Atlas
Ymir

To fly it

230d 12h of training from scratch, 9,958,607 SP across 18 skills. At least one level needs Omega.

Plan to copy: 72 steps
Drones I
Drones II
Drones III
Drones IV
Drones V
Navigation I
Navigation II
Navigation III
Navigation IV
Navigation V
Science I
Science II
Science III
Science IV
Science V
Spaceship Command I
Spaceship Command II
Spaceship Command III
Spaceship Command IV
Spaceship Command V
Advanced Spaceship Command I
Advanced Spaceship Command II
Advanced Spaceship Command III
Advanced Spaceship Command IV
Advanced Spaceship Command V
Drone Interfacing I
Drone Interfacing II
Drone Interfacing III
Drone Interfacing IV
Drone Interfacing V
Minmatar Frigate I
Minmatar Frigate II
Minmatar Frigate III
Warp Drive Operation I
Warp Drive Operation II
Warp Drive Operation III
Warp Drive Operation IV
Warp Drive Operation V
Capital Ships I
Capital Ships II
Capital Ships III
Capital Ships IV
Jump Drive Operation I
Jump Drive Operation II
Jump Drive Operation III
Jump Drive Operation IV
Jump Drive Operation V
Minmatar Destroyer I
Minmatar Destroyer II
Minmatar Destroyer III
Jump Drive Calibration I
Jump Drive Calibration II
Jump Drive Calibration III
Jump Fuel Conservation I
Jump Fuel Conservation II
Jump Fuel Conservation III
Jump Fuel Conservation IV
Minmatar Cruiser I
Minmatar Cruiser II
Minmatar Cruiser III
Command Carriers I
Minmatar Battlecruiser I
Minmatar Battlecruiser II
Minmatar Battlecruiser III
Minmatar Battleship I
Minmatar Battleship II
Minmatar Battleship III
Minmatar Carrier I
Minmatar Carrier II
Minmatar Carrier III
Minmatar Carrier IV
Minmatar Carrier V

In the client: skill queue, “Add skills listed in clipboard”.

Mastery

Mastery I: 266d 10h from scratch, 11,510,107 SP. 35d 21h on top of flying it.

Plan for Mastery I from scratch: 103 steps
CPU Management I
Drones I
Drones II
Drones III
Drones IV
Drones V
Leadership I
Leadership II
Leadership III
Leadership IV
Leadership V
Navigation I
Navigation II
Navigation III
Navigation IV
Navigation V
Power Grid Management I
Power Grid Management II
Power Grid Management III
Power Grid Management IV
Power Grid Management V
Science I
Science II
Science III
Science IV
Science V
Spaceship Command I
Spaceship Command II
Spaceship Command III
Spaceship Command IV
Spaceship Command V
Advanced Spaceship Command I
Advanced Spaceship Command II
Advanced Spaceship Command III
Advanced Spaceship Command IV
Advanced Spaceship Command V
Capacitor Systems Operation I
Drone Durability I
Drone Interfacing I
Drone Interfacing II
Drone Interfacing III
Drone Interfacing IV
Drone Interfacing V
Drone Navigation I
Drone Sharpshooting I
Minmatar Frigate I
Minmatar Frigate II
Minmatar Frigate III
Shield Management I
Shield Management II
Shield Management III
Shield Management IV
Shield Management V
Shield Operation I
Shield Operation II
Shield Operation III
Shield Operation IV
Shield Operation V
Target Management I
Warp Drive Operation I
Warp Drive Operation II
Warp Drive Operation III
Warp Drive Operation IV
Warp Drive Operation V
Capital Shield Operation I
Capital Ships I
Capital Ships II
Capital Ships III
Capital Ships IV
Fighters I
Jump Drive Operation I
Jump Drive Operation II
Jump Drive Operation III
Jump Drive Operation IV
Jump Drive Operation V
Minmatar Destroyer I
Minmatar Destroyer II
Minmatar Destroyer III
Fighter Hangar Management I
Jump Drive Calibration I
Jump Drive Calibration II
Jump Drive Calibration III
Jump Fuel Conservation I
Jump Fuel Conservation II
Jump Fuel Conservation III
Jump Fuel Conservation IV
Light Fighters I
Minmatar Cruiser I
Minmatar Cruiser II
Minmatar Cruiser III
Support Fighters I
Command Carriers I
Minmatar Battlecruiser I
Minmatar Battlecruiser II
Minmatar Battlecruiser III
Minmatar Battleship I
Minmatar Battleship II
Minmatar Battleship III
Minmatar Carrier I
Minmatar Carrier II
Minmatar Carrier III
Minmatar Carrier IV
Minmatar Carrier V

In the client: skill queue, “Add skills listed in clipboard”.

Bonuses

Minmatar Carrier per skill level

Command Carriers per skill level

  • 5% bonus to Shield Command and Skirmish Command burst strength and duration
  • 5% reduction in Capital Micro Jump Drive and Capital Micro Jump Field Generator spool up

Role bonus

  • Can fit Integrated Sensor Array
  • Can fit Capital Micro Jump Drive and Capital Micro Jump Field Generator
  • Can fit three Command Burst modules
  • 200% bonus to Command Burst area of effect range
  • 20% bonus to Capital Micro Jump Field Generator maximum ship jump cap
  • Can launch Light and Support Fighters
  • Can lock at extended ranges
  • Conduit Jump capable
  • 5× penalty to Entosis Link duration

Description

Following the escalating conflict of YC128, the Sebiestor Chief Acassa Midular called upon Core Complexion to create an elevated war platform capable of supporting the rapid response fleets she felt would be essential to Minmatar's success in the next war to come.

Core Complexion took the Nidhoggur's classic design and elevated it with the latest advancements in fleet support technology. Superior command support technologies allow it to unlock greater speed and resilience for its accompanying fleet members. It is the ultimate expression of the Republic's military doctrine, supercharged by the technical brilliance that Core Complexion and the Sebiestor have become synonymous with.