Atlas
Vehement

Serpentis Dreadnoughts

Vehement

Dreadnought Fraktion

Zum Fliegen

102 T 8 Std Training ab null, 4.421.175 SP in 23 Skills. Mindestens eine Stufe nur mit Omega.

Plan zum Kopieren: 73 Schritte
Gunnery I
Gunnery II
Navigation I
Navigation II
Navigation III
Navigation IV
Navigation V
Science I
Science II
Science III
Science IV
Science V
Spaceship Command I
Spaceship Command II
Spaceship Command III
Spaceship Command IV
Spaceship Command V
Advanced Spaceship Command I
Advanced Spaceship Command II
Advanced Spaceship Command III
Advanced Spaceship Command IV
Advanced Spaceship Command V
Gallente Frigate I
Gallente Frigate II
Gallente Frigate III
Minmatar Frigate I
Minmatar Frigate II
Minmatar Frigate III
Warp Drive Operation I
Warp Drive Operation II
Warp Drive Operation III
Warp Drive Operation IV
Warp Drive Operation V
Weapon Upgrades I
Weapon Upgrades II
Weapon Upgrades III
Weapon Upgrades IV
Advanced Weapon Upgrades I
Advanced Weapon Upgrades II
Advanced Weapon Upgrades III
Advanced Weapon Upgrades IV
Advanced Weapon Upgrades V
Capital Ships I
Capital Ships II
Capital Ships III
Gallente Destroyer I
Gallente Destroyer II
Gallente Destroyer III
Jump Drive Operation I
Minmatar Destroyer I
Minmatar Destroyer II
Minmatar Destroyer III
Gallente Cruiser I
Gallente Cruiser II
Gallente Cruiser III
Minmatar Cruiser I
Minmatar Cruiser II
Minmatar Cruiser III
Tactical Weapon Reconfiguration I
Gallente Battlecruiser I
Gallente Battlecruiser II
Gallente Battlecruiser III
Minmatar Battlecruiser I
Minmatar Battlecruiser II
Minmatar Battlecruiser III
Gallente Battleship I
Gallente Battleship II
Gallente Battleship III
Minmatar Battleship I
Minmatar Battleship II
Minmatar Battleship III
Gallente Dreadnought I
Minmatar Dreadnought I

Im Client: Skill-Warteschlange, „Skills aus der Zwischenablage hinzufügen“.

Mastery

Mastery I: 172 T 11 Std ab null, 7.450.750 SP. 70 T 3 Std zusätzlich zum Fliegen.

Plan für Mastery I ab null: 118 Schritte
CPU Management I
CPU Management II
CPU Management III
Gunnery I
Gunnery II
Gunnery III
Gunnery IV
Gunnery V
Mechanics I
Mechanics II
Mechanics III
Mechanics IV
Mechanics V
Navigation I
Navigation II
Navigation III
Navigation IV
Navigation V
Power Grid Management I
Science I
Science II
Science III
Science IV
Science V
Spaceship Command I
Spaceship Command II
Spaceship Command III
Spaceship Command IV
Spaceship Command V
Advanced Spaceship Command I
Advanced Spaceship Command II
Advanced Spaceship Command III
Advanced Spaceship Command IV
Advanced Spaceship Command V
Capacitor Systems Operation I
Controlled Bursts I
Gallente Frigate I
Gallente Frigate II
Gallente Frigate III
Hull Upgrades I
Hull Upgrades II
Hull Upgrades III
Hull Upgrades IV
Hull Upgrades V
Minmatar Frigate I
Minmatar Frigate II
Minmatar Frigate III
Motion Prediction I
Propulsion Jamming I
Rapid Firing I
Repair Systems I
Repair Systems II
Repair Systems III
Repair Systems IV
Repair Systems V
Sharpshooter I
Small Hybrid Turret I
Small Hybrid Turret II
Small Hybrid Turret III
Surgical Strike I
Target Management I
Trajectory Analysis I
Warp Drive Operation I
Warp Drive Operation II
Warp Drive Operation III
Warp Drive Operation IV
Warp Drive Operation V
Weapon Upgrades I
Weapon Upgrades II
Weapon Upgrades III
Weapon Upgrades IV
Weapon Upgrades V
Advanced Weapon Upgrades I
Advanced Weapon Upgrades II
Advanced Weapon Upgrades III
Advanced Weapon Upgrades IV
Advanced Weapon Upgrades V
Capital Repair Systems I
Capital Ships I
Capital Ships II
Capital Ships III
Gallente Destroyer I
Gallente Destroyer II
Gallente Destroyer III
Jump Drive Operation I
Medium Hybrid Turret I
Medium Hybrid Turret II
Medium Hybrid Turret III
Minmatar Destroyer I
Minmatar Destroyer II
Minmatar Destroyer III
Gallente Cruiser I
Gallente Cruiser II
Gallente Cruiser III
Large Hybrid Turret I
Large Hybrid Turret II
Large Hybrid Turret III
Large Hybrid Turret IV
Large Hybrid Turret V
Minmatar Cruiser I
Minmatar Cruiser II
Minmatar Cruiser III
Tactical Weapon Reconfiguration I
Capital Hybrid Turret I
Gallente Battlecruiser I
Gallente Battlecruiser II
Gallente Battlecruiser III
Minmatar Battlecruiser I
Minmatar Battlecruiser II
Minmatar Battlecruiser III
Gallente Battleship I
Gallente Battleship II
Gallente Battleship III
Minmatar Battleship I
Minmatar Battleship II
Minmatar Battleship III
Gallente Dreadnought I
Minmatar Dreadnought I

Im Client: Skill-Warteschlange, „Skills aus der Zwischenablage hinzufügen“.

Boni

Gallente Dreadnought je Skillstufe

Minmatar Dreadnought je Skillstufe

  • 10 % Bonus auf die Effektivität von Stasisnetzen

Rollenbonus

  • Es kann ein Belagerungsmodul eingebaut werden
  • 50 % Bonus auf den Schaden von Capital-Hybridgeschütztürmen
  • 5× Abzug auf die Durchlaufzeit von Entosis-Netzwerken

Beschreibung

Als Reaktion auf den Anstieg an Capital-Flotten unter der Aufsicht von Kapselpiloten hat die Serpentis-Corporation bei den Schiffbauingenieuren des Angel Cartels die Entwicklung eines neuen Capital-Schiffs der Dreadnought-Klasse in Auftrag gegeben. Bei der Entwicklung wurde der Moros-Rumpf als Grundlage für eine beachtliche mobile Waffenplattform genutzt. Nach Erhalt des Prototyps wurden die Capital-Schiffingenieure der "Guardian Angels"-Division des Kartells angesetzt, um das Schadenspotenzial des Designs zu maximieren. Um das Design zu vervollständigen, integrierten die Guardian Angels zudem die fortschrittliche Stasisnetztechnologie von Serpentis in das Konzept.