Zum Fliegen
230 T 12 Std Training ab null, 9.958.607 SP in 18 Skills. Mindestens eine Stufe nur mit Omega.
- Drones
- Navigation
- Science
- Spaceship Command
- Advanced Spaceship Command
- Amarr Frigate
- Drone Interfacing
- Warp Drive Operation
- Amarr Destroyer
- Capital Ships
- Jump Drive Operation
- Amarr Cruiser
- Jump Drive Calibration
- Jump Fuel Conservation
- Amarr Battlecruiser
- Kommandoträgerschiffe
- Amarr Battleship
- Amarr Carrier
Plan zum Kopieren: 72 Schritte
Drones I Drones II Drones III Drones IV Drones V Navigation I Navigation II Navigation III Navigation IV Navigation V Science I Science II Science III Science IV Science V Spaceship Command I Spaceship Command II Spaceship Command III Spaceship Command IV Spaceship Command V Advanced Spaceship Command I Advanced Spaceship Command II Advanced Spaceship Command III Advanced Spaceship Command IV Advanced Spaceship Command V Amarr Frigate I Amarr Frigate II Amarr Frigate III Drone Interfacing I Drone Interfacing II Drone Interfacing III Drone Interfacing IV Drone Interfacing V Warp Drive Operation I Warp Drive Operation II Warp Drive Operation III Warp Drive Operation IV Warp Drive Operation V Amarr Destroyer I Amarr Destroyer II Amarr Destroyer III Capital Ships I Capital Ships II Capital Ships III Capital Ships IV Jump Drive Operation I Jump Drive Operation II Jump Drive Operation III Jump Drive Operation IV Jump Drive Operation V Amarr Cruiser I Amarr Cruiser II Amarr Cruiser III Jump Drive Calibration I Jump Drive Calibration II Jump Drive Calibration III Jump Fuel Conservation I Jump Fuel Conservation II Jump Fuel Conservation III Jump Fuel Conservation IV Amarr Battlecruiser I Amarr Battlecruiser II Amarr Battlecruiser III Command Carriers I Amarr Battleship I Amarr Battleship II Amarr Battleship III Amarr Carrier I Amarr Carrier II Amarr Carrier III Amarr Carrier IV Amarr Carrier V
Im Client: Skill-Warteschlange, „Skills aus der Zwischenablage hinzufügen“.
Mastery
Mastery I: 260 T 12 Std ab null, 11.254.357 SP. 29 T 23 Std zusätzlich zum Fliegen.
Allgemeine Raumschiffsteuerung
Sprungantriebe
Jäger
Capital Armor Tanking
Radar-Zielerfassung
Navigation von Capital-Schiffen
Plan für Mastery I ab null: 104 Schritte
CPU Management I Drones I Drones II Drones III Drones IV Drones V Leadership I Leadership II Leadership III Leadership IV Leadership V Mechanics I Mechanics II Mechanics III Mechanics IV Mechanics V Navigation I Navigation II Navigation III Navigation IV Navigation V Power Grid Management I Science I Science II Science III Science IV Science V Spaceship Command I Spaceship Command II Spaceship Command III Spaceship Command IV Spaceship Command V Advanced Spaceship Command I Advanced Spaceship Command II Advanced Spaceship Command III Advanced Spaceship Command IV Advanced Spaceship Command V Amarr Frigate I Amarr Frigate II Amarr Frigate III Capacitor Systems Operation I Drone Durability I Drone Interfacing I Drone Interfacing II Drone Interfacing III Drone Interfacing IV Drone Interfacing V Drone Navigation I Drone Sharpshooting I Hull Upgrades I Hull Upgrades II Hull Upgrades III Hull Upgrades IV Hull Upgrades V Repair Systems I Repair Systems II Repair Systems III Repair Systems IV Repair Systems V Target Management I Warp Drive Operation I Warp Drive Operation II Warp Drive Operation III Warp Drive Operation IV Warp Drive Operation V Amarr Destroyer I Amarr Destroyer II Amarr Destroyer III Capital Repair Systems I Capital Ships I Capital Ships II Capital Ships III Capital Ships IV Fighters I Jump Drive Operation I Jump Drive Operation II Jump Drive Operation III Jump Drive Operation IV Jump Drive Operation V Amarr Cruiser I Amarr Cruiser II Amarr Cruiser III Fighter Hangar Management I Jump Drive Calibration I Jump Drive Calibration II Jump Drive Calibration III Jump Fuel Conservation I Jump Fuel Conservation II Jump Fuel Conservation III Jump Fuel Conservation IV Light Fighters I Support Fighters I Amarr Battlecruiser I Amarr Battlecruiser II Amarr Battlecruiser III Command Carriers I Amarr Battleship I Amarr Battleship II Amarr Battleship III Amarr Carrier I Amarr Carrier II Amarr Carrier III Amarr Carrier IV Amarr Carrier V
Im Client: Skill-Warteschlange, „Skills aus der Zwischenablage hinzufügen“.
Mastery II: 262 T 23 Std ab null, 11.359.800 SP. 2 T 10 Std zusätzlich zu Stufe I.
Allgemeine Raumschiffsteuerung
Jäger
Capital Armor Tanking
Radar-Zielerfassung
Navigation von Capital-Schiffen
Plan für Mastery II ab null: 131 Schritte
CPU Management I CPU Management II CPU Management III Drones I Drones II Drones III Drones IV Drones V Leadership I Leadership II Leadership III Leadership IV Leadership V Mechanics I Mechanics II Mechanics III Mechanics IV Mechanics V Navigation I Navigation II Navigation III Navigation IV Navigation V Power Grid Management I Power Grid Management II Power Grid Management III Science I Science II Science III Science IV Science V Spaceship Command I Spaceship Command II Spaceship Command III Spaceship Command IV Spaceship Command V Advanced Spaceship Command I Advanced Spaceship Command II Advanced Spaceship Command III Advanced Spaceship Command IV Advanced Spaceship Command V Amarr Frigate I Amarr Frigate II Amarr Frigate III Capacitor Management I Capacitor Systems Operation I Capacitor Systems Operation II Capacitor Systems Operation III Drone Durability I Drone Durability II Drone Interfacing I Drone Interfacing II Drone Interfacing III Drone Interfacing IV Drone Interfacing V Drone Navigation I Drone Navigation II Drone Sharpshooting I Drone Sharpshooting II Electronics Upgrades I Energy Grid Upgrades I Evasive Maneuvering I Hull Upgrades I Hull Upgrades II Hull Upgrades III Hull Upgrades IV Hull Upgrades V Long Range Targeting I Repair Systems I Repair Systems II Repair Systems III Repair Systems IV Repair Systems V Signature Analysis I Target Management I Target Management II Target Management III Warp Drive Operation I Warp Drive Operation II Warp Drive Operation III Warp Drive Operation IV Warp Drive Operation V Amarr Destroyer I Amarr Destroyer II Amarr Destroyer III Capital Repair Systems I Capital Repair Systems II Capital Ships I Capital Ships II Capital Ships III Capital Ships IV EM Armor Compensation I Explosive Armor Compensation I Fighters I Fighters II Jump Drive Operation I Jump Drive Operation II Jump Drive Operation III Jump Drive Operation IV Jump Drive Operation V Kinetic Armor Compensation I Resistance Phasing I Thermal Armor Compensation I Amarr Cruiser I Amarr Cruiser II Amarr Cruiser III Fighter Hangar Management I Fighter Hangar Management II Jump Drive Calibration I Jump Drive Calibration II Jump Drive Calibration III Jump Fuel Conservation I Jump Fuel Conservation II Jump Fuel Conservation III Jump Fuel Conservation IV Light Fighters I Light Fighters II Support Fighters I Support Fighters II Amarr Battlecruiser I Amarr Battlecruiser II Amarr Battlecruiser III Command Carriers I Amarr Battleship I Amarr Battleship II Amarr Battleship III Amarr Carrier I Amarr Carrier II Amarr Carrier III Amarr Carrier IV Amarr Carrier V
Im Client: Skill-Warteschlange, „Skills aus der Zwischenablage hinzufügen“.
Mastery III: 291 T 23 Std ab null, 12.613.196 SP. 29 T zusätzlich zu Stufe II.
Allgemeine Raumschiffsteuerung
Sprungantriebe
Jäger
Capital Armor Tanking
Radar-Zielerfassung
Navigation von Capital-Schiffen
Plan für Mastery III ab null: 170 Schritte
CPU Management I CPU Management II CPU Management III CPU Management IV Drones I Drones II Drones III Drones IV Drones V Leadership I Leadership II Leadership III Leadership IV Leadership V Mechanics I Mechanics II Mechanics III Mechanics IV Mechanics V Navigation I Navigation II Navigation III Navigation IV Navigation V Power Grid Management I Power Grid Management II Power Grid Management III Power Grid Management IV Science I Science II Science III Science IV Science V Spaceship Command I Spaceship Command II Spaceship Command III Spaceship Command IV Spaceship Command V Advanced Spaceship Command I Advanced Spaceship Command II Advanced Spaceship Command III Advanced Spaceship Command IV Advanced Spaceship Command V Amarr Frigate I Amarr Frigate II Amarr Frigate III Capacitor Management I Capacitor Management II Capacitor Management III Capacitor Systems Operation I Capacitor Systems Operation II Capacitor Systems Operation III Capacitor Systems Operation IV Drone Durability I Drone Durability II Drone Durability III Drone Interfacing I Drone Interfacing II Drone Interfacing III Drone Interfacing IV Drone Interfacing V Drone Navigation I Drone Navigation II Drone Navigation III Drone Sharpshooting I Drone Sharpshooting II Drone Sharpshooting III Electronics Upgrades I Electronics Upgrades II Electronics Upgrades III Energy Grid Upgrades I Energy Grid Upgrades II Energy Grid Upgrades III Evasive Maneuvering I Evasive Maneuvering II Evasive Maneuvering III Evasive Maneuvering IV Hull Upgrades I Hull Upgrades II Hull Upgrades III Hull Upgrades IV Hull Upgrades V Long Range Targeting I Long Range Targeting II Long Range Targeting III Radar Sensor Compensation I Radar Sensor Compensation II Radar Sensor Compensation III Repair Systems I Repair Systems II Repair Systems III Repair Systems IV Repair Systems V Signature Analysis I Signature Analysis II Signature Analysis III Target Management I Target Management II Target Management III Target Management IV Warp Drive Operation I Warp Drive Operation II Warp Drive Operation III Warp Drive Operation IV Warp Drive Operation V Amarr Destroyer I Amarr Destroyer II Amarr Destroyer III Capital Repair Systems I Capital Repair Systems II Capital Repair Systems III Capital Ships I Capital Ships II Capital Ships III Capital Ships IV EM Armor Compensation I EM Armor Compensation II EM Armor Compensation III Explosive Armor Compensation I Explosive Armor Compensation II Explosive Armor Compensation III Fighters I Fighters II Fighters III Fighters IV Jump Drive Operation I Jump Drive Operation II Jump Drive Operation III Jump Drive Operation IV Jump Drive Operation V Kinetic Armor Compensation I Kinetic Armor Compensation II Kinetic Armor Compensation III Resistance Phasing I Resistance Phasing II Resistance Phasing III Thermal Armor Compensation I Thermal Armor Compensation II Thermal Armor Compensation III Amarr Cruiser I Amarr Cruiser II Amarr Cruiser III Fighter Hangar Management I Fighter Hangar Management II Fighter Hangar Management III Jump Drive Calibration I Jump Drive Calibration II Jump Drive Calibration III Jump Fuel Conservation I Jump Fuel Conservation II Jump Fuel Conservation III Jump Fuel Conservation IV Light Fighters I Light Fighters II Light Fighters III Support Fighters I Support Fighters II Support Fighters III Amarr Battlecruiser I Amarr Battlecruiser II Amarr Battlecruiser III Command Carriers I Amarr Battleship I Amarr Battleship II Amarr Battleship III Amarr Carrier I Amarr Carrier II Amarr Carrier III Amarr Carrier IV Amarr Carrier V
Im Client: Skill-Warteschlange, „Skills aus der Zwischenablage hinzufügen“.
Mastery IV: 451 T 9 Std ab null, 19.499.512 SP. 159 T 9 Std zusätzlich zu Stufe III.
Allgemeine Raumschiffsteuerung
Sprungantriebe
Fortschrittliche Zielerfassung
Jäger
Capital Armor Tanking
Radar-Zielerfassung
Navigation von Capital-Schiffen
Plan für Mastery IV ab null: 203 Schritte
CPU Management I CPU Management II CPU Management III CPU Management IV CPU Management V Drones I Drones II Drones III Drones IV Drones V Leadership I Leadership II Leadership III Leadership IV Leadership V Mechanics I Mechanics II Mechanics III Mechanics IV Mechanics V Navigation I Navigation II Navigation III Navigation IV Navigation V Power Grid Management I Power Grid Management II Power Grid Management III Power Grid Management IV Power Grid Management V Science I Science II Science III Science IV Science V Spaceship Command I Spaceship Command II Spaceship Command III Spaceship Command IV Spaceship Command V Advanced Spaceship Command I Advanced Spaceship Command II Advanced Spaceship Command III Advanced Spaceship Command IV Advanced Spaceship Command V Amarr Frigate I Amarr Frigate II Amarr Frigate III Capacitor Management I Capacitor Management II Capacitor Management III Capacitor Management IV Capacitor Systems Operation I Capacitor Systems Operation II Capacitor Systems Operation III Capacitor Systems Operation IV Capacitor Systems Operation V Drone Durability I Drone Durability II Drone Durability III Drone Durability IV Drone Interfacing I Drone Interfacing II Drone Interfacing III Drone Interfacing IV Drone Interfacing V Drone Navigation I Drone Navigation II Drone Navigation III Drone Navigation IV Drone Sharpshooting I Drone Sharpshooting II Drone Sharpshooting III Drone Sharpshooting IV Electronics Upgrades I Electronics Upgrades II Electronics Upgrades III Electronics Upgrades IV Energy Grid Upgrades I Energy Grid Upgrades II Energy Grid Upgrades III Energy Grid Upgrades IV Evasive Maneuvering I Evasive Maneuvering II Evasive Maneuvering III Evasive Maneuvering IV Evasive Maneuvering V Hull Upgrades I Hull Upgrades II Hull Upgrades III Hull Upgrades IV Hull Upgrades V Long Range Targeting I Long Range Targeting II Long Range Targeting III Long Range Targeting IV Radar Sensor Compensation I Radar Sensor Compensation II Radar Sensor Compensation III Radar Sensor Compensation IV Repair Systems I Repair Systems II Repair Systems III Repair Systems IV Repair Systems V Signature Analysis I Signature Analysis II Signature Analysis III Signature Analysis IV Target Management I Target Management II Target Management III Target Management IV Target Management V Warp Drive Operation I Warp Drive Operation II Warp Drive Operation III Warp Drive Operation IV Warp Drive Operation V Advanced Target Management I Advanced Target Management II Advanced Target Management III Advanced Target Management IV Amarr Destroyer I Amarr Destroyer II Amarr Destroyer III Capital Repair Systems I Capital Repair Systems II Capital Repair Systems III Capital Repair Systems IV Capital Ships I Capital Ships II Capital Ships III Capital Ships IV EM Armor Compensation I EM Armor Compensation II EM Armor Compensation III EM Armor Compensation IV Explosive Armor Compensation I Explosive Armor Compensation II Explosive Armor Compensation III Explosive Armor Compensation IV Fighters I Fighters II Fighters III Fighters IV Fighters V Jump Drive Operation I Jump Drive Operation II Jump Drive Operation III Jump Drive Operation IV Jump Drive Operation V Kinetic Armor Compensation I Kinetic Armor Compensation II Kinetic Armor Compensation III Kinetic Armor Compensation IV Resistance Phasing I Resistance Phasing II Resistance Phasing III Resistance Phasing IV Thermal Armor Compensation I Thermal Armor Compensation II Thermal Armor Compensation III Thermal Armor Compensation IV Amarr Cruiser I Amarr Cruiser II Amarr Cruiser III Amarr Fighter Specialization I Caldari Fighter Specialization I Fighter Hangar Management I Fighter Hangar Management II Fighter Hangar Management III Fighter Hangar Management IV Gallente Fighter Specialization I Jump Drive Calibration I Jump Drive Calibration II Jump Drive Calibration III Jump Drive Calibration IV Jump Fuel Conservation I Jump Fuel Conservation II Jump Fuel Conservation III Jump Fuel Conservation IV Light Fighters I Light Fighters II Light Fighters III Light Fighters IV Minmatar Fighter Specialization I Support Fighters I Support Fighters II Support Fighters III Support Fighters IV Amarr Battlecruiser I Amarr Battlecruiser II Amarr Battlecruiser III Command Carriers I Amarr Battleship I Amarr Battleship II Amarr Battleship III Amarr Carrier I Amarr Carrier II Amarr Carrier III Amarr Carrier IV Amarr Carrier V
Im Client: Skill-Warteschlange, „Skills aus der Zwischenablage hinzufügen“.
Mastery V: 1515 T 10 Std ab null, 65.467.000 SP. 1064 T 1 Std zusätzlich zu Stufe IV.
Allgemeine Raumschiffsteuerung
Sprungantriebe
Panzerungskommandostrahlen
Fortschrittliche Zielerfassung
Jäger
Capital Armor Tanking
Schildverstärkung
Informationskommandostrahlen
Gefechtskommandostrahlen
Schildkommandostrahlen
Radar-Zielerfassung
Navigation von Capital-Schiffen
Plan für Mastery V ab null: 296 Schritte
CPU Management I CPU Management II CPU Management III CPU Management IV CPU Management V Drones I Drones II Drones III Drones IV Drones V Leadership I Leadership II Leadership III Leadership IV Leadership V Mechanics I Mechanics II Mechanics III Mechanics IV Mechanics V Navigation I Navigation II Navigation III Navigation IV Navigation V Power Grid Management I Power Grid Management II Power Grid Management III Power Grid Management IV Power Grid Management V Science I Science II Science III Science IV Science V Spaceship Command I Spaceship Command II Spaceship Command III Spaceship Command IV Spaceship Command V Advanced Spaceship Command I Advanced Spaceship Command II Advanced Spaceship Command III Advanced Spaceship Command IV Advanced Spaceship Command V Amarr Frigate I Amarr Frigate II Amarr Frigate III Armored Command I Armored Command II Armored Command III Armored Command IV Armored Command V Capacitor Management I Capacitor Management II Capacitor Management III Capacitor Management IV Capacitor Management V Capacitor Systems Operation I Capacitor Systems Operation II Capacitor Systems Operation III Capacitor Systems Operation IV Capacitor Systems Operation V Command Burst Specialist I Command Burst Specialist II Command Burst Specialist III Command Burst Specialist IV Command Burst Specialist V Drone Durability I Drone Durability II Drone Durability III Drone Durability IV Drone Durability V Drone Interfacing I Drone Interfacing II Drone Interfacing III Drone Interfacing IV Drone Interfacing V Drone Navigation I Drone Navigation II Drone Navigation III Drone Navigation IV Drone Navigation V Drone Sharpshooting I Drone Sharpshooting II Drone Sharpshooting III Drone Sharpshooting IV Drone Sharpshooting V Electronics Upgrades I Electronics Upgrades II Electronics Upgrades III Electronics Upgrades IV Electronics Upgrades V Energy Grid Upgrades I Energy Grid Upgrades II Energy Grid Upgrades III Energy Grid Upgrades IV Energy Grid Upgrades V Evasive Maneuvering I Evasive Maneuvering II Evasive Maneuvering III Evasive Maneuvering IV Evasive Maneuvering V Hull Upgrades I Hull Upgrades II Hull Upgrades III Hull Upgrades IV Hull Upgrades V Information Command I Information Command II Information Command III Information Command IV Information Command V Long Range Targeting I Long Range Targeting II Long Range Targeting III Long Range Targeting IV Long Range Targeting V Radar Sensor Compensation I Radar Sensor Compensation II Radar Sensor Compensation III Radar Sensor Compensation IV Radar Sensor Compensation V Repair Systems I Repair Systems II Repair Systems III Repair Systems IV Repair Systems V Shield Command I Shield Command II Shield Command III Shield Command IV Shield Command V Shield Management I Shield Management II Shield Management III Shield Management IV Shield Management V Shield Operation I Shield Operation II Shield Operation III Shield Operation IV Shield Operation V Signature Analysis I Signature Analysis II Signature Analysis III Signature Analysis IV Signature Analysis V Skirmish Command I Skirmish Command II Skirmish Command III Skirmish Command IV Skirmish Command V Target Management I Target Management II Target Management III Target Management IV Target Management V Warp Drive Operation I Warp Drive Operation II Warp Drive Operation III Warp Drive Operation IV Warp Drive Operation V Advanced Target Management I Advanced Target Management II Advanced Target Management III Advanced Target Management IV Advanced Target Management V Amarr Destroyer I Amarr Destroyer II Amarr Destroyer III Armored Command Specialist I Armored Command Specialist II Armored Command Specialist III Armored Command Specialist IV Armored Command Specialist V Capital Repair Systems I Capital Repair Systems II Capital Repair Systems III Capital Repair Systems IV Capital Repair Systems V Capital Ships I Capital Ships II Capital Ships III Capital Ships IV Capital Ships V EM Armor Compensation I EM Armor Compensation II EM Armor Compensation III EM Armor Compensation IV EM Armor Compensation V Explosive Armor Compensation I Explosive Armor Compensation II Explosive Armor Compensation III Explosive Armor Compensation IV Explosive Armor Compensation V Fighters I Fighters II Fighters III Fighters IV Fighters V Information Command Specialist I Information Command Specialist II Information Command Specialist III Information Command Specialist IV Information Command Specialist V Jump Drive Operation I Jump Drive Operation II Jump Drive Operation III Jump Drive Operation IV Jump Drive Operation V Kinetic Armor Compensation I Kinetic Armor Compensation II Kinetic Armor Compensation III Kinetic Armor Compensation IV Kinetic Armor Compensation V Resistance Phasing I Resistance Phasing II Resistance Phasing III Resistance Phasing IV Resistance Phasing V Shield Command Specialist I Shield Command Specialist II Shield Command Specialist III Shield Command Specialist IV Shield Command Specialist V Skirmish Command Specialist I Skirmish Command Specialist II Skirmish Command Specialist III Skirmish Command Specialist IV Skirmish Command Specialist V Thermal Armor Compensation I Thermal Armor Compensation II Thermal Armor Compensation III Thermal Armor Compensation IV Thermal Armor Compensation V Amarr Cruiser I Amarr Cruiser II Amarr Cruiser III Amarr Fighter Specialization I Amarr Fighter Specialization II Amarr Fighter Specialization III Amarr Fighter Specialization IV Amarr Fighter Specialization V Caldari Fighter Specialization I Caldari Fighter Specialization II Caldari Fighter Specialization III Caldari Fighter Specialization IV Caldari Fighter Specialization V Fighter Hangar Management I Fighter Hangar Management II Fighter Hangar Management III Fighter Hangar Management IV Fighter Hangar Management V Gallente Fighter Specialization I Gallente Fighter Specialization II Gallente Fighter Specialization III Gallente Fighter Specialization IV Gallente Fighter Specialization V Jump Drive Calibration I Jump Drive Calibration II Jump Drive Calibration III Jump Drive Calibration IV Jump Drive Calibration V Jump Fuel Conservation I Jump Fuel Conservation II Jump Fuel Conservation III Jump Fuel Conservation IV Jump Fuel Conservation V Light Fighters I Light Fighters II Light Fighters III Light Fighters IV Light Fighters V Minmatar Fighter Specialization I Minmatar Fighter Specialization II Minmatar Fighter Specialization III Minmatar Fighter Specialization IV Minmatar Fighter Specialization V Support Fighters I Support Fighters II Support Fighters III Support Fighters IV Support Fighters V Amarr Battlecruiser I Amarr Battlecruiser II Amarr Battlecruiser III Command Carriers I Amarr Battleship I Amarr Battleship II Amarr Battleship III Amarr Carrier I Amarr Carrier II Amarr Carrier III Amarr Carrier IV Amarr Carrier V
Im Client: Skill-Warteschlange, „Skills aus der Zwischenablage hinzufügen“.
Boni
Amarr Carrier je Skillstufe
- 4 % Bonus auf alle Panzerungsresistenzen
- 20 % Bonus auf die HP von Unterstützungsjäger-Schilden
- 10 % Bonus auf die Neutralisierungsstärke und optimale Reichweite von Cenobite-Unterstützungsjägern
- 20 % Erhöhung der Gruppensprung-Kapazität
Kommandoträgerschiffe je Skillstufe
- 5 % Bonus auf Stärke und Dauer von Panzerungskommando-Strahlen
- 5 % Reduktion der Hochfahrzeit für Capital-Mikrosprungantrieb und Capital-Mikrosprungfeldgenerator
Rollenbonus
- Es können integrierte Sensor-Anlagen ausgerüstet werden
- Kann Capital-Mikrosprungantrieb und Capital-Mikrosprungfeldgenerator ausstatten
- Kann drei Kommandostrahlen-Module ausrüsten
- 200 % Bonus auf die Reichweite des Wirkungsbereichs von Kommandostrahlen
- 20 % Bonus auf die maximale Schiffssprung-Energiespeicher von Capital-Mikrosprungfeldgenerator
- Kann leichte und Unterstützungs-Jäger starten
- Kann auf größere Entfernungen Ziele erfassen
- Gruppensprung-fähig
- 5× Abzug zur Dauer des Entosis-Netzwerks
Beschreibung
Als sich der Staub nach dem Kriegspfadkonflikt von YC128 legte, stürzten viele kleinere Besitztümer am Rande des Imperiums der Amarr ins Chaos. Das ständige Anstürmen der Angriffsteams der Republik Minmatar hatte diese Gemeinschaften Piratenangriffen ausgesetzt und sie verwundbar für interne Revolten gemacht. Lokale Sklavenhalter suchten nach einer Möglichkeit, die Kontrolle wiederherzustellen, indem sie sich auf ihre eigenen Flotten stützten, die im Gegensatz zur Imperial Navy weitgehend aus kleinen und mittelgroßen Schiffen bestanden. Sie benötigten eine Möglichkeit, die operative Effizienz dieser Flotten zu verbessern und gleichzeitig die gewaltige Macht des Imperiums, das sie unterstützt, zu demonstrieren. Die Lösung des Carthum Conglomerate für dieses Problem war die Salvation. Ein fortschrittliches Unterstützungsträgerschiff mit robusten Kommandostrahlenfunktionen, das in der Lage war, eine Gruppe kleinerer Schiffe in eine unaufhaltsame Armada zu verwandeln.