Zum Fliegen
23 T 21 Std Training ab null, 1.033.000 SP in 5 Skills. Mindestens eine Stufe nur mit Omega.
Plan zum Kopieren: 19 Schritte
Mechanics I Mechanics II Mechanics III Mechanics IV Mechanics V Power Grid Management I Power Grid Management II Power Grid Management III Power Grid Management IV Power Grid Management V Spaceship Command I Spaceship Command II Spaceship Command III Amarr Frigate I Amarr Frigate II Amarr Frigate III Amarr Frigate IV Amarr Frigate V Assault Frigates I
Im Client: Skill-Warteschlange, „Skills aus der Zwischenablage hinzufügen“.
Mastery
Mastery I: 24 T 11 Std ab null, 1.057.830 SP. 13 Std 48 Min zusätzlich zum Fliegen.
Allgemeine Raumschiffsteuerung
Kleine Lenkwaffen
Basis-Waffenausrüstung
Armor Tanking
Radar-Zielerfassung
Navigation
Plan für Mastery I ab null: 42 Schritte
CPU Management I CPU Management II CPU Management III Gunnery I Gunnery II Mechanics I Mechanics II Mechanics III Mechanics IV Mechanics V Missile Launcher Operation I Missile Launcher Operation II Missile Launcher Operation III Navigation I Navigation II Power Grid Management I Power Grid Management II Power Grid Management III Power Grid Management IV Power Grid Management V Science I Spaceship Command I Spaceship Command II Spaceship Command III Amarr Frigate I Amarr Frigate II Amarr Frigate III Amarr Frigate IV Amarr Frigate V Assault Frigates I Capacitor Systems Operation I Hull Upgrades I Light Missiles I Missile Bombardment I Missile Projection I Propulsion Jamming I Rapid Launch I Repair Systems I Rockets I Target Management I Target Navigation Prediction I Weapon Upgrades I
Im Client: Skill-Warteschlange, „Skills aus der Zwischenablage hinzufügen“.
Mastery II: 30 T 1 Std ab null, 1.298.078 SP. 5 T 13 Std zusätzlich zu Stufe I.
Allgemeine Raumschiffsteuerung
Kleine Lenkwaffen
Basis-Waffenausrüstung
Armor Tanking
Radar-Zielerfassung
Plan für Mastery II ab null: 78 Schritte
CPU Management I CPU Management II CPU Management III Gunnery I Gunnery II Mechanics I Mechanics II Mechanics III Mechanics IV Mechanics V Missile Launcher Operation I Missile Launcher Operation II Missile Launcher Operation III Missile Launcher Operation IV Navigation I Navigation II Navigation III Power Grid Management I Power Grid Management II Power Grid Management III Power Grid Management IV Power Grid Management V Science I Spaceship Command I Spaceship Command II Spaceship Command III Acceleration Control I Afterburner I Amarr Frigate I Amarr Frigate II Amarr Frigate III Amarr Frigate IV Amarr Frigate V Assault Frigates I Capacitor Management I Capacitor Systems Operation I Capacitor Systems Operation II Capacitor Systems Operation III Electronics Upgrades I Energy Grid Upgrades I Evasive Maneuvering I Hull Upgrades I Hull Upgrades II Hull Upgrades III Light Missiles I Light Missiles II Light Missiles III Long Range Targeting I Missile Bombardment I Missile Bombardment II Missile Bombardment III Missile Projection I Missile Projection II Missile Projection III Propulsion Jamming I Propulsion Jamming II Rapid Launch I Rapid Launch II Rapid Launch III Repair Systems I Repair Systems II Rockets I Rockets II Rockets III Signature Analysis I Target Management I Target Management II Target Management III Target Navigation Prediction I Target Navigation Prediction II Target Navigation Prediction III Warhead Upgrades I Warhead Upgrades II Warhead Upgrades III Warp Drive Operation I Weapon Upgrades I Weapon Upgrades II Weapon Upgrades III
Im Client: Skill-Warteschlange, „Skills aus der Zwischenablage hinzufügen“.
Mastery III: 76 T 15 Std ab null, 3.311.810 SP. 46 T 14 Std zusätzlich zu Stufe II.
Allgemeine Raumschiffsteuerung
Kleine Lenkwaffen
Basis-Waffenausrüstung
Armor Tanking
Radar-Zielerfassung
Plan für Mastery III ab null: 127 Schritte
CPU Management I CPU Management II CPU Management III CPU Management IV Gunnery I Gunnery II Mechanics I Mechanics II Mechanics III Mechanics IV Mechanics V Missile Launcher Operation I Missile Launcher Operation II Missile Launcher Operation III Missile Launcher Operation IV Missile Launcher Operation V Navigation I Navigation II Navigation III Navigation IV Power Grid Management I Power Grid Management II Power Grid Management III Power Grid Management IV Power Grid Management V Science I Spaceship Command I Spaceship Command II Spaceship Command III Acceleration Control I Acceleration Control II Acceleration Control III Afterburner I Afterburner II Afterburner III Amarr Frigate I Amarr Frigate II Amarr Frigate III Amarr Frigate IV Amarr Frigate V Armor Layering I Assault Frigates I Capacitor Management I Capacitor Management II Capacitor Management III Capacitor Systems Operation I Capacitor Systems Operation II Capacitor Systems Operation III Capacitor Systems Operation IV Electronics Upgrades I Electronics Upgrades II Electronics Upgrades III Energy Grid Upgrades I Energy Grid Upgrades II Energy Grid Upgrades III Evasive Maneuvering I Evasive Maneuvering II Evasive Maneuvering III Guided Missile Precision I Guided Missile Precision II Guided Missile Precision III Guided Missile Precision IV Hull Upgrades I Hull Upgrades II Hull Upgrades III Hull Upgrades IV Light Missiles I Light Missiles II Light Missiles III Light Missiles IV Long Range Targeting I Long Range Targeting II Long Range Targeting III Missile Bombardment I Missile Bombardment II Missile Bombardment III Missile Bombardment IV Missile Projection I Missile Projection II Missile Projection III Missile Projection IV Propulsion Jamming I Propulsion Jamming II Propulsion Jamming III Radar Sensor Compensation I Radar Sensor Compensation II Radar Sensor Compensation III Rapid Launch I Rapid Launch II Rapid Launch III Rapid Launch IV Repair Systems I Repair Systems II Repair Systems III Rockets I Rockets II Rockets III Rockets IV Signature Analysis I Signature Analysis II Signature Analysis III Target Management I Target Management II Target Management III Target Management IV Target Navigation Prediction I Target Navigation Prediction II Target Navigation Prediction III Target Navigation Prediction IV Warhead Upgrades I Warhead Upgrades II Warhead Upgrades III Warhead Upgrades IV Warp Drive Operation I Warp Drive Operation II Warp Drive Operation III Weapon Upgrades I Weapon Upgrades II Weapon Upgrades III Weapon Upgrades IV Weapon Upgrades V Advanced Weapon Upgrades I EM Armor Compensation I Explosive Armor Compensation I Fuel Conservation I Kinetic Armor Compensation I Thermal Armor Compensation I
Im Client: Skill-Warteschlange, „Skills aus der Zwischenablage hinzufügen“.
Mastery IV: 158 T 13 Std ab null, 6.850.210 SP. 81 T 21 Std zusätzlich zu Stufe III.
Allgemeine Raumschiffsteuerung
Kleine Lenkwaffen
Basis-Waffenausrüstung
Armor Tanking
Radar-Zielerfassung
Plan für Mastery IV ab null: 171 Schritte
CPU Management I CPU Management II CPU Management III CPU Management IV CPU Management V Gunnery I Gunnery II Mechanics I Mechanics II Mechanics III Mechanics IV Mechanics V Missile Launcher Operation I Missile Launcher Operation II Missile Launcher Operation III Missile Launcher Operation IV Missile Launcher Operation V Navigation I Navigation II Navigation III Navigation IV Navigation V Power Grid Management I Power Grid Management II Power Grid Management III Power Grid Management IV Power Grid Management V Science I Spaceship Command I Spaceship Command II Spaceship Command III Spaceship Command IV Acceleration Control I Acceleration Control II Acceleration Control III Acceleration Control IV Afterburner I Afterburner II Afterburner III Afterburner IV Amarr Frigate I Amarr Frigate II Amarr Frigate III Amarr Frigate IV Amarr Frigate V Armor Layering I Armor Layering II Armor Layering III Assault Frigates I Capacitor Management I Capacitor Management II Capacitor Management III Capacitor Management IV Capacitor Systems Operation I Capacitor Systems Operation II Capacitor Systems Operation III Capacitor Systems Operation IV Capacitor Systems Operation V Electronics Upgrades I Electronics Upgrades II Electronics Upgrades III Electronics Upgrades IV Energy Grid Upgrades I Energy Grid Upgrades II Energy Grid Upgrades III Energy Grid Upgrades IV Evasive Maneuvering I Evasive Maneuvering II Evasive Maneuvering III Evasive Maneuvering IV Guided Missile Precision I Guided Missile Precision II Guided Missile Precision III Guided Missile Precision IV Hull Upgrades I Hull Upgrades II Hull Upgrades III Hull Upgrades IV Hull Upgrades V Light Missiles I Light Missiles II Light Missiles III Light Missiles IV Light Missiles V Long Range Targeting I Long Range Targeting II Long Range Targeting III Long Range Targeting IV Missile Bombardment I Missile Bombardment II Missile Bombardment III Missile Bombardment IV Missile Projection I Missile Projection II Missile Projection III Missile Projection IV Propulsion Jamming I Propulsion Jamming II Propulsion Jamming III Propulsion Jamming IV Radar Sensor Compensation I Radar Sensor Compensation II Radar Sensor Compensation III Radar Sensor Compensation IV Rapid Launch I Rapid Launch II Rapid Launch III Rapid Launch IV Repair Systems I Repair Systems II Repair Systems III Repair Systems IV Rockets I Rockets II Rockets III Rockets IV Rockets V Signature Analysis I Signature Analysis II Signature Analysis III Signature Analysis IV Target Management I Target Management II Target Management III Target Management IV Target Management V Target Navigation Prediction I Target Navigation Prediction II Target Navigation Prediction III Target Navigation Prediction IV Warhead Upgrades I Warhead Upgrades II Warhead Upgrades III Warhead Upgrades IV Warp Drive Operation I Warp Drive Operation II Warp Drive Operation III Warp Drive Operation IV Weapon Upgrades I Weapon Upgrades II Weapon Upgrades III Weapon Upgrades IV Weapon Upgrades V Advanced Weapon Upgrades I Advanced Weapon Upgrades II Advanced Weapon Upgrades III Advanced Weapon Upgrades IV EM Armor Compensation I EM Armor Compensation II EM Armor Compensation III EM Armor Compensation IV Explosive Armor Compensation I Explosive Armor Compensation II Explosive Armor Compensation III Explosive Armor Compensation IV Fuel Conservation I Fuel Conservation II Fuel Conservation III High Speed Maneuvering I High Speed Maneuvering II High Speed Maneuvering III Kinetic Armor Compensation I Kinetic Armor Compensation II Kinetic Armor Compensation III Kinetic Armor Compensation IV Light Missile Specialization I Rocket Specialization I Thermal Armor Compensation I Thermal Armor Compensation II Thermal Armor Compensation III Thermal Armor Compensation IV
Im Client: Skill-Warteschlange, „Skills aus der Zwischenablage hinzufügen“.
Mastery V: 563 T ab null, 24.322.665 SP. 404 T 10 Std zusätzlich zu Stufe IV.
Allgemeine Raumschiffsteuerung
Kleine Lenkwaffen
Schildverstärkung
Basis-Waffenausrüstung
Armor Tanking
Radar-Zielerfassung
Plan für Mastery V ab null: 219 Schritte
CPU Management I CPU Management II CPU Management III CPU Management IV CPU Management V Gunnery I Gunnery II Mechanics I Mechanics II Mechanics III Mechanics IV Mechanics V Missile Launcher Operation I Missile Launcher Operation II Missile Launcher Operation III Missile Launcher Operation IV Missile Launcher Operation V Navigation I Navigation II Navigation III Navigation IV Navigation V Power Grid Management I Power Grid Management II Power Grid Management III Power Grid Management IV Power Grid Management V Science I Spaceship Command I Spaceship Command II Spaceship Command III Spaceship Command IV Spaceship Command V Acceleration Control I Acceleration Control II Acceleration Control III Acceleration Control IV Acceleration Control V Afterburner I Afterburner II Afterburner III Afterburner IV Afterburner V Amarr Frigate I Amarr Frigate II Amarr Frigate III Amarr Frigate IV Amarr Frigate V Armor Layering I Armor Layering II Armor Layering III Armor Layering IV Armor Layering V Assault Frigates I Capacitor Management I Capacitor Management II Capacitor Management III Capacitor Management IV Capacitor Management V Capacitor Systems Operation I Capacitor Systems Operation II Capacitor Systems Operation III Capacitor Systems Operation IV Capacitor Systems Operation V Electronics Upgrades I Electronics Upgrades II Electronics Upgrades III Electronics Upgrades IV Electronics Upgrades V Energy Grid Upgrades I Energy Grid Upgrades II Energy Grid Upgrades III Energy Grid Upgrades IV Energy Grid Upgrades V Evasive Maneuvering I Evasive Maneuvering II Evasive Maneuvering III Evasive Maneuvering IV Evasive Maneuvering V Guided Missile Precision I Guided Missile Precision II Guided Missile Precision III Guided Missile Precision IV Guided Missile Precision V Hull Upgrades I Hull Upgrades II Hull Upgrades III Hull Upgrades IV Hull Upgrades V Light Missiles I Light Missiles II Light Missiles III Light Missiles IV Light Missiles V Long Range Targeting I Long Range Targeting II Long Range Targeting III Long Range Targeting IV Long Range Targeting V Missile Bombardment I Missile Bombardment II Missile Bombardment III Missile Bombardment IV Missile Bombardment V Missile Projection I Missile Projection II Missile Projection III Missile Projection IV Missile Projection V Propulsion Jamming I Propulsion Jamming II Propulsion Jamming III Propulsion Jamming IV Propulsion Jamming V Radar Sensor Compensation I Radar Sensor Compensation II Radar Sensor Compensation III Radar Sensor Compensation IV Radar Sensor Compensation V Rapid Launch I Rapid Launch II Rapid Launch III Rapid Launch IV Rapid Launch V Repair Systems I Repair Systems II Repair Systems III Repair Systems IV Repair Systems V Rockets I Rockets II Rockets III Rockets IV Rockets V Shield Management I Shield Management II Shield Management III Shield Management IV Shield Management V Shield Operation I Shield Operation II Shield Operation III Shield Operation IV Shield Operation V Signature Analysis I Signature Analysis II Signature Analysis III Signature Analysis IV Signature Analysis V Target Management I Target Management II Target Management III Target Management IV Target Management V Target Navigation Prediction I Target Navigation Prediction II Target Navigation Prediction III Target Navigation Prediction IV Target Navigation Prediction V Warhead Upgrades I Warhead Upgrades II Warhead Upgrades III Warhead Upgrades IV Warhead Upgrades V Warp Drive Operation I Warp Drive Operation II Warp Drive Operation III Warp Drive Operation IV Warp Drive Operation V Weapon Upgrades I Weapon Upgrades II Weapon Upgrades III Weapon Upgrades IV Weapon Upgrades V Advanced Weapon Upgrades I Advanced Weapon Upgrades II Advanced Weapon Upgrades III Advanced Weapon Upgrades IV Advanced Weapon Upgrades V EM Armor Compensation I EM Armor Compensation II EM Armor Compensation III EM Armor Compensation IV EM Armor Compensation V Explosive Armor Compensation I Explosive Armor Compensation II Explosive Armor Compensation III Explosive Armor Compensation IV Explosive Armor Compensation V Fuel Conservation I Fuel Conservation II Fuel Conservation III Fuel Conservation IV Fuel Conservation V High Speed Maneuvering I High Speed Maneuvering II High Speed Maneuvering III High Speed Maneuvering IV High Speed Maneuvering V Kinetic Armor Compensation I Kinetic Armor Compensation II Kinetic Armor Compensation III Kinetic Armor Compensation IV Kinetic Armor Compensation V Light Missile Specialization I Light Missile Specialization II Light Missile Specialization III Light Missile Specialization IV Light Missile Specialization V Rocket Specialization I Rocket Specialization II Rocket Specialization III Rocket Specialization IV Rocket Specialization V Thermal Armor Compensation I Thermal Armor Compensation II Thermal Armor Compensation III Thermal Armor Compensation IV Thermal Armor Compensation V
Im Client: Skill-Warteschlange, „Skills aus der Zwischenablage hinzufügen“.
Boni
Amarr Frigate je Skillstufe
- 7,5 % Bonus auf den Schaden von leichten Lenkwaffen und Raketen
- 5 % Bonus auf die Feuerrate von Leichten Lenkwaffenwerfern und Raketenwerfern
Assault Frigates je Skillstufe
- 4 % Bonus auf alle Panzerungsresistenzen
- 5 % Bonus auf die Energiespeicherladezeit
Rollenbonus
- 50 % Reduktion des Mikrowarpantrieb-Signaturradius
- Kann Angriffsschadensregulierer ausrüsten
Beschreibung
Die Vengeance repräsentiert die neueste Entwicklung in der ständigen Verschmelzung von Technologie der Amarr und Caldari durch das Königreich Khanid, wobei neue und interessante Modelle entstehen. Da das Schiff über die für Schiffe der Caldari typischen Montageplätze für Werfer und die Panzerungssysteme eines Schiffes der Amarr verfügt, ist diese unbarmherzige Kampfmaschine perfekt geeignet, wenn es auf kurzer Distanz zur Sache geht.