal Armor Compensation IV Gallente Cruiser I Gallente Cruiser II Gallente Cruiser III Jump Drive Calibration I Jump Drive Calibration II Jump Drive Calibration III Jump Drive Calibration IV Jump Fuel Conservation I Jump Fuel Conservation II Jump Fuel Conservation III Jump Fuel Conservation IV Large Hybrid Turret I Large Hybrid Turret II Large Hybrid Turret III Large Hybrid Turret IV Large Hybrid Turret V Minmatar Cruiser I Minmatar Cruiser II Minmatar Cruiser III Tactical Weapon Reconfiguration I Tactical Weapon Reconfiguration II Tactical Weapon Reconfiguration III Tactical Weapon Reconfiguration IV Capital Hybrid Turret I Capital Hybrid Turret II Capital Hybrid Turret III Capital Hybrid Turret IV Capital Hybrid Turret V Gallente Battlecruiser I Gallente Battlecruiser II Gallente Battlecruiser III Minmatar Battlecruiser I Minmatar Battlecruiser II Minmatar Battlecruiser III Capital Blaster Specialization I Capital Railgun Specialization I Gallente Battleship I Gallente Battleship II Gallente Battleship III Minmatar Battleship I Minmatar Battleship II Minmatar Battleship III Gallente Dreadnought I Minmatar Dreadnought I
Im Client: Skill-Warteschlange, „Skills aus der Zwischenablage hinzufügen“.
Mastery V: 951 T 14 Std ab null, 41.110.000 SP. 510 T 7 Std zusätzlich zu Stufe IV.
Allgemeine Raumschiffsteuerung
Capital-Hybridgeschütztürme
Magnetometrische Zielerfassung
Sprungantriebe
Neukalibrierung von taktischen Waffen
Schildverstärkung
Basis-Waffenausrüstung
Capital Armor Tanking
Navigation von Capital-Schiffen
Plan für Mastery V ab null: 268 Schritte
CPU Management I CPU Management II CPU Management III CPU Management IV CPU Management V Gunnery I Gunnery II Gunnery III Gunnery IV Gunnery V Mechanics I Mechanics II Mechanics III Mechanics IV Mechanics V Navigation I Navigation II Navigation III Navigation IV Navigation V Power Grid Management I Power Grid Management II Power Grid Management III Power Grid Management IV Power Grid Management V Science I Science II Science III Science IV Science V Spaceship Command I Spaceship Command II Spaceship Command III Spaceship Command IV Spaceship Command V Advanced Spaceship Command I Advanced Spaceship Command II Advanced Spaceship Command III Advanced Spaceship Command IV Advanced Spaceship Command V Capacitor Management I Capacitor Management II Capacitor Management III Capacitor Management IV Capacitor Management V Capacitor Systems Operation I Capacitor Systems Operation II Capacitor Systems Operation III Capacitor Systems Operation IV Capacitor Systems Operation V Controlled Bursts I Controlled Bursts II Controlled Bursts III Controlled Bursts IV Controlled Bursts V Electronics Upgrades I Electronics Upgrades II Electronics Upgrades III Electronics Upgrades IV Electronics Upgrades V Energy Grid Upgrades I Energy Grid Upgrades II Energy Grid Upgrades III Energy Grid Upgrades IV Energy Grid Upgrades V Evasive Maneuvering I Evasive Maneuvering II Evasive Maneuvering III Evasive Maneuvering IV Evasive Maneuvering V Gallente Frigate I Gallente Frigate II Gallente Frigate III Hull Upgrades I Hull Upgrades II Hull Upgrades III Hull Upgrades IV Hull Upgrades V Long Range Targeting I Long Range Targeting II Long Range Targeting III Long Range Targeting IV Long Range Targeting V Magnetometric Sensor Compensation I Magnetometric Sensor Compensation II Magnetometric Sensor Compensation III Magnetometric Sensor Compensation IV Magnetometric Sensor Compensation V Minmatar Frigate I Minmatar Frigate II Minmatar Frigate III Motion Prediction I Motion Prediction II Motion Prediction III Motion Prediction IV Motion Prediction V Propulsion Jamming I Propulsion Jamming II Propulsion Jamming III Propulsion Jamming IV Propulsion Jamming V Rapid Firing I Rapid Firing II Rapid Firing III Rapid Firing IV Rapid Firing V Repair Systems I Repair Systems II Repair Systems III Repair Systems IV Repair Systems V Sharpshooter I Sharpshooter II Sharpshooter III Sharpshooter IV Sharpshooter V Shield Management I Shield Management II Shield Management III Shield Management IV Shield Management V Shield Operation I Shield Operation II Shield Operation III Shield Operation IV Shield Operation V Signature Analysis I Signature Analysis II Signature Analysis III Signature Analysis IV Signature Analysis V Small Hybrid Turret I Small Hybrid Turret II Small Hybrid Turret III Surgical Strike I Surgical Strike II Surgical Strike III Surgical Strike IV Surgical Strike V Target Management I Target Management II Target Management III Target Management IV Target Management V Trajectory Analysis I Trajectory Analysis II Trajectory Analysis III Trajectory Analysis IV Trajectory Analysis V Warp Drive Operation I Warp Drive Operation II Warp Drive Operation III Warp Drive Operation IV Warp Drive Operation V Weapon Upgrades I Weapon Upgrades II Weapon Upgrades III Weapon Upgrades IV Weapon Upgrades V Advanced Weapon Upgrades I Advanced Weapon Upgrades II Advanced Weapon Upgrades III Advanced Weapon Upgrades IV Advanced Weapon Upgrades V Capital Repair Systems I Capital Repair Systems II Capital Repair Systems III Capital Repair Systems IV Capital Repair Systems V Capital Ships I Capital Ships II Capital Ships III Capital Ships IV Capital Ships V EM Armor Compensation I EM Armor Compensation II EM Armor Compensation III EM Armor Compensation IV EM Armor Compensation V Explosive Armor Compensation I Explosive Armor Compensation II Explosive Armor Compensation III Explosive Armor Compensation IV Explosive Armor Compensation V Gallente Destroyer I Gallente Destroyer II Gallente Destroyer III Jump Drive Operation I Jump Drive Operation II Jump Drive Operation III Jump Drive Operation IV Jump Drive Operation V Kinetic Armor Compensation I Kinetic Armor Compensation II Kinetic Armor Compensation III Kinetic Armor Compensation IV Kinetic Armor Compensation V Medium Hybrid Turret I Medium Hybrid Turret II Medium Hybrid Turret III Minmatar Destroyer I Minmatar Destroyer II Minmatar Destroyer III Resistance Phasing I Resistance Phasing II Resistance Phasing III Resistance Phasing IV Resistance Phasing V Thermal Armor Compensation I Thermal Armor Compensation II Thermal Armor Compensation III Thermal Armor Compensation IV Thermal Armor Compensation V Gallente Cruiser I Gallente Cruiser II Gallente Cruiser III Jump Drive Calibration I Jump Drive Calibration II Jump Drive Calibration III Jump Drive Calibration IV Jump Drive Calibration V Jump Fuel Conservation I Jump Fuel Conservation II Jump Fuel Conservation III Jump Fuel Conservation IV Jump Fuel Conservation V Large Hybrid Turret I Large Hybrid Turret II Large Hybrid Turret III Large Hybrid Turret IV Large Hybrid Turret V Minmatar Cruiser I Minmatar Cruiser II Minmatar Cruiser III Tactical Weapon Reconfiguration I Tactical Weapon Reconfiguration II Tactical Weapon Reconfiguration III Tactical Weapon Reconfiguration IV Tactical Weapon Reconfiguration V Capital Hybrid Turret I Capital Hybrid Turret II Capital Hybrid Turret III Capital Hybrid Turret IV Capital Hybrid Turret V Gallente Battlecruiser I Gallente Battlecruiser II Gallente Battlecruiser III Minmatar Battlecruiser I Minmatar Battlecruiser II Minmatar Battlecruiser III Capital Blaster Specialization I Capital Blaster Specialization II Capital Blaster Specialization III Capital Blaster Specialization IV Capital Blaster Specialization V Capital Railgun Specialization I Capital Railgun Specialization II Capital Railgun Specialization III Capital Railgun Specialization IV Capital Railgun Specialization V Gallente Battleship I Gallente Battleship II Gallente Battleship III Minmatar Battleship I Minmatar Battleship II Minmatar Battleship III Gallente Dreadnought I Minmatar Dreadnought I
Im Client: Skill-Warteschlange, „Skills aus der Zwischenablage hinzufügen“.
Boni
Gallente Dreadnought je Skillstufe
- 5 % Bonus auf die Feuerrate von Capital-Hybridgeschütztürmen
Minmatar Dreadnought je Skillstufe
- 10 % Bonus auf die Effektivität von Stasisnetzen
Rollenbonus
- Es kann ein Belagerungsmodul eingebaut werden
- 50 % Bonus auf den Schaden von Capital-Hybridgeschütztürmen
- 5× Abzug auf die Durchlaufzeit von Entosis-Netzwerken
Beschreibung
Als Reaktion auf den Anstieg an Capital-Flotten unter der Aufsicht von Kapselpiloten hat die Serpentis-Corporation bei den Schiffbauingenieuren des Angel Cartels die Entwicklung eines neuen Capital-Schiffs der Dreadnought-Klasse in Auftrag gegeben. Bei der Entwicklung wurde der Moros-Rumpf als Grundlage für eine beachtliche mobile Waffenplattform genutzt. Nach Erhalt des Prototyps wurden die Capital-Schiffingenieure der "Guardian Angels"-Division des Kartells angesetzt, um das Schadenspotenzial des Designs zu maximieren. Um das Design zu vervollständigen, integrierten die Guardian Angels zudem die fortschrittliche Stasisnetztechnologie von Serpentis in das Konzept.