To fly it
23d 22h of training from scratch, 1,034,415 SP across 5 skills. At least one level needs Omega.
Plan to copy: 16 steps
CPU Management I CPU Management II Spaceship Command I Spaceship Command II Spaceship Command III Long Range Targeting I Long Range Targeting II Long Range Targeting III Long Range Targeting IV Long Range Targeting V Minmatar Frigate I Minmatar Frigate II Minmatar Frigate III Minmatar Frigate IV Minmatar Frigate V Electronic Attack Ships I
In the client: skill queue, “Add skills listed in clipboard”.
Mastery
Mastery I: 24d 5h from scratch, 1,046,415 SP. 6h 40m on top of flying it.
Core Spaceship Operation
Target Painting
Ladar Target Management
Armor Tanking
Navigation
Plan for Mastery I from scratch: 29 steps
CPU Management I CPU Management II CPU Management III Mechanics I Navigation I Navigation II Power Grid Management I Science I Spaceship Command I Spaceship Command II Spaceship Command III Capacitor Systems Operation I Electronic Warfare I Hull Upgrades I Long Range Targeting I Long Range Targeting II Long Range Targeting III Long Range Targeting IV Long Range Targeting V Minmatar Frigate I Minmatar Frigate II Minmatar Frigate III Minmatar Frigate IV Minmatar Frigate V Propulsion Jamming I Repair Systems I Target Management I Target Painting I Electronic Attack Ships I
In the client: skill queue, “Add skills listed in clipboard”.
Mastery II: 25d 19h from scratch, 1,114,730 SP. 1d 13h on top of level I.
Core Spaceship Operation
Ladar Target Management
Armor Tanking
Plan for Mastery II from scratch: 53 steps
CPU Management I CPU Management II CPU Management III Mechanics I Mechanics II Mechanics III Navigation I Navigation II Navigation III Power Grid Management I Power Grid Management II Power Grid Management III Science I Spaceship Command I Spaceship Command II Spaceship Command III Acceleration Control I Afterburner I Capacitor Management I Capacitor Systems Operation I Capacitor Systems Operation II Capacitor Systems Operation III Electronic Warfare I Electronic Warfare II Electronics Upgrades I Energy Grid Upgrades I Evasive Maneuvering I Hull Upgrades I Hull Upgrades II Hull Upgrades III Long Range Targeting I Long Range Targeting II Long Range Targeting III Long Range Targeting IV Long Range Targeting V Minmatar Frigate I Minmatar Frigate II Minmatar Frigate III Minmatar Frigate IV Minmatar Frigate V Propulsion Jamming I Propulsion Jamming II Repair Systems I Repair Systems II Signature Analysis I Target Management I Target Management II Target Management III Target Painting I Target Painting II Warp Drive Operation I Electronic Attack Ships I Frequency Modulation I
In the client: skill queue, “Add skills listed in clipboard”.
Mastery III: 38d 16h from scratch, 1,670,540 SP. 12d 20h on top of level II.
Core Spaceship Operation
Target Painting
Ladar Target Management
Armor Tanking
Plan for Mastery III from scratch: 94 steps
CPU Management I CPU Management II CPU Management III CPU Management IV Mechanics I Mechanics II Mechanics III Mechanics IV Navigation I Navigation II Navigation III Navigation IV Power Grid Management I Power Grid Management II Power Grid Management III Power Grid Management IV Science I Spaceship Command I Spaceship Command II Spaceship Command III Acceleration Control I Acceleration Control II Acceleration Control III Afterburner I Afterburner II Afterburner III Armor Layering I Capacitor Management I Capacitor Management II Capacitor Management III Capacitor Systems Operation I Capacitor Systems Operation II Capacitor Systems Operation III Capacitor Systems Operation IV Electronic Warfare I Electronic Warfare II Electronic Warfare III Electronics Upgrades I Electronics Upgrades II Electronics Upgrades III Energy Grid Upgrades I Energy Grid Upgrades II Energy Grid Upgrades III Evasive Maneuvering I Evasive Maneuvering II Evasive Maneuvering III Hull Upgrades I Hull Upgrades II Hull Upgrades III Hull Upgrades IV Ladar Sensor Compensation I Ladar Sensor Compensation II Ladar Sensor Compensation III Long Range Targeting I Long Range Targeting II Long Range Targeting III Long Range Targeting IV Long Range Targeting V Minmatar Frigate I Minmatar Frigate II Minmatar Frigate III Minmatar Frigate IV Minmatar Frigate V Propulsion Jamming I Propulsion Jamming II Propulsion Jamming III Repair Systems I Repair Systems II Repair Systems III Signature Analysis I Signature Analysis II Signature Analysis III Target Management I Target Management II Target Management III Target Management IV Target Painting I Target Painting II Target Painting III Warp Drive Operation I Warp Drive Operation II Warp Drive Operation III EM Armor Compensation I Electronic Attack Ships I Explosive Armor Compensation I Frequency Modulation I Frequency Modulation II Frequency Modulation III Fuel Conservation I Kinetic Armor Compensation I Long Distance Jamming I Long Distance Jamming II Long Distance Jamming III Thermal Armor Compensation I
In the client: skill queue, “Add skills listed in clipboard”.
Mastery IV: 121d 13h from scratch, 5,250,980 SP. 82d 21h on top of level III.
Core Spaceship Operation
Target Painting
Ladar Target Management
Armor Tanking
Plan for Mastery IV from scratch: 139 steps
CPU Management I CPU Management II CPU Management III CPU Management IV CPU Management V Mechanics I Mechanics II Mechanics III Mechanics IV Mechanics V Navigation I Navigation II Navigation III Navigation IV Navigation V Power Grid Management I Power Grid Management II Power Grid Management III Power Grid Management IV Power Grid Management V Science I Spaceship Command I Spaceship Command II Spaceship Command III Spaceship Command IV Acceleration Control I Acceleration Control II Acceleration Control III Acceleration Control IV Afterburner I Afterburner II Afterburner III Afterburner IV Armor Layering I Armor Layering II Armor Layering III Capacitor Management I Capacitor Management II Capacitor Management III Capacitor Management IV Capacitor Systems Operation I Capacitor Systems Operation II Capacitor Systems Operation III Capacitor Systems Operation IV Capacitor Systems Operation V Electronic Warfare I Electronic Warfare II Electronic Warfare III Electronics Upgrades I Electronics Upgrades II Electronics Upgrades III Electronics Upgrades IV Energy Grid Upgrades I Energy Grid Upgrades II Energy Grid Upgrades III Energy Grid Upgrades IV Evasive Maneuvering I Evasive Maneuvering II Evasive Maneuvering III Evasive Maneuvering IV Hull Upgrades I Hull Upgrades II Hull Upgrades III Hull Upgrades IV Hull Upgrades V Ladar Sensor Compensation I Ladar Sensor Compensation II Ladar Sensor Compensation III Ladar Sensor Compensation IV Long Range Targeting I Long Range Targeting II Long Range Targeting III Long Range Targeting IV Long Range Targeting V Minmatar Frigate I Minmatar Frigate II Minmatar Frigate III Minmatar Frigate IV Minmatar Frigate V Propulsion Jamming I Propulsion Jamming II Propulsion Jamming III Propulsion Jamming IV Repair Systems I Repair Systems II Repair Systems III Repair Systems IV Signature Analysis I Signature Analysis II Signature Analysis III Signature Analysis IV Target Management I Target Management II Target Management III Target Management IV Target Management V Target Painting I Target Painting II Target Painting III Target Painting IV Warp Drive Operation I Warp Drive Operation II Warp Drive Operation III Warp Drive Operation IV EM Armor Compensation I EM Armor Compensation II EM Armor Compensation III EM Armor Compensation IV Electronic Attack Ships I Explosive Armor Compensation I Explosive Armor Compensation II Explosive Armor Compensation III Explosive Armor Compensation IV Frequency Modulation I Frequency Modulation II Frequency Modulation III Frequency Modulation IV Fuel Conservation I Fuel Conservation II Fuel Conservation III High Speed Maneuvering I High Speed Maneuvering II High Speed Maneuvering III Kinetic Armor Compensation I Kinetic Armor Compensation II Kinetic Armor Compensation III Kinetic Armor Compensation IV Long Distance Jamming I Long Distance Jamming II Long Distance Jamming III Long Distance Jamming IV Signature Focusing I Signature Focusing II Signature Focusing III Signature Focusing IV Thermal Armor Compensation I Thermal Armor Compensation II Thermal Armor Compensation III Thermal Armor Compensation IV
In the client: skill queue, “Add skills listed in clipboard”.
Mastery V: 427d 1h from scratch, 18,449,250 SP. 305d 12h on top of level IV.
Core Spaceship Operation
Target Painting
Ladar Target Management
Shield Reinforcement
Armor Tanking
Plan for Mastery V from scratch: 175 steps
CPU Management I CPU Management II CPU Management III CPU Management IV CPU Management V Mechanics I Mechanics II Mechanics III Mechanics IV Mechanics V Navigation I Navigation II Navigation III Navigation IV Navigation V Power Grid Management I Power Grid Management II Power Grid Management III Power Grid Management IV Power Grid Management V Science I Spaceship Command I Spaceship Command II Spaceship Command III Spaceship Command IV Spaceship Command V Acceleration Control I Acceleration Control II Acceleration Control III Acceleration Control IV Acceleration Control V Afterburner I Afterburner II Afterburner III Afterburner IV Afterburner V Armor Layering I Armor Layering II Armor Layering III Armor Layering IV Armor Layering V Capacitor Management I Capacitor Management II Capacitor Management III Capacitor Management IV Capacitor Management V Capacitor Systems Operation I Capacitor Systems Operation II Capacitor Systems Operation III Capacitor Systems Operation IV Capacitor Systems Operation V Electronic Warfare I Electronic Warfare II Electronic Warfare III Electronics Upgrades I Electronics Upgrades II Electronics Upgrades III Electronics Upgrades IV Electronics Upgrades V Energy Grid Upgrades I Energy Grid Upgrades II Energy Grid Upgrades III Energy Grid Upgrades IV Energy Grid Upgrades V Evasive Maneuvering I Evasive Maneuvering II Evasive Maneuvering III Evasive Maneuvering IV Evasive Maneuvering V Hull Upgrades I Hull Upgrades II Hull Upgrades III Hull Upgrades IV Hull Upgrades V Ladar Sensor Compensation I Ladar Sensor Compensation II Ladar Sensor Compensation III Ladar Sensor Compensation IV Ladar Sensor Compensation V Long Range Targeting I Long Range Targeting II Long Range Targeting III Long Range Targeting IV Long Range Targeting V Minmatar Frigate I Minmatar Frigate II Minmatar Frigate III Minmatar Frigate IV Minmatar Frigate V Propulsion Jamming I Propulsion Jamming II Propulsion Jamming III Propulsion Jamming IV Propulsion Jamming V Repair Systems I Repair Systems II Repair Systems III Repair Systems IV Repair Systems V Shield Management I Shield Management II Shield Management III Shield Management IV Shield Management V Shield Operation I Shield Operation II Shield Operation III Shield Operation IV Shield Operation V Signature Analysis I Signature Analysis II Signature Analysis III Signature Analysis IV Signature Analysis V Target Management I Target Management II Target Management III Target Management IV Target Management V Target Painting I Target Painting II Target Painting III Target Painting IV Target Painting V Warp Drive Operation I Warp Drive Operation II Warp Drive Operation III Warp Drive Operation IV Warp Drive Operation V EM Armor Compensation I EM Armor Compensation II EM Armor Compensation III EM Armor Compensation IV EM Armor Compensation V Electronic Attack Ships I Explosive Armor Compensation I Explosive Armor Compensation II Explosive Armor Compensation III Explosive Armor Compensation IV Explosive Armor Compensation V Frequency Modulation I Frequency Modulation II Frequency Modulation III Frequency Modulation IV Frequency Modulation V Fuel Conservation I Fuel Conservation II Fuel Conservation III Fuel Conservation IV Fuel Conservation V High Speed Maneuvering I High Speed Maneuvering II High Speed Maneuvering III High Speed Maneuvering IV High Speed Maneuvering V Kinetic Armor Compensation I Kinetic Armor Compensation II Kinetic Armor Compensation III Kinetic Armor Compensation IV Kinetic Armor Compensation V Long Distance Jamming I Long Distance Jamming II Long Distance Jamming III Long Distance Jamming IV Long Distance Jamming V Signature Focusing I Signature Focusing II Signature Focusing III Signature Focusing IV Signature Focusing V Thermal Armor Compensation I Thermal Armor Compensation II Thermal Armor Compensation III Thermal Armor Compensation IV Thermal Armor Compensation V
In the client: skill queue, “Add skills listed in clipboard”.
Bonuses
Minmatar Frigate per skill level
- 10% bonus to Target Painter optimal range
- 10% bonus to Target Painter effectiveness
Electronic Attack Ships per skill level
- 40% bonus to Stasis Webifier optimal range
- 3% reduction in ship signature radius
Description
Electronic attack ships are mobile, resilient electronic warfare platforms. Although well suited to a variety of situations, they really come into their own in skirmish and fleet encounters, particularly against larger ships. For anyone wanting to decentralize their fleet's electronic countermeasure capabilities and make them immeasurably harder to counter, few things will serve better than a squadron or two of these little vessels.