Zum Fliegen
147 T 13 Std Training ab null, 6.375.107 SP in 17 Skills. Mindestens eine Stufe nur mit Omega.
- Drones
- Navigation
- Science
- Spaceship Command
- Advanced Spaceship Command
- Drone Interfacing
- Gallente Frigate
- Warp Drive Operation
- Capital Ships
- Gallente Destroyer
- Jump Drive Operation
- Gallente Cruiser
- Jump Drive Calibration
- Jump Fuel Conservation
- Gallente Battlecruiser
- Gallente Battleship
- Gallente Carrier
Plan zum Kopieren: 67 Schritte
Drones I Drones II Drones III Drones IV Drones V Navigation I Navigation II Navigation III Navigation IV Navigation V Science I Science II Science III Science IV Science V Spaceship Command I Spaceship Command II Spaceship Command III Spaceship Command IV Spaceship Command V Advanced Spaceship Command I Advanced Spaceship Command II Advanced Spaceship Command III Advanced Spaceship Command IV Advanced Spaceship Command V Drone Interfacing I Drone Interfacing II Drone Interfacing III Drone Interfacing IV Drone Interfacing V Gallente Frigate I Gallente Frigate II Gallente Frigate III Warp Drive Operation I Warp Drive Operation II Warp Drive Operation III Warp Drive Operation IV Warp Drive Operation V Capital Ships I Capital Ships II Capital Ships III Capital Ships IV Gallente Destroyer I Gallente Destroyer II Gallente Destroyer III Jump Drive Operation I Jump Drive Operation II Jump Drive Operation III Jump Drive Operation IV Jump Drive Operation V Gallente Cruiser I Gallente Cruiser II Gallente Cruiser III Jump Drive Calibration I Jump Drive Calibration II Jump Drive Calibration III Jump Fuel Conservation I Jump Fuel Conservation II Jump Fuel Conservation III Jump Fuel Conservation IV Gallente Battlecruiser I Gallente Battlecruiser II Gallente Battlecruiser III Gallente Battleship I Gallente Battleship II Gallente Battleship III Gallente Carrier I
Im Client: Skill-Warteschlange, „Skills aus der Zwischenablage hinzufügen“.
Mastery
Mastery I: 177 T 11 Std ab null, 7.667.857 SP. 29 T 22 Std zusätzlich zum Fliegen.
Allgemeine Raumschiffsteuerung
Supercapital-Zielerfassung
Sprungantriebe
Schwere Jäger
Capital Armor Tanking
Navigation von Capital-Schiffen
Plan für Mastery I ab null: 98 Schritte
CPU Management I Drones I Drones II Drones III Drones IV Drones V Leadership I Leadership II Leadership III Leadership IV Leadership V Mechanics I Mechanics II Mechanics III Mechanics IV Mechanics V Navigation I Navigation II Navigation III Navigation IV Navigation V Power Grid Management I Science I Science II Science III Science IV Science V Spaceship Command I Spaceship Command II Spaceship Command III Spaceship Command IV Spaceship Command V Advanced Spaceship Command I Advanced Spaceship Command II Advanced Spaceship Command III Advanced Spaceship Command IV Advanced Spaceship Command V Capacitor Systems Operation I Drone Durability I Drone Interfacing I Drone Interfacing II Drone Interfacing III Drone Interfacing IV Drone Interfacing V Drone Navigation I Drone Sharpshooting I Gallente Frigate I Gallente Frigate II Gallente Frigate III Hull Upgrades I Hull Upgrades II Hull Upgrades III Hull Upgrades IV Hull Upgrades V Repair Systems I Repair Systems II Repair Systems III Repair Systems IV Repair Systems V Target Management I Warp Drive Operation I Warp Drive Operation II Warp Drive Operation III Warp Drive Operation IV Warp Drive Operation V Capital Repair Systems I Capital Ships I Capital Ships II Capital Ships III Capital Ships IV Fighters I Gallente Destroyer I Gallente Destroyer II Gallente Destroyer III Jump Drive Operation I Jump Drive Operation II Jump Drive Operation III Jump Drive Operation IV Jump Drive Operation V Fighter Hangar Management I Gallente Cruiser I Gallente Cruiser II Gallente Cruiser III Heavy Fighters I Jump Drive Calibration I Jump Drive Calibration II Jump Drive Calibration III Jump Fuel Conservation I Jump Fuel Conservation II Jump Fuel Conservation III Jump Fuel Conservation IV Gallente Battlecruiser I Gallente Battlecruiser II Gallente Battlecruiser III Gallente Battleship I Gallente Battleship II Gallente Battleship III Gallente Carrier I
Im Client: Skill-Warteschlange, „Skills aus der Zwischenablage hinzufügen“.
Mastery II: 179 T 14 Std ab null, 7.759.329 SP. 2 T 2 Std zusätzlich zu Stufe I.
Allgemeine Raumschiffsteuerung
Supercapital-Zielerfassung
Schwere Jäger
Capital Armor Tanking
Navigation von Capital-Schiffen
Plan für Mastery II ab null: 124 Schritte
CPU Management I CPU Management II CPU Management III Drones I Drones II Drones III Drones IV Drones V Leadership I Leadership II Leadership III Leadership IV Leadership V Mechanics I Mechanics II Mechanics III Mechanics IV Mechanics V Navigation I Navigation II Navigation III Navigation IV Navigation V Power Grid Management I Power Grid Management II Power Grid Management III Science I Science II Science III Science IV Science V Spaceship Command I Spaceship Command II Spaceship Command III Spaceship Command IV Spaceship Command V Advanced Spaceship Command I Advanced Spaceship Command II Advanced Spaceship Command III Advanced Spaceship Command IV Advanced Spaceship Command V Capacitor Management I Capacitor Systems Operation I Capacitor Systems Operation II Capacitor Systems Operation III Drone Durability I Drone Durability II Drone Interfacing I Drone Interfacing II Drone Interfacing III Drone Interfacing IV Drone Interfacing V Drone Navigation I Drone Navigation II Drone Sharpshooting I Drone Sharpshooting II Electronics Upgrades I Energy Grid Upgrades I Evasive Maneuvering I Gallente Frigate I Gallente Frigate II Gallente Frigate III Hull Upgrades I Hull Upgrades II Hull Upgrades III Hull Upgrades IV Hull Upgrades V Long Range Targeting I Repair Systems I Repair Systems II Repair Systems III Repair Systems IV Repair Systems V Signature Analysis I Target Management I Target Management II Target Management III Warp Drive Operation I Warp Drive Operation II Warp Drive Operation III Warp Drive Operation IV Warp Drive Operation V Capital Repair Systems I Capital Repair Systems II Capital Ships I Capital Ships II Capital Ships III Capital Ships IV EM Armor Compensation I Explosive Armor Compensation I Fighters I Fighters II Gallente Destroyer I Gallente Destroyer II Gallente Destroyer III Jump Drive Operation I Jump Drive Operation II Jump Drive Operation III Jump Drive Operation IV Jump Drive Operation V Kinetic Armor Compensation I Resistance Phasing I Thermal Armor Compensation I Fighter Hangar Management I Fighter Hangar Management II Gallente Cruiser I Gallente Cruiser II Gallente Cruiser III Heavy Fighters I Heavy Fighters II Jump Drive Calibration I Jump Drive Calibration II Jump Drive Calibration III Jump Fuel Conservation I Jump Fuel Conservation II Jump Fuel Conservation III Jump Fuel Conservation IV Gallente Battlecruiser I Gallente Battlecruiser II Gallente Battlecruiser III Gallente Battleship I Gallente Battleship II Gallente Battleship III Gallente Carrier I
Im Client: Skill-Warteschlange, „Skills aus der Zwischenablage hinzufügen“.
Mastery III: 196 T 1 Std ab null, 8.470.637 SP. 16 T 11 Std zusätzlich zu Stufe II.
Allgemeine Raumschiffsteuerung
Supercapital-Zielerfassung
Sprungantriebe
Schwere Jäger
Capital Armor Tanking
Navigation von Capital-Schiffen
Plan für Mastery III ab null: 158 Schritte
CPU Management I CPU Management II CPU Management III CPU Management IV Drones I Drones II Drones III Drones IV Drones V Leadership I Leadership II Leadership III Leadership IV Leadership V Mechanics I Mechanics II Mechanics III Mechanics IV Mechanics V Navigation I Navigation II Navigation III Navigation IV Navigation V Power Grid Management I Power Grid Management II Power Grid Management III Power Grid Management IV Science I Science II Science III Science IV Science V Spaceship Command I Spaceship Command II Spaceship Command III Spaceship Command IV Spaceship Command V Advanced Spaceship Command I Advanced Spaceship Command II Advanced Spaceship Command III Advanced Spaceship Command IV Advanced Spaceship Command V Capacitor Management I Capacitor Management II Capacitor Management III Capacitor Systems Operation I Capacitor Systems Operation II Capacitor Systems Operation III Capacitor Systems Operation IV Drone Durability I Drone Durability II Drone Durability III Drone Interfacing I Drone Interfacing II Drone Interfacing III Drone Interfacing IV Drone Interfacing V Drone Navigation I Drone Navigation II Drone Navigation III Drone Sharpshooting I Drone Sharpshooting II Drone Sharpshooting III Electronics Upgrades I Electronics Upgrades II Electronics Upgrades III Energy Grid Upgrades I Energy Grid Upgrades II Energy Grid Upgrades III Evasive Maneuvering I Evasive Maneuvering II Evasive Maneuvering III Evasive Maneuvering IV Gallente Frigate I Gallente Frigate II Gallente Frigate III Hull Upgrades I Hull Upgrades II Hull Upgrades III Hull Upgrades IV Hull Upgrades V Long Range Targeting I Long Range Targeting II Long Range Targeting III Repair Systems I Repair Systems II Repair Systems III Repair Systems IV Repair Systems V Signature Analysis I Signature Analysis II Signature Analysis III Target Management I Target Management II Target Management III Target Management IV Warp Drive Operation I Warp Drive Operation II Warp Drive Operation III Warp Drive Operation IV Warp Drive Operation V Capital Repair Systems I Capital Repair Systems II Capital Repair Systems III Capital Ships I Capital Ships II Capital Ships III Capital Ships IV EM Armor Compensation I EM Armor Compensation II EM Armor Compensation III Explosive Armor Compensation I Explosive Armor Compensation II Explosive Armor Compensation III Fighters I Fighters II Fighters III Gallente Destroyer I Gallente Destroyer II Gallente Destroyer III Jump Drive Operation I Jump Drive Operation II Jump Drive Operation III Jump Drive Operation IV Jump Drive Operation V Kinetic Armor Compensation I Kinetic Armor Compensation II Kinetic Armor Compensation III Resistance Phasing I Resistance Phasing II Resistance Phasing III Thermal Armor Compensation I Thermal Armor Compensation II Thermal Armor Compensation III Fighter Hangar Management I Fighter Hangar Management II Fighter Hangar Management III Gallente Cruiser I Gallente Cruiser II Gallente Cruiser III Heavy Fighters I Heavy Fighters II Heavy Fighters III Jump Drive Calibration I Jump Drive Calibration II Jump Drive Calibration III Jump Fuel Conservation I Jump Fuel Conservation II Jump Fuel Conservation III Jump Fuel Conservation IV Gallente Battlecruiser I Gallente Battlecruiser II Gallente Battlecruiser III Gallente Battleship I Gallente Battleship II Gallente Battleship III Gallente Carrier I
Im Client: Skill-Warteschlange, „Skills aus der Zwischenablage hinzufügen“.
Mastery IV: 291 T 18 Std ab null, 12.603.737 SP. 95 T 16 Std zusätzlich zu Stufe III.
Allgemeine Raumschiffsteuerung
Supercapital-Zielerfassung
Sprungantriebe
Schwere Jäger
Capital Armor Tanking
Navigation von Capital-Schiffen
Plan für Mastery IV ab null: 181 Schritte
CPU Management I CPU Management II CPU Management III CPU Management IV CPU Management V Drones I Drones II Drones III Drones IV Drones V Leadership I Leadership II Leadership III Leadership IV Leadership V Mechanics I Mechanics II Mechanics III Mechanics IV Mechanics V Navigation I Navigation II Navigation III Navigation IV Navigation V Power Grid Management I Power Grid Management II Power Grid Management III Power Grid Management IV Power Grid Management V Science I Science II Science III Science IV Science V Spaceship Command I Spaceship Command II Spaceship Command III Spaceship Command IV Spaceship Command V Advanced Spaceship Command I Advanced Spaceship Command II Advanced Spaceship Command III Advanced Spaceship Command IV Advanced Spaceship Command V Capacitor Management I Capacitor Management II Capacitor Management III Capacitor Management IV Capacitor Systems Operation I Capacitor Systems Operation II Capacitor Systems Operation III Capacitor Systems Operation IV Capacitor Systems Operation V Drone Durability I Drone Durability II Drone Durability III Drone Durability IV Drone Interfacing I Drone Interfacing II Drone Interfacing III Drone Interfacing IV Drone Interfacing V Drone Navigation I Drone Navigation II Drone Navigation III Drone Navigation IV Drone Sharpshooting I Drone Sharpshooting II Drone Sharpshooting III Drone Sharpshooting IV Electronics Upgrades I Electronics Upgrades II Electronics Upgrades III Electronics Upgrades IV Energy Grid Upgrades I Energy Grid Upgrades II Energy Grid Upgrades III Energy Grid Upgrades IV Evasive Maneuvering I Evasive Maneuvering II Evasive Maneuvering III Evasive Maneuvering IV Evasive Maneuvering V Gallente Frigate I Gallente Frigate II Gallente Frigate III Hull Upgrades I Hull Upgrades II Hull Upgrades III Hull Upgrades IV Hull Upgrades V Long Range Targeting I Long Range Targeting II Long Range Targeting III Long Range Targeting IV Repair Systems I Repair Systems II Repair Systems III Repair Systems IV Repair Systems V Signature Analysis I Signature Analysis II Signature Analysis III Signature Analysis IV Target Management I Target Management II Target Management III Target Management IV Target Management V Warp Drive Operation I Warp Drive Operation II Warp Drive Operation III Warp Drive Operation IV Warp Drive Operation V Capital Repair Systems I Capital Repair Systems II Capital Repair Systems III Capital Repair Systems IV Capital Ships I Capital Ships II Capital Ships III Capital Ships IV EM Armor Compensation I EM Armor Compensation II EM Armor Compensation III EM Armor Compensation IV Explosive Armor Compensation I Explosive Armor Compensation II Explosive Armor Compensation III Explosive Armor Compensation IV Fighters I Fighters II Fighters III Fighters IV Gallente Destroyer I Gallente Destroyer II Gallente Destroyer III Jump Drive Operation I Jump Drive Operation II Jump Drive Operation III Jump Drive Operation IV Jump Drive Operation V Kinetic Armor Compensation I Kinetic Armor Compensation II Kinetic Armor Compensation III Kinetic Armor Compensation IV Resistance Phasing I Resistance Phasing II Resistance Phasing III Resistance Phasing IV Thermal Armor Compensation I Thermal Armor Compensation II Thermal Armor Compensation III Thermal Armor Compensation IV Fighter Hangar Management I Fighter Hangar Management II Fighter Hangar Management III Fighter Hangar Management IV Gallente Cruiser I Gallente Cruiser II Gallente Cruiser III Heavy Fighters I Heavy Fighters II Heavy Fighters III Heavy Fighters IV Jump Drive Calibration I Jump Drive Calibration II Jump Drive Calibration III Jump Drive Calibration IV Jump Fuel Conservation I Jump Fuel Conservation II Jump Fuel Conservation III Jump Fuel Conservation IV Gallente Battlecruiser I Gallente Battlecruiser II Gallente Battlecruiser III Gallente Battleship I Gallente Battleship II Gallente Battleship III Gallente Carrier I
Im Client: Skill-Warteschlange, „Skills aus der Zwischenablage hinzufügen“.
Mastery V: 999 T 21 Std ab null, 43.195.500 SP. 708 T 3 Std zusätzlich zu Stufe IV.
Allgemeine Raumschiffsteuerung
Supercapital-Zielerfassung
Panzerungskommandostrahlen
Sprungantriebe
Schwere Jäger
Schildverstärkung
Informationskommandostrahlen
Gefechtskommandostrahlen
Capital Armor Tanking
Schildkommandostrahlen
Navigation von Capital-Schiffen
Plan für Mastery V ab null: 256 Schritte
CPU Management I CPU Management II CPU Management III CPU Management IV CPU Management V Drones I Drones II Drones III Drones IV Drones V Leadership I Leadership II Leadership III Leadership IV Leadership V Mechanics I Mechanics II Mechanics III Mechanics IV Mechanics V Navigation I Navigation II Navigation III Navigation IV Navigation V Power Grid Management I Power Grid Management II Power Grid Management III Power Grid Management IV Power Grid Management V Science I Science II Science III Science IV Science V Spaceship Command I Spaceship Command II Spaceship Command III Spaceship Command IV Spaceship Command V Advanced Spaceship Command I Advanced Spaceship Command II Advanced Spaceship Command III Advanced Spaceship Command IV Advanced Spaceship Command V Armored Command I Armored Command II Armored Command III Armored Command IV Armored Command V Capacitor Management I Capacitor Management II Capacitor Management III Capacitor Management IV Capacitor Management V Capacitor Systems Operation I Capacitor Systems Operation II Capacitor Systems Operation III Capacitor Systems Operation IV Capacitor Systems Operation V Command Burst Specialist I Command Burst Specialist II Command Burst Specialist III Command Burst Specialist IV Command Burst Specialist V Drone Durability I Drone Durability II Drone Durability III Drone Durability IV Drone Durability V Drone Interfacing I Drone Interfacing II Drone Interfacing III Drone Interfacing IV Drone Interfacing V Drone Navigation I Drone Navigation II Drone Navigation III Drone Navigation IV Drone Navigation V Drone Sharpshooting I Drone Sharpshooting II Drone Sharpshooting III Drone Sharpshooting IV Drone Sharpshooting V Electronics Upgrades I Electronics Upgrades II Electronics Upgrades III Electronics Upgrades IV Electronics Upgrades V Energy Grid Upgrades I Energy Grid Upgrades II Energy Grid Upgrades III Energy Grid Upgrades IV Energy Grid Upgrades V Evasive Maneuvering I Evasive Maneuvering II Evasive Maneuvering III Evasive Maneuvering IV Evasive Maneuvering V Gallente Frigate I Gallente Frigate II Gallente Frigate III Hull Upgrades I Hull Upgrades II Hull Upgrades III Hull Upgrades IV Hull Upgrades V Information Command I Information Command II Information Command III Information Command IV Information Command V Long Range Targeting I Long Range Targeting II Long Range Targeting III Long Range Targeting IV Long Range Targeting V Repair Systems I Repair Systems II Repair Systems III Repair Systems IV Repair Systems V Shield Command I Shield Command II Shield Command III Shield Command IV Shield Command V Shield Management I Shield Management II Shield Management III Shield Management IV Shield Management V Shield Operation I Shield Operation II Shield Operation III Shield Operation IV Shield Operation V Signature Analysis I Signature Analysis II Signature Analysis III Signature Analysis IV Signature Analysis V Skirmish Command I Skirmish Command II Skirmish Command III Skirmish Command IV Skirmish Command V Target Management I Target Management II Target Management III Target Management IV Target Management V Warp Drive Operation I Warp Drive Operation II Warp Drive Operation III Warp Drive Operation IV Warp Drive Operation V Armored Command Specialist I Armored Command Specialist II Armored Command Specialist III Armored Command Specialist IV Armored Command Specialist V Capital Repair Systems I Capital Repair Systems II Capital Repair Systems III Capital Repair Systems IV Capital Repair Systems V Capital Ships I Capital Ships II Capital Ships III Capital Ships IV Capital Ships V EM Armor Compensation I EM Armor Compensation II EM Armor Compensation III EM Armor Compensation IV EM Armor Compensation V Explosive Armor Compensation I Explosive Armor Compensation II Explosive Armor Compensation III Explosive Armor Compensation IV Explosive Armor Compensation V Fighters I Fighters II Fighters III Fighters IV Fighters V Gallente Destroyer I Gallente Destroyer II Gallente Destroyer III Information Command Specialist I Information Command Specialist II Information Command Specialist III Information Command Specialist IV Information Command Specialist V Jump Drive Operation I Jump Drive Operation II Jump Drive Operation III Jump Drive Operation IV Jump Drive Operation V Kinetic Armor Compensation I Kinetic Armor Compensation II Kinetic Armor Compensation III Kinetic Armor Compensation IV Kinetic Armor Compensation V Resistance Phasing I Resistance Phasing II Resistance Phasing III Resistance Phasing IV Resistance Phasing V Shield Command Specialist I Shield Command Specialist II Shield Command Specialist III Shield Command Specialist IV Shield Command Specialist V Skirmish Command Specialist I Skirmish Command Specialist II Skirmish Command Specialist III Skirmish Command Specialist IV Skirmish Command Specialist V Thermal Armor Compensation I Thermal Armor Compensation II Thermal Armor Compensation III Thermal Armor Compensation IV Thermal Armor Compensation V Fighter Hangar Management I Fighter Hangar Management II Fighter Hangar Management III Fighter Hangar Management IV Fighter Hangar Management V Gallente Cruiser I Gallente Cruiser II Gallente Cruiser III Heavy Fighters I Heavy Fighters II Heavy Fighters III Heavy Fighters IV Heavy Fighters V Jump Drive Calibration I Jump Drive Calibration II Jump Drive Calibration III Jump Drive Calibration IV Jump Drive Calibration V Jump Fuel Conservation I Jump Fuel Conservation II Jump Fuel Conservation III Jump Fuel Conservation IV Jump Fuel Conservation V Gallente Battlecruiser I Gallente Battlecruiser II Gallente Battlecruiser III Gallente Battleship I Gallente Battleship II Gallente Battleship III Gallente Carrier I
Im Client: Skill-Warteschlange, „Skills aus der Zwischenablage hinzufügen“.
Boni
Gallente Carrier je Skillstufe
- 10 % Bonus auf den Schaden von Jägern
- 5 % Bonus auf die Trefferpunkte von Jägern
- +5 Bonus auf die Warpkernstärke des Schiffs
- 5 % Reduktion der Zykluszeit von Sensordämpfer-Pulsprojektoren
- 2 % Bonus auf Stärke und Dauer von Panzerungkommando- und Gefechtkommandostrahlen
Rollenbonus
- Es können Vernetzte Sensoranlagen eingebaut werden
- Es können Pulsprojektoren eingebaut werden
- Kann zwei Kommandostrahl-Module verwenden
- 200 % Bonus auf die Reichweite des Wirkungsbereichs von Kommandostrahlen
- Kann leichte und schwere Jäger starten
- Kann Ziele auf größere Entfernungen erfassen
- 400 % Bonus auf Panzerplatten und Schilderweiterungen
- 50 % Bonus auf den Widerstand gegen Sensorferndämpfer
- 50 % Bonus auf den Widerstand gegen Stasis-Effekte
- 50 % Erhöhung der Fernunterstützungsimpedanz auf Elektronik
- Gruppensprung-fähig
- 5× Abzug auf die Dauer von Entosis-Netzwerken
Beschreibung
Die Nyx ist eine gigantische Hommage an eine bei den Gallente sehr beliebte Persönlichkeit. Das Schiffsdesign basiert auf dem Zepter von Doule dos Rouvenor III - dem König, dem man es zugutehält, dass er während seiner friedvollen 36-jährigen Regierungszeit die Grundlagen für die technologisch und sozial fortschrittlichen Ideologien der Gallente gelegt hat. Diese haben das Denken der Gallente seit Jahrtausenden geprägt. In der Tat steht die Nyx symbolisch für den Fortschrittsglauben der Gallente: Sie ist bis an den Rand mit den neuesten Innovationen ausgestattet und damit ein stolzes Bekenntnis zu den Idealen, welche die Föderation ausmachen.