To fly it
30d 9h of training from scratch, 1,313,030 SP across 6 skills. At least one level needs Omega.
- Leadership
- Spaceship Command
- Command Burst Specialist
- Precursor Frigate
- Command Destroyers
- Precursor Destroyer
Plan to copy: 23 steps
Leadership I Leadership II Leadership III Leadership IV Leadership V Spaceship Command I Spaceship Command II Spaceship Command III Spaceship Command IV Spaceship Command V Command Burst Specialist I Command Burst Specialist II Command Burst Specialist III Command Burst Specialist IV Precursor Frigate I Precursor Frigate II Precursor Frigate III Command Destroyers I Precursor Destroyer I Precursor Destroyer II Precursor Destroyer III Precursor Destroyer IV Precursor Destroyer V
In the client: skill queue, “Add skills listed in clipboard”.
Mastery
Mastery I: 31d 3h from scratch, 1,345,360 SP. 17h 58m on top of flying it.
Core Spaceship Operation
Capacitor Emission
Small Disintegrator Turret
Core Weapon Fitting
Armor Tanking
Radar Target Management
Navigation
Plan for Mastery I from scratch: 49 steps
CPU Management I CPU Management II CPU Management III Gunnery I Gunnery II Gunnery III Leadership I Leadership II Leadership III Leadership IV Leadership V Mechanics I Navigation I Navigation II Power Grid Management I Power Grid Management II Power Grid Management III Science I Science II Spaceship Command I Spaceship Command II Spaceship Command III Spaceship Command IV Spaceship Command V Capacitor Emission Systems I Capacitor Systems Operation I Command Burst Specialist I Command Burst Specialist II Command Burst Specialist III Command Burst Specialist IV Controlled Bursts I Hull Upgrades I Motion Prediction I Precursor Frigate I Precursor Frigate II Precursor Frigate III Propulsion Jamming I Rapid Firing I Repair Systems I Sharpshooter I Small Precursor Weapon I Target Management I Weapon Upgrades I Command Destroyers I Precursor Destroyer I Precursor Destroyer II Precursor Destroyer III Precursor Destroyer IV Precursor Destroyer V
In the client: skill queue, “Add skills listed in clipboard”.
Mastery II: 36d from scratch, 1,556,687 SP. 4d 21h on top of level I.
Core Spaceship Operation
Capacitor Emission
Small Disintegrator Turret
Core Weapon Fitting
Armor Tanking
Radar Target Management
Plan for Mastery II from scratch: 86 steps
CPU Management I CPU Management II CPU Management III Gunnery I Gunnery II Gunnery III Gunnery IV Leadership I Leadership II Leadership III Leadership IV Leadership V Mechanics I Mechanics II Mechanics III Navigation I Navigation II Navigation III Power Grid Management I Power Grid Management II Power Grid Management III Science I Science II Spaceship Command I Spaceship Command II Spaceship Command III Spaceship Command IV Spaceship Command V Acceleration Control I Afterburner I Capacitor Emission Systems I Capacitor Emission Systems II Capacitor Management I Capacitor Systems Operation I Capacitor Systems Operation II Capacitor Systems Operation III Command Burst Specialist I Command Burst Specialist II Command Burst Specialist III Command Burst Specialist IV Controlled Bursts I Controlled Bursts II Controlled Bursts III Electronics Upgrades I Energy Grid Upgrades I Evasive Maneuvering I Hull Upgrades I Hull Upgrades II Hull Upgrades III Long Range Targeting I Motion Prediction I Motion Prediction II Motion Prediction III Precursor Frigate I Precursor Frigate II Precursor Frigate III Propulsion Jamming I Propulsion Jamming II Rapid Firing I Rapid Firing II Rapid Firing III Repair Systems I Repair Systems II Sharpshooter I Sharpshooter II Sharpshooter III Signature Analysis I Small Precursor Weapon I Small Precursor Weapon II Small Precursor Weapon III Surgical Strike I Surgical Strike II Surgical Strike III Target Management I Target Management II Target Management III Warp Drive Operation I Weapon Upgrades I Weapon Upgrades II Weapon Upgrades III Command Destroyers I Precursor Destroyer I Precursor Destroyer II Precursor Destroyer III Precursor Destroyer IV Precursor Destroyer V
In the client: skill queue, “Add skills listed in clipboard”.
Mastery III: 70d 6h from scratch, 3,034,805 SP. 34d 5h on top of level II.
Core Spaceship Operation
Capacitor Emission
Small Disintegrator Turret
Core Weapon Fitting
Armor Tanking
Radar Target Management
Plan for Mastery III from scratch: 132 steps
CPU Management I CPU Management II CPU Management III CPU Management IV Gunnery I Gunnery II Gunnery III Gunnery IV Leadership I Leadership II Leadership III Leadership IV Leadership V Mechanics I Mechanics II Mechanics III Mechanics IV Navigation I Navigation II Navigation III Navigation IV Power Grid Management I Power Grid Management II Power Grid Management III Power Grid Management IV Science I Science II Spaceship Command I Spaceship Command II Spaceship Command III Spaceship Command IV Spaceship Command V Acceleration Control I Acceleration Control II Acceleration Control III Afterburner I Afterburner II Afterburner III Armor Layering I Capacitor Emission Systems I Capacitor Emission Systems II Capacitor Emission Systems III Capacitor Management I Capacitor Management II Capacitor Management III Capacitor Systems Operation I Capacitor Systems Operation II Capacitor Systems Operation III Capacitor Systems Operation IV Command Burst Specialist I Command Burst Specialist II Command Burst Specialist III Command Burst Specialist IV Controlled Bursts I Controlled Bursts II Controlled Bursts III Controlled Bursts IV Electronics Upgrades I Electronics Upgrades II Electronics Upgrades III Energy Grid Upgrades I Energy Grid Upgrades II Energy Grid Upgrades III Evasive Maneuvering I Evasive Maneuvering II Evasive Maneuvering III Hull Upgrades I Hull Upgrades II Hull Upgrades III Hull Upgrades IV Long Range Targeting I Long Range Targeting II Long Range Targeting III Motion Prediction I Motion Prediction II Motion Prediction III Motion Prediction IV Precursor Frigate I Precursor Frigate II Precursor Frigate III Propulsion Jamming I Propulsion Jamming II Propulsion Jamming III Radar Sensor Compensation I Radar Sensor Compensation II Radar Sensor Compensation III Rapid Firing I Rapid Firing II Rapid Firing III Rapid Firing IV Repair Systems I Repair Systems II Repair Systems III Sharpshooter I Sharpshooter II Sharpshooter III Sharpshooter IV Signature Analysis I Signature Analysis II Signature Analysis III Small Precursor Weapon I Small Precursor Weapon II Small Precursor Weapon III Small Precursor Weapon IV Surgical Strike I Surgical Strike II Surgical Strike III Surgical Strike IV Target Management I Target Management II Target Management III Target Management IV Warp Drive Operation I Warp Drive Operation II Warp Drive Operation III Weapon Upgrades I Weapon Upgrades II Weapon Upgrades III Weapon Upgrades IV Weapon Upgrades V Advanced Weapon Upgrades I Command Destroyers I EM Armor Compensation I Explosive Armor Compensation I Fuel Conservation I Kinetic Armor Compensation I Precursor Destroyer I Precursor Destroyer II Precursor Destroyer III Precursor Destroyer IV Precursor Destroyer V Thermal Armor Compensation I
In the client: skill queue, “Add skills listed in clipboard”.
Mastery IV: 157d 21h from scratch, 6,820,455 SP. 87d 15h on top of level III.
Core Spaceship Operation
Capacitor Emission
Small Disintegrator Turret
Core Weapon Fitting
Armor Tanking
Radar Target Management
Plan for Mastery IV from scratch: 177 steps
CPU Management I CPU Management II CPU Management III CPU Management IV CPU Management V Gunnery I Gunnery II Gunnery III Gunnery IV Gunnery V Leadership I Leadership II Leadership III Leadership IV Leadership V Mechanics I Mechanics II Mechanics III Mechanics IV Mechanics V Navigation I Navigation II Navigation III Navigation IV Navigation V Power Grid Management I Power Grid Management II Power Grid Management III Power Grid Management IV Power Grid Management V Science I Science II Spaceship Command I Spaceship Command II Spaceship Command III Spaceship Command IV Spaceship Command V Acceleration Control I Acceleration Control II Acceleration Control III Acceleration Control IV Afterburner I Afterburner II Afterburner III Afterburner IV Armor Layering I Armor Layering II Armor Layering III Capacitor Emission Systems I Capacitor Emission Systems II Capacitor Emission Systems III Capacitor Emission Systems IV Capacitor Management I Capacitor Management II Capacitor Management III Capacitor Management IV Capacitor Systems Operation I Capacitor Systems Operation II Capacitor Systems Operation III Capacitor Systems Operation IV Capacitor Systems Operation V Command Burst Specialist I Command Burst Specialist II Command Burst Specialist III Command Burst Specialist IV Controlled Bursts I Controlled Bursts II Controlled Bursts III Controlled Bursts IV Electronics Upgrades I Electronics Upgrades II Electronics Upgrades III Electronics Upgrades IV Energy Grid Upgrades I Energy Grid Upgrades II Energy Grid Upgrades III Energy Grid Upgrades IV Evasive Maneuvering I Evasive Maneuvering II Evasive Maneuvering III Evasive Maneuvering IV Hull Upgrades I Hull Upgrades II Hull Upgrades III Hull Upgrades IV Hull Upgrades V Long Range Targeting I Long Range Targeting II Long Range Targeting III Long Range Targeting IV Motion Prediction I Motion Prediction II Motion Prediction III Motion Prediction IV Precursor Frigate I Precursor Frigate II Precursor Frigate III Propulsion Jamming I Propulsion Jamming II Propulsion Jamming III Propulsion Jamming IV Radar Sensor Compensation I Radar Sensor Compensation II Radar Sensor Compensation III Radar Sensor Compensation IV Rapid Firing I Rapid Firing II Rapid Firing III Rapid Firing IV Repair Systems I Repair Systems II Repair Systems III Repair Systems IV Sharpshooter I Sharpshooter II Sharpshooter III Sharpshooter IV Signature Analysis I Signature Analysis II Signature Analysis III Signature Analysis IV Small Precursor Weapon I Small Precursor Weapon II Small Precursor Weapon III Small Precursor Weapon IV Small Precursor Weapon V Surgical Strike I Surgical Strike II Surgical Strike III Surgical Strike IV Target Management I Target Management II Target Management III Target Management IV Target Management V Warp Drive Operation I Warp Drive Operation II Warp Drive Operation III Warp Drive Operation IV Weapon Upgrades I Weapon Upgrades II Weapon Upgrades III Weapon Upgrades IV Weapon Upgrades V Advanced Weapon Upgrades I Advanced Weapon Upgrades II Advanced Weapon Upgrades III Advanced Weapon Upgrades IV Command Destroyers I EM Armor Compensation I EM Armor Compensation II EM Armor Compensation III EM Armor Compensation IV Explosive Armor Compensation I Explosive Armor Compensation II Explosive Armor Compensation III Explosive Armor Compensation IV Fuel Conservation I Fuel Conservation II Fuel Conservation III High Speed Maneuvering I High Speed Maneuvering II High Speed Maneuvering III Kinetic Armor Compensation I Kinetic Armor Compensation II Kinetic Armor Compensation III Kinetic Armor Compensation IV Precursor Destroyer I Precursor Destroyer II Precursor Destroyer III Precursor Destroyer IV Precursor Destroyer V Small Disintegrator Specialization I Thermal Armor Compensation I Thermal Armor Compensation II Thermal Armor Compensation III Thermal Armor Compensation IV
In the client: skill queue, “Add skills listed in clipboard”.
Mastery V: 486d 17h from scratch, 21,026,445 SP. 328d 20h on top of level IV.
Core Spaceship Operation
Capacitor Emission
Small Disintegrator Turret
Core Weapon Fitting
Armor Tanking
Radar Target Management
Plan for Mastery V from scratch: 210 steps
CPU Management I CPU Management II CPU Management III CPU Management IV CPU Management V Gunnery I Gunnery II Gunnery III Gunnery IV Gunnery V Leadership I Leadership II Leadership III Leadership IV Leadership V Mechanics I Mechanics II Mechanics III Mechanics IV Mechanics V Navigation I Navigation II Navigation III Navigation IV Navigation V Power Grid Management I Power Grid Management II Power Grid Management III Power Grid Management IV Power Grid Management V Science I Science II Spaceship Command I Spaceship Command II Spaceship Command III Spaceship Command IV Spaceship Command V Acceleration Control I Acceleration Control II Acceleration Control III Acceleration Control IV Acceleration Control V Afterburner I Afterburner II Afterburner III Afterburner IV Afterburner V Armor Layering I Armor Layering II Armor Layering III Armor Layering IV Armor Layering V Capacitor Emission Systems I Capacitor Emission Systems II Capacitor Emission Systems III Capacitor Emission Systems IV Capacitor Emission Systems V Capacitor Management I Capacitor Management II Capacitor Management III Capacitor Management IV Capacitor Management V Capacitor Systems Operation I Capacitor Systems Operation II Capacitor Systems Operation III Capacitor Systems Operation IV Capacitor Systems Operation V Command Burst Specialist I Command Burst Specialist II Command Burst Specialist III Command Burst Specialist IV Controlled Bursts I Controlled Bursts II Controlled Bursts III Controlled Bursts IV Controlled Bursts V Electronics Upgrades I Electronics Upgrades II Electronics Upgrades III Electronics Upgrades IV Electronics Upgrades V Energy Grid Upgrades I Energy Grid Upgrades II Energy Grid Upgrades III Energy Grid Upgrades IV Energy Grid Upgrades V Evasive Maneuvering I Evasive Maneuvering II Evasive Maneuvering III Evasive Maneuvering IV Evasive Maneuvering V Hull Upgrades I Hull Upgrades II Hull Upgrades III Hull Upgrades IV Hull Upgrades V Long Range Targeting I Long Range Targeting II Long Range Targeting III Long Range Targeting IV Long Range Targeting V Motion Prediction I Motion Prediction II Motion Prediction III Motion Prediction IV Motion Prediction V Precursor Frigate I Precursor Frigate II Precursor Frigate III Propulsion Jamming I Propulsion Jamming II Propulsion Jamming III Propulsion Jamming IV Propulsion Jamming V Radar Sensor Compensation I Radar Sensor Compensation II Radar Sensor Compensation III Radar Sensor Compensation IV Radar Sensor Compensation V Rapid Firing I Rapid Firing II Rapid Firing III Rapid Firing IV Rapid Firing V Repair Systems I Repair Systems II Repair Systems III Repair Systems IV Repair Systems V Sharpshooter I Sharpshooter II Sharpshooter III Sharpshooter IV Sharpshooter V Signature Analysis I Signature Analysis II Signature Analysis III Signature Analysis IV Signature Analysis V Small Precursor Weapon I Small Precursor Weapon II Small Precursor Weapon III Small Precursor Weapon IV Small Precursor Weapon V Surgical Strike I Surgical Strike II Surgical Strike III Surgical Strike IV Surgical Strike V Target Management I Target Management II Target Management III Target Management IV Target Management V Warp Drive Operation I Warp Drive Operation II Warp Drive Operation III Warp Drive Operation IV Warp Drive Operation V Weapon Upgrades I Weapon Upgrades II Weapon Upgrades III Weapon Upgrades IV Weapon Upgrades V Advanced Weapon Upgrades I Advanced Weapon Upgrades II Advanced Weapon Upgrades III Advanced Weapon Upgrades IV Advanced Weapon Upgrades V Command Destroyers I EM Armor Compensation I EM Armor Compensation II EM Armor Compensation III EM Armor Compensation IV EM Armor Compensation V Explosive Armor Compensation I Explosive Armor Compensation II Explosive Armor Compensation III Explosive Armor Compensation IV Explosive Armor Compensation V Fuel Conservation I Fuel Conservation II Fuel Conservation III Fuel Conservation IV Fuel Conservation V High Speed Maneuvering I High Speed Maneuvering II High Speed Maneuvering III High Speed Maneuvering IV High Speed Maneuvering V Kinetic Armor Compensation I Kinetic Armor Compensation II Kinetic Armor Compensation III Kinetic Armor Compensation IV Kinetic Armor Compensation V Precursor Destroyer I Precursor Destroyer II Precursor Destroyer III Precursor Destroyer IV Precursor Destroyer V Small Disintegrator Specialization I Small Disintegrator Specialization II Small Disintegrator Specialization III Small Disintegrator Specialization IV Small Disintegrator Specialization V Thermal Armor Compensation I Thermal Armor Compensation II Thermal Armor Compensation III Thermal Armor Compensation IV Thermal Armor Compensation V
In the client: skill queue, “Add skills listed in clipboard”.
Bonuses
Command Destroyers per skill level
- 2% bonus to Skirmish Command and Information Command Burst effect strength and duration
- 5% reduction in Micro Jump Field Generator spool up time
Precursor Destroyer per skill level
- 30% bonus to Light Entropic Disintegrator optimal range
- 20% bonus to Light Entropic Disintegrator damage
Role bonus
- Can use one Command Burst module
- Can fit Micro Jump Field Generators
- 50% reduction in reactivation delay for Defender Launcher
- 95% reduction in powergrid requirements for Command Bursts
- 50% reduction in Microwarpdrive signature radius penalty
- 100% bonus to Remote Armor Repairer range
- 50% reduced Remote Armor Repairer capacitor need
- 50% reduced Energy Neutralizer capacitor need
- 50% reduced Smart Bomb capacitor need
Description
A modification of the Collective's Kikimora-class destroyer, the Draugur design takes the core of the Triglavian hull design and completely overhauls it to produce a potent example of the command destroyer type of vessel. The Draugur's design has taken principles and technology from the Minmatar Bifrost-class of command destroyer, while retaining the energy systems and characteristic weaponry of Triglavian ships.
As a command destroyer, the Draugur can use command bursts and micro jump field generators, while its Triglavian core systems give it advantages in the use of energy neutralizer and pulse weapons, as well as remote armor repairers.
"The Kikimora hull is entirely viable for conversion to a command destroyer pattern and we believe it will be possible to incorporate the high-capacity power couplings for a micro jump field generator without difficulty. The couplings and related warp field systems will require additional shielding from the entropic radiation of the weapon system but this is offset by existing hull integrity thresholds being well above the tolerances for jump field use." – excerpt from a proposal from Core Complexion/Thukker Mix Elgoi VIII Collaborative Design Circle