Atlas
Revelation Navy Issue

Amarr Empire Navy Dreadnought

Revelation Navy Issue

Dreadnought Faction

To fly it

98d 8h of training from scratch, 4,248,146 SP across 17 skills. At least one level needs Omega.

Plan to copy: 58 steps
Gunnery I
Gunnery II
Navigation I
Navigation II
Navigation III
Navigation IV
Navigation V
Science I
Science II
Science III
Science IV
Science V
Spaceship Command I
Spaceship Command II
Spaceship Command III
Spaceship Command IV
Spaceship Command V
Advanced Spaceship Command I
Advanced Spaceship Command II
Advanced Spaceship Command III
Advanced Spaceship Command IV
Advanced Spaceship Command V
Amarr Frigate I
Amarr Frigate II
Amarr Frigate III
Warp Drive Operation I
Warp Drive Operation II
Warp Drive Operation III
Warp Drive Operation IV
Warp Drive Operation V
Weapon Upgrades I
Weapon Upgrades II
Weapon Upgrades III
Weapon Upgrades IV
Advanced Weapon Upgrades I
Advanced Weapon Upgrades II
Advanced Weapon Upgrades III
Advanced Weapon Upgrades IV
Advanced Weapon Upgrades V
Amarr Destroyer I
Amarr Destroyer II
Amarr Destroyer III
Capital Ships I
Capital Ships II
Capital Ships III
Jump Drive Operation I
Amarr Cruiser I
Amarr Cruiser II
Amarr Cruiser III
Tactical Weapon Reconfiguration I
Amarr Battlecruiser I
Amarr Battlecruiser II
Amarr Battlecruiser III
Amarr Battleship I
Amarr Battleship II
Amarr Battleship III
Amarr Dreadnought I
Amarr Dreadnought II

In the client: skill queue, “Add skills listed in clipboard”.

Mastery

Mastery I: 168d 6h from scratch, 7,269,221 SP. 69d 22h on top of flying it.

Plan for Mastery I from scratch: 100 steps
CPU Management I
Gunnery I
Gunnery II
Gunnery III
Gunnery IV
Gunnery V
Mechanics I
Mechanics II
Mechanics III
Mechanics IV
Mechanics V
Navigation I
Navigation II
Navigation III
Navigation IV
Navigation V
Power Grid Management I
Science I
Science II
Science III
Science IV
Science V
Spaceship Command I
Spaceship Command II
Spaceship Command III
Spaceship Command IV
Spaceship Command V
Advanced Spaceship Command I
Advanced Spaceship Command II
Advanced Spaceship Command III
Advanced Spaceship Command IV
Advanced Spaceship Command V
Amarr Frigate I
Amarr Frigate II
Amarr Frigate III
Capacitor Systems Operation I
Controlled Bursts I
Hull Upgrades I
Hull Upgrades II
Hull Upgrades III
Hull Upgrades IV
Hull Upgrades V
Motion Prediction I
Rapid Firing I
Repair Systems I
Repair Systems II
Repair Systems III
Repair Systems IV
Repair Systems V
Sharpshooter I
Small Energy Turret I
Small Energy Turret II
Small Energy Turret III
Surgical Strike I
Target Management I
Trajectory Analysis I
Warp Drive Operation I
Warp Drive Operation II
Warp Drive Operation III
Warp Drive Operation IV
Warp Drive Operation V
Weapon Upgrades I
Weapon Upgrades II
Weapon Upgrades III
Weapon Upgrades IV
Weapon Upgrades V
Advanced Weapon Upgrades I
Advanced Weapon Upgrades II
Advanced Weapon Upgrades III
Advanced Weapon Upgrades IV
Advanced Weapon Upgrades V
Amarr Destroyer I
Amarr Destroyer II
Amarr Destroyer III
Capital Repair Systems I
Capital Ships I
Capital Ships II
Capital Ships III
Jump Drive Operation I
Medium Energy Turret I
Medium Energy Turret II
Medium Energy Turret III
Amarr Cruiser I
Amarr Cruiser II
Amarr Cruiser III
Large Energy Turret I
Large Energy Turret II
Large Energy Turret III
Large Energy Turret IV
Large Energy Turret V
Tactical Weapon Reconfiguration I
Amarr Battlecruiser I
Amarr Battlecruiser II
Amarr Battlecruiser III
Capital Energy Turret I
Amarr Battleship I
Amarr Battleship II
Amarr Battleship III
Amarr Dreadnought I
Amarr Dreadnought II

In the client: skill queue, “Add skills listed in clipboard”.

Bonuses

Amarr Dreadnought per skill level

Role bonus

  • Can fit a Siege module
  • 5× penalty to Entosis Link cycle time

Description

Imperial Navy planners regard the Revelation-class dreadnoughts as a mainstay of Amarr military capability, with numerous variants having been developed from the basic class, including several marks of planetary assault dreadnoughts. For fleet actions and sieges of space installations, the Ministry of War required that an upgraded Revelation Navy Issue be equipped with even heavier armor, the most powerful capital energy weapons possible, and an effective capacitor warfare capability. The enhanced naval variant of the storied Revelation-class is a divine beast that amply epitomizes the Amarr way of war.

"Let not your sword sleep easy in your hand, till the cities of God be built across heaven's band." – The Scriptures, Book of Graces 11:29