Hauler
2d 12h of training from scratch, 108,993 SP across 23 Skills. Every level can be trained as Alpha.
Milestones
Plan in CCP’s order: 42 steps
Navigation I Power Grid Management I Spaceship Command I Science I Mechanics I Warp Drive Operation I Hull Upgrades I Spaceship Command II Power Grid Management II Shield Upgrades I Spaceship Command III Power Grid Management III Gallente Hauler I Tactical Shield Manipulation I Trade I Infomorph Psychology I Trade II Science II Broker Relations I Broker Relations II Science III Trade III Cybernetics I Spaceship Command IV CPU Management I Afterburner I Capacitor Systems Operation I Shield Operation I Navigation II CPU Management II Mechanics II Capacitor Systems Operation II Shield Operation II Evasive Maneuvering I Energy Grid Upgrades I Hull Upgrades II Electronics Upgrades I Navigation III CPU Management III Capacitor Systems Operation III Capacitor Management I Acceleration Control I
In the client: skill queue, “Add skills listed in clipboard”.
Description
Industrialists focused on hauling cargo will start their career flying in industrial haulers such as the Iteron Mark V: Industrialist - Hauler, with their skills focusing on defenses and improving the profits of market transactions, such as contracts.
Hauler pilots make their ISK by taking on contracts from other capsuleers and factions, hauling valuable cargo between space stations and other locations across New Eden. Navigation and ship-handling skills are therefore very useful for speeding up cargo runs.
To find suitable mission agents, head to the Distribution Agents panel in the Agency.