Skill plans Gallente Federation
Gallente Pirate
7d 11h of training from scratch, 323,328 SP across 36 Skills. Every level can be trained as Alpha.
Milestones
Plan in CCP’s order: 80 steps
Drones I Mechanics I Gunnery I Spaceship Command I CPU Management I Navigation I Light Drone Operation I Repair Systems I Small Hybrid Turret I Afterburner I Hull Upgrades I Gallente Frigate I CPU Management II Navigation II Gunnery II Afterburner II Weapon Upgrades I CPU Management III Navigation III Afterburner III Propulsion Jamming I High Speed Maneuvering I Gallente Frigate II Gallente Frigate III Infomorph Psychology I Science I Biology I Science II Biology II Science III Biology III Cybernetics I Power Grid Management I Warp Drive Operation I Capacitor Systems Operation I Signature Analysis I Target Management I Power Grid Management II Mechanics II Spaceship Command II Small Hybrid Turret II Repair Systems II Capacitor Systems Operation II Target Management II Rapid Firing I Motion Prediction I Sharpshooter I Controlled Bursts I Evasive Maneuvering I Long Range Targeting I Energy Grid Upgrades I Hull Upgrades II Electronics Upgrades I Rapid Firing II Motion Prediction II Sharpshooter II Controlled Bursts II Weapon Upgrades II Gunnery III Power Grid Management III Mechanics III Small Hybrid Turret III Capacitor Systems Operation III Target Management III Capacitor Management I Acceleration Control I Propulsion Jamming II Hull Upgrades III Rapid Firing III Motion Prediction III Sharpshooter III Controlled Bursts III Weapon Upgrades III Gunnery IV Surgical Strike I Trajectory Analysis I Surgical Strike II Trajectory Analysis II Surgical Strike III Trajectory Analysis III
In the client: skill queue, “Add skills listed in clipboard”.
Description
Gallente Soldiers of Fortune focused on piracy start their career flying tech 1 Gallente combat frigates, such as the Incursus: Gallente Soldier of Fortune. Pirates roam around New Eden, hunting other capsuleers in low-security space for infamy and ISK, while running from security forces such as CONCORD.
Pirates will train skills focusing on combat and survivability, and the use of boosters to give themselves an edge in combat.
To join other capsuleers in a fleet, head to the Fleet Up! panel in the Agency. Caution is advised. Other pirates might misuse your trust.