Atlas
Malediction

Amarr Empire Interceptor

Malediction

Interceptor Tech II

To fly it

23d 22h of training from scratch, 1,034,415 SP across 5 skills. At least one level needs Omega.

Plan to copy: 16 steps
Navigation I
Navigation II
Spaceship Command I
Spaceship Command II
Spaceship Command III
Amarr Frigate I
Amarr Frigate II
Amarr Frigate III
Amarr Frigate IV
Amarr Frigate V
Evasive Maneuvering I
Evasive Maneuvering II
Evasive Maneuvering III
Evasive Maneuvering IV
Evasive Maneuvering V
Interceptors I

In the client: skill queue, “Add skills listed in clipboard”.

Mastery

Mastery I: 24d 11h from scratch, 1,058,330 SP. 13h 18m on top of flying it.

Plan for Mastery I from scratch: 39 steps
CPU Management I
CPU Management II
CPU Management III
Gunnery I
Gunnery II
Mechanics I
Missile Launcher Operation I
Missile Launcher Operation II
Missile Launcher Operation III
Navigation I
Navigation II
Power Grid Management I
Science I
Spaceship Command I
Spaceship Command II
Spaceship Command III
Amarr Frigate I
Amarr Frigate II
Amarr Frigate III
Amarr Frigate IV
Amarr Frigate V
Capacitor Systems Operation I
Evasive Maneuvering I
Evasive Maneuvering II
Evasive Maneuvering III
Evasive Maneuvering IV
Evasive Maneuvering V
Hull Upgrades I
Light Missiles I
Missile Bombardment I
Missile Projection I
Propulsion Jamming I
Rapid Launch I
Repair Systems I
Rockets I
Target Management I
Target Navigation Prediction I
Weapon Upgrades I
Interceptors I

In the client: skill queue, “Add skills listed in clipboard”.

Bonuses

Amarr Frigate per skill level

  • 5% bonus to Rocket Launcher rate of fire
  • 4% bonus to all armor resistances

Interceptors per skill level

  • 15% reduction in Microwarpdrive signature radius penalty
  • 5% bonus to Warp Scrambler and Warp Disruptor optimal range

Role bonus

  • 80% reduction in Propulsion Jamming systems activation cost
  • 80% reduction in Interdiction Nullifier reactivation delay, max lock range penalty, and scan resolution penalty
  • 100% bonus to Interdiction Nullifier duration
  • 60% bonus to warp speed and warp acceleration

Description

Interceptors utilize a combination of advanced alloys and electronics to reduce their effective signature radius. This, along with superior maneuverability and speed, makes them very hard to target and track, particularly for high caliber turrets.

More ships of this class Interceptor