Zum Fliegen
230 T 8 Std Training ab null, 9.952.057 SP in 21 Skills. Mindestens eine Stufe nur mit Omega.
- Gunnery
- Navigation
- Power Grid Management
- Science
- Spaceship Command
- Advanced Spaceship Command
- High Energy Physics
- Minmatar Frigate
- Warp Drive Operation
- Weapon Upgrades
- Advanced Weapon Upgrades
- Capital Ships
- Jump Drive Operation
- Minmatar Destroyer
- Jump Drive Calibration
- Minmatar Cruiser
- Tactical Weapon Reconfiguration
- Lancer Dreadnoughts
- Minmatar Battlecruiser
- Minmatar Battleship
- Minmatar Dreadnought
Plan zum Kopieren: 80 Schritte
Gunnery I Gunnery II Navigation I Navigation II Navigation III Navigation IV Navigation V Power Grid Management I Power Grid Management II Power Grid Management III Power Grid Management IV Power Grid Management V Science I Science II Science III Science IV Science V Spaceship Command I Spaceship Command II Spaceship Command III Spaceship Command IV Spaceship Command V Advanced Spaceship Command I Advanced Spaceship Command II Advanced Spaceship Command III Advanced Spaceship Command IV Advanced Spaceship Command V High Energy Physics I High Energy Physics II High Energy Physics III High Energy Physics IV Minmatar Frigate I Minmatar Frigate II Minmatar Frigate III Warp Drive Operation I Warp Drive Operation II Warp Drive Operation III Warp Drive Operation IV Warp Drive Operation V Weapon Upgrades I Weapon Upgrades II Weapon Upgrades III Weapon Upgrades IV Advanced Weapon Upgrades I Advanced Weapon Upgrades II Advanced Weapon Upgrades III Advanced Weapon Upgrades IV Advanced Weapon Upgrades V Capital Ships I Capital Ships II Capital Ships III Capital Ships IV Jump Drive Operation I Jump Drive Operation II Jump Drive Operation III Jump Drive Operation IV Jump Drive Operation V Minmatar Destroyer I Minmatar Destroyer II Minmatar Destroyer III Jump Drive Calibration I Minmatar Cruiser I Minmatar Cruiser II Minmatar Cruiser III Tactical Weapon Reconfiguration I Tactical Weapon Reconfiguration II Tactical Weapon Reconfiguration III Tactical Weapon Reconfiguration IV Lancer Dreadnoughts I Minmatar Battlecruiser I Minmatar Battlecruiser II Minmatar Battlecruiser III Minmatar Battleship I Minmatar Battleship II Minmatar Battleship III Minmatar Dreadnought I Minmatar Dreadnought II Minmatar Dreadnought III Minmatar Dreadnought IV Minmatar Dreadnought V
Im Client: Skill-Warteschlange, „Skills aus der Zwischenablage hinzufügen“.
Mastery
Mastery I: 300 T 6 Std ab null, 12.972.382 SP. 69 T 21 Std zusätzlich zum Fliegen.
Allgemeine Raumschiffsteuerung
Capital Shield Tanking
Capital-Projektilgeschütztürme
Ladar-Zielerfassung
Sprungantriebe
Neukalibrierung von taktischen Waffen
Basis-Waffenausrüstung
Navigation von Capital-Schiffen
Plan für Mastery I ab null: 115 Schritte
CPU Management I Gunnery I Gunnery II Gunnery III Gunnery IV Gunnery V Navigation I Navigation II Navigation III Navigation IV Navigation V Power Grid Management I Power Grid Management II Power Grid Management III Power Grid Management IV Power Grid Management V Science I Science II Science III Science IV Science V Spaceship Command I Spaceship Command II Spaceship Command III Spaceship Command IV Spaceship Command V Advanced Spaceship Command I Advanced Spaceship Command II Advanced Spaceship Command III Advanced Spaceship Command IV Advanced Spaceship Command V Capacitor Systems Operation I High Energy Physics I High Energy Physics II High Energy Physics III High Energy Physics IV Minmatar Frigate I Minmatar Frigate II Minmatar Frigate III Motion Prediction I Rapid Firing I Sharpshooter I Shield Management I Shield Management II Shield Management III Shield Management IV Shield Management V Shield Operation I Shield Operation II Shield Operation III Shield Operation IV Shield Operation V Small Projectile Turret I Small Projectile Turret II Small Projectile Turret III Surgical Strike I Target Management I Trajectory Analysis I Warp Drive Operation I Warp Drive Operation II Warp Drive Operation III Warp Drive Operation IV Warp Drive Operation V Weapon Upgrades I Weapon Upgrades II Weapon Upgrades III Weapon Upgrades IV Weapon Upgrades V Advanced Weapon Upgrades I Advanced Weapon Upgrades II Advanced Weapon Upgrades III Advanced Weapon Upgrades IV Advanced Weapon Upgrades V Capital Shield Operation I Capital Ships I Capital Ships II Capital Ships III Capital Ships IV Jump Drive Operation I Jump Drive Operation II Jump Drive Operation III Jump Drive Operation IV Jump Drive Operation V Medium Projectile Turret I Medium Projectile Turret II Medium Projectile Turret III Minmatar Destroyer I Minmatar Destroyer II Minmatar Destroyer III Jump Drive Calibration I Large Projectile Turret I Large Projectile Turret II Large Projectile Turret III Large Projectile Turret IV Large Projectile Turret V Minmatar Cruiser I Minmatar Cruiser II Minmatar Cruiser III Tactical Weapon Reconfiguration I Tactical Weapon Reconfiguration II Tactical Weapon Reconfiguration III Tactical Weapon Reconfiguration IV Capital Projectile Turret I Lancer Dreadnoughts I Minmatar Battlecruiser I Minmatar Battlecruiser II Minmatar Battlecruiser III Minmatar Battleship I Minmatar Battleship II Minmatar Battleship III Minmatar Dreadnought I Minmatar Dreadnought II Minmatar Dreadnought III Minmatar Dreadnought IV Minmatar Dreadnought V
Im Client: Skill-Warteschlange, „Skills aus der Zwischenablage hinzufügen“.
Mastery II: 307 T 15 Std ab null, 13.290.856 SP. 7 T 8 Std zusätzlich zu Stufe I.
Allgemeine Raumschiffsteuerung
Capital Shield Tanking
Capital-Projektilgeschütztürme
Ladar-Zielerfassung
Neukalibrierung von taktischen Waffen
Basis-Waffenausrüstung
Navigation von Capital-Schiffen
Plan für Mastery II ab null: 153 Schritte
CPU Management I CPU Management II CPU Management III Gunnery I Gunnery II Gunnery III Gunnery IV Gunnery V Mechanics I Navigation I Navigation II Navigation III Navigation IV Navigation V Power Grid Management I Power Grid Management II Power Grid Management III Power Grid Management IV Power Grid Management V Science I Science II Science III Science IV Science V Spaceship Command I Spaceship Command II Spaceship Command III Spaceship Command IV Spaceship Command V Advanced Spaceship Command I Advanced Spaceship Command II Advanced Spaceship Command III Advanced Spaceship Command IV Advanced Spaceship Command V Capacitor Management I Capacitor Systems Operation I Capacitor Systems Operation II Capacitor Systems Operation III Electronics Upgrades I Energy Grid Upgrades I Evasive Maneuvering I High Energy Physics I High Energy Physics II High Energy Physics III High Energy Physics IV Hull Upgrades I Hull Upgrades II Hull Upgrades III Hull Upgrades IV Long Range Targeting I Minmatar Frigate I Minmatar Frigate II Minmatar Frigate III Motion Prediction I Motion Prediction II Motion Prediction III Rapid Firing I Rapid Firing II Rapid Firing III Sharpshooter I Sharpshooter II Sharpshooter III Shield Management I Shield Management II Shield Management III Shield Management IV Shield Management V Shield Operation I Shield Operation II Shield Operation III Shield Operation IV Shield Operation V Signature Analysis I Small Projectile Turret I Small Projectile Turret II Small Projectile Turret III Surgical Strike I Surgical Strike II Surgical Strike III Tactical Shield Manipulation I Target Management I Target Management II Target Management III Trajectory Analysis I Trajectory Analysis II Trajectory Analysis III Warp Drive Operation I Warp Drive Operation II Warp Drive Operation III Warp Drive Operation IV Warp Drive Operation V Weapon Upgrades I Weapon Upgrades II Weapon Upgrades III Weapon Upgrades IV Weapon Upgrades V Advanced Weapon Upgrades I Advanced Weapon Upgrades II Advanced Weapon Upgrades III Advanced Weapon Upgrades IV Advanced Weapon Upgrades V Capital Shield Operation I Capital Shield Operation II Capital Ships I Capital Ships II Capital Ships III Capital Ships IV EM Shield Compensation I Explosive Shield Compensation I Jump Drive Operation I Jump Drive Operation II Jump Drive Operation III Jump Drive Operation IV Jump Drive Operation V Kinetic Shield Compensation I Medium Projectile Turret I Medium Projectile Turret II Medium Projectile Turret III Minmatar Destroyer I Minmatar Destroyer II Minmatar Destroyer III Resistance Phasing I Thermal Shield Compensation I Jump Drive Calibration I Jump Fuel Conservation I Jump Fuel Conservation II Jump Fuel Conservation III Large Projectile Turret I Large Projectile Turret II Large Projectile Turret III Large Projectile Turret IV Large Projectile Turret V Minmatar Cruiser I Minmatar Cruiser II Minmatar Cruiser III Tactical Weapon Reconfiguration I Tactical Weapon Reconfiguration II Tactical Weapon Reconfiguration III Tactical Weapon Reconfiguration IV Capital Projectile Turret I Capital Projectile Turret II Lancer Dreadnoughts I Minmatar Battlecruiser I Minmatar Battlecruiser II Minmatar Battlecruiser III Minmatar Battleship I Minmatar Battleship II Minmatar Battleship III Minmatar Dreadnought I Minmatar Dreadnought II Minmatar Dreadnought III Minmatar Dreadnought IV Minmatar Dreadnought V
Im Client: Skill-Warteschlange, „Skills aus der Zwischenablage hinzufügen“.
Mastery III: 339 T 7 Std ab null, 14.658.031 SP. 31 T 15 Std zusätzlich zu Stufe II.
Allgemeine Raumschiffsteuerung
Capital Shield Tanking
Capital-Projektilgeschütztürme
Ladar-Zielerfassung
Sprungantriebe
Neukalibrierung von taktischen Waffen
Basis-Waffenausrüstung
Navigation von Capital-Schiffen
Plan für Mastery III ab null: 192 Schritte
CPU Management I CPU Management II CPU Management III CPU Management IV Gunnery I Gunnery II Gunnery III Gunnery IV Gunnery V Mechanics I Navigation I Navigation II Navigation III Navigation IV Navigation V Power Grid Management I Power Grid Management II Power Grid Management III Power Grid Management IV Power Grid Management V Science I Science II Science III Science IV Science V Spaceship Command I Spaceship Command II Spaceship Command III Spaceship Command IV Spaceship Command V Advanced Spaceship Command I Advanced Spaceship Command II Advanced Spaceship Command III Advanced Spaceship Command IV Advanced Spaceship Command V Capacitor Management I Capacitor Management II Capacitor Management III Capacitor Systems Operation I Capacitor Systems Operation II Capacitor Systems Operation III Capacitor Systems Operation IV Electronics Upgrades I Electronics Upgrades II Electronics Upgrades III Energy Grid Upgrades I Energy Grid Upgrades II Energy Grid Upgrades III Evasive Maneuvering I Evasive Maneuvering II Evasive Maneuvering III Evasive Maneuvering IV High Energy Physics I High Energy Physics II High Energy Physics III High Energy Physics IV Hull Upgrades I Hull Upgrades II Hull Upgrades III Hull Upgrades IV Ladar Sensor Compensation I Ladar Sensor Compensation II Ladar Sensor Compensation III Long Range Targeting I Long Range Targeting II Long Range Targeting III Minmatar Frigate I Minmatar Frigate II Minmatar Frigate III Motion Prediction I Motion Prediction II Motion Prediction III Motion Prediction IV Rapid Firing I Rapid Firing II Rapid Firing III Rapid Firing IV Sharpshooter I Sharpshooter II Sharpshooter III Sharpshooter IV Shield Management I Shield Management II Shield Management III Shield Management IV Shield Management V Shield Operation I Shield Operation II Shield Operation III Shield Operation IV Shield Operation V Signature Analysis I Signature Analysis II Signature Analysis III Small Projectile Turret I Small Projectile Turret II Small Projectile Turret III Surgical Strike I Surgical Strike II Surgical Strike III Surgical Strike IV Tactical Shield Manipulation I Tactical Shield Manipulation II Tactical Shield Manipulation III Target Management I Target Management II Target Management III Target Management IV Trajectory Analysis I Trajectory Analysis II Trajectory Analysis III Trajectory Analysis IV Warp Drive Operation I Warp Drive Operation II Warp Drive Operation III Warp Drive Operation IV Warp Drive Operation V Weapon Upgrades I Weapon Upgrades II Weapon Upgrades III Weapon Upgrades IV Weapon Upgrades V Advanced Weapon Upgrades I Advanced Weapon Upgrades II Advanced Weapon Upgrades III Advanced Weapon Upgrades IV Advanced Weapon Upgrades V Capital Shield Operation I Capital Shield Operation II Capital Shield Operation III Capital Ships I Capital Ships II Capital Ships III Capital Ships IV EM Shield Compensation I EM Shield Compensation II EM Shield Compensation III Explosive Shield Compensation I Explosive Shield Compensation II Explosive Shield Compensation III Jump Drive Operation I Jump Drive Operation II Jump Drive Operation III Jump Drive Operation IV Jump Drive Operation V Kinetic Shield Compensation I Kinetic Shield Compensation II Kinetic Shield Compensation III Medium Projectile Turret I Medium Projectile Turret II Medium Projectile Turret III Minmatar Destroyer I Minmatar Destroyer II Minmatar Destroyer III Resistance Phasing I Resistance Phasing II Resistance Phasing III Thermal Shield Compensation I Thermal Shield Compensation II Thermal Shield Compensation III Jump Drive Calibration I Jump Fuel Conservation I Jump Fuel Conservation II Jump Fuel Conservation III Jump Fuel Conservation IV Large Projectile Turret I Large Projectile Turret II Large Projectile Turret III Large Projectile Turret IV Large Projectile Turret V Minmatar Cruiser I Minmatar Cruiser II Minmatar Cruiser III Tactical Weapon Reconfiguration I Tactical Weapon Reconfiguration II Tactical Weapon Reconfiguration III Tactical Weapon Reconfiguration IV Capital Projectile Turret I Capital Projectile Turret II Capital Projectile Turret III Lancer Dreadnoughts I Minmatar Battlecruiser I Minmatar Battlecruiser II Minmatar Battlecruiser III Minmatar Battleship I Minmatar Battleship II Minmatar Battleship III Minmatar Dreadnought I Minmatar Dreadnought II Minmatar Dreadnought III Minmatar Dreadnought IV Minmatar Dreadnought V
Im Client: Skill-Warteschlange, „Skills aus der Zwischenablage hinzufügen“.
Mastery IV: 516 T 17 Std ab null, 22.322.899 SP. 177 T 10 Std zusätzlich zu Stufe III.
Allgemeine Raumschiffsteuerung
Capital Shield Tanking
Capital-Projektilgeschütztürme
Ladar-Zielerfassung
Sprungantriebe
Neukalibrierung von taktischen Waffen
Basis-Waffenausrüstung
Navigation von Capital-Schiffen
Plan für Mastery IV ab null: 221 Schritte
CPU Management I CPU Management II CPU Management III CPU Management IV CPU Management V Gunnery I Gunnery II Gunnery III Gunnery IV Gunnery V Mechanics I Navigation I Navigation II Navigation III Navigation IV Navigation V Power Grid Management I Power Grid Management II Power Grid Management III Power Grid Management IV Power Grid Management V Science I Science II Science III Science IV Science V Spaceship Command I Spaceship Command II Spaceship Command III Spaceship Command IV Spaceship Command V Advanced Spaceship Command I Advanced Spaceship Command II Advanced Spaceship Command III Advanced Spaceship Command IV Advanced Spaceship Command V Capacitor Management I Capacitor Management II Capacitor Management III Capacitor Management IV Capacitor Systems Operation I Capacitor Systems Operation II Capacitor Systems Operation III Capacitor Systems Operation IV Capacitor Systems Operation V Electronics Upgrades I Electronics Upgrades II Electronics Upgrades III Electronics Upgrades IV Energy Grid Upgrades I Energy Grid Upgrades II Energy Grid Upgrades III Energy Grid Upgrades IV Evasive Maneuvering I Evasive Maneuvering II Evasive Maneuvering III Evasive Maneuvering IV Evasive Maneuvering V High Energy Physics I High Energy Physics II High Energy Physics III High Energy Physics IV Hull Upgrades I Hull Upgrades II Hull Upgrades III Hull Upgrades IV Ladar Sensor Compensation I Ladar Sensor Compensation II Ladar Sensor Compensation III Ladar Sensor Compensation IV Long Range Targeting I Long Range Targeting II Long Range Targeting III Long Range Targeting IV Minmatar Frigate I Minmatar Frigate II Minmatar Frigate III Motion Prediction I Motion Prediction II Motion Prediction III Motion Prediction IV Motion Prediction V Rapid Firing I Rapid Firing II Rapid Firing III Rapid Firing IV Rapid Firing V Sharpshooter I Sharpshooter II Sharpshooter III Sharpshooter IV Sharpshooter V Shield Management I Shield Management II Shield Management III Shield Management IV Shield Management V Shield Operation I Shield Operation II Shield Operation III Shield Operation IV Shield Operation V Signature Analysis I Signature Analysis II Signature Analysis III Signature Analysis IV Small Projectile Turret I Small Projectile Turret II Small Projectile Turret III Surgical Strike I Surgical Strike II Surgical Strike III Surgical Strike IV Surgical Strike V Tactical Shield Manipulation I Tactical Shield Manipulation II Tactical Shield Manipulation III Tactical Shield Manipulation IV Target Management I Target Management II Target Management III Target Management IV Target Management V Trajectory Analysis I Trajectory Analysis II Trajectory Analysis III Trajectory Analysis IV Trajectory Analysis V Warp Drive Operation I Warp Drive Operation II Warp Drive Operation III Warp Drive Operation IV Warp Drive Operation V Weapon Upgrades I Weapon Upgrades II Weapon Upgrades III Weapon Upgrades IV Weapon Upgrades V Advanced Weapon Upgrades I Advanced Weapon Upgrades II Advanced Weapon Upgrades III Advanced Weapon Upgrades IV Advanced Weapon Upgrades V Capital Shield Operation I Capital Shield Operation II Capital Shield Operation III Capital Shield Operation IV Capital Ships I Capital Ships II Capital Ships III Capital Ships IV EM Shield Compensation I EM Shield Compensation II EM Shield Compensation III EM Shield Compensation IV Explosive Shield Compensation I Explosive Shield Compensation II Explosive Shield Compensation III Explosive Shield Compensation IV Jump Drive Operation I Jump Drive Operation II Jump Drive Operation III Jump Drive Operation IV Jump Drive Operation V Kinetic Shield Compensation I Kinetic Shield Compensation II Kinetic Shield Compensation III Kinetic Shield Compensation IV Medium Projectile Turret I Medium Projectile Turret II Medium Projectile Turret III Minmatar Destroyer I Minmatar Destroyer II Minmatar Destroyer III Resistance Phasing I Resistance Phasing II Resistance Phasing III Resistance Phasing IV Thermal Shield Compensation I Thermal Shield Compensation II Thermal Shield Compensation III Thermal Shield Compensation IV Jump Drive Calibration I Jump Drive Calibration II Jump Drive Calibration III Jump Drive Calibration IV Jump Fuel Conservation I Jump Fuel Conservation II Jump Fuel Conservation III Jump Fuel Conservation IV Large Projectile Turret I Large Projectile Turret II Large Projectile Turret III Large Projectile Turret IV Large Projectile Turret V Minmatar Cruiser I Minmatar Cruiser II Minmatar Cruiser III Tactical Weapon Reconfiguration I Tactical Weapon Reconfiguration II Tactical Weapon Reconfiguration III Tactical Weapon Reconfiguration IV Capital Projectile Turret I Capital Projectile Turret II Capital Projectile Turret III Capital Projectile Turret IV Capital Projectile Turret V Lancer Dreadnoughts I Minmatar Battlecruiser I Minmatar Battlecruiser II Minmatar Battlecruiser III Capital Artillery Specialization I Capital Autocannon Specialization I Minmatar Battleship I Minmatar Battleship II Minmatar Battleship III Minmatar Dreadnought I Minmatar Dreadnought II Minmatar Dreadnought III Minmatar Dreadnought IV Minmatar Dreadnought V
Im Client: Skill-Warteschlange, „Skills aus der Zwischenablage hinzufügen“.
Mastery V: 1011 T 19 Std ab null, 43.710.275 SP. 495 T 1 Std zusätzlich zu Stufe IV.
Allgemeine Raumschiffsteuerung
Capital Shield Tanking
Capital-Projektilgeschütztürme
Ladar-Zielerfassung
Sprungantriebe
Neukalibrierung von taktischen Waffen
Panzerungsverstärkung
Basis-Waffenausrüstung
Navigation von Capital-Schiffen
Plan für Mastery V ab null: 251 Schritte
CPU Management I CPU Management II CPU Management III CPU Management IV CPU Management V Gunnery I Gunnery II Gunnery III Gunnery IV Gunnery V Mechanics I Mechanics II Mechanics III Mechanics IV Mechanics V Navigation I Navigation II Navigation III Navigation IV Navigation V Power Grid Management I Power Grid Management II Power Grid Management III Power Grid Management IV Power Grid Management V Science I Science II Science III Science IV Science V Spaceship Command I Spaceship Command II Spaceship Command III Spaceship Command IV Spaceship Command V Advanced Spaceship Command I Advanced Spaceship Command II Advanced Spaceship Command III Advanced Spaceship Command IV Advanced Spaceship Command V Capacitor Management I Capacitor Management II Capacitor Management III Capacitor Management IV Capacitor Management V Capacitor Systems Operation I Capacitor Systems Operation II Capacitor Systems Operation III Capacitor Systems Operation IV Capacitor Systems Operation V Electronics Upgrades I Electronics Upgrades II Electronics Upgrades III Electronics Upgrades IV Electronics Upgrades V Energy Grid Upgrades I Energy Grid Upgrades II Energy Grid Upgrades III Energy Grid Upgrades IV Energy Grid Upgrades V Evasive Maneuvering I Evasive Maneuvering II Evasive Maneuvering III Evasive Maneuvering IV Evasive Maneuvering V High Energy Physics I High Energy Physics II High Energy Physics III High Energy Physics IV Hull Upgrades I Hull Upgrades II Hull Upgrades III Hull Upgrades IV Hull Upgrades V Ladar Sensor Compensation I Ladar Sensor Compensation II Ladar Sensor Compensation III Ladar Sensor Compensation IV Ladar Sensor Compensation V Long Range Targeting I Long Range Targeting II Long Range Targeting III Long Range Targeting IV Long Range Targeting V Minmatar Frigate I Minmatar Frigate II Minmatar Frigate III Motion Prediction I Motion Prediction II Motion Prediction III Motion Prediction IV Motion Prediction V Rapid Firing I Rapid Firing II Rapid Firing III Rapid Firing IV Rapid Firing V Sharpshooter I Sharpshooter II Sharpshooter III Sharpshooter IV Sharpshooter V Shield Management I Shield Management II Shield Management III Shield Management IV Shield Management V Shield Operation I Shield Operation II Shield Operation III Shield Operation IV Shield Operation V Signature Analysis I Signature Analysis II Signature Analysis III Signature Analysis IV Signature Analysis V Small Projectile Turret I Small Projectile Turret II Small Projectile Turret III Surgical Strike I Surgical Strike II Surgical Strike III Surgical Strike IV Surgical Strike V Tactical Shield Manipulation I Tactical Shield Manipulation II Tactical Shield Manipulation III Tactical Shield Manipulation IV Tactical Shield Manipulation V Target Management I Target Management II Target Management III Target Management IV Target Management V Trajectory Analysis I Trajectory Analysis II Trajectory Analysis III Trajectory Analysis IV Trajectory Analysis V Warp Drive Operation I Warp Drive Operation II Warp Drive Operation III Warp Drive Operation IV Warp Drive Operation V Weapon Upgrades I Weapon Upgrades II Weapon Upgrades III Weapon Upgrades IV Weapon Upgrades V Advanced Weapon Upgrades I Advanced Weapon Upgrades II Advanced Weapon Upgrades III Advanced Weapon Upgrades IV Advanced Weapon Upgrades V Capital Shield Operation I Capital Shield Operation II Capital Shield Operation III Capital Shield Operation IV Capital Shield Operation V Capital Ships I Capital Ships II Capital Ships III Capital Ships IV Capital Ships V EM Shield Compensation I EM Shield Compensation II EM Shield Compensation III EM Shield Compensation IV EM Shield Compensation V Explosive Shield Compensation I Explosive Shield Compensation II Explosive Shield Compensation III Explosive Shield Compensation IV Explosive Shield Compensation V Jump Drive Operation I Jump Drive Operation II Jump Drive Operation III Jump Drive Operation IV Jump Drive Operation V Kinetic Shield Compensation I Kinetic Shield Compensation II Kinetic Shield Compensation III Kinetic Shield Compensation IV Kinetic Shield Compensation V Medium Projectile Turret I Medium Projectile Turret II Medium Projectile Turret III Minmatar Destroyer I Minmatar Destroyer II Minmatar Destroyer III Resistance Phasing I Resistance Phasing II Resistance Phasing III Resistance Phasing IV Resistance Phasing V Thermal Shield Compensation I Thermal Shield Compensation II Thermal Shield Compensation III Thermal Shield Compensation IV Thermal Shield Compensation V Jump Drive Calibration I Jump Drive Calibration II Jump Drive Calibration III Jump Drive Calibration IV Jump Drive Calibration V Jump Fuel Conservation I Jump Fuel Conservation II Jump Fuel Conservation III Jump Fuel Conservation IV Jump Fuel Conservation V Large Projectile Turret I Large Projectile Turret II Large Projectile Turret III Large Projectile Turret IV Large Projectile Turret V Minmatar Cruiser I Minmatar Cruiser II Minmatar Cruiser III Tactical Weapon Reconfiguration I Tactical Weapon Reconfiguration II Tactical Weapon Reconfiguration III Tactical Weapon Reconfiguration IV Tactical Weapon Reconfiguration V Capital Projectile Turret I Capital Projectile Turret II Capital Projectile Turret III Capital Projectile Turret IV Capital Projectile Turret V Lancer Dreadnoughts I Minmatar Battlecruiser I Minmatar Battlecruiser II Minmatar Battlecruiser III Capital Artillery Specialization I Capital Artillery Specialization II Capital Artillery Specialization III Capital Artillery Specialization IV Capital Artillery Specialization V Capital Autocannon Specialization I Capital Autocannon Specialization II Capital Autocannon Specialization III Capital Autocannon Specialization IV Capital Autocannon Specialization V Minmatar Battleship I Minmatar Battleship II Minmatar Battleship III Minmatar Dreadnought I Minmatar Dreadnought II Minmatar Dreadnought III Minmatar Dreadnought IV Minmatar Dreadnought V
Im Client: Skill-Warteschlange, „Skills aus der Zwischenablage hinzufügen“.
Boni
Minmatar Dreadnought je Skillstufe
- 10 % Bonus auf Präzisionsabfall-Reichweite von Capital-Projektilwaffentürmen
- 5 % Bonus auf die Leistung von Schildboostern und die Reparaturmenge von Panzerungsreparatursystemen
Lancer Dreadnoughts je Skillstufe
Rollenbonus
- Kann ein Belagerungsmodul ausrüsten
- Kann eine Störlanze ausrüsten
- 5× Abzug auf Durchlaufzeit von Entosis-Netzwerk
Beschreibung
„Die Bedeutung der Zerstörung Turnurs ist offenkundig und bedarf keiner Erklärung. Schon immer haben wir gewusst, dass das Imperium der Amarr und seine böse Religion sich nicht darum scheren, ob sie am Ende über ein Imperium aus Asche, Blut und Verzweiflung herrschen. Ihr einziges Ziel ist es, die Sterne zu beherrschen, seien sie hell oder dunkel. Nie, sage ich. Nie wieder die lange Nacht!“ – Valklear-General Kril Efrit, Widerstandsarmee der Skarkon-Stämme, Übertragung an die Republik, März YC125 Die großen Karawanen des Thukker-Stammes ziehen unentwegt durch den Weltraum der Republik und ihre Gebiete der Great Wildlands. Die Schiffsbauer des Stammes sind in ganz New Eden für ihren Einfallsreichtum bekannt. Aufgrund ihrer besonderen Anforderungen und ihrer Erfahrung haben sich die Thukker schon seit langem einen Namen als wichtige Entwickler von Schiffen für die Republik gemacht. Das geheime Projekt der Entwicklung eines fortschrittlichen Dreadnoughts war eine ideale Aufgabe für die Schiffsbaukreise der großen Karawanen. Durch die enge Zusammenarbeit mit ihren Verbündeten in den Republic Security Services und ihren eigenen weitreichenden Kontakte zu den Unterweltkartellen von New Eden verfügen die Thukker-Ingenieure über ein aktuelles Verständnis der Störlanzentechnologie, die auf dem Lancer-Dreadnought der Valravn-Klasse neben seinen Projektilwaffenbatterien Verwendung findet.