Atlas
Legion

Amarr Empire Strategic Cruiser

Legion

Strategic Cruiser Tech III

To fly it

54d 12h of training from scratch, 2,355,665 SP across 15 skills. At least one level needs Omega.

Plan to copy: 44 steps
Drones I
Drones II
Drones III
Gunnery I
Gunnery II
Gunnery III
Gunnery IV
Gunnery V
Mechanics I
Mechanics II
Mechanics III
Mechanics IV
Mechanics V
Navigation I
Navigation II
Navigation III
Navigation IV
Navigation V
Power Grid Management I
Power Grid Management II
Power Grid Management III
Power Grid Management IV
Power Grid Management V
Spaceship Command I
Spaceship Command II
Amarr Core Systems I
Amarr Frigate I
Amarr Frigate II
Amarr Frigate III
Amarr Offensive Systems I
Amarr Propulsion Systems I
Shield Operation I
Shield Operation II
Shield Operation III
Amarr Defensive Systems I
Amarr Destroyer I
Amarr Destroyer II
Amarr Destroyer III
Amarr Cruiser I
Amarr Cruiser II
Amarr Cruiser III
Amarr Cruiser IV
Amarr Cruiser V
Amarr Strategic Cruiser I

In the client: skill queue, “Add skills listed in clipboard”.

Mastery

Mastery I: 57d 19h from scratch, 2,496,590 SP. 3d 6h on top of flying it.

Plan for Mastery I from scratch: 90 steps
CPU Management I
CPU Management II
CPU Management III
CPU Management IV
Drones I
Drones II
Drones III
Drones IV
Gunnery I
Gunnery II
Gunnery III
Gunnery IV
Gunnery V
Mechanics I
Mechanics II
Mechanics III
Mechanics IV
Mechanics V
Missile Launcher Operation I
Missile Launcher Operation II
Missile Launcher Operation III
Navigation I
Navigation II
Navigation III
Navigation IV
Navigation V
Power Grid Management I
Power Grid Management II
Power Grid Management III
Power Grid Management IV
Power Grid Management V
Science I
Science II
Science III
Spaceship Command I
Spaceship Command II
Amarr Core Systems I
Amarr Frigate I
Amarr Frigate II
Amarr Frigate III
Amarr Offensive Systems I
Amarr Propulsion Systems I
Astrometric Rangefinding I
Astrometrics I
Capacitor Emission Systems I
Capacitor Systems Operation I
Cloaking I
Controlled Bursts I
Drone Avionics I
Drone Durability I
Drone Navigation I
Hull Upgrades I
Light Drone Operation I
Light Missiles I
Light Missiles II
Light Missiles III
Medium Drone Operation I
Missile Bombardment I
Missile Projection I
Motion Prediction I
Propulsion Jamming I
Rapid Firing I
Rapid Launch I
Repair Systems I
Repair Systems II
Sharpshooter I
Shield Operation I
Shield Operation II
Shield Operation III
Small Energy Turret I
Small Energy Turret II
Small Energy Turret III
Survey I
Target Management I
Target Navigation Prediction I
Weapon Upgrades I
Amarr Defensive Systems I
Amarr Destroyer I
Amarr Destroyer II
Amarr Destroyer III
Heavy Assault Missiles I
Heavy Missiles I
Medium Energy Turret I
Remote Armor Repair Systems I
Amarr Cruiser I
Amarr Cruiser II
Amarr Cruiser III
Amarr Cruiser IV
Amarr Cruiser V
Amarr Strategic Cruiser I

In the client: skill queue, “Add skills listed in clipboard”.

Bonuses

Amarr Defensive Systems per skill level

Amarr Offensive Systems per skill level

Amarr Propulsion Systems per skill level

Amarr Core Systems per skill level

Amarr Strategic Cruiser per skill level

  • 5% reduction in module damage from overheating
  • 10% bonus to nanite repair paste repair speed

Role bonus

  • 99% reduction in Scan Probe Launcher CPU requirements
  • Rigs may be removed from this ship without being destroyed

Description

Revelation burrows through the material world, devours creation's soil, digests the thoughtless void, and produces significance with God's grace. From emptiness comes meaning, essence from existence, soul from matter.

Is God through the wormhole? Did God grant us this boon, this new technology, a revelation from on high? These weapons are God's new prophecy, domain, and blessing. Let us use God's grace and prepare New Eden. We are God's soldiers, weapons, glory. Our people are God's army. Together, we are the legion.

-The Heresies of Hinketsu