Skill plans Minmatar Republic
AIR Minmatar Enforcer
5d 11h of training from scratch, 237,478 SP across 32 Skills. Every level can be trained as Alpha.
Milestones
Plan in CCP’s order: 69 steps
Navigation I Power Grid Management I Gunnery I Mechanics I Repair Systems I Repair Systems II Spaceship Command I Afterburner I Small Projectile Turret I Hull Upgrades I Minmatar Frigate I Power Grid Management II Gunnery II Weapon Upgrades I Hull Upgrades II Minmatar Frigate II Power Grid Management III Tactical Shield Manipulation I Hull Upgrades III Minmatar Frigate III Science I Science II Science III Cybernetics I CPU Management I Warp Drive Operation I Capacitor Systems Operation I Target Management I Signature Analysis I Navigation II CPU Management II Spaceship Command II Small Projectile Turret II Capacitor Systems Operation II Target Management II Sharpshooter I Rapid Firing I Motion Prediction I Evasive Maneuvering I Long Range Targeting I Shield Upgrades I Energy Grid Upgrades I Energy Grid Upgrades II Electronics Upgrades I Sharpshooter II Rapid Firing II Motion Prediction II Weapon Upgrades II Gunnery III Navigation III Afterburner II Afterburner III High Speed Maneuvering I CPU Management III Small Projectile Turret III Capacitor Systems Operation III Target Management III Shield Management I Capacitor Management I Sharpshooter III Rapid Firing III Motion Prediction III Weapon Upgrades III Gunnery IV Surgical Strike I Trajectory Analysis I Surgical Strike II Trajectory Analysis II Repair Systems III
In the client: skill queue, “Add skills listed in clipboard”.
Description
Completion of this AIR skill plan gives a basic grounding in skills useful to the Minmatar capsuleer embarking on a career as an Enforcer. Further development in skills suitable for bounty-hunting and mission-running in New Eden can be achieved by training the certified skill plans for Enforcers.
Rifter: AIR Minmatar Enforcer is the suggested starting ship for this career.