Atlas

Skill plans Amarr Empire

Amarr Militia Fighter

7d 18h of training from scratch, 336,485 SP across 36 Skills. Every level can be trained as Alpha.

Milestones

Plan in CCP’s order: 83 steps
Spaceship Command I
Mechanics I
Gunnery I
Navigation I
CPU Management I
Small Energy Turret I
Afterburner I
Amarr Frigate I
Hull Upgrades I
Navigation II
Gunnery II
CPU Management II
Afterburner II
Weapon Upgrades I
Hull Upgrades II
Navigation III
CPU Management III
Afterburner III
Propulsion Jamming I
Hull Upgrades III
High Speed Maneuvering I
Amarr Frigate II
Amarr Frigate III
Infomorph Psychology I
Science I
Social I
Biology I
Negotiation I
Science II
Social II
Biology II
Negotiation II
Science III
Social III
Biology III
Cybernetics I
Connections I
Connections II
Power Grid Management I
Target Management I
Signature Analysis I
Warp Drive Operation I
Capacitor Systems Operation I
Power Grid Management II
Mechanics II
Spaceship Command II
Small Energy Turret II
Target Management II
Capacitor Systems Operation II
Motion Prediction I
Rapid Firing I
Controlled Bursts I
Sharpshooter I
Long Range Targeting I
Evasive Maneuvering I
Energy Grid Upgrades I
Electronics Upgrades I
Motion Prediction II
Rapid Firing II
Controlled Bursts II
Sharpshooter II
Weapon Upgrades II
Gunnery III
Power Grid Management III
Mechanics III
Small Energy Turret III
Target Management III
Capacitor Systems Operation III
Capacitor Management I
Acceleration Control I
Propulsion Jamming II
Motion Prediction III
Rapid Firing III
Controlled Bursts III
Sharpshooter III
Weapon Upgrades III
Gunnery IV
Surgical Strike I
Trajectory Analysis I
Surgical Strike II
Trajectory Analysis II
Surgical Strike III
Trajectory Analysis III

In the client: skill queue, “Add skills listed in clipboard”.

Description

Amarr Soldiers of Fortune focused on militia warfare start their career flying tech 1 Amarr combat frigates, such as the Punisher: Amarr Soldier of Fortune. Amarr Militia Fighters battle other capsuleers for control over space and resources, in the name of the Amarr Empire.

Militia Fighters train skills focusing on combat and survivability, as well as diplomatic skills that increase rewards and standings from corporations, and the use of boosters to give themselves an edge in combat.

To learn more about the Militia Fighter career, head to the Faction Warfare panel in the Agency.

Ship in the plan