Atlas
Hyena

Minmatar Republic Electronic Attack Ship

Hyena

Electronic Attack Ship Tech II

To fly it

23d 22h of training from scratch, 1,034,415 SP across 5 skills. At least one level needs Omega.

Plan to copy: 16 steps
CPU Management I
CPU Management II
Spaceship Command I
Spaceship Command II
Spaceship Command III
Long Range Targeting I
Long Range Targeting II
Long Range Targeting III
Long Range Targeting IV
Long Range Targeting V
Minmatar Frigate I
Minmatar Frigate II
Minmatar Frigate III
Minmatar Frigate IV
Minmatar Frigate V
Electronic Attack Ships I

In the client: skill queue, “Add skills listed in clipboard”.

Mastery

Mastery I: 24d 5h from scratch, 1,046,415 SP. 6h 40m on top of flying it.

Plan for Mastery I from scratch: 29 steps
CPU Management I
CPU Management II
CPU Management III
Mechanics I
Navigation I
Navigation II
Power Grid Management I
Science I
Spaceship Command I
Spaceship Command II
Spaceship Command III
Capacitor Systems Operation I
Electronic Warfare I
Hull Upgrades I
Long Range Targeting I
Long Range Targeting II
Long Range Targeting III
Long Range Targeting IV
Long Range Targeting V
Minmatar Frigate I
Minmatar Frigate II
Minmatar Frigate III
Minmatar Frigate IV
Minmatar Frigate V
Propulsion Jamming I
Repair Systems I
Target Management I
Target Painting I
Electronic Attack Ships I

In the client: skill queue, “Add skills listed in clipboard”.

Bonuses

Minmatar Frigate per skill level

Electronic Attack Ships per skill level

  • 40% bonus to Stasis Webifier optimal range
  • 3% reduction in ship signature radius

Description

Electronic attack ships are mobile, resilient electronic warfare platforms. Although well suited to a variety of situations, they really come into their own in skirmish and fleet encounters, particularly against larger ships. For anyone wanting to decentralize their fleet's electronic countermeasure capabilities and make them immeasurably harder to counter, few things will serve better than a squadron or two of these little vessels.