Zum Fliegen
12 T 5 Std Training ab null, 529.000 SP in 4 Skills. Mindestens eine Stufe nur mit Omega.
Plan zum Kopieren: 10 Schritte
Spaceship Command I Minmatar Frigate I Minmatar Frigate II Minmatar Frigate III Minmatar Destroyer I Minmatar Destroyer II Minmatar Destroyer III Minmatar Destroyer IV Minmatar Destroyer V Minmatar Tactical Destroyer I
Im Client: Skill-Warteschlange, „Skills aus der Zwischenablage hinzufügen“.
Mastery
Mastery I: 12 T 17 Std ab null, 550.665 SP. 12 Std 3 Min zusätzlich zum Fliegen.
Allgemeine Raumschiffsteuerung
Basis-Waffenausrüstung
Kleine Projektilgeschütztürme
Ladar-Zielerfassung
Shield-Tanking
Navigation
Plan für Mastery I ab null: 29 Schritte
CPU Management I CPU Management II CPU Management III Gunnery I Gunnery II Gunnery III Navigation I Navigation II Power Grid Management I Science I Spaceship Command I Capacitor Systems Operation I Minmatar Frigate I Minmatar Frigate II Minmatar Frigate III Motion Prediction I Propulsion Jamming I Rapid Firing I Sharpshooter I Shield Operation I Small Projectile Turret I Target Management I Weapon Upgrades I Minmatar Destroyer I Minmatar Destroyer II Minmatar Destroyer III Minmatar Destroyer IV Minmatar Destroyer V Minmatar Tactical Destroyer I
Im Client: Skill-Warteschlange, „Skills aus der Zwischenablage hinzufügen“.
Mastery II: 18 T ab null, 779.163 SP. 5 T 6 Std zusätzlich zu Stufe I.
Allgemeine Raumschiffsteuerung
Basis-Waffenausrüstung
Kleine Projektilgeschütztürme
Ladar-Zielerfassung
Shield-Tanking
Plan für Mastery II ab null: 70 Schritte
CPU Management I CPU Management II CPU Management III Gunnery I Gunnery II Gunnery III Gunnery IV Navigation I Navigation II Navigation III Power Grid Management I Power Grid Management II Power Grid Management III Science I Spaceship Command I Spaceship Command II Acceleration Control I Afterburner I Capacitor Management I Capacitor Systems Operation I Capacitor Systems Operation II Capacitor Systems Operation III Electronics Upgrades I Energy Grid Upgrades I Evasive Maneuvering I Long Range Targeting I Minmatar Frigate I Minmatar Frigate II Minmatar Frigate III Motion Prediction I Motion Prediction II Motion Prediction III Propulsion Jamming I Propulsion Jamming II Rapid Firing I Rapid Firing II Rapid Firing III Sharpshooter I Sharpshooter II Sharpshooter III Shield Management I Shield Operation I Shield Operation II Shield Operation III Shield Upgrades I Signature Analysis I Small Projectile Turret I Small Projectile Turret II Small Projectile Turret III Surgical Strike I Surgical Strike II Surgical Strike III Tactical Shield Manipulation I Target Management I Target Management II Target Management III Trajectory Analysis I Trajectory Analysis II Trajectory Analysis III Warp Drive Operation I Weapon Upgrades I Weapon Upgrades II Weapon Upgrades III Minmatar Destroyer I Minmatar Destroyer II Minmatar Destroyer III Minmatar Destroyer IV Minmatar Destroyer V Shield Compensation I Minmatar Tactical Destroyer I
Im Client: Skill-Warteschlange, „Skills aus der Zwischenablage hinzufügen“.
Mastery III: 54 T 18 Std ab null, 2.365.865 SP. 36 T 17 Std zusätzlich zu Stufe II.
Allgemeine Raumschiffsteuerung
Basis-Waffenausrüstung
Kleine Projektilgeschütztürme
Ladar-Zielerfassung
Shield-Tanking
Plan für Mastery III ab null: 121 Schritte
CPU Management I CPU Management II CPU Management III CPU Management IV Gunnery I Gunnery II Gunnery III Gunnery IV Navigation I Navigation II Navigation III Navigation IV Power Grid Management I Power Grid Management II Power Grid Management III Power Grid Management IV Science I Spaceship Command I Spaceship Command II Spaceship Command III Acceleration Control I Acceleration Control II Acceleration Control III Afterburner I Afterburner II Afterburner III Capacitor Management I Capacitor Management II Capacitor Management III Capacitor Systems Operation I Capacitor Systems Operation II Capacitor Systems Operation III Capacitor Systems Operation IV Electronics Upgrades I Electronics Upgrades II Electronics Upgrades III Energy Grid Upgrades I Energy Grid Upgrades II Energy Grid Upgrades III Evasive Maneuvering I Evasive Maneuvering II Evasive Maneuvering III Ladar Sensor Compensation I Ladar Sensor Compensation II Ladar Sensor Compensation III Long Range Targeting I Long Range Targeting II Long Range Targeting III Minmatar Frigate I Minmatar Frigate II Minmatar Frigate III Motion Prediction I Motion Prediction II Motion Prediction III Motion Prediction IV Propulsion Jamming I Propulsion Jamming II Propulsion Jamming III Rapid Firing I Rapid Firing II Rapid Firing III Rapid Firing IV Sharpshooter I Sharpshooter II Sharpshooter III Sharpshooter IV Shield Management I Shield Management II Shield Management III Shield Operation I Shield Operation II Shield Operation III Shield Operation IV Shield Upgrades I Shield Upgrades II Shield Upgrades III Signature Analysis I Signature Analysis II Signature Analysis III Small Projectile Turret I Small Projectile Turret II Small Projectile Turret III Small Projectile Turret IV Surgical Strike I Surgical Strike II Surgical Strike III Surgical Strike IV Tactical Shield Manipulation I Tactical Shield Manipulation II Tactical Shield Manipulation III Target Management I Target Management II Target Management III Target Management IV Trajectory Analysis I Trajectory Analysis II Trajectory Analysis III Trajectory Analysis IV Warp Drive Operation I Warp Drive Operation II Warp Drive Operation III Weapon Upgrades I Weapon Upgrades II Weapon Upgrades III Weapon Upgrades IV Weapon Upgrades V Advanced Weapon Upgrades I EM Shield Compensation I Explosive Shield Compensation I Fuel Conservation I Kinetic Shield Compensation I Minmatar Destroyer I Minmatar Destroyer II Minmatar Destroyer III Minmatar Destroyer IV Minmatar Destroyer V Shield Compensation I Shield Compensation II Shield Compensation III Thermal Shield Compensation I Minmatar Tactical Destroyer I
Im Client: Skill-Warteschlange, „Skills aus der Zwischenablage hinzufügen“.
Mastery IV: 154 T 12 Std ab null, 6.675.055 SP. 99 T 18 Std zusätzlich zu Stufe III.
Allgemeine Raumschiffsteuerung
Basis-Waffenausrüstung
Kleine Projektilgeschütztürme
Ladar-Zielerfassung
Shield-Tanking
Plan für Mastery IV ab null: 168 Schritte
CPU Management I CPU Management II CPU Management III CPU Management IV CPU Management V Gunnery I Gunnery II Gunnery III Gunnery IV Gunnery V Navigation I Navigation II Navigation III Navigation IV Navigation V Power Grid Management I Power Grid Management II Power Grid Management III Power Grid Management IV Power Grid Management V Science I Spaceship Command I Spaceship Command II Spaceship Command III Spaceship Command IV Acceleration Control I Acceleration Control II Acceleration Control III Acceleration Control IV Afterburner I Afterburner II Afterburner III Afterburner IV Capacitor Management I Capacitor Management II Capacitor Management III Capacitor Management IV Capacitor Systems Operation I Capacitor Systems Operation II Capacitor Systems Operation III Capacitor Systems Operation IV Capacitor Systems Operation V Electronics Upgrades I Electronics Upgrades II Electronics Upgrades III Electronics Upgrades IV Energy Grid Upgrades I Energy Grid Upgrades II Energy Grid Upgrades III Energy Grid Upgrades IV Evasive Maneuvering I Evasive Maneuvering II Evasive Maneuvering III Evasive Maneuvering IV Ladar Sensor Compensation I Ladar Sensor Compensation II Ladar Sensor Compensation III Ladar Sensor Compensation IV Long Range Targeting I Long Range Targeting II Long Range Targeting III Long Range Targeting IV Minmatar Frigate I Minmatar Frigate II Minmatar Frigate III Motion Prediction I Motion Prediction II Motion Prediction III Motion Prediction IV Propulsion Jamming I Propulsion Jamming II Propulsion Jamming III Propulsion Jamming IV Rapid Firing I Rapid Firing II Rapid Firing III Rapid Firing IV Sharpshooter I Sharpshooter II Sharpshooter III Sharpshooter IV Shield Management I Shield Management II Shield Management III Shield Management IV Shield Management V Shield Operation I Shield Operation II Shield Operation III Shield Operation IV Shield Operation V Shield Upgrades I Shield Upgrades II Shield Upgrades III Shield Upgrades IV Signature Analysis I Signature Analysis II Signature Analysis III Signature Analysis IV Small Projectile Turret I Small Projectile Turret II Small Projectile Turret III Small Projectile Turret IV Small Projectile Turret V Surgical Strike I Surgical Strike II Surgical Strike III Surgical Strike IV Tactical Shield Manipulation I Tactical Shield Manipulation II Tactical Shield Manipulation III Tactical Shield Manipulation IV Target Management I Target Management II Target Management III Target Management IV Target Management V Trajectory Analysis I Trajectory Analysis II Trajectory Analysis III Trajectory Analysis IV Warp Drive Operation I Warp Drive Operation II Warp Drive Operation III Warp Drive Operation IV Weapon Upgrades I Weapon Upgrades II Weapon Upgrades III Weapon Upgrades IV Weapon Upgrades V Advanced Weapon Upgrades I Advanced Weapon Upgrades II Advanced Weapon Upgrades III Advanced Weapon Upgrades IV EM Shield Compensation I EM Shield Compensation II EM Shield Compensation III EM Shield Compensation IV Explosive Shield Compensation I Explosive Shield Compensation II Explosive Shield Compensation III Explosive Shield Compensation IV Fuel Conservation I Fuel Conservation II Fuel Conservation III High Speed Maneuvering I High Speed Maneuvering II High Speed Maneuvering III Kinetic Shield Compensation I Kinetic Shield Compensation II Kinetic Shield Compensation III Kinetic Shield Compensation IV Minmatar Destroyer I Minmatar Destroyer II Minmatar Destroyer III Minmatar Destroyer IV Minmatar Destroyer V Shield Compensation I Shield Compensation II Shield Compensation III Shield Compensation IV Small Artillery Specialization I Small Autocannon Specialization I Thermal Shield Compensation I Thermal Shield Compensation II Thermal Shield Compensation III Thermal Shield Compensation IV Minmatar Tactical Destroyer I
Im Client: Skill-Warteschlange, „Skills aus der Zwischenablage hinzufügen“.
Mastery V: 526 T 1 Std ab null, 22.726.020 SP. 371 T 13 Std zusätzlich zu Stufe IV.
Allgemeine Raumschiffsteuerung
Basis-Waffenausrüstung
Kleine Projektilgeschütztürme
Ladar-Zielerfassung
Shield-Tanking
Panzerungsverstärkung
Plan für Mastery V ab null: 214 Schritte
CPU Management I CPU Management II CPU Management III CPU Management IV CPU Management V Gunnery I Gunnery II Gunnery III Gunnery IV Gunnery V Mechanics I Mechanics II Mechanics III Mechanics IV Mechanics V Navigation I Navigation II Navigation III Navigation IV Navigation V Power Grid Management I Power Grid Management II Power Grid Management III Power Grid Management IV Power Grid Management V Science I Spaceship Command I Spaceship Command II Spaceship Command III Spaceship Command IV Spaceship Command V Acceleration Control I Acceleration Control II Acceleration Control III Acceleration Control IV Acceleration Control V Afterburner I Afterburner II Afterburner III Afterburner IV Afterburner V Capacitor Management I Capacitor Management II Capacitor Management III Capacitor Management IV Capacitor Management V Capacitor Systems Operation I Capacitor Systems Operation II Capacitor Systems Operation III Capacitor Systems Operation IV Capacitor Systems Operation V Electronics Upgrades I Electronics Upgrades II Electronics Upgrades III Electronics Upgrades IV Electronics Upgrades V Energy Grid Upgrades I Energy Grid Upgrades II Energy Grid Upgrades III Energy Grid Upgrades IV Energy Grid Upgrades V Evasive Maneuvering I Evasive Maneuvering II Evasive Maneuvering III Evasive Maneuvering IV Evasive Maneuvering V Hull Upgrades I Hull Upgrades II Hull Upgrades III Hull Upgrades IV Hull Upgrades V Ladar Sensor Compensation I Ladar Sensor Compensation II Ladar Sensor Compensation III Ladar Sensor Compensation IV Ladar Sensor Compensation V Long Range Targeting I Long Range Targeting II Long Range Targeting III Long Range Targeting IV Long Range Targeting V Minmatar Frigate I Minmatar Frigate II Minmatar Frigate III Motion Prediction I Motion Prediction II Motion Prediction III Motion Prediction IV Motion Prediction V Propulsion Jamming I Propulsion Jamming II Propulsion Jamming III Propulsion Jamming IV Propulsion Jamming V Rapid Firing I Rapid Firing II Rapid Firing III Rapid Firing IV Rapid Firing V Sharpshooter I Sharpshooter II Sharpshooter III Sharpshooter IV Sharpshooter V Shield Management I Shield Management II Shield Management III Shield Management IV Shield Management V Shield Operation I Shield Operation II Shield Operation III Shield Operation IV Shield Operation V Shield Upgrades I Shield Upgrades II Shield Upgrades III Shield Upgrades IV Shield Upgrades V Signature Analysis I Signature Analysis II Signature Analysis III Signature Analysis IV Signature Analysis V Small Projectile Turret I Small Projectile Turret II Small Projectile Turret III Small Projectile Turret IV Small Projectile Turret V Surgical Strike I Surgical Strike II Surgical Strike III Surgical Strike IV Surgical Strike V Tactical Shield Manipulation I Tactical Shield Manipulation II Tactical Shield Manipulation III Tactical Shield Manipulation IV Target Management I Target Management II Target Management III Target Management IV Target Management V Trajectory Analysis I Trajectory Analysis II Trajectory Analysis III Trajectory Analysis IV Trajectory Analysis V Warp Drive Operation I Warp Drive Operation II Warp Drive Operation III Warp Drive Operation IV Warp Drive Operation V Weapon Upgrades I Weapon Upgrades II Weapon Upgrades III Weapon Upgrades IV Weapon Upgrades V Advanced Weapon Upgrades I Advanced Weapon Upgrades II Advanced Weapon Upgrades III Advanced Weapon Upgrades IV Advanced Weapon Upgrades V EM Shield Compensation I EM Shield Compensation II EM Shield Compensation III EM Shield Compensation IV EM Shield Compensation V Explosive Shield Compensation I Explosive Shield Compensation II Explosive Shield Compensation III Explosive Shield Compensation IV Explosive Shield Compensation V Fuel Conservation I Fuel Conservation II Fuel Conservation III Fuel Conservation IV Fuel Conservation V High Speed Maneuvering I High Speed Maneuvering II High Speed Maneuvering III High Speed Maneuvering IV High Speed Maneuvering V Kinetic Shield Compensation I Kinetic Shield Compensation II Kinetic Shield Compensation III Kinetic Shield Compensation IV Kinetic Shield Compensation V Minmatar Destroyer I Minmatar Destroyer II Minmatar Destroyer III Minmatar Destroyer IV Minmatar Destroyer V Shield Compensation I Shield Compensation II Shield Compensation III Shield Compensation IV Shield Compensation V Small Artillery Specialization I Small Artillery Specialization II Small Artillery Specialization III Small Artillery Specialization IV Small Artillery Specialization V Small Autocannon Specialization I Small Autocannon Specialization II Small Autocannon Specialization III Small Autocannon Specialization IV Small Autocannon Specialization V Thermal Shield Compensation I Thermal Shield Compensation II Thermal Shield Compensation III Thermal Shield Compensation IV Thermal Shield Compensation V Minmatar Tactical Destroyer I
Im Client: Skill-Warteschlange, „Skills aus der Zwischenablage hinzufügen“.
Boni
Minmatar Tactical Destroyer je Skillstufe
- 7,5 % Bonus auf den Schaden von kleinen Projektilgeschütztürmen
- 10 % Bonus auf die optimale Reichweite von kleinen Projektilgeschütztürmen
- 5 % Reduzierung des Hitzeschadens von Modulen
Weitere Boni
- 33 % Bonus auf den Schaden von kleinen Projektilgeschütztürmen
- 95 % Reduktion des CPU-Bedarfs von Scansondenwerfern und Vermessungssondenwerfern
- Weitere Boni sind verfügbar, solange einer der drei Modi des taktischen Zerstörers aktiv ist. Zwischen den Modi kann nur alle 10 Sekunden umgeschaltet werden.
- Verteidigungsmodus
- 33,3 % Bonus auf alle Schild- und Panzerungsresistenzen bei aktiviertem Verteidigungsmodus
- 66,6 % Reduktion des Mikrowarpantrieb-Signaturradius bei aktiviertem Verteidigungsmodus
- 33,3 % Bonus auf die Reparaturleistung von Schildfernboostern und Reduktion der Aktivierungskosten bei aktiviertem Verteidigungsmodus
- Antriebsmodus
- 66,6 % Bonus auf den Geschwindigkeitsschub von Nachbrennern und Mikrowarpantrieben bei aktiviertem Antriebsmodus.
- 33,3 % Bonus auf den Trägheitsmodifikator von Schiffen bei aktiviertem Antriebsmodus
- Scharfschützenmodus
- 33,3 % Bonus auf die Nachführungsgeschwindigkeit von kleinen Projektilgeschütztürmen bei aktiviertem Scharfschützenmodus
- 33,3 % Bonus auf den Schaden von kleinen Projektilgeschütztürmen bei aktiviertem Scharfschützenmodus
- 100 % Bonus auf die Sensorstärke und Zielerfassungsreichweite bei aktiviertem Scharfschützenmodus
- 66,6 % erhöhte Widerstandsfähigkeit gegen gegnerische Sensordämpfer und Waffenstörer bei aktiviertem Scharfschützenmodus
Beschreibung
Die Svipul wurde im Jahr YC 117 als Ergebnis des ersten gemeinsamen Forschungsprojekts der Republic Fleet herausgegeben, das Ingenieure aller sieben Minmatar-Stämme vereint, und stellt für viele Bürger der Republik ein mächtiges Symbol der Einheit zwischen den Stämmen dar.
Obwohl die Beträge der Ingenieure der Nefantar- und Starkmanir-Stämme relativ gering ausfielen, bewiesen sich eine große Gesandtschaft der Vo-Lakat Thukker-Karawane und Spenden von loyalen Kapselpiloten aus dem gesamten Cluster von unschätzbarem Wert für die Entwicklung dieses unglaublich anpassungsfähigen Kriegsschiffs.