To fly it
9m of training from scratch, 250 SP across 1 skill. Every level can be trained as Alpha.
Plan to copy: 1 step
Spaceship Command I
In the client: skill queue, “Add skills listed in clipboard”.
Mastery
Mastery I: 12h 53m from scratch, 23,165 SP. 12h 44m on top of flying it.
Core Spaceship Operation
Core Weapon Fitting
Small Projectile Turret
Target Painting
Ladar Target Management
Shield Tanking
Navigation
Plan for Mastery I from scratch: 22 steps
CPU Management I CPU Management II CPU Management III Gunnery I Gunnery II Gunnery III Navigation I Navigation II Power Grid Management I Science I Spaceship Command I Capacitor Systems Operation I Electronic Warfare I Motion Prediction I Propulsion Jamming I Rapid Firing I Sharpshooter I Shield Operation I Small Projectile Turret I Target Management I Target Painting I Weapon Upgrades I
In the client: skill queue, “Add skills listed in clipboard”.
Mastery II: 5d 23h from scratch, 258,235 SP. 5d 10h on top of level I.
Core Spaceship Operation
Core Weapon Fitting
Small Projectile Turret
Ladar Target Management
Shield Tanking
Plan for Mastery II from scratch: 66 steps
CPU Management I CPU Management II CPU Management III Gunnery I Gunnery II Gunnery III Gunnery IV Navigation I Navigation II Navigation III Power Grid Management I Power Grid Management II Power Grid Management III Science I Spaceship Command I Spaceship Command II Acceleration Control I Afterburner I Capacitor Management I Capacitor Systems Operation I Capacitor Systems Operation II Capacitor Systems Operation III Electronic Warfare I Electronic Warfare II Electronics Upgrades I Energy Grid Upgrades I Evasive Maneuvering I Long Range Targeting I Motion Prediction I Motion Prediction II Motion Prediction III Propulsion Jamming I Propulsion Jamming II Rapid Firing I Rapid Firing II Rapid Firing III Sharpshooter I Sharpshooter II Sharpshooter III Shield Management I Shield Operation I Shield Operation II Shield Operation III Shield Upgrades I Signature Analysis I Small Projectile Turret I Small Projectile Turret II Small Projectile Turret III Surgical Strike I Surgical Strike II Surgical Strike III Tactical Shield Manipulation I Target Management I Target Management II Target Management III Target Painting I Target Painting II Trajectory Analysis I Trajectory Analysis II Trajectory Analysis III Warp Drive Operation I Weapon Upgrades I Weapon Upgrades II Weapon Upgrades III Frequency Modulation I Shield Compensation I
In the client: skill queue, “Add skills listed in clipboard”.
Mastery III: 44d 17h from scratch, 1,933,115 SP. 38d 18h on top of level II.
Core Spaceship Operation
Core Weapon Fitting
Small Projectile Turret
Target Painting
Ladar Target Management
Shield Tanking
Plan for Mastery III from scratch: 124 steps
CPU Management I CPU Management II CPU Management III CPU Management IV Gunnery I Gunnery II Gunnery III Gunnery IV Navigation I Navigation II Navigation III Navigation IV Power Grid Management I Power Grid Management II Power Grid Management III Power Grid Management IV Science I Spaceship Command I Spaceship Command II Spaceship Command III Acceleration Control I Acceleration Control II Acceleration Control III Afterburner I Afterburner II Afterburner III Capacitor Management I Capacitor Management II Capacitor Management III Capacitor Systems Operation I Capacitor Systems Operation II Capacitor Systems Operation III Capacitor Systems Operation IV Electronic Warfare I Electronic Warfare II Electronic Warfare III Electronics Upgrades I Electronics Upgrades II Electronics Upgrades III Energy Grid Upgrades I Energy Grid Upgrades II Energy Grid Upgrades III Evasive Maneuvering I Evasive Maneuvering II Evasive Maneuvering III Ladar Sensor Compensation I Ladar Sensor Compensation II Ladar Sensor Compensation III Long Range Targeting I Long Range Targeting II Long Range Targeting III Motion Prediction I Motion Prediction II Motion Prediction III Motion Prediction IV Propulsion Jamming I Propulsion Jamming II Propulsion Jamming III Rapid Firing I Rapid Firing II Rapid Firing III Rapid Firing IV Sharpshooter I Sharpshooter II Sharpshooter III Sharpshooter IV Shield Management I Shield Management II Shield Management III Shield Operation I Shield Operation II Shield Operation III Shield Operation IV Shield Upgrades I Shield Upgrades II Shield Upgrades III Signature Analysis I Signature Analysis II Signature Analysis III Small Projectile Turret I Small Projectile Turret II Small Projectile Turret III Small Projectile Turret IV Surgical Strike I Surgical Strike II Surgical Strike III Surgical Strike IV Tactical Shield Manipulation I Tactical Shield Manipulation II Tactical Shield Manipulation III Target Management I Target Management II Target Management III Target Management IV Target Painting I Target Painting II Target Painting III Trajectory Analysis I Trajectory Analysis II Trajectory Analysis III Trajectory Analysis IV Warp Drive Operation I Warp Drive Operation II Warp Drive Operation III Weapon Upgrades I Weapon Upgrades II Weapon Upgrades III Weapon Upgrades IV Weapon Upgrades V Advanced Weapon Upgrades I EM Shield Compensation I Explosive Shield Compensation I Frequency Modulation I Frequency Modulation II Frequency Modulation III Fuel Conservation I Kinetic Shield Compensation I Long Distance Jamming I Long Distance Jamming II Long Distance Jamming III Shield Compensation I Shield Compensation II Shield Compensation III Thermal Shield Compensation I
In the client: skill queue, “Add skills listed in clipboard”.
Mastery IV: 158d 8h from scratch, 6,841,130 SP. 113d 14h on top of level III.
Core Spaceship Operation
Core Weapon Fitting
Small Projectile Turret
Target Painting
Ladar Target Management
Shield Tanking
Plan for Mastery IV from scratch: 178 steps
CPU Management I CPU Management II CPU Management III CPU Management IV CPU Management V Gunnery I Gunnery II Gunnery III Gunnery IV Gunnery V Navigation I Navigation II Navigation III Navigation IV Navigation V Power Grid Management I Power Grid Management II Power Grid Management III Power Grid Management IV Power Grid Management V Science I Spaceship Command I Spaceship Command II Spaceship Command III Spaceship Command IV Acceleration Control I Acceleration Control II Acceleration Control III Acceleration Control IV Afterburner I Afterburner II Afterburner III Afterburner IV Capacitor Management I Capacitor Management II Capacitor Management III Capacitor Management IV Capacitor Systems Operation I Capacitor Systems Operation II Capacitor Systems Operation III Capacitor Systems Operation IV Capacitor Systems Operation V Electronic Warfare I Electronic Warfare II Electronic Warfare III Electronics Upgrades I Electronics Upgrades II Electronics Upgrades III Electronics Upgrades IV Energy Grid Upgrades I Energy Grid Upgrades II Energy Grid Upgrades III Energy Grid Upgrades IV Evasive Maneuvering I Evasive Maneuvering II Evasive Maneuvering III Evasive Maneuvering IV Ladar Sensor Compensation I Ladar Sensor Compensation II Ladar Sensor Compensation III Ladar Sensor Compensation IV Long Range Targeting I Long Range Targeting II Long Range Targeting III Long Range Targeting IV Motion Prediction I Motion Prediction II Motion Prediction III Motion Prediction IV Propulsion Jamming I Propulsion Jamming II Propulsion Jamming III Propulsion Jamming IV Rapid Firing I Rapid Firing II Rapid Firing III Rapid Firing IV Sharpshooter I Sharpshooter II Sharpshooter III Sharpshooter IV Shield Management I Shield Management II Shield Management III Shield Management IV Shield Management V Shield Operation I Shield Operation II Shield Operation III Shield Operation IV Shield Operation V Shield Upgrades I Shield Upgrades II Shield Upgrades III Shield Upgrades IV Signature Analysis I Signature Analysis II Signature Analysis III Signature Analysis IV Small Projectile Turret I Small Projectile Turret II Small Projectile Turret III Small Projectile Turret IV Small Projectile Turret V Surgical Strike I Surgical Strike II Surgical Strike III Surgical Strike IV Tactical Shield Manipulation I Tactical Shield Manipulation II Tactical Shield Manipulation III Tactical Shield Manipulation IV Target Management I Target Management II Target Management III Target Management IV Target Management V Target Painting I Target Painting II Target Painting III Target Painting IV Trajectory Analysis I Trajectory Analysis II Trajectory Analysis III Trajectory Analysis IV Warp Drive Operation I Warp Drive Operation II Warp Drive Operation III Warp Drive Operation IV Weapon Upgrades I Weapon Upgrades II Weapon Upgrades III Weapon Upgrades IV Weapon Upgrades V Advanced Weapon Upgrades I Advanced Weapon Upgrades II Advanced Weapon Upgrades III Advanced Weapon Upgrades IV EM Shield Compensation I EM Shield Compensation II EM Shield Compensation III EM Shield Compensation IV Explosive Shield Compensation I Explosive Shield Compensation II Explosive Shield Compensation III Explosive Shield Compensation IV Frequency Modulation I Frequency Modulation II Frequency Modulation III Frequency Modulation IV Fuel Conservation I Fuel Conservation II Fuel Conservation III High Speed Maneuvering I High Speed Maneuvering II High Speed Maneuvering III Kinetic Shield Compensation I Kinetic Shield Compensation II Kinetic Shield Compensation III Kinetic Shield Compensation IV Long Distance Jamming I Long Distance Jamming II Long Distance Jamming III Long Distance Jamming IV Shield Compensation I Shield Compensation II Shield Compensation III Shield Compensation IV Signature Focusing I Signature Focusing II Signature Focusing III Signature Focusing IV Small Artillery Specialization I Small Autocannon Specialization I Thermal Shield Compensation I Thermal Shield Compensation II Thermal Shield Compensation III Thermal Shield Compensation IV
In the client: skill queue, “Add skills listed in clipboard”.
Mastery V: 603d 2h from scratch, 26,053,270 SP. 444d 17h on top of level IV.
Core Spaceship Operation
Core Weapon Fitting
Small Projectile Turret
Target Painting
Ladar Target Management
Shield Tanking
Armor Reinforcement
Plan for Mastery V from scratch: 228 steps
CPU Management I CPU Management II CPU Management III CPU Management IV CPU Management V Gunnery I Gunnery II Gunnery III Gunnery IV Gunnery V Mechanics I Mechanics II Mechanics III Mechanics IV Mechanics V Navigation I Navigation II Navigation III Navigation IV Navigation V Power Grid Management I Power Grid Management II Power Grid Management III Power Grid Management IV Power Grid Management V Science I Spaceship Command I Spaceship Command II Spaceship Command III Spaceship Command IV Spaceship Command V Acceleration Control I Acceleration Control II Acceleration Control III Acceleration Control IV Acceleration Control V Afterburner I Afterburner II Afterburner III Afterburner IV Afterburner V Capacitor Management I Capacitor Management II Capacitor Management III Capacitor Management IV Capacitor Management V Capacitor Systems Operation I Capacitor Systems Operation II Capacitor Systems Operation III Capacitor Systems Operation IV Capacitor Systems Operation V Electronic Warfare I Electronic Warfare II Electronic Warfare III Electronics Upgrades I Electronics Upgrades II Electronics Upgrades III Electronics Upgrades IV Electronics Upgrades V Energy Grid Upgrades I Energy Grid Upgrades II Energy Grid Upgrades III Energy Grid Upgrades IV Energy Grid Upgrades V Evasive Maneuvering I Evasive Maneuvering II Evasive Maneuvering III Evasive Maneuvering IV Evasive Maneuvering V Hull Upgrades I Hull Upgrades II Hull Upgrades III Hull Upgrades IV Hull Upgrades V Ladar Sensor Compensation I Ladar Sensor Compensation II Ladar Sensor Compensation III Ladar Sensor Compensation IV Ladar Sensor Compensation V Long Range Targeting I Long Range Targeting II Long Range Targeting III Long Range Targeting IV Long Range Targeting V Motion Prediction I Motion Prediction II Motion Prediction III Motion Prediction IV Motion Prediction V Propulsion Jamming I Propulsion Jamming II Propulsion Jamming III Propulsion Jamming IV Propulsion Jamming V Rapid Firing I Rapid Firing II Rapid Firing III Rapid Firing IV Rapid Firing V Sharpshooter I Sharpshooter II Sharpshooter III Sharpshooter IV Sharpshooter V Shield Management I Shield Management II Shield Management III Shield Management IV Shield Management V Shield Operation I Shield Operation II Shield Operation III Shield Operation IV Shield Operation V Shield Upgrades I Shield Upgrades II Shield Upgrades III Shield Upgrades IV Shield Upgrades V Signature Analysis I Signature Analysis II Signature Analysis III Signature Analysis IV Signature Analysis V Small Projectile Turret I Small Projectile Turret II Small Projectile Turret III Small Projectile Turret IV Small Projectile Turret V Surgical Strike I Surgical Strike II Surgical Strike III Surgical Strike IV Surgical Strike V Tactical Shield Manipulation I Tactical Shield Manipulation II Tactical Shield Manipulation III Tactical Shield Manipulation IV Target Management I Target Management II Target Management III Target Management IV Target Management V Target Painting I Target Painting II Target Painting III Target Painting IV Target Painting V Trajectory Analysis I Trajectory Analysis II Trajectory Analysis III Trajectory Analysis IV Trajectory Analysis V Warp Drive Operation I Warp Drive Operation II Warp Drive Operation III Warp Drive Operation IV Warp Drive Operation V Weapon Upgrades I Weapon Upgrades II Weapon Upgrades III Weapon Upgrades IV Weapon Upgrades V Advanced Weapon Upgrades I Advanced Weapon Upgrades II Advanced Weapon Upgrades III Advanced Weapon Upgrades IV Advanced Weapon Upgrades V EM Shield Compensation I EM Shield Compensation II EM Shield Compensation III EM Shield Compensation IV EM Shield Compensation V Explosive Shield Compensation I Explosive Shield Compensation II Explosive Shield Compensation III Explosive Shield Compensation IV Explosive Shield Compensation V Frequency Modulation I Frequency Modulation II Frequency Modulation III Frequency Modulation IV Frequency Modulation V Fuel Conservation I Fuel Conservation II Fuel Conservation III Fuel Conservation IV Fuel Conservation V High Speed Maneuvering I High Speed Maneuvering II High Speed Maneuvering III High Speed Maneuvering IV High Speed Maneuvering V Kinetic Shield Compensation I Kinetic Shield Compensation II Kinetic Shield Compensation III Kinetic Shield Compensation IV Kinetic Shield Compensation V Long Distance Jamming I Long Distance Jamming II Long Distance Jamming III Long Distance Jamming IV Long Distance Jamming V Shield Compensation I Shield Compensation II Shield Compensation III Shield Compensation IV Shield Compensation V Signature Focusing I Signature Focusing II Signature Focusing III Signature Focusing IV Signature Focusing V Small Artillery Specialization I Small Artillery Specialization II Small Artillery Specialization III Small Artillery Specialization IV Small Artillery Specialization V Small Autocannon Specialization I Small Autocannon Specialization II Small Autocannon Specialization III Small Autocannon Specialization IV Small Autocannon Specialization V Thermal Shield Compensation I Thermal Shield Compensation II Thermal Shield Compensation III Thermal Shield Compensation IV Thermal Shield Compensation V
In the client: skill queue, “Add skills listed in clipboard”.
Bonuses
Role bonus
- 10% bonus to ship max velocity
- 10% bonus to Small Projectile Turret damage
- 15% bonus to Target Painter effectiveness
- 15% bonus to Shield Booster amount
Description
The Reaper-class corvette is one of the smallest of the Minmatar vessels, just barely reaching rookie ship status instead of a manned fighter. The Reaper is very cheap and is used en masse in daring hit-and-run operations by Minmatars either side of the law.