Zum Fliegen
230 T 8 Std Training ab null, 9.952.057 SP in 21 Skills. Mindestens eine Stufe nur mit Omega.
- Gunnery
- Navigation
- Power Grid Management
- Science
- Spaceship Command
- Advanced Spaceship Command
- Gallente Frigate
- High Energy Physics
- Warp Drive Operation
- Weapon Upgrades
- Advanced Weapon Upgrades
- Capital Ships
- Gallente Destroyer
- Jump Drive Operation
- Gallente Cruiser
- Jump Drive Calibration
- Tactical Weapon Reconfiguration
- Gallente Battlecruiser
- Lancer Dreadnoughts
- Gallente Battleship
- Gallente Dreadnought
Plan zum Kopieren: 80 Schritte
Gunnery I Gunnery II Navigation I Navigation II Navigation III Navigation IV Navigation V Power Grid Management I Power Grid Management II Power Grid Management III Power Grid Management IV Power Grid Management V Science I Science II Science III Science IV Science V Spaceship Command I Spaceship Command II Spaceship Command III Spaceship Command IV Spaceship Command V Advanced Spaceship Command I Advanced Spaceship Command II Advanced Spaceship Command III Advanced Spaceship Command IV Advanced Spaceship Command V Gallente Frigate I Gallente Frigate II Gallente Frigate III High Energy Physics I High Energy Physics II High Energy Physics III High Energy Physics IV Warp Drive Operation I Warp Drive Operation II Warp Drive Operation III Warp Drive Operation IV Warp Drive Operation V Weapon Upgrades I Weapon Upgrades II Weapon Upgrades III Weapon Upgrades IV Advanced Weapon Upgrades I Advanced Weapon Upgrades II Advanced Weapon Upgrades III Advanced Weapon Upgrades IV Advanced Weapon Upgrades V Capital Ships I Capital Ships II Capital Ships III Capital Ships IV Gallente Destroyer I Gallente Destroyer II Gallente Destroyer III Jump Drive Operation I Jump Drive Operation II Jump Drive Operation III Jump Drive Operation IV Jump Drive Operation V Gallente Cruiser I Gallente Cruiser II Gallente Cruiser III Jump Drive Calibration I Tactical Weapon Reconfiguration I Tactical Weapon Reconfiguration II Tactical Weapon Reconfiguration III Tactical Weapon Reconfiguration IV Gallente Battlecruiser I Gallente Battlecruiser II Gallente Battlecruiser III Lancer Dreadnoughts I Gallente Battleship I Gallente Battleship II Gallente Battleship III Gallente Dreadnought I Gallente Dreadnought II Gallente Dreadnought III Gallente Dreadnought IV Gallente Dreadnought V
Im Client: Skill-Warteschlange, „Skills aus der Zwischenablage hinzufügen“.
Mastery
Mastery I: 300 T 7 Std ab null, 12.972.882 SP. 69 T 22 Std zusätzlich zum Fliegen.
Allgemeine Raumschiffsteuerung
Capital-Hybridgeschütztürme
Magnetometrische Zielerfassung
Sprungantriebe
Neukalibrierung von taktischen Waffen
Basis-Waffenausrüstung
Capital Armor Tanking
Navigation von Capital-Schiffen
Plan für Mastery I ab null: 121 Schritte
CPU Management I Gunnery I Gunnery II Gunnery III Gunnery IV Gunnery V Mechanics I Mechanics II Mechanics III Mechanics IV Mechanics V Navigation I Navigation II Navigation III Navigation IV Navigation V Power Grid Management I Power Grid Management II Power Grid Management III Power Grid Management IV Power Grid Management V Science I Science II Science III Science IV Science V Spaceship Command I Spaceship Command II Spaceship Command III Spaceship Command IV Spaceship Command V Advanced Spaceship Command I Advanced Spaceship Command II Advanced Spaceship Command III Advanced Spaceship Command IV Advanced Spaceship Command V Capacitor Systems Operation I Controlled Bursts I Gallente Frigate I Gallente Frigate II Gallente Frigate III High Energy Physics I High Energy Physics II High Energy Physics III High Energy Physics IV Hull Upgrades I Hull Upgrades II Hull Upgrades III Hull Upgrades IV Hull Upgrades V Motion Prediction I Rapid Firing I Repair Systems I Repair Systems II Repair Systems III Repair Systems IV Repair Systems V Sharpshooter I Small Hybrid Turret I Small Hybrid Turret II Small Hybrid Turret III Surgical Strike I Target Management I Trajectory Analysis I Warp Drive Operation I Warp Drive Operation II Warp Drive Operation III Warp Drive Operation IV Warp Drive Operation V Weapon Upgrades I Weapon Upgrades II Weapon Upgrades III Weapon Upgrades IV Weapon Upgrades V Advanced Weapon Upgrades I Advanced Weapon Upgrades II Advanced Weapon Upgrades III Advanced Weapon Upgrades IV Advanced Weapon Upgrades V Capital Repair Systems I Capital Ships I Capital Ships II Capital Ships III Capital Ships IV Gallente Destroyer I Gallente Destroyer II Gallente Destroyer III Jump Drive Operation I Jump Drive Operation II Jump Drive Operation III Jump Drive Operation IV Jump Drive Operation V Medium Hybrid Turret I Medium Hybrid Turret II Medium Hybrid Turret III Gallente Cruiser I Gallente Cruiser II Gallente Cruiser III Jump Drive Calibration I Large Hybrid Turret I Large Hybrid Turret II Large Hybrid Turret III Large Hybrid Turret IV Large Hybrid Turret V Tactical Weapon Reconfiguration I Tactical Weapon Reconfiguration II Tactical Weapon Reconfiguration III Tactical Weapon Reconfiguration IV Capital Hybrid Turret I Gallente Battlecruiser I Gallente Battlecruiser II Gallente Battlecruiser III Lancer Dreadnoughts I Gallente Battleship I Gallente Battleship II Gallente Battleship III Gallente Dreadnought I Gallente Dreadnought II Gallente Dreadnought III Gallente Dreadnought IV Gallente Dreadnought V
Im Client: Skill-Warteschlange, „Skills aus der Zwischenablage hinzufügen“.
Mastery II: 305 T 21 Std ab null, 13.215.096 SP. 5 T 14 Std zusätzlich zu Stufe I.
Allgemeine Raumschiffsteuerung
Capital-Hybridgeschütztürme
Magnetometrische Zielerfassung
Neukalibrierung von taktischen Waffen
Basis-Waffenausrüstung
Capital Armor Tanking
Navigation von Capital-Schiffen
Plan für Mastery II ab null: 155 Schritte
CPU Management I CPU Management II CPU Management III Gunnery I Gunnery II Gunnery III Gunnery IV Gunnery V Mechanics I Mechanics II Mechanics III Mechanics IV Mechanics V Navigation I Navigation II Navigation III Navigation IV Navigation V Power Grid Management I Power Grid Management II Power Grid Management III Power Grid Management IV Power Grid Management V Science I Science II Science III Science IV Science V Spaceship Command I Spaceship Command II Spaceship Command III Spaceship Command IV Spaceship Command V Advanced Spaceship Command I Advanced Spaceship Command II Advanced Spaceship Command III Advanced Spaceship Command IV Advanced Spaceship Command V Capacitor Management I Capacitor Systems Operation I Capacitor Systems Operation II Capacitor Systems Operation III Controlled Bursts I Controlled Bursts II Controlled Bursts III Electronics Upgrades I Energy Grid Upgrades I Evasive Maneuvering I Gallente Frigate I Gallente Frigate II Gallente Frigate III High Energy Physics I High Energy Physics II High Energy Physics III High Energy Physics IV Hull Upgrades I Hull Upgrades II Hull Upgrades III Hull Upgrades IV Hull Upgrades V Long Range Targeting I Motion Prediction I Motion Prediction II Motion Prediction III Rapid Firing I Rapid Firing II Rapid Firing III Repair Systems I Repair Systems II Repair Systems III Repair Systems IV Repair Systems V Sharpshooter I Sharpshooter II Sharpshooter III Signature Analysis I Small Hybrid Turret I Small Hybrid Turret II Small Hybrid Turret III Surgical Strike I Surgical Strike II Surgical Strike III Target Management I Target Management II Target Management III Trajectory Analysis I Trajectory Analysis II Trajectory Analysis III Warp Drive Operation I Warp Drive Operation II Warp Drive Operation III Warp Drive Operation IV Warp Drive Operation V Weapon Upgrades I Weapon Upgrades II Weapon Upgrades III Weapon Upgrades IV Weapon Upgrades V Advanced Weapon Upgrades I Advanced Weapon Upgrades II Advanced Weapon Upgrades III Advanced Weapon Upgrades IV Advanced Weapon Upgrades V Capital Repair Systems I Capital Repair Systems II Capital Ships I Capital Ships II Capital Ships III Capital Ships IV EM Armor Compensation I Explosive Armor Compensation I Gallente Destroyer I Gallente Destroyer II Gallente Destroyer III Jump Drive Operation I Jump Drive Operation II Jump Drive Operation III Jump Drive Operation IV Jump Drive Operation V Kinetic Armor Compensation I Medium Hybrid Turret I Medium Hybrid Turret II Medium Hybrid Turret III Resistance Phasing I Thermal Armor Compensation I Gallente Cruiser I Gallente Cruiser II Gallente Cruiser III Jump Drive Calibration I Jump Fuel Conservation I Jump Fuel Conservation II Jump Fuel Conservation III Large Hybrid Turret I Large Hybrid Turret II Large Hybrid Turret III Large Hybrid Turret IV Large Hybrid Turret V Tactical Weapon Reconfiguration I Tactical Weapon Reconfiguration II Tactical Weapon Reconfiguration III Tactical Weapon Reconfiguration IV Capital Hybrid Turret I Capital Hybrid Turret II Gallente Battlecruiser I Gallente Battlecruiser II Gallente Battlecruiser III Lancer Dreadnoughts I Gallente Battleship I Gallente Battleship II Gallente Battleship III Gallente Dreadnought I Gallente Dreadnought II Gallente Dreadnought III Gallente Dreadnought IV Gallente Dreadnought V
Im Client: Skill-Warteschlange, „Skills aus der Zwischenablage hinzufügen“.
Mastery III: 338 T 13 Std ab null, 14.625.781 SP. 32 T 15 Std zusätzlich zu Stufe II.
Allgemeine Raumschiffsteuerung
Capital-Hybridgeschütztürme
Magnetometrische Zielerfassung
Sprungantriebe
Neukalibrierung von taktischen Waffen
Basis-Waffenausrüstung
Capital Armor Tanking
Navigation von Capital-Schiffen
Plan für Mastery III ab null: 193 Schritte
CPU Management I CPU Management II CPU Management III CPU Management IV Gunnery I Gunnery II Gunnery III Gunnery IV Gunnery V Mechanics I Mechanics II Mechanics III Mechanics IV Mechanics V Navigation I Navigation II Navigation III Navigation IV Navigation V Power Grid Management I Power Grid Management II Power Grid Management III Power Grid Management IV Power Grid Management V Science I Science II Science III Science IV Science V Spaceship Command I Spaceship Command II Spaceship Command III Spaceship Command IV Spaceship Command V Advanced Spaceship Command I Advanced Spaceship Command II Advanced Spaceship Command III Advanced Spaceship Command IV Advanced Spaceship Command V Capacitor Management I Capacitor Management II Capacitor Management III Capacitor Systems Operation I Capacitor Systems Operation II Capacitor Systems Operation III Capacitor Systems Operation IV Controlled Bursts I Controlled Bursts II Controlled Bursts III Controlled Bursts IV Electronics Upgrades I Electronics Upgrades II Electronics Upgrades III Energy Grid Upgrades I Energy Grid Upgrades II Energy Grid Upgrades III Evasive Maneuvering I Evasive Maneuvering II Evasive Maneuvering III Evasive Maneuvering IV Gallente Frigate I Gallente Frigate II Gallente Frigate III High Energy Physics I High Energy Physics II High Energy Physics III High Energy Physics IV Hull Upgrades I Hull Upgrades II Hull Upgrades III Hull Upgrades IV Hull Upgrades V Long Range Targeting I Long Range Targeting II Long Range Targeting III Magnetometric Sensor Compensation I Magnetometric Sensor Compensation II Magnetometric Sensor Compensation III Motion Prediction I Motion Prediction II Motion Prediction III Motion Prediction IV Rapid Firing I Rapid Firing II Rapid Firing III Rapid Firing IV Repair Systems I Repair Systems II Repair Systems III Repair Systems IV Repair Systems V Sharpshooter I Sharpshooter II Sharpshooter III Sharpshooter IV Signature Analysis I Signature Analysis II Signature Analysis III Small Hybrid Turret I Small Hybrid Turret II Small Hybrid Turret III Surgical Strike I Surgical Strike II Surgical Strike III Surgical Strike IV Target Management I Target Management II Target Management III Target Management IV Trajectory Analysis I Trajectory Analysis II Trajectory Analysis III Trajectory Analysis IV Warp Drive Operation I Warp Drive Operation II Warp Drive Operation III Warp Drive Operation IV Warp Drive Operation V Weapon Upgrades I Weapon Upgrades II Weapon Upgrades III Weapon Upgrades IV Weapon Upgrades V Advanced Weapon Upgrades I Advanced Weapon Upgrades II Advanced Weapon Upgrades III Advanced Weapon Upgrades IV Advanced Weapon Upgrades V Capital Repair Systems I Capital Repair Systems II Capital Repair Systems III Capital Ships I Capital Ships II Capital Ships III Capital Ships IV EM Armor Compensation I EM Armor Compensation II EM Armor Compensation III Explosive Armor Compensation I Explosive Armor Compensation II Explosive Armor Compensation III Gallente Destroyer I Gallente Destroyer II Gallente Destroyer III Jump Drive Operation I Jump Drive Operation II Jump Drive Operation III Jump Drive Operation IV Jump Drive Operation V Kinetic Armor Compensation I Kinetic Armor Compensation II Kinetic Armor Compensation III Medium Hybrid Turret I Medium Hybrid Turret II Medium Hybrid Turret III Resistance Phasing I Resistance Phasing II Resistance Phasing III Thermal Armor Compensation I Thermal Armor Compensation II Thermal Armor Compensation III Gallente Cruiser I Gallente Cruiser II Gallente Cruiser III Jump Drive Calibration I Jump Fuel Conservation I Jump Fuel Conservation II Jump Fuel Conservation III Jump Fuel Conservation IV Large Hybrid Turret I Large Hybrid Turret II Large Hybrid Turret III Large Hybrid Turret IV Large Hybrid Turret V Tactical Weapon Reconfiguration I Tactical Weapon Reconfiguration II Tactical Weapon Reconfiguration III Tactical Weapon Reconfiguration IV Capital Hybrid Turret I Capital Hybrid Turret II Capital Hybrid Turret III Gallente Battlecruiser I Gallente Battlecruiser II Gallente Battlecruiser III Lancer Dreadnoughts I Gallente Battleship I Gallente Battleship II Gallente Battleship III Gallente Dreadnought I Gallente Dreadnought II Gallente Dreadnought III Gallente Dreadnought IV Gallente Dreadnought V
Im Client: Skill-Warteschlange, „Skills aus der Zwischenablage hinzufügen“.
Mastery IV: 522 T 7 Std ab null, 22.563.119 SP. 183 T 17 Std zusätzlich zu Stufe III.
Allgemeine Raumschiffsteuerung
Capital-Hybridgeschütztürme
Magnetometrische Zielerfassung
Sprungantriebe
Neukalibrierung von taktischen Waffen
Basis-Waffenausrüstung
Capital Armor Tanking
Navigation von Capital-Schiffen
Plan für Mastery IV ab null: 222 Schritte
CPU Management I CPU Management II CPU Management III CPU Management IV CPU Management V Gunnery I Gunnery II Gunnery III Gunnery IV Gunnery V Mechanics I Mechanics II Mechanics III Mechanics IV Mechanics V Navigation I Navigation II Navigation III Navigation IV Navigation V Power Grid Management I Power Grid Management II Power Grid Management III Power Grid Management IV Power Grid Management V Science I Science II Science III Science IV Science V Spaceship Command I Spaceship Command II Spaceship Command III Spaceship Command IV Spaceship Command V Advanced Spaceship Command I Advanced Spaceship Command II Advanced Spaceship Command III Advanced Spaceship Command IV Advanced Spaceship Command V Capacitor Management I Capacitor Management II Capacitor Management III Capacitor Management IV Capacitor Systems Operation I Capacitor Systems Operation II Capacitor Systems Operation III Capacitor Systems Operation IV Capacitor Systems Operation V Controlled Bursts I Controlled Bursts II Controlled Bursts III Controlled Bursts IV Controlled Bursts V Electronics Upgrades I Electronics Upgrades II Electronics Upgrades III Electronics Upgrades IV Energy Grid Upgrades I Energy Grid Upgrades II Energy Grid Upgrades III Energy Grid Upgrades IV Evasive Maneuvering I Evasive Maneuvering II Evasive Maneuvering III Evasive Maneuvering IV Evasive Maneuvering V Gallente Frigate I Gallente Frigate II Gallente Frigate III High Energy Physics I High Energy Physics II High Energy Physics III High Energy Physics IV Hull Upgrades I Hull Upgrades II Hull Upgrades III Hull Upgrades IV Hull Upgrades V Long Range Targeting I Long Range Targeting II Long Range Targeting III Long Range Targeting IV Magnetometric Sensor Compensation I Magnetometric Sensor Compensation II Magnetometric Sensor Compensation III Magnetometric Sensor Compensation IV Motion Prediction I Motion Prediction II Motion Prediction III Motion Prediction IV Motion Prediction V Rapid Firing I Rapid Firing II Rapid Firing III Rapid Firing IV Rapid Firing V Repair Systems I Repair Systems II Repair Systems III Repair Systems IV Repair Systems V Sharpshooter I Sharpshooter II Sharpshooter III Sharpshooter IV Sharpshooter V Signature Analysis I Signature Analysis II Signature Analysis III Signature Analysis IV Small Hybrid Turret I Small Hybrid Turret II Small Hybrid Turret III Surgical Strike I Surgical Strike II Surgical Strike III Surgical Strike IV Surgical Strike V Target Management I Target Management II Target Management III Target Management IV Target Management V Trajectory Analysis I Trajectory Analysis II Trajectory Analysis III Trajectory Analysis IV Trajectory Analysis V Warp Drive Operation I Warp Drive Operation II Warp Drive Operation III Warp Drive Operation IV Warp Drive Operation V Weapon Upgrades I Weapon Upgrades II Weapon Upgrades III Weapon Upgrades IV Weapon Upgrades V Advanced Weapon Upgrades I Advanced Weapon Upgrades II Advanced Weapon Upgrades III Advanced Weapon Upgrades IV Advanced Weapon Upgrades V Capital Repair Systems I Capital Repair Systems II Capital Repair Systems III Capital Repair Systems IV Capital Ships I Capital Ships II Capital Ships III Capital Ships IV EM Armor Compensation I EM Armor Compensation II EM Armor Compensation III EM Armor Compensation IV Explosive Armor Compensation I Explosive Armor Compensation II Explosive Armor Compensation III Explosive Armor Compensation IV Gallente Destroyer I Gallente Destroyer II Gallente Destroyer III Jump Drive Operation I Jump Drive Operation II Jump Drive Operation III Jump Drive Operation IV Jump Drive Operation V Kinetic Armor Compensation I Kinetic Armor Compensation II Kinetic Armor Compensation III Kinetic Armor Compensation IV Medium Hybrid Turret I Medium Hybrid Turret II Medium Hybrid Turret III Resistance Phasing I Resistance Phasing II Resistance Phasing III Resistance Phasing IV Thermal Armor Compensation I Thermal Armor Compensation II Thermal Armor Compensation III Thermal Armor Compensation IV Gallente Cruiser I Gallente Cruiser II Gallente Cruiser III Jump Drive Calibration I Jump Drive Calibration II Jump Drive Calibration III Jump Drive Calibration IV Jump Fuel Conservation I Jump Fuel Conservation II Jump Fuel Conservation III Jump Fuel Conservation IV Large Hybrid Turret I Large Hybrid Turret II Large Hybrid Turret III Large Hybrid Turret IV Large Hybrid Turret V Tactical Weapon Reconfiguration I Tactical Weapon Reconfiguration II Tactical Weapon Reconfiguration III Tactical Weapon Reconfiguration IV Capital Hybrid Turret I Capital Hybrid Turret II Capital Hybrid Turret III Capital Hybrid Turret IV Capital Hybrid Turret V Gallente Battlecruiser I Gallente Battlecruiser II Gallente Battlecruiser III Lancer Dreadnoughts I Capital Blaster Specialization I Capital Railgun Specialization I Gallente Battleship I Gallente Battleship II Gallente Battleship III Gallente Dreadnought I Gallente Dreadnought II Gallente Dreadnought III Gallente Dreadnought IV Gallente Dreadnought V
Im Client: Skill-Warteschlange, „Skills aus der Zwischenablage hinzufügen“.
Mastery V: 1005 T 21 Std ab null, 43.454.275 SP. 483 T 14 Std zusätzlich zu Stufe IV.
Allgemeine Raumschiffsteuerung
Capital-Hybridgeschütztürme
Magnetometrische Zielerfassung
Sprungantriebe
Neukalibrierung von taktischen Waffen
Schildverstärkung
Basis-Waffenausrüstung
Capital Armor Tanking
Navigation von Capital-Schiffen
Plan für Mastery V ab null: 256 Schritte
CPU Management I CPU Management II CPU Management III CPU Management IV CPU Management V Gunnery I Gunnery II Gunnery III Gunnery IV Gunnery V Mechanics I Mechanics II Mechanics III Mechanics IV Mechanics V Navigation I Navigation II Navigation III Navigation IV Navigation V Power Grid Management I Power Grid Management II Power Grid Management III Power Grid Management IV Power Grid Management V Science I Science II Science III Science IV Science V Spaceship Command I Spaceship Command II Spaceship Command III Spaceship Command IV Spaceship Command V Advanced Spaceship Command I Advanced Spaceship Command II Advanced Spaceship Command III Advanced Spaceship Command IV Advanced Spaceship Command V Capacitor Management I Capacitor Management II Capacitor Management III Capacitor Management IV Capacitor Management V Capacitor Systems Operation I Capacitor Systems Operation II Capacitor Systems Operation III Capacitor Systems Operation IV Capacitor Systems Operation V Controlled Bursts I Controlled Bursts II Controlled Bursts III Controlled Bursts IV Controlled Bursts V Electronics Upgrades I Electronics Upgrades II Electronics Upgrades III Electronics Upgrades IV Electronics Upgrades V Energy Grid Upgrades I Energy Grid Upgrades II Energy Grid Upgrades III Energy Grid Upgrades IV Energy Grid Upgrades V Evasive Maneuvering I Evasive Maneuvering II Evasive Maneuvering III Evasive Maneuvering IV Evasive Maneuvering V Gallente Frigate I Gallente Frigate II Gallente Frigate III High Energy Physics I High Energy Physics II High Energy Physics III High Energy Physics IV Hull Upgrades I Hull Upgrades II Hull Upgrades III Hull Upgrades IV Hull Upgrades V Long Range Targeting I Long Range Targeting II Long Range Targeting III Long Range Targeting IV Long Range Targeting V Magnetometric Sensor Compensation I Magnetometric Sensor Compensation II Magnetometric Sensor Compensation III Magnetometric Sensor Compensation IV Magnetometric Sensor Compensation V Motion Prediction I Motion Prediction II Motion Prediction III Motion Prediction IV Motion Prediction V Rapid Firing I Rapid Firing II Rapid Firing III Rapid Firing IV Rapid Firing V Repair Systems I Repair Systems II Repair Systems III Repair Systems IV Repair Systems V Sharpshooter I Sharpshooter II Sharpshooter III Sharpshooter IV Sharpshooter V Shield Management I Shield Management II Shield Management III Shield Management IV Shield Management V Shield Operation I Shield Operation II Shield Operation III Shield Operation IV Shield Operation V Signature Analysis I Signature Analysis II Signature Analysis III Signature Analysis IV Signature Analysis V Small Hybrid Turret I Small Hybrid Turret II Small Hybrid Turret III Surgical Strike I Surgical Strike II Surgical Strike III Surgical Strike IV Surgical Strike V Target Management I Target Management II Target Management III Target Management IV Target Management V Trajectory Analysis I Trajectory Analysis II Trajectory Analysis III Trajectory Analysis IV Trajectory Analysis V Warp Drive Operation I Warp Drive Operation II Warp Drive Operation III Warp Drive Operation IV Warp Drive Operation V Weapon Upgrades I Weapon Upgrades II Weapon Upgrades III Weapon Upgrades IV Weapon Upgrades V Advanced Weapon Upgrades I Advanced Weapon Upgrades II Advanced Weapon Upgrades III Advanced Weapon Upgrades IV Advanced Weapon Upgrades V Capital Repair Systems I Capital Repair Systems II Capital Repair Systems III Capital Repair Systems IV Capital Repair Systems V Capital Ships I Capital Ships II Capital Ships III Capital Ships IV Capital Ships V EM Armor Compensation I EM Armor Compensation II EM Armor Compensation III EM Armor Compensation IV EM Armor Compensation V Explosive Armor Compensation I Explosive Armor Compensation II Explosive Armor Compensation III Explosive Armor Compensation IV Explosive Armor Compensation V Gallente Destroyer I Gallente Destroyer II Gallente Destroyer III Jump Drive Operation I Jump Drive Operation II Jump Drive Operation III Jump Drive Operation IV Jump Drive Operation V Kinetic Armor Compensation I Kinetic Armor Compensation II Kinetic Armor Compensation III Kinetic Armor Compensation IV Kinetic Armor Compensation V Medium Hybrid Turret I Medium Hybrid Turret II Medium Hybrid Turret III Resistance Phasing I Resistance Phasing II Resistance Phasing III Resistance Phasing IV Resistance Phasing V Thermal Armor Compensation I Thermal Armor Compensation II Thermal Armor Compensation III Thermal Armor Compensation IV Thermal Armor Compensation V Gallente Cruiser I Gallente Cruiser II Gallente Cruiser III Jump Drive Calibration I Jump Drive Calibration II Jump Drive Calibration III Jump Drive Calibration IV Jump Drive Calibration V Jump Fuel Conservation I Jump Fuel Conservation II Jump Fuel Conservation III Jump Fuel Conservation IV Jump Fuel Conservation V Large Hybrid Turret I Large Hybrid Turret II Large Hybrid Turret III Large Hybrid Turret IV Large Hybrid Turret V Tactical Weapon Reconfiguration I Tactical Weapon Reconfiguration II Tactical Weapon Reconfiguration III Tactical Weapon Reconfiguration IV Tactical Weapon Reconfiguration V Capital Hybrid Turret I Capital Hybrid Turret II Capital Hybrid Turret III Capital Hybrid Turret IV Capital Hybrid Turret V Gallente Battlecruiser I Gallente Battlecruiser II Gallente Battlecruiser III Lancer Dreadnoughts I Capital Blaster Specialization I Capital Blaster Specialization II Capital Blaster Specialization III Capital Blaster Specialization IV Capital Blaster Specialization V Capital Railgun Specialization I Capital Railgun Specialization II Capital Railgun Specialization III Capital Railgun Specialization IV Capital Railgun Specialization V Gallente Battleship I Gallente Battleship II Gallente Battleship III Gallente Dreadnought I Gallente Dreadnought II Gallente Dreadnought III Gallente Dreadnought IV Gallente Dreadnought V
Im Client: Skill-Warteschlange, „Skills aus der Zwischenablage hinzufügen“.
Boni
Gallente Dreadnought je Skillstufe
- 5 % Bonus auf die Feuerrate von Capital-Hybridgeschütztürmen
- 5 % Reduktion der Durchlaufzeit von Panzerungsreparatursystemen
- 5 % Bonus auf alle Rumpfresistenzen
Lancer Dreadnoughts je Skillstufe
Rollenbonus
- Kann ein Belagerungsmodul ausrüsten
- Kann eine Störlanze ausrüsten
- 5× Abzug auf Durchlaufzeit von Entosis-Netzwerk
Beschreibung
„Ihr, meine Freunde, seid das Herz der industriellen und militärischen Macht dieser großartigen Föderation. Ohne euch gäbe es keine Schiffe für unsere Flotte der Befreiung und der Sicherheit, um sie im Dienste der Freiheit Gallentes und des ultimativen Friedens unter demokratischer Herrschaft einzusetzen. Meine Freunde, ich gratuliere euch zu der bisherigen harten Arbeit und freue mich auf das, was noch folgen wird!“ – Aus einer Rede des ehemaligen Präsidenten Jacus Roden vor Arbeitern von Roden Shipyards, Mai YC125 Obwohl sich der lange Arm der Federation Navy hauptsächlich auf den Einsatz von Drohnen und Automatisierung stützt, basiert die wahre Macht des Militärs der Föderation seit langem auf einer äußerst starken Flotte von Capital-Schiffen. Drohnen und Automatisierung bauen auf diesem mächtigen Fundament auf und ermöglichen eine schnelle und präzise Machtprojektion. Roden Shipyards, das schwerindustrielle Großunternehmen, hat zu diesem Zweck Konzepte für einen fortschrittlichen Dreadnought mit neuer Lanzentechnologie vorgelegt. Neben Hybridgeschütztürmen wurde der Lancer-Dreadnought der Hubris-Klasse für den Einsatz der neuen Störlanzenwaffen konzipiert – einer Technologie, die angeblich mit Unterstützung von Jacus Rodens unübertroffener Organisation für Industriespionage entwickelt wurde.