Zum Fliegen
25 Min Training ab null, 750 SP in 2 Skills. Alle Stufen sind auch als Alpha trainierbar.
Plan zum Kopieren: 2 Schritte
Spaceship Command I Minmatar Frigate I
Im Client: Skill-Warteschlange, „Skills aus der Zwischenablage hinzufügen“.
Mastery
Mastery I: 6 Std 24 Min ab null, 11.500 SP. 5 Std 59 Min zusätzlich zum Fliegen.
Allgemeine Raumschiffsteuerung
Zielmarkierung
Ladar-Zielerfassung
Shield-Tanking
Navigation
Plan für Mastery I ab null: 13 Schritte
CPU Management I CPU Management II CPU Management III Navigation I Power Grid Management I Science I Spaceship Command I Capacitor Systems Operation I Electronic Warfare I Minmatar Frigate I Shield Operation I Target Management I Target Painting I
Im Client: Skill-Warteschlange, „Skills aus der Zwischenablage hinzufügen“.
Mastery II: 1 T 12 Std ab null, 65.237 SP. 1 T 5 Std zusätzlich zu Stufe I.
Allgemeine Raumschiffsteuerung
Ladar-Zielerfassung
Shield-Tanking
Plan für Mastery II ab null: 40 Schritte
CPU Management I CPU Management II CPU Management III Navigation I Navigation II Navigation III Power Grid Management I Power Grid Management II Power Grid Management III Science I Spaceship Command I Spaceship Command II Acceleration Control I Afterburner I Capacitor Management I Capacitor Systems Operation I Capacitor Systems Operation II Capacitor Systems Operation III Electronic Warfare I Electronic Warfare II Electronics Upgrades I Energy Grid Upgrades I Evasive Maneuvering I Long Range Targeting I Minmatar Frigate I Shield Management I Shield Operation I Shield Operation II Shield Operation III Shield Upgrades I Signature Analysis I Tactical Shield Manipulation I Target Management I Target Management II Target Management III Target Painting I Target Painting II Warp Drive Operation I Frequency Modulation I Shield Compensation I
Im Client: Skill-Warteschlange, „Skills aus der Zwischenablage hinzufügen“.
Mastery III: 14 T 12 Std ab null, 626.780 SP. 12 T 23 Std zusätzlich zu Stufe II.
Allgemeine Raumschiffsteuerung
Zielmarkierung
Ladar-Zielerfassung
Shield-Tanking
Plan für Mastery III ab null: 88 Schritte
CPU Management I CPU Management II CPU Management III CPU Management IV Navigation I Navigation II Navigation III Navigation IV Power Grid Management I Power Grid Management II Power Grid Management III Power Grid Management IV Science I Spaceship Command I Spaceship Command II Spaceship Command III Acceleration Control I Acceleration Control II Acceleration Control III Afterburner I Afterburner II Afterburner III Capacitor Management I Capacitor Management II Capacitor Management III Capacitor Systems Operation I Capacitor Systems Operation II Capacitor Systems Operation III Capacitor Systems Operation IV Electronic Warfare I Electronic Warfare II Electronic Warfare III Electronics Upgrades I Electronics Upgrades II Electronics Upgrades III Energy Grid Upgrades I Energy Grid Upgrades II Energy Grid Upgrades III Evasive Maneuvering I Evasive Maneuvering II Evasive Maneuvering III Ladar Sensor Compensation I Ladar Sensor Compensation II Ladar Sensor Compensation III Long Range Targeting I Long Range Targeting II Long Range Targeting III Minmatar Frigate I Shield Management I Shield Management II Shield Management III Shield Operation I Shield Operation II Shield Operation III Shield Operation IV Shield Upgrades I Shield Upgrades II Shield Upgrades III Signature Analysis I Signature Analysis II Signature Analysis III Tactical Shield Manipulation I Tactical Shield Manipulation II Tactical Shield Manipulation III Target Management I Target Management II Target Management III Target Management IV Target Painting I Target Painting II Target Painting III Warp Drive Operation I Warp Drive Operation II Warp Drive Operation III EM Shield Compensation I Explosive Shield Compensation I Frequency Modulation I Frequency Modulation II Frequency Modulation III Fuel Conservation I Kinetic Shield Compensation I Long Distance Jamming I Long Distance Jamming II Long Distance Jamming III Shield Compensation I Shield Compensation II Shield Compensation III Thermal Shield Compensation I
Im Client: Skill-Warteschlange, „Skills aus der Zwischenablage hinzufügen“.
Mastery IV: 109 T 11 Std ab null, 4.730.010 SP. 94 T 23 Std zusätzlich zu Stufe III.
Allgemeine Raumschiffsteuerung
Zielmarkierung
Ladar-Zielerfassung
Shield-Tanking
Plan für Mastery IV ab null: 134 Schritte
CPU Management I CPU Management II CPU Management III CPU Management IV CPU Management V Navigation I Navigation II Navigation III Navigation IV Navigation V Power Grid Management I Power Grid Management II Power Grid Management III Power Grid Management IV Power Grid Management V Science I Spaceship Command I Spaceship Command II Spaceship Command III Spaceship Command IV Acceleration Control I Acceleration Control II Acceleration Control III Acceleration Control IV Afterburner I Afterburner II Afterburner III Afterburner IV Capacitor Management I Capacitor Management II Capacitor Management III Capacitor Management IV Capacitor Systems Operation I Capacitor Systems Operation II Capacitor Systems Operation III Capacitor Systems Operation IV Capacitor Systems Operation V Electronic Warfare I Electronic Warfare II Electronic Warfare III Electronics Upgrades I Electronics Upgrades II Electronics Upgrades III Electronics Upgrades IV Energy Grid Upgrades I Energy Grid Upgrades II Energy Grid Upgrades III Energy Grid Upgrades IV Evasive Maneuvering I Evasive Maneuvering II Evasive Maneuvering III Evasive Maneuvering IV Ladar Sensor Compensation I Ladar Sensor Compensation II Ladar Sensor Compensation III Ladar Sensor Compensation IV Long Range Targeting I Long Range Targeting II Long Range Targeting III Long Range Targeting IV Minmatar Frigate I Shield Management I Shield Management II Shield Management III Shield Management IV Shield Management V Shield Operation I Shield Operation II Shield Operation III Shield Operation IV Shield Operation V Shield Upgrades I Shield Upgrades II Shield Upgrades III Shield Upgrades IV Signature Analysis I Signature Analysis II Signature Analysis III Signature Analysis IV Tactical Shield Manipulation I Tactical Shield Manipulation II Tactical Shield Manipulation III Tactical Shield Manipulation IV Target Management I Target Management II Target Management III Target Management IV Target Management V Target Painting I Target Painting II Target Painting III Target Painting IV Warp Drive Operation I Warp Drive Operation II Warp Drive Operation III Warp Drive Operation IV EM Shield Compensation I EM Shield Compensation II EM Shield Compensation III EM Shield Compensation IV Explosive Shield Compensation I Explosive Shield Compensation II Explosive Shield Compensation III Explosive Shield Compensation IV Frequency Modulation I Frequency Modulation II Frequency Modulation III Frequency Modulation IV Fuel Conservation I Fuel Conservation II Fuel Conservation III High Speed Maneuvering I High Speed Maneuvering II High Speed Maneuvering III Kinetic Shield Compensation I Kinetic Shield Compensation II Kinetic Shield Compensation III Kinetic Shield Compensation IV Long Distance Jamming I Long Distance Jamming II Long Distance Jamming III Long Distance Jamming IV Shield Compensation I Shield Compensation II Shield Compensation III Shield Compensation IV Signature Focusing I Signature Focusing II Signature Focusing III Signature Focusing IV Thermal Shield Compensation I Thermal Shield Compensation II Thermal Shield Compensation III Thermal Shield Compensation IV
Im Client: Skill-Warteschlange, „Skills aus der Zwischenablage hinzufügen“.
Mastery V: 401 T 14 Std ab null, 17.349.770 SP. 292 T 2 Std zusätzlich zu Stufe IV.
Allgemeine Raumschiffsteuerung
Zielmarkierung
Ladar-Zielerfassung
Shield-Tanking
Panzerungsverstärkung
Plan für Mastery V ab null: 169 Schritte
CPU Management I CPU Management II CPU Management III CPU Management IV CPU Management V Mechanics I Mechanics II Mechanics III Mechanics IV Mechanics V Navigation I Navigation II Navigation III Navigation IV Navigation V Power Grid Management I Power Grid Management II Power Grid Management III Power Grid Management IV Power Grid Management V Science I Spaceship Command I Spaceship Command II Spaceship Command III Spaceship Command IV Spaceship Command V Acceleration Control I Acceleration Control II Acceleration Control III Acceleration Control IV Acceleration Control V Afterburner I Afterburner II Afterburner III Afterburner IV Afterburner V Capacitor Management I Capacitor Management II Capacitor Management III Capacitor Management IV Capacitor Management V Capacitor Systems Operation I Capacitor Systems Operation II Capacitor Systems Operation III Capacitor Systems Operation IV Capacitor Systems Operation V Electronic Warfare I Electronic Warfare II Electronic Warfare III Electronics Upgrades I Electronics Upgrades II Electronics Upgrades III Electronics Upgrades IV Electronics Upgrades V Energy Grid Upgrades I Energy Grid Upgrades II Energy Grid Upgrades III Energy Grid Upgrades IV Energy Grid Upgrades V Evasive Maneuvering I Evasive Maneuvering II Evasive Maneuvering III Evasive Maneuvering IV Evasive Maneuvering V Hull Upgrades I Hull Upgrades II Hull Upgrades III Hull Upgrades IV Hull Upgrades V Ladar Sensor Compensation I Ladar Sensor Compensation II Ladar Sensor Compensation III Ladar Sensor Compensation IV Ladar Sensor Compensation V Long Range Targeting I Long Range Targeting II Long Range Targeting III Long Range Targeting IV Long Range Targeting V Minmatar Frigate I Shield Management I Shield Management II Shield Management III Shield Management IV Shield Management V Shield Operation I Shield Operation II Shield Operation III Shield Operation IV Shield Operation V Shield Upgrades I Shield Upgrades II Shield Upgrades III Shield Upgrades IV Shield Upgrades V Signature Analysis I Signature Analysis II Signature Analysis III Signature Analysis IV Signature Analysis V Tactical Shield Manipulation I Tactical Shield Manipulation II Tactical Shield Manipulation III Tactical Shield Manipulation IV Target Management I Target Management II Target Management III Target Management IV Target Management V Target Painting I Target Painting II Target Painting III Target Painting IV Target Painting V Warp Drive Operation I Warp Drive Operation II Warp Drive Operation III Warp Drive Operation IV Warp Drive Operation V EM Shield Compensation I EM Shield Compensation II EM Shield Compensation III EM Shield Compensation IV EM Shield Compensation V Explosive Shield Compensation I Explosive Shield Compensation II Explosive Shield Compensation III Explosive Shield Compensation IV Explosive Shield Compensation V Frequency Modulation I Frequency Modulation II Frequency Modulation III Frequency Modulation IV Frequency Modulation V Fuel Conservation I Fuel Conservation II Fuel Conservation III Fuel Conservation IV Fuel Conservation V High Speed Maneuvering I High Speed Maneuvering II High Speed Maneuvering III High Speed Maneuvering IV High Speed Maneuvering V Kinetic Shield Compensation I Kinetic Shield Compensation II Kinetic Shield Compensation III Kinetic Shield Compensation IV Kinetic Shield Compensation V Long Distance Jamming I Long Distance Jamming II Long Distance Jamming III Long Distance Jamming IV Long Distance Jamming V Shield Compensation I Shield Compensation II Shield Compensation III Shield Compensation IV Shield Compensation V Signature Focusing I Signature Focusing II Signature Focusing III Signature Focusing IV Signature Focusing V Thermal Shield Compensation I Thermal Shield Compensation II Thermal Shield Compensation III Thermal Shield Compensation IV Thermal Shield Compensation V
Im Client: Skill-Warteschlange, „Skills aus der Zwischenablage hinzufügen“.
Boni
Minmatar Frigate je Skillstufe
- 7,5 % Bonus auf die Effektivität von Zielmarkierungsmodulen
- 10 % Bonus auf die optimale Reichweite von Zielmarkierungsmodulen
Beschreibung
Die Vigil ist ein ungewöhnliches Minmatar-Schiff, da sie sowohl als Fernaufklärer als auch als Plattform für die elektronische Kriegsführung dient. Sie ist schnell und wendig und kann mithilfe von Störsendern und anderen elektronischen Vorrichtungen genügend Abstand zum feindlichen Feuer halten.