Zum Fliegen
25 Min Training ab null, 750 SP in 2 Skills. Alle Stufen sind auch als Alpha trainierbar.
Plan zum Kopieren: 2 Schritte
Spaceship Command I Minmatar Frigate I
Im Client: Skill-Warteschlange, „Skills aus der Zwischenablage hinzufügen“.
Mastery
Mastery I: 12 Std 28 Min ab null, 22.415 SP. 12 Std 3 Min zusätzlich zum Fliegen.
Allgemeine Raumschiffsteuerung
Basis-Waffenausrüstung
Kleine Projektilgeschütztürme
Ladar-Zielerfassung
Shield-Tanking
Navigation
Plan für Mastery I ab null: 21 Schritte
CPU Management I CPU Management II CPU Management III Gunnery I Gunnery II Gunnery III Navigation I Navigation II Power Grid Management I Science I Spaceship Command I Capacitor Systems Operation I Minmatar Frigate I Motion Prediction I Propulsion Jamming I Rapid Firing I Sharpshooter I Shield Operation I Small Projectile Turret I Target Management I Weapon Upgrades I
Im Client: Skill-Warteschlange, „Skills aus der Zwischenablage hinzufügen“.
Mastery II: 5 T 19 Std ab null, 250.913 SP. 5 T 6 Std zusätzlich zu Stufe I.
Allgemeine Raumschiffsteuerung
Basis-Waffenausrüstung
Kleine Projektilgeschütztürme
Ladar-Zielerfassung
Shield-Tanking
Plan für Mastery II ab null: 62 Schritte
CPU Management I CPU Management II CPU Management III Gunnery I Gunnery II Gunnery III Gunnery IV Navigation I Navigation II Navigation III Power Grid Management I Power Grid Management II Power Grid Management III Science I Spaceship Command I Spaceship Command II Acceleration Control I Afterburner I Capacitor Management I Capacitor Systems Operation I Capacitor Systems Operation II Capacitor Systems Operation III Electronics Upgrades I Energy Grid Upgrades I Evasive Maneuvering I Long Range Targeting I Minmatar Frigate I Motion Prediction I Motion Prediction II Motion Prediction III Propulsion Jamming I Propulsion Jamming II Rapid Firing I Rapid Firing II Rapid Firing III Sharpshooter I Sharpshooter II Sharpshooter III Shield Management I Shield Operation I Shield Operation II Shield Operation III Shield Upgrades I Signature Analysis I Small Projectile Turret I Small Projectile Turret II Small Projectile Turret III Surgical Strike I Surgical Strike II Surgical Strike III Tactical Shield Manipulation I Target Management I Target Management II Target Management III Trajectory Analysis I Trajectory Analysis II Trajectory Analysis III Warp Drive Operation I Weapon Upgrades I Weapon Upgrades II Weapon Upgrades III Shield Compensation I
Im Client: Skill-Warteschlange, „Skills aus der Zwischenablage hinzufügen“.
Mastery III: 42 T 12 Std ab null, 1.837.615 SP. 36 T 17 Std zusätzlich zu Stufe II.
Allgemeine Raumschiffsteuerung
Basis-Waffenausrüstung
Kleine Projektilgeschütztürme
Ladar-Zielerfassung
Shield-Tanking
Plan für Mastery III ab null: 113 Schritte
CPU Management I CPU Management II CPU Management III CPU Management IV Gunnery I Gunnery II Gunnery III Gunnery IV Navigation I Navigation II Navigation III Navigation IV Power Grid Management I Power Grid Management II Power Grid Management III Power Grid Management IV Science I Spaceship Command I Spaceship Command II Spaceship Command III Acceleration Control I Acceleration Control II Acceleration Control III Afterburner I Afterburner II Afterburner III Capacitor Management I Capacitor Management II Capacitor Management III Capacitor Systems Operation I Capacitor Systems Operation II Capacitor Systems Operation III Capacitor Systems Operation IV Electronics Upgrades I Electronics Upgrades II Electronics Upgrades III Energy Grid Upgrades I Energy Grid Upgrades II Energy Grid Upgrades III Evasive Maneuvering I Evasive Maneuvering II Evasive Maneuvering III Ladar Sensor Compensation I Ladar Sensor Compensation II Ladar Sensor Compensation III Long Range Targeting I Long Range Targeting II Long Range Targeting III Minmatar Frigate I Motion Prediction I Motion Prediction II Motion Prediction III Motion Prediction IV Propulsion Jamming I Propulsion Jamming II Propulsion Jamming III Rapid Firing I Rapid Firing II Rapid Firing III Rapid Firing IV Sharpshooter I Sharpshooter II Sharpshooter III Sharpshooter IV Shield Management I Shield Management II Shield Management III Shield Operation I Shield Operation II Shield Operation III Shield Operation IV Shield Upgrades I Shield Upgrades II Shield Upgrades III Signature Analysis I Signature Analysis II Signature Analysis III Small Projectile Turret I Small Projectile Turret II Small Projectile Turret III Small Projectile Turret IV Surgical Strike I Surgical Strike II Surgical Strike III Surgical Strike IV Tactical Shield Manipulation I Tactical Shield Manipulation II Tactical Shield Manipulation III Target Management I Target Management II Target Management III Target Management IV Trajectory Analysis I Trajectory Analysis II Trajectory Analysis III Trajectory Analysis IV Warp Drive Operation I Warp Drive Operation II Warp Drive Operation III Weapon Upgrades I Weapon Upgrades II Weapon Upgrades III Weapon Upgrades IV Weapon Upgrades V Advanced Weapon Upgrades I EM Shield Compensation I Explosive Shield Compensation I Fuel Conservation I Kinetic Shield Compensation I Shield Compensation I Shield Compensation II Shield Compensation III Thermal Shield Compensation I
Im Client: Skill-Warteschlange, „Skills aus der Zwischenablage hinzufügen“.
Mastery IV: 142 T 6 Std ab null, 6.146.805 SP. 99 T 18 Std zusätzlich zu Stufe III.
Allgemeine Raumschiffsteuerung
Basis-Waffenausrüstung
Kleine Projektilgeschütztürme
Ladar-Zielerfassung
Shield-Tanking
Plan für Mastery IV ab null: 160 Schritte
CPU Management I CPU Management II CPU Management III CPU Management IV CPU Management V Gunnery I Gunnery II Gunnery III Gunnery IV Gunnery V Navigation I Navigation II Navigation III Navigation IV Navigation V Power Grid Management I Power Grid Management II Power Grid Management III Power Grid Management IV Power Grid Management V Science I Spaceship Command I Spaceship Command II Spaceship Command III Spaceship Command IV Acceleration Control I Acceleration Control II Acceleration Control III Acceleration Control IV Afterburner I Afterburner II Afterburner III Afterburner IV Capacitor Management I Capacitor Management II Capacitor Management III Capacitor Management IV Capacitor Systems Operation I Capacitor Systems Operation II Capacitor Systems Operation III Capacitor Systems Operation IV Capacitor Systems Operation V Electronics Upgrades I Electronics Upgrades II Electronics Upgrades III Electronics Upgrades IV Energy Grid Upgrades I Energy Grid Upgrades II Energy Grid Upgrades III Energy Grid Upgrades IV Evasive Maneuvering I Evasive Maneuvering II Evasive Maneuvering III Evasive Maneuvering IV Ladar Sensor Compensation I Ladar Sensor Compensation II Ladar Sensor Compensation III Ladar Sensor Compensation IV Long Range Targeting I Long Range Targeting II Long Range Targeting III Long Range Targeting IV Minmatar Frigate I Motion Prediction I Motion Prediction II Motion Prediction III Motion Prediction IV Propulsion Jamming I Propulsion Jamming II Propulsion Jamming III Propulsion Jamming IV Rapid Firing I Rapid Firing II Rapid Firing III Rapid Firing IV Sharpshooter I Sharpshooter II Sharpshooter III Sharpshooter IV Shield Management I Shield Management II Shield Management III Shield Management IV Shield Management V Shield Operation I Shield Operation II Shield Operation III Shield Operation IV Shield Operation V Shield Upgrades I Shield Upgrades II Shield Upgrades III Shield Upgrades IV Signature Analysis I Signature Analysis II Signature Analysis III Signature Analysis IV Small Projectile Turret I Small Projectile Turret II Small Projectile Turret III Small Projectile Turret IV Small Projectile Turret V Surgical Strike I Surgical Strike II Surgical Strike III Surgical Strike IV Tactical Shield Manipulation I Tactical Shield Manipulation II Tactical Shield Manipulation III Tactical Shield Manipulation IV Target Management I Target Management II Target Management III Target Management IV Target Management V Trajectory Analysis I Trajectory Analysis II Trajectory Analysis III Trajectory Analysis IV Warp Drive Operation I Warp Drive Operation II Warp Drive Operation III Warp Drive Operation IV Weapon Upgrades I Weapon Upgrades II Weapon Upgrades III Weapon Upgrades IV Weapon Upgrades V Advanced Weapon Upgrades I Advanced Weapon Upgrades II Advanced Weapon Upgrades III Advanced Weapon Upgrades IV EM Shield Compensation I EM Shield Compensation II EM Shield Compensation III EM Shield Compensation IV Explosive Shield Compensation I Explosive Shield Compensation II Explosive Shield Compensation III Explosive Shield Compensation IV Fuel Conservation I Fuel Conservation II Fuel Conservation III High Speed Maneuvering I High Speed Maneuvering II High Speed Maneuvering III Kinetic Shield Compensation I Kinetic Shield Compensation II Kinetic Shield Compensation III Kinetic Shield Compensation IV Shield Compensation I Shield Compensation II Shield Compensation III Shield Compensation IV Small Artillery Specialization I Small Autocannon Specialization I Thermal Shield Compensation I Thermal Shield Compensation II Thermal Shield Compensation III Thermal Shield Compensation IV
Im Client: Skill-Warteschlange, „Skills aus der Zwischenablage hinzufügen“.
Mastery V: 513 T 20 Std ab null, 22.197.770 SP. 371 T 13 Std zusätzlich zu Stufe IV.
Allgemeine Raumschiffsteuerung
Basis-Waffenausrüstung
Kleine Projektilgeschütztürme
Ladar-Zielerfassung
Shield-Tanking
Panzerungsverstärkung
Plan für Mastery V ab null: 206 Schritte
CPU Management I CPU Management II CPU Management III CPU Management IV CPU Management V Gunnery I Gunnery II Gunnery III Gunnery IV Gunnery V Mechanics I Mechanics II Mechanics III Mechanics IV Mechanics V Navigation I Navigation II Navigation III Navigation IV Navigation V Power Grid Management I Power Grid Management II Power Grid Management III Power Grid Management IV Power Grid Management V Science I Spaceship Command I Spaceship Command II Spaceship Command III Spaceship Command IV Spaceship Command V Acceleration Control I Acceleration Control II Acceleration Control III Acceleration Control IV Acceleration Control V Afterburner I Afterburner II Afterburner III Afterburner IV Afterburner V Capacitor Management I Capacitor Management II Capacitor Management III Capacitor Management IV Capacitor Management V Capacitor Systems Operation I Capacitor Systems Operation II Capacitor Systems Operation III Capacitor Systems Operation IV Capacitor Systems Operation V Electronics Upgrades I Electronics Upgrades II Electronics Upgrades III Electronics Upgrades IV Electronics Upgrades V Energy Grid Upgrades I Energy Grid Upgrades II Energy Grid Upgrades III Energy Grid Upgrades IV Energy Grid Upgrades V Evasive Maneuvering I Evasive Maneuvering II Evasive Maneuvering III Evasive Maneuvering IV Evasive Maneuvering V Hull Upgrades I Hull Upgrades II Hull Upgrades III Hull Upgrades IV Hull Upgrades V Ladar Sensor Compensation I Ladar Sensor Compensation II Ladar Sensor Compensation III Ladar Sensor Compensation IV Ladar Sensor Compensation V Long Range Targeting I Long Range Targeting II Long Range Targeting III Long Range Targeting IV Long Range Targeting V Minmatar Frigate I Motion Prediction I Motion Prediction II Motion Prediction III Motion Prediction IV Motion Prediction V Propulsion Jamming I Propulsion Jamming II Propulsion Jamming III Propulsion Jamming IV Propulsion Jamming V Rapid Firing I Rapid Firing II Rapid Firing III Rapid Firing IV Rapid Firing V Sharpshooter I Sharpshooter II Sharpshooter III Sharpshooter IV Sharpshooter V Shield Management I Shield Management II Shield Management III Shield Management IV Shield Management V Shield Operation I Shield Operation II Shield Operation III Shield Operation IV Shield Operation V Shield Upgrades I Shield Upgrades II Shield Upgrades III Shield Upgrades IV Shield Upgrades V Signature Analysis I Signature Analysis II Signature Analysis III Signature Analysis IV Signature Analysis V Small Projectile Turret I Small Projectile Turret II Small Projectile Turret III Small Projectile Turret IV Small Projectile Turret V Surgical Strike I Surgical Strike II Surgical Strike III Surgical Strike IV Surgical Strike V Tactical Shield Manipulation I Tactical Shield Manipulation II Tactical Shield Manipulation III Tactical Shield Manipulation IV Target Management I Target Management II Target Management III Target Management IV Target Management V Trajectory Analysis I Trajectory Analysis II Trajectory Analysis III Trajectory Analysis IV Trajectory Analysis V Warp Drive Operation I Warp Drive Operation II Warp Drive Operation III Warp Drive Operation IV Warp Drive Operation V Weapon Upgrades I Weapon Upgrades II Weapon Upgrades III Weapon Upgrades IV Weapon Upgrades V Advanced Weapon Upgrades I Advanced Weapon Upgrades II Advanced Weapon Upgrades III Advanced Weapon Upgrades IV Advanced Weapon Upgrades V EM Shield Compensation I EM Shield Compensation II EM Shield Compensation III EM Shield Compensation IV EM Shield Compensation V Explosive Shield Compensation I Explosive Shield Compensation II Explosive Shield Compensation III Explosive Shield Compensation IV Explosive Shield Compensation V Fuel Conservation I Fuel Conservation II Fuel Conservation III Fuel Conservation IV Fuel Conservation V High Speed Maneuvering I High Speed Maneuvering II High Speed Maneuvering III High Speed Maneuvering IV High Speed Maneuvering V Kinetic Shield Compensation I Kinetic Shield Compensation II Kinetic Shield Compensation III Kinetic Shield Compensation IV Kinetic Shield Compensation V Shield Compensation I Shield Compensation II Shield Compensation III Shield Compensation IV Shield Compensation V Small Artillery Specialization I Small Artillery Specialization II Small Artillery Specialization III Small Artillery Specialization IV Small Artillery Specialization V Small Autocannon Specialization I Small Autocannon Specialization II Small Autocannon Specialization III Small Autocannon Specialization IV Small Autocannon Specialization V Thermal Shield Compensation I Thermal Shield Compensation II Thermal Shield Compensation III Thermal Shield Compensation IV Thermal Shield Compensation V
Im Client: Skill-Warteschlange, „Skills aus der Zwischenablage hinzufügen“.
Boni
Minmatar Frigate je Skillstufe
- 5 % Bonus auf den Schaden von kleinen Projektilgeschütztürmen
- 7,5 % Bonus auf die Nachführungsgeschwindigkeit von kleinen Projektilgeschütztürmen
Rollenbonus
- 80 % Reduktion der Aktivierungskosten von Antriebsblockern
Beschreibung
Die Slasher ist preiswert, aber vielseitig. Sie wird in Massenproduktion hergestellt, was sie zu einem der am weitesten verbreiteten Schiffe im Hoheitsgebiet der Minmatar macht. Die Slasher ist extrem schnell, hat eine anständige Bewaffnung und ist bei angehenden Piraten und Schmugglern beliebt.