Atlas
Molok

To fly it

198d 9h of training from scratch, 8,571,500 SP across 22 skills. At least one level needs Omega.

Plan to copy: 78 steps
Leadership I
Leadership II
Leadership III
Leadership IV
Leadership V
Navigation I
Navigation II
Navigation III
Navigation IV
Navigation V
Science I
Science II
Science III
Science IV
Science V
Spaceship Command I
Spaceship Command II
Spaceship Command III
Spaceship Command IV
Spaceship Command V
Advanced Spaceship Command I
Advanced Spaceship Command II
Advanced Spaceship Command III
Advanced Spaceship Command IV
Advanced Spaceship Command V
Amarr Frigate I
Amarr Frigate II
Amarr Frigate III
Astrometrics I
Astrometrics II
Astrometrics III
Astrometrics IV
Astrometrics V
Minmatar Frigate I
Minmatar Frigate II
Minmatar Frigate III
Warp Drive Operation I
Warp Drive Operation II
Warp Drive Operation III
Warp Drive Operation IV
Warp Drive Operation V
Amarr Destroyer I
Amarr Destroyer II
Amarr Destroyer III
Capital Ships I
Capital Ships II
Capital Ships III
Capital Ships IV
Capital Ships V
Jump Drive Operation I
Jump Drive Operation II
Jump Drive Operation III
Jump Drive Operation IV
Jump Drive Operation V
Minmatar Destroyer I
Minmatar Destroyer II
Minmatar Destroyer III
Amarr Cruiser I
Amarr Cruiser II
Amarr Cruiser III
Jump Portal Generation I
Minmatar Cruiser I
Minmatar Cruiser II
Minmatar Cruiser III
Amarr Battlecruiser I
Amarr Battlecruiser II
Amarr Battlecruiser III
Minmatar Battlecruiser I
Minmatar Battlecruiser II
Minmatar Battlecruiser III
Amarr Battleship I
Amarr Battleship II
Amarr Battleship III
Minmatar Battleship I
Minmatar Battleship II
Minmatar Battleship III
Amarr Titan I
Minmatar Titan I

In the client: skill queue, “Add skills listed in clipboard”.

Mastery

Mastery I: 258d 19h from scratch, 11,181,250 SP. 60d 9h on top of flying it.

Plan for Mastery I from scratch: 125 steps
CPU Management I
Gunnery I
Gunnery II
Gunnery III
Gunnery IV
Gunnery V
Leadership I
Leadership II
Leadership III
Leadership IV
Leadership V
Mechanics I
Mechanics II
Mechanics III
Mechanics IV
Mechanics V
Navigation I
Navigation II
Navigation III
Navigation IV
Navigation V
Power Grid Management I
Power Grid Management II
Power Grid Management III
Science I
Science II
Science III
Science IV
Science V
Spaceship Command I
Spaceship Command II
Spaceship Command III
Spaceship Command IV
Spaceship Command V
Advanced Spaceship Command I
Advanced Spaceship Command II
Advanced Spaceship Command III
Advanced Spaceship Command IV
Advanced Spaceship Command V
Amarr Frigate I
Amarr Frigate II
Amarr Frigate III
Astrometrics I
Astrometrics II
Astrometrics III
Astrometrics IV
Astrometrics V
Capacitor Emission Systems I
Capacitor Systems Operation I
Controlled Bursts I
Hull Upgrades I
Hull Upgrades II
Hull Upgrades III
Hull Upgrades IV
Hull Upgrades V
Minmatar Frigate I
Minmatar Frigate II
Minmatar Frigate III
Motion Prediction I
Rapid Firing I
Repair Systems I
Repair Systems II
Repair Systems III
Repair Systems IV
Repair Systems V
Sharpshooter I
Small Energy Turret I
Small Energy Turret II
Small Energy Turret III
Surgical Strike I
Target Management I
Trajectory Analysis I
Warp Drive Operation I
Warp Drive Operation II
Warp Drive Operation III
Warp Drive Operation IV
Warp Drive Operation V
Weapon Upgrades I
Amarr Destroyer I
Amarr Destroyer II
Amarr Destroyer III
Capital Repair Systems I
Capital Ships I
Capital Ships II
Capital Ships III
Capital Ships IV
Capital Ships V
Jump Drive Operation I
Jump Drive Operation II
Jump Drive Operation III
Jump Drive Operation IV
Jump Drive Operation V
Medium Energy Turret I
Medium Energy Turret II
Medium Energy Turret III
Minmatar Destroyer I
Minmatar Destroyer II
Minmatar Destroyer III
Amarr Cruiser I
Amarr Cruiser II
Amarr Cruiser III
Jump Portal Generation I
Large Energy Turret I
Large Energy Turret II
Large Energy Turret III
Large Energy Turret IV
Large Energy Turret V
Minmatar Cruiser I
Minmatar Cruiser II
Minmatar Cruiser III
Amarr Battlecruiser I
Amarr Battlecruiser II
Amarr Battlecruiser III
Capital Energy Turret I
Minmatar Battlecruiser I
Minmatar Battlecruiser II
Minmatar Battlecruiser III
Amarr Battleship I
Amarr Battleship II
Amarr Battleship III
Minmatar Battleship I
Minmatar Battleship II
Minmatar Battleship III
Amarr Titan I
Minmatar Titan I

In the client: skill queue, “Add skills listed in clipboard”.

Bonuses

Minmatar Titan per skill level

  • 20% bonus to Stasis Webifier optimal range
  • +6 bonus to ship warp core strength

Amarr Titan per skill level

Role bonus

  • Can fit a Doomsday module
  • Can fit a Phenomena Generator module
  • Can fit a Jump Portal Generator module
  • Can fit a Clone Vat Bay module
  • Can use three Command Burst modules
  • Energy Nosferatu fitted to this ship will drain targeted ship's capacitor regardless of your own capacitor level
  • 200% bonus to Command Burst area of effect range
  • 500% bonus to Armor Plates and Shield Extenders
  • 1,400% bonus to Capital Energy Turret damage
  • 80% bonus to Sensor Dampener resistance
  • 80% bonus to Weapon Disruption resistance
  • 80% bonus to Stasis effect resistance
  • 80% increase to Remote Electronic Assistance impedance
  • 5× penalty to Entosis Link duration

Description

"Molok, libeled as 'The Deceiver' by the false faith, was truer than any so-called 'True Amarr' follower of the corrupted throne squatters could ever be. He it was that understood the true nature of the universe. There is only one truth: power is all; naked, merciless force wielded by those with the will to grapple with it. We drink the blood of the powerful and the pure because to survive and advance we must feed on their energy and make it our own. This is the lesson of Molok. His failure is of no moment, his glimpse of the Great Truth is all that matters."

- Omir Sarikusa, Meditations on a Crimson Chalice