Atlas
Impel

Amarr Empire Transport Ship

Impel

Deep Space Transport Tech II

To fly it

29d 20h of training from scratch, 1,289,500 SP across 4 skills. At least one level needs Omega.

Plan to copy: 14 steps
Industry I
Industry II
Industry III
Industry IV
Industry V
Spaceship Command I
Spaceship Command II
Spaceship Command III
Amarr Hauler I
Amarr Hauler II
Amarr Hauler III
Amarr Hauler IV
Amarr Hauler V
Transport Ships I

In the client: skill queue, “Add skills listed in clipboard”.

Mastery

Mastery I: 29d 21h from scratch, 1,291,750 SP. 1h 15m on top of flying it.

Plan for Mastery I from scratch: 22 steps
CPU Management I
Industry I
Industry II
Industry III
Industry IV
Industry V
Mechanics I
Navigation I
Power Grid Management I
Science I
Spaceship Command I
Spaceship Command II
Spaceship Command III
Amarr Hauler I
Amarr Hauler II
Amarr Hauler III
Amarr Hauler IV
Amarr Hauler V
Capacitor Systems Operation I
Hull Upgrades I
Shield Operation I
Transport Ships I

In the client: skill queue, “Add skills listed in clipboard”.

Bonuses

Amarr Hauler per skill level

Transport Ships per skill level

  • 5% bonus to fleet hangar capacity
  • 4% bonus to all armor resistances

Role bonus

  • +2 bonus to ship warp core strength
  • 100% bonus to the benefits of overheating Afterburners, Microwarpdrives, Local Repair Modules, and Resistance Modules
  • 90% reduction to effective distance traveled for jump fatigue

Description

Deep space transports are designed with the depths of lawless space in mind. Possessing defensive capabilities far in excess of standard industrial ships, they provide great protection for whatever cargo is being transported in their massive holds. They are, however, some of the slowest ships to be found floating through space.

More ships of this class Transport Ship