Atlas
Sacrilege

Amarr Empire Heavy Assault Cruiser

Sacrilege

Heavy Assault Cruiser Tech II

To fly it

63d 9h of training from scratch, 2,738,930 SP across 11 skills. At least one level needs Omega.

Plan to copy: 37 steps
Gunnery I
Gunnery II
Power Grid Management I
Power Grid Management II
Power Grid Management III
Science I
Spaceship Command I
Spaceship Command II
Spaceship Command III
Spaceship Command IV
Spaceship Command V
Amarr Frigate I
Amarr Frigate II
Amarr Frigate III
Capacitor Management I
Capacitor Management II
Capacitor Management III
Capacitor Management IV
Energy Grid Upgrades I
Energy Grid Upgrades II
Energy Grid Upgrades III
Energy Grid Upgrades IV
Energy Grid Upgrades V
Weapon Upgrades I
Weapon Upgrades II
Weapon Upgrades III
Weapon Upgrades IV
Weapon Upgrades V
Amarr Destroyer I
Amarr Destroyer II
Amarr Destroyer III
Heavy Assault Cruisers I
Amarr Cruiser I
Amarr Cruiser II
Amarr Cruiser III
Amarr Cruiser IV
Amarr Cruiser V

In the client: skill queue, “Add skills listed in clipboard”.

Mastery

Mastery I: 65d 10h from scratch, 2,826,350 SP. 2d on top of flying it.

Plan for Mastery I from scratch: 69 steps
CPU Management I
CPU Management II
CPU Management III
Drones I
Drones II
Drones III
Drones IV
Gunnery I
Gunnery II
Mechanics I
Missile Launcher Operation I
Missile Launcher Operation II
Missile Launcher Operation III
Navigation I
Navigation II
Power Grid Management I
Power Grid Management II
Power Grid Management III
Science I
Spaceship Command I
Spaceship Command II
Spaceship Command III
Spaceship Command IV
Spaceship Command V
Amarr Frigate I
Amarr Frigate II
Amarr Frigate III
Capacitor Management I
Capacitor Management II
Capacitor Management III
Capacitor Management IV
Capacitor Systems Operation I
Drone Avionics I
Drone Durability I
Drone Navigation I
Energy Grid Upgrades I
Energy Grid Upgrades II
Energy Grid Upgrades III
Energy Grid Upgrades IV
Energy Grid Upgrades V
Hull Upgrades I
Light Drone Operation I
Light Missiles I
Light Missiles II
Light Missiles III
Medium Drone Operation I
Missile Bombardment I
Missile Projection I
Propulsion Jamming I
Rapid Launch I
Repair Systems I
Target Management I
Target Navigation Prediction I
Weapon Upgrades I
Weapon Upgrades II
Weapon Upgrades III
Weapon Upgrades IV
Weapon Upgrades V
Amarr Destroyer I
Amarr Destroyer II
Amarr Destroyer III
Heavy Assault Cruisers I
Heavy Assault Missiles I
Heavy Missiles I
Amarr Cruiser I
Amarr Cruiser II
Amarr Cruiser III
Amarr Cruiser IV
Amarr Cruiser V

In the client: skill queue, “Add skills listed in clipboard”.

Bonuses

Amarr Cruiser per skill level

Heavy Assault Cruisers per skill level

Role bonus

  • 50% reduction in Microwarpdrive signature radius penalty
  • Can fit Assault Damage Controls

Description

Khanid's engineers have spent months perfecting the Sacrilege's on-board missile launcher optimization systems, making it a very effective assault missile platform. In addition, its supremely advanced capacitor systems make it one of the most dangerous ships in its class.

In an effort to maintain the fragile peace with the old empire through force of deterrence, Khanid Innovation have taken the Maller blueprint and morphed it into a monster. State-of-the-art armor alloys, along with missile systems developed from the most advanced Caldari designs, mean the Sacrilege may be well on its way to becoming the Royal Khanid Navy's flagship cruiser.

More ships of this class Heavy Assault Cruiser