Zum Fliegen
29 T 20 Std Training ab null, 1.289.500 SP in 4 Skills. Mindestens eine Stufe nur mit Omega.
Plan zum Kopieren: 14 Schritte
Industry I Industry II Industry III Industry IV Industry V Spaceship Command I Spaceship Command II Spaceship Command III Transport Ships I Upwell Hauler I Upwell Hauler II Upwell Hauler III Upwell Hauler IV Upwell Hauler V
Im Client: Skill-Warteschlange, „Skills aus der Zwischenablage hinzufügen“.
Mastery
Mastery I: 30 T 12 Std ab null, 1.319.250 SP. 16 Std 32 Min zusätzlich zum Fliegen.
Allgemeine Raumschiffsteuerung
Gravimetrische Zielerfassung
Mittelgroße Lenkwaffen
Schildverstärkung
Navigation
Plan für Mastery I ab null: 33 Schritte
CPU Management I Industry I Industry II Industry III Industry IV Industry V Missile Launcher Operation I Missile Launcher Operation II Missile Launcher Operation III Navigation I Power Grid Management I Science I Spaceship Command I Spaceship Command II Spaceship Command III Capacitor Systems Operation I Light Missiles I Light Missiles II Light Missiles III Missile Bombardment I Missile Projection I Rapid Launch I Shield Operation I Target Management I Target Navigation Prediction I Transport Ships I Upwell Hauler I Upwell Hauler II Upwell Hauler III Upwell Hauler IV Upwell Hauler V Heavy Assault Missiles I Heavy Missiles I
Im Client: Skill-Warteschlange, „Skills aus der Zwischenablage hinzufügen“.
Mastery II: 36 T 5 Std ab null, 1.564.920 SP. 5 T 16 Std zusätzlich zu Stufe I.
Allgemeine Raumschiffsteuerung
Gravimetrische Zielerfassung
Mittelgroße Lenkwaffen
Schildverstärkung
Plan für Mastery II ab null: 69 Schritte
CPU Management I CPU Management II CPU Management III Industry I Industry II Industry III Industry IV Industry V Missile Launcher Operation I Missile Launcher Operation II Missile Launcher Operation III Missile Launcher Operation IV Navigation I Navigation II Navigation III Power Grid Management I Power Grid Management II Power Grid Management III Science I Spaceship Command I Spaceship Command II Spaceship Command III Acceleration Control I Afterburner I Capacitor Management I Capacitor Systems Operation I Capacitor Systems Operation II Capacitor Systems Operation III Electronics Upgrades I Energy Grid Upgrades I Evasive Maneuvering I Light Missiles I Light Missiles II Light Missiles III Long Range Targeting I Missile Bombardment I Missile Bombardment II Missile Bombardment III Missile Projection I Missile Projection II Missile Projection III Rapid Launch I Rapid Launch II Rapid Launch III Shield Operation I Shield Operation II Signature Analysis I Target Management I Target Management II Target Management III Target Navigation Prediction I Target Navigation Prediction II Target Navigation Prediction III Transport Ships I Upwell Hauler I Upwell Hauler II Upwell Hauler III Upwell Hauler IV Upwell Hauler V Warhead Upgrades I Warhead Upgrades II Warhead Upgrades III Warp Drive Operation I Heavy Assault Missiles I Heavy Assault Missiles II Heavy Assault Missiles III Heavy Missiles I Heavy Missiles II Heavy Missiles III
Im Client: Skill-Warteschlange, „Skills aus der Zwischenablage hinzufügen“.
Mastery III: 73 T 1 Std ab null, 3.157.155 SP. 36 T 20 Std zusätzlich zu Stufe II.
Allgemeine Raumschiffsteuerung
Gravimetrische Zielerfassung
Mittelgroße Lenkwaffen
Schildverstärkung
Plan für Mastery III ab null: 112 Schritte
CPU Management I CPU Management II CPU Management III CPU Management IV Industry I Industry II Industry III Industry IV Industry V Missile Launcher Operation I Missile Launcher Operation II Missile Launcher Operation III Missile Launcher Operation IV Missile Launcher Operation V Navigation I Navigation II Navigation III Navigation IV Power Grid Management I Power Grid Management II Power Grid Management III Power Grid Management IV Science I Spaceship Command I Spaceship Command II Spaceship Command III Acceleration Control I Acceleration Control II Acceleration Control III Afterburner I Afterburner II Afterburner III Capacitor Management I Capacitor Management II Capacitor Management III Capacitor Systems Operation I Capacitor Systems Operation II Capacitor Systems Operation III Capacitor Systems Operation IV Electronics Upgrades I Electronics Upgrades II Electronics Upgrades III Energy Grid Upgrades I Energy Grid Upgrades II Energy Grid Upgrades III Evasive Maneuvering I Evasive Maneuvering II Evasive Maneuvering III Gravimetric Sensor Compensation I Gravimetric Sensor Compensation II Gravimetric Sensor Compensation III Guided Missile Precision I Guided Missile Precision II Guided Missile Precision III Guided Missile Precision IV Light Missiles I Light Missiles II Light Missiles III Long Range Targeting I Long Range Targeting II Long Range Targeting III Missile Bombardment I Missile Bombardment II Missile Bombardment III Missile Bombardment IV Missile Projection I Missile Projection II Missile Projection III Missile Projection IV Rapid Launch I Rapid Launch II Rapid Launch III Rapid Launch IV Shield Management I Shield Management II Shield Management III Shield Operation I Shield Operation II Shield Operation III Signature Analysis I Signature Analysis II Signature Analysis III Target Management I Target Management II Target Management III Target Management IV Target Navigation Prediction I Target Navigation Prediction II Target Navigation Prediction III Target Navigation Prediction IV Transport Ships I Upwell Hauler I Upwell Hauler II Upwell Hauler III Upwell Hauler IV Upwell Hauler V Warhead Upgrades I Warhead Upgrades II Warhead Upgrades III Warhead Upgrades IV Warp Drive Operation I Warp Drive Operation II Warp Drive Operation III Fuel Conservation I Heavy Assault Missiles I Heavy Assault Missiles II Heavy Assault Missiles III Heavy Assault Missiles IV Heavy Missiles I Heavy Missiles II Heavy Missiles III Heavy Missiles IV
Im Client: Skill-Warteschlange, „Skills aus der Zwischenablage hinzufügen“.
Mastery IV: 149 T 15 Std ab null, 6.464.725 SP. 76 T 13 Std zusätzlich zu Stufe III.
Allgemeine Raumschiffsteuerung
Gravimetrische Zielerfassung
Mittelgroße Lenkwaffen
Schildverstärkung
Plan für Mastery IV ab null: 139 Schritte
CPU Management I CPU Management II CPU Management III CPU Management IV CPU Management V Industry I Industry II Industry III Industry IV Industry V Missile Launcher Operation I Missile Launcher Operation II Missile Launcher Operation III Missile Launcher Operation IV Missile Launcher Operation V Navigation I Navigation II Navigation III Navigation IV Navigation V Power Grid Management I Power Grid Management II Power Grid Management III Power Grid Management IV Power Grid Management V Science I Spaceship Command I Spaceship Command II Spaceship Command III Spaceship Command IV Acceleration Control I Acceleration Control II Acceleration Control III Acceleration Control IV Afterburner I Afterburner II Afterburner III Afterburner IV Capacitor Management I Capacitor Management II Capacitor Management III Capacitor Management IV Capacitor Systems Operation I Capacitor Systems Operation II Capacitor Systems Operation III Capacitor Systems Operation IV Capacitor Systems Operation V Electronics Upgrades I Electronics Upgrades II Electronics Upgrades III Electronics Upgrades IV Energy Grid Upgrades I Energy Grid Upgrades II Energy Grid Upgrades III Energy Grid Upgrades IV Evasive Maneuvering I Evasive Maneuvering II Evasive Maneuvering III Evasive Maneuvering IV Gravimetric Sensor Compensation I Gravimetric Sensor Compensation II Gravimetric Sensor Compensation III Gravimetric Sensor Compensation IV Guided Missile Precision I Guided Missile Precision II Guided Missile Precision III Guided Missile Precision IV Light Missiles I Light Missiles II Light Missiles III Long Range Targeting I Long Range Targeting II Long Range Targeting III Long Range Targeting IV Missile Bombardment I Missile Bombardment II Missile Bombardment III Missile Bombardment IV Missile Projection I Missile Projection II Missile Projection III Missile Projection IV Rapid Launch I Rapid Launch II Rapid Launch III Rapid Launch IV Shield Management I Shield Management II Shield Management III Shield Management IV Shield Operation I Shield Operation II Shield Operation III Shield Operation IV Signature Analysis I Signature Analysis II Signature Analysis III Signature Analysis IV Target Management I Target Management II Target Management III Target Management IV Target Management V Target Navigation Prediction I Target Navigation Prediction II Target Navigation Prediction III Target Navigation Prediction IV Transport Ships I Upwell Hauler I Upwell Hauler II Upwell Hauler III Upwell Hauler IV Upwell Hauler V Warhead Upgrades I Warhead Upgrades II Warhead Upgrades III Warhead Upgrades IV Warp Drive Operation I Warp Drive Operation II Warp Drive Operation III Warp Drive Operation IV Fuel Conservation I Fuel Conservation II Fuel Conservation III Heavy Assault Missiles I Heavy Assault Missiles II Heavy Assault Missiles III Heavy Assault Missiles IV Heavy Assault Missiles V Heavy Missiles I Heavy Missiles II Heavy Missiles III Heavy Missiles IV Heavy Missiles V High Speed Maneuvering I High Speed Maneuvering II High Speed Maneuvering III Heavy Assault Missile Specialization I Heavy Missile Specialization I
Im Client: Skill-Warteschlange, „Skills aus der Zwischenablage hinzufügen“.
Mastery V: 486 T 8 Std ab null, 21.009.750 SP. 336 T 16 Std zusätzlich zu Stufe IV.
Allgemeine Raumschiffsteuerung
Gravimetrische Zielerfassung
Mittelgroße Lenkwaffen
Schildverstärkung
Panzerungsverstärkung
Plan für Mastery V ab null: 180 Schritte
CPU Management I CPU Management II CPU Management III CPU Management IV CPU Management V Industry I Industry II Industry III Industry IV Industry V Mechanics I Mechanics II Mechanics III Mechanics IV Mechanics V Missile Launcher Operation I Missile Launcher Operation II Missile Launcher Operation III Missile Launcher Operation IV Missile Launcher Operation V Navigation I Navigation II Navigation III Navigation IV Navigation V Power Grid Management I Power Grid Management II Power Grid Management III Power Grid Management IV Power Grid Management V Science I Spaceship Command I Spaceship Command II Spaceship Command III Spaceship Command IV Spaceship Command V Acceleration Control I Acceleration Control II Acceleration Control III Acceleration Control IV Acceleration Control V Afterburner I Afterburner II Afterburner III Afterburner IV Afterburner V Capacitor Management I Capacitor Management II Capacitor Management III Capacitor Management IV Capacitor Management V Capacitor Systems Operation I Capacitor Systems Operation II Capacitor Systems Operation III Capacitor Systems Operation IV Capacitor Systems Operation V Electronics Upgrades I Electronics Upgrades II Electronics Upgrades III Electronics Upgrades IV Electronics Upgrades V Energy Grid Upgrades I Energy Grid Upgrades II Energy Grid Upgrades III Energy Grid Upgrades IV Energy Grid Upgrades V Evasive Maneuvering I Evasive Maneuvering II Evasive Maneuvering III Evasive Maneuvering IV Evasive Maneuvering V Gravimetric Sensor Compensation I Gravimetric Sensor Compensation II Gravimetric Sensor Compensation III Gravimetric Sensor Compensation IV Gravimetric Sensor Compensation V Guided Missile Precision I Guided Missile Precision II Guided Missile Precision III Guided Missile Precision IV Guided Missile Precision V Hull Upgrades I Hull Upgrades II Hull Upgrades III Hull Upgrades IV Hull Upgrades V Light Missiles I Light Missiles II Light Missiles III Long Range Targeting I Long Range Targeting II Long Range Targeting III Long Range Targeting IV Long Range Targeting V Missile Bombardment I Missile Bombardment II Missile Bombardment III Missile Bombardment IV Missile Bombardment V Missile Projection I Missile Projection II Missile Projection III Missile Projection IV Missile Projection V Rapid Launch I Rapid Launch II Rapid Launch III Rapid Launch IV Rapid Launch V Shield Management I Shield Management II Shield Management III Shield Management IV Shield Management V Shield Operation I Shield Operation II Shield Operation III Shield Operation IV Shield Operation V Signature Analysis I Signature Analysis II Signature Analysis III Signature Analysis IV Signature Analysis V Target Management I Target Management II Target Management III Target Management IV Target Management V Target Navigation Prediction I Target Navigation Prediction II Target Navigation Prediction III Target Navigation Prediction IV Target Navigation Prediction V Transport Ships I Upwell Hauler I Upwell Hauler II Upwell Hauler III Upwell Hauler IV Upwell Hauler V Warhead Upgrades I Warhead Upgrades II Warhead Upgrades III Warhead Upgrades IV Warhead Upgrades V Warp Drive Operation I Warp Drive Operation II Warp Drive Operation III Warp Drive Operation IV Warp Drive Operation V Fuel Conservation I Fuel Conservation II Fuel Conservation III Fuel Conservation IV Fuel Conservation V Heavy Assault Missiles I Heavy Assault Missiles II Heavy Assault Missiles III Heavy Assault Missiles IV Heavy Assault Missiles V Heavy Missiles I Heavy Missiles II Heavy Missiles III Heavy Missiles IV Heavy Missiles V High Speed Maneuvering I High Speed Maneuvering II High Speed Maneuvering III High Speed Maneuvering IV High Speed Maneuvering V Heavy Assault Missile Specialization I Heavy Assault Missile Specialization II Heavy Assault Missile Specialization III Heavy Assault Missile Specialization IV Heavy Assault Missile Specialization V Heavy Missile Specialization I Heavy Missile Specialization II Heavy Missile Specialization III Heavy Missile Specialization IV Heavy Missile Specialization V
Im Client: Skill-Warteschlange, „Skills aus der Zwischenablage hinzufügen“.
Boni
Transport Ships je Skillstufe
- 5 % Bonus auf die Kapazität des Flottenhangars
- 4 % Bonus auf alle Schildresistenzen
Upwell Hauler je Skillstufe
- 10 % Bonus auf die Kapazität des Infrastruktur-Hangars des Schiffs
- 25 % Bonus auf den Schaden von Lenkwaffen
Rollenbonus
- 90 % Reduktion der Ausrüstungsanforderungen für schwere Lenkwaffen, schwere Angriffslenkwaffen und schnelle leichte Lenkwaffenwerfer für CPU und Stromnetz
- +2 Bonus auf die Warpkernstärke des Schiffs
- 100 % Bonus auf die Vorteile der Überhitzung von Nachbrennern, Mikrowarpantrieben, lokalen Reparaturmodulen, Resistenzmodulen, Nosferatu-Modulen und Energieneutralisierer-Modulen
- 90 % Reduktion der effektiv zurückgelegten Distanz für die Sprungerschöpfung
- kann eine Verbindung zu Reagenz-Silos des orbitalen Skyhooks herstellen, die die üblichen Klassenbeschränkungen umgeht
Beschreibung
Upwell hat auf der Grundlage seines Squall-Designs seinen eigenen Deep Space Transport entwickelt. Viele der Squall-Komponenten wurden durch fortgeschrittene, langlebige und schwerere Varianten ersetzt. Obwohl durch die massigeren Komponenten etwas Mobilität verloren ging, bietet die Torrent im Gegenzug deutlich verstärkte Verteidigungen, einen erweiterten Infrastruktur-Hangar und einen Flottenhangar. Die eingesetzten fortgeschrittenen Komponenten sind zudem erheblich resistenter gegen hohe Energieausschläge. So kann das Design auch die bestehenden Überlastungsvorteile des Deep Space Transports auf Energie-Neutralisierer und Energievampir-Module ausweiten.