Atlas
Absolution

Amarr Empire Command Ships

Absolution

Command Ship Tech II

To fly it

63d 18h of training from scratch, 2,755,569 SP across 9 skills. At least one level needs Omega.

Plan to copy: 33 steps
Leadership I
Leadership II
Leadership III
Leadership IV
Leadership V
Spaceship Command I
Spaceship Command II
Spaceship Command III
Spaceship Command IV
Spaceship Command V
Amarr Frigate I
Amarr Frigate II
Amarr Frigate III
Command Burst Specialist I
Command Burst Specialist II
Command Burst Specialist III
Command Burst Specialist IV
Wing Command I
Wing Command II
Wing Command III
Wing Command IV
Amarr Destroyer I
Amarr Destroyer II
Amarr Destroyer III
Command Ships I
Amarr Cruiser I
Amarr Cruiser II
Amarr Cruiser III
Amarr Battlecruiser I
Amarr Battlecruiser II
Amarr Battlecruiser III
Amarr Battlecruiser IV
Amarr Battlecruiser V

In the client: skill queue, “Add skills listed in clipboard”.

Mastery

Mastery I: 89d 8h from scratch, 3,860,739 SP. 25d 13h on top of flying it.

Plan for Mastery I from scratch: 78 steps
CPU Management I
CPU Management II
CPU Management III
Drones I
Drones II
Drones III
Drones IV
Gunnery I
Gunnery II
Gunnery III
Leadership I
Leadership II
Leadership III
Leadership IV
Leadership V
Mechanics I
Navigation I
Navigation II
Power Grid Management I
Science I
Spaceship Command I
Spaceship Command II
Spaceship Command III
Spaceship Command IV
Spaceship Command V
Amarr Frigate I
Amarr Frigate II
Amarr Frigate III
Armored Command I
Armored Command II
Armored Command III
Armored Command IV
Armored Command V
Capacitor Systems Operation I
Command Burst Specialist I
Command Burst Specialist II
Command Burst Specialist III
Command Burst Specialist IV
Controlled Bursts I
Drone Avionics I
Drone Durability I
Drone Navigation I
Hull Upgrades I
Information Command I
Information Command II
Information Command III
Information Command IV
Information Command V
Light Drone Operation I
Motion Prediction I
Propulsion Jamming I
Rapid Firing I
Repair Systems I
Sharpshooter I
Small Energy Turret I
Small Energy Turret II
Small Energy Turret III
Target Management I
Weapon Upgrades I
Wing Command I
Wing Command II
Wing Command III
Wing Command IV
Amarr Destroyer I
Amarr Destroyer II
Amarr Destroyer III
Armored Command Specialist I
Command Ships I
Information Command Specialist I
Medium Energy Turret I
Amarr Cruiser I
Amarr Cruiser II
Amarr Cruiser III
Amarr Battlecruiser I
Amarr Battlecruiser II
Amarr Battlecruiser III
Amarr Battlecruiser IV
Amarr Battlecruiser V

In the client: skill queue, “Add skills listed in clipboard”.

Bonuses

Command Ships per skill level

Amarr Battlecruiser per skill level

Role bonus

Description

Command ships are engineered specifically to wreak havoc on a battlefield of many. Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Command ships represent the ultimate in Command Burst efficiency; the boosts they give their comrades in combat make them indispensable assets to any well-rounded fleet.

More ships of this class Command Ships