Atlas
Sarathiel

Angel Cartel Dreadnought

Sarathiel

Dreadnought Faction

To fly it

102d 8h of training from scratch, 4,421,175 SP across 23 skills. At least one level needs Omega.

Plan to copy: 73 steps
Gunnery I
Gunnery II
Navigation I
Navigation II
Navigation III
Navigation IV
Navigation V
Science I
Science II
Science III
Science IV
Science V
Spaceship Command I
Spaceship Command II
Spaceship Command III
Spaceship Command IV
Spaceship Command V
Advanced Spaceship Command I
Advanced Spaceship Command II
Advanced Spaceship Command III
Advanced Spaceship Command IV
Advanced Spaceship Command V
Gallente Frigate I
Gallente Frigate II
Gallente Frigate III
Minmatar Frigate I
Minmatar Frigate II
Minmatar Frigate III
Warp Drive Operation I
Warp Drive Operation II
Warp Drive Operation III
Warp Drive Operation IV
Warp Drive Operation V
Weapon Upgrades I
Weapon Upgrades II
Weapon Upgrades III
Weapon Upgrades IV
Advanced Weapon Upgrades I
Advanced Weapon Upgrades II
Advanced Weapon Upgrades III
Advanced Weapon Upgrades IV
Advanced Weapon Upgrades V
Capital Ships I
Capital Ships II
Capital Ships III
Gallente Destroyer I
Gallente Destroyer II
Gallente Destroyer III
Jump Drive Operation I
Minmatar Destroyer I
Minmatar Destroyer II
Minmatar Destroyer III
Gallente Cruiser I
Gallente Cruiser II
Gallente Cruiser III
Minmatar Cruiser I
Minmatar Cruiser II
Minmatar Cruiser III
Tactical Weapon Reconfiguration I
Gallente Battlecruiser I
Gallente Battlecruiser II
Gallente Battlecruiser III
Minmatar Battlecruiser I
Minmatar Battlecruiser II
Minmatar Battlecruiser III
Gallente Battleship I
Gallente Battleship II
Gallente Battleship III
Minmatar Battleship I
Minmatar Battleship II
Minmatar Battleship III
Gallente Dreadnought I
Minmatar Dreadnought I

In the client: skill queue, “Add skills listed in clipboard”.

Mastery

Mastery I: 178d 4h from scratch, 7,697,500 SP. 75d 20h on top of flying it.

Plan for Mastery I from scratch: 113 steps
CPU Management I
Gunnery I
Gunnery II
Gunnery III
Gunnery IV
Gunnery V
Navigation I
Navigation II
Navigation III
Navigation IV
Navigation V
Power Grid Management I
Power Grid Management II
Power Grid Management III
Power Grid Management IV
Power Grid Management V
Science I
Science II
Science III
Science IV
Science V
Spaceship Command I
Spaceship Command II
Spaceship Command III
Spaceship Command IV
Spaceship Command V
Advanced Spaceship Command I
Advanced Spaceship Command II
Advanced Spaceship Command III
Advanced Spaceship Command IV
Advanced Spaceship Command V
Capacitor Systems Operation I
Gallente Frigate I
Gallente Frigate II
Gallente Frigate III
Minmatar Frigate I
Minmatar Frigate II
Minmatar Frigate III
Motion Prediction I
Rapid Firing I
Sharpshooter I
Shield Management I
Shield Management II
Shield Management III
Shield Management IV
Shield Management V
Shield Operation I
Shield Operation II
Shield Operation III
Shield Operation IV
Shield Operation V
Small Projectile Turret I
Small Projectile Turret II
Small Projectile Turret III
Surgical Strike I
Target Management I
Trajectory Analysis I
Warp Drive Operation I
Warp Drive Operation II
Warp Drive Operation III
Warp Drive Operation IV
Warp Drive Operation V
Weapon Upgrades I
Weapon Upgrades II
Weapon Upgrades III
Weapon Upgrades IV
Weapon Upgrades V
Advanced Weapon Upgrades I
Advanced Weapon Upgrades II
Advanced Weapon Upgrades III
Advanced Weapon Upgrades IV
Advanced Weapon Upgrades V
Capital Shield Operation I
Capital Ships I
Capital Ships II
Capital Ships III
Gallente Destroyer I
Gallente Destroyer II
Gallente Destroyer III
Jump Drive Operation I
Medium Projectile Turret I
Medium Projectile Turret II
Medium Projectile Turret III
Minmatar Destroyer I
Minmatar Destroyer II
Minmatar Destroyer III
Gallente Cruiser I
Gallente Cruiser II
Gallente Cruiser III
Large Projectile Turret I
Large Projectile Turret II
Large Projectile Turret III
Large Projectile Turret IV
Large Projectile Turret V
Minmatar Cruiser I
Minmatar Cruiser II
Minmatar Cruiser III
Tactical Weapon Reconfiguration I
Capital Projectile Turret I
Gallente Battlecruiser I
Gallente Battlecruiser II
Gallente Battlecruiser III
Minmatar Battlecruiser I
Minmatar Battlecruiser II
Minmatar Battlecruiser III
Gallente Battleship I
Gallente Battleship II
Gallente Battleship III
Minmatar Battleship I
Minmatar Battleship II
Minmatar Battleship III
Gallente Dreadnought I
Minmatar Dreadnought I

In the client: skill queue, “Add skills listed in clipboard”.

Bonuses

Gallente Dreadnought per skill level

Minmatar Dreadnought per skill level

Role bonus

  • Can fit a Siege module
  • Can move at 10% normal ship velocity while in siege mode
  • Can fit a Capital Micro Jump Drive
  • Can activate Capital Micro Jump Drive while in siege mode
  • 25% bonus to warp speed and warp acceleration
  • 25% bonus to Capital Projectile Turret damage
  • 5× penalty to Entosis Link cycle time
  • 75% reduction in projectile weapon reload time

Description

The rapid warp capabilities of the Sarathiel make it uniquely fast amongst dreadnoughts. Its development began under the shadow of the Drifter Crisis, and though its exterior does not look anything like a Drifter vessel, it is rumored to incorporate elements of their technology procured during those dark days.

In addition to its outstanding warp capabilities, this Dreadnought is able to house jump field generators. It is this capability that means the sight of a Sarathiel strikes fear into the citizens of New Eden, for it is often the first sign of a devastating ambush.