Atlas
Ikitursa

Triglavian Collective Heavy Assault Cruiser

Ikitursa

Heavy Assault Cruiser Tech II

To fly it

63d 9h of training from scratch, 2,738,930 SP across 11 skills. At least one level needs Omega.

Plan to copy: 37 steps
Gunnery I
Gunnery II
Power Grid Management I
Power Grid Management II
Power Grid Management III
Science I
Spaceship Command I
Spaceship Command II
Spaceship Command III
Spaceship Command IV
Spaceship Command V
Capacitor Management I
Capacitor Management II
Capacitor Management III
Capacitor Management IV
Energy Grid Upgrades I
Energy Grid Upgrades II
Energy Grid Upgrades III
Energy Grid Upgrades IV
Energy Grid Upgrades V
Precursor Frigate I
Precursor Frigate II
Precursor Frigate III
Weapon Upgrades I
Weapon Upgrades II
Weapon Upgrades III
Weapon Upgrades IV
Weapon Upgrades V
Heavy Assault Cruisers I
Precursor Destroyer I
Precursor Destroyer II
Precursor Destroyer III
Precursor Cruiser I
Precursor Cruiser II
Precursor Cruiser III
Precursor Cruiser IV
Precursor Cruiser V

In the client: skill queue, “Add skills listed in clipboard”.

Mastery

Mastery I: 64d 2h from scratch, 2,769,595 SP. 17h 3m on top of flying it.

Plan for Mastery I from scratch: 59 steps
CPU Management I
CPU Management II
CPU Management III
Gunnery I
Gunnery II
Gunnery III
Mechanics I
Navigation I
Navigation II
Power Grid Management I
Power Grid Management II
Power Grid Management III
Science I
Science II
Spaceship Command I
Spaceship Command II
Spaceship Command III
Spaceship Command IV
Spaceship Command V
Capacitor Emission Systems I
Capacitor Management I
Capacitor Management II
Capacitor Management III
Capacitor Management IV
Capacitor Systems Operation I
Controlled Bursts I
Energy Grid Upgrades I
Energy Grid Upgrades II
Energy Grid Upgrades III
Energy Grid Upgrades IV
Energy Grid Upgrades V
Hull Upgrades I
Motion Prediction I
Precursor Frigate I
Precursor Frigate II
Precursor Frigate III
Propulsion Jamming I
Rapid Firing I
Repair Systems I
Sharpshooter I
Small Precursor Weapon I
Small Precursor Weapon II
Small Precursor Weapon III
Target Management I
Weapon Upgrades I
Weapon Upgrades II
Weapon Upgrades III
Weapon Upgrades IV
Weapon Upgrades V
Heavy Assault Cruisers I
Medium Precursor Weapon I
Precursor Destroyer I
Precursor Destroyer II
Precursor Destroyer III
Precursor Cruiser I
Precursor Cruiser II
Precursor Cruiser III
Precursor Cruiser IV
Precursor Cruiser V

In the client: skill queue, “Add skills listed in clipboard”.

Bonuses

Heavy Assault Cruisers per skill level

Precursor Cruiser per skill level

Role bonus

Description

Using the Triglavian Vedmak-class cruiser as a basis, the designers of the Ikitursa have fashioned a powerful heavy assault cruiser from the already potent core design. The Ikitursa has been adapted for capsuleer service using systems based on the venerable Eagle-class heavy assault cruiser and has the powerful defenses and hard striking power one would expect of such a vessel wielding heavy entropic disintegrators.

As a heavy assault cruiser, the Ikitursa can use an assault damage control for enhanced defense and benefits from increased entropic disintegrator range and damage, while its Triglavian core systems give it advantages in the use of energy neutralizer and pulse weapons, as well as remote armor repairers.

"We can confirm that Ishukone's proprietary Heavy Assault Cruiser Enhancement Package can be adapted for use in conversion of the Vedmak design to a heavy assault configuration. The basic technology allowing for damage resistance spiking will function on command and microwarpdrive bloom is reduced using the standard techniques. We did attempt to improve shield systems on prototype 2 but overtuning the thermo-kinetic shielding caused a singularity instability alert and the experiment was aborted. Recommend further research and experimentation in an isolated test location." – excerpt from report to Caldari Navy Design Bureau 47 from Ishukone Corporation