Zum Fliegen
68 T 9 Std Training ab null, 2.955.000 SP in 20 Skills. Mindestens eine Stufe nur mit Omega.
- CPU Management
- Leadership
- Spaceship Command
- Amarr Frigate
- Caldari Frigate
- Gallente Frigate
- Minmatar Frigate
- Target Management
- Wing Command
- Advanced Target Management
- Amarr Destroyer
- Caldari Destroyer
- Fleet Command
- Gallente Destroyer
- Minmatar Destroyer
- Amarr Cruiser
- Caldari Cruiser
- Flag Cruisers
- Gallente Cruiser
- Minmatar Cruiser
Plan zum Kopieren: 52 Schritte
CPU Management I Leadership I Leadership II Leadership III Leadership IV Leadership V Spaceship Command I Spaceship Command II Spaceship Command III Spaceship Command IV Spaceship Command V Amarr Frigate I Amarr Frigate II Amarr Frigate III Caldari Frigate I Caldari Frigate II Caldari Frigate III Gallente Frigate I Gallente Frigate II Gallente Frigate III Minmatar Frigate I Minmatar Frigate II Minmatar Frigate III Target Management I Target Management II Target Management III Target Management IV Target Management V Wing Command I Wing Command II Wing Command III Wing Command IV Wing Command V Advanced Target Management I Amarr Destroyer I Amarr Destroyer II Amarr Destroyer III Caldari Destroyer I Caldari Destroyer II Caldari Destroyer III Fleet Command I Gallente Destroyer I Gallente Destroyer II Gallente Destroyer III Minmatar Destroyer I Minmatar Destroyer II Minmatar Destroyer III Amarr Cruiser I Caldari Cruiser I Flag Cruisers I Gallente Cruiser I Minmatar Cruiser I
Im Client: Skill-Warteschlange, „Skills aus der Zwischenablage hinzufügen“.
Mastery
Mastery I: 68 T 10 Std ab null, 2.957.000 SP. 1 Std 7 Min zusätzlich zum Fliegen.
Allgemeine Raumschiffsteuerung
Navigation von Schlachtschiffen
Schildverstärkung
Panzerungsverstärkung
Plan für Mastery I ab null: 59 Schritte
CPU Management I Leadership I Leadership II Leadership III Leadership IV Leadership V Mechanics I Navigation I Power Grid Management I Science I Spaceship Command I Spaceship Command II Spaceship Command III Spaceship Command IV Spaceship Command V Amarr Frigate I Amarr Frigate II Amarr Frigate III Caldari Frigate I Caldari Frigate II Caldari Frigate III Capacitor Systems Operation I Gallente Frigate I Gallente Frigate II Gallente Frigate III Hull Upgrades I Minmatar Frigate I Minmatar Frigate II Minmatar Frigate III Shield Operation I Target Management I Target Management II Target Management III Target Management IV Target Management V Wing Command I Wing Command II Wing Command III Wing Command IV Wing Command V Advanced Target Management I Amarr Destroyer I Amarr Destroyer II Amarr Destroyer III Caldari Destroyer I Caldari Destroyer II Caldari Destroyer III Fleet Command I Gallente Destroyer I Gallente Destroyer II Gallente Destroyer III Minmatar Destroyer I Minmatar Destroyer II Minmatar Destroyer III Amarr Cruiser I Caldari Cruiser I Flag Cruisers I Gallente Cruiser I Minmatar Cruiser I
Im Client: Skill-Warteschlange, „Skills aus der Zwischenablage hinzufügen“.
Mastery II: 69 T 8 Std ab null, 2.996.409 SP. 21 Std 54 Min zusätzlich zu Stufe I.
Allgemeine Raumschiffsteuerung
Navigation von Schlachtschiffen
Schildverstärkung
Panzerungsverstärkung
Plan für Mastery II ab null: 77 Schritte
CPU Management I CPU Management II CPU Management III Leadership I Leadership II Leadership III Leadership IV Leadership V Mechanics I Mechanics II Navigation I Navigation II Navigation III Power Grid Management I Power Grid Management II Power Grid Management III Science I Spaceship Command I Spaceship Command II Spaceship Command III Spaceship Command IV Spaceship Command V Acceleration Control I Afterburner I Amarr Frigate I Amarr Frigate II Amarr Frigate III Caldari Frigate I Caldari Frigate II Caldari Frigate III Capacitor Management I Capacitor Systems Operation I Capacitor Systems Operation II Capacitor Systems Operation III Electronics Upgrades I Energy Grid Upgrades I Evasive Maneuvering I Gallente Frigate I Gallente Frigate II Gallente Frigate III Hull Upgrades I Hull Upgrades II Minmatar Frigate I Minmatar Frigate II Minmatar Frigate III Shield Operation I Shield Operation II Target Management I Target Management II Target Management III Target Management IV Target Management V Warp Drive Operation I Wing Command I Wing Command II Wing Command III Wing Command IV Wing Command V Advanced Target Management I Amarr Destroyer I Amarr Destroyer II Amarr Destroyer III Caldari Destroyer I Caldari Destroyer II Caldari Destroyer III Fleet Command I Gallente Destroyer I Gallente Destroyer II Gallente Destroyer III Minmatar Destroyer I Minmatar Destroyer II Minmatar Destroyer III Amarr Cruiser I Caldari Cruiser I Flag Cruisers I Gallente Cruiser I Minmatar Cruiser I
Im Client: Skill-Warteschlange, „Skills aus der Zwischenablage hinzufügen“.
Mastery III: 76 T 16 Std ab null, 3.312.520 SP. 7 T 7 Std zusätzlich zu Stufe II.
Allgemeine Raumschiffsteuerung
Navigation von Schlachtschiffen
Schildverstärkung
Panzerungsverstärkung
Plan für Mastery III ab null: 102 Schritte
CPU Management I CPU Management II CPU Management III CPU Management IV Leadership I Leadership II Leadership III Leadership IV Leadership V Mechanics I Mechanics II Mechanics III Navigation I Navigation II Navigation III Navigation IV Power Grid Management I Power Grid Management II Power Grid Management III Power Grid Management IV Science I Spaceship Command I Spaceship Command II Spaceship Command III Spaceship Command IV Spaceship Command V Acceleration Control I Acceleration Control II Acceleration Control III Afterburner I Afterburner II Afterburner III Amarr Frigate I Amarr Frigate II Amarr Frigate III Caldari Frigate I Caldari Frigate II Caldari Frigate III Capacitor Management I Capacitor Management II Capacitor Management III Capacitor Systems Operation I Capacitor Systems Operation II Capacitor Systems Operation III Capacitor Systems Operation IV Electronics Upgrades I Electronics Upgrades II Electronics Upgrades III Energy Grid Upgrades I Energy Grid Upgrades II Energy Grid Upgrades III Evasive Maneuvering I Evasive Maneuvering II Evasive Maneuvering III Gallente Frigate I Gallente Frigate II Gallente Frigate III Hull Upgrades I Hull Upgrades II Hull Upgrades III Minmatar Frigate I Minmatar Frigate II Minmatar Frigate III Shield Management I Shield Management II Shield Management III Shield Operation I Shield Operation II Shield Operation III Target Management I Target Management II Target Management III Target Management IV Target Management V Warp Drive Operation I Warp Drive Operation II Warp Drive Operation III Wing Command I Wing Command II Wing Command III Wing Command IV Wing Command V Advanced Target Management I Amarr Destroyer I Amarr Destroyer II Amarr Destroyer III Caldari Destroyer I Caldari Destroyer II Caldari Destroyer III Fleet Command I Fuel Conservation I Gallente Destroyer I Gallente Destroyer II Gallente Destroyer III Minmatar Destroyer I Minmatar Destroyer II Minmatar Destroyer III Amarr Cruiser I Caldari Cruiser I Flag Cruisers I Gallente Cruiser I Minmatar Cruiser I
Im Client: Skill-Warteschlange, „Skills aus der Zwischenablage hinzufügen“.
Mastery IV: 117 T 9 Std ab null, 5.070.610 SP. 40 T 16 Std zusätzlich zu Stufe III.
Allgemeine Raumschiffsteuerung
Navigation von Schlachtschiffen
Schildverstärkung
Panzerungsverstärkung
Plan für Mastery IV ab null: 125 Schritte
CPU Management I CPU Management II CPU Management III CPU Management IV CPU Management V Leadership I Leadership II Leadership III Leadership IV Leadership V Mechanics I Mechanics II Mechanics III Mechanics IV Navigation I Navigation II Navigation III Navigation IV Navigation V Power Grid Management I Power Grid Management II Power Grid Management III Power Grid Management IV Power Grid Management V Science I Spaceship Command I Spaceship Command II Spaceship Command III Spaceship Command IV Spaceship Command V Acceleration Control I Acceleration Control II Acceleration Control III Acceleration Control IV Afterburner I Afterburner II Afterburner III Afterburner IV Amarr Frigate I Amarr Frigate II Amarr Frigate III Caldari Frigate I Caldari Frigate II Caldari Frigate III Capacitor Management I Capacitor Management II Capacitor Management III Capacitor Management IV Capacitor Systems Operation I Capacitor Systems Operation II Capacitor Systems Operation III Capacitor Systems Operation IV Capacitor Systems Operation V Electronics Upgrades I Electronics Upgrades II Electronics Upgrades III Electronics Upgrades IV Energy Grid Upgrades I Energy Grid Upgrades II Energy Grid Upgrades III Energy Grid Upgrades IV Evasive Maneuvering I Evasive Maneuvering II Evasive Maneuvering III Evasive Maneuvering IV Gallente Frigate I Gallente Frigate II Gallente Frigate III Hull Upgrades I Hull Upgrades II Hull Upgrades III Hull Upgrades IV Minmatar Frigate I Minmatar Frigate II Minmatar Frigate III Shield Management I Shield Management II Shield Management III Shield Management IV Shield Operation I Shield Operation II Shield Operation III Shield Operation IV Target Management I Target Management II Target Management III Target Management IV Target Management V Warp Drive Operation I Warp Drive Operation II Warp Drive Operation III Warp Drive Operation IV Wing Command I Wing Command II Wing Command III Wing Command IV Wing Command V Advanced Target Management I Amarr Destroyer I Amarr Destroyer II Amarr Destroyer III Caldari Destroyer I Caldari Destroyer II Caldari Destroyer III Fleet Command I Fuel Conservation I Fuel Conservation II Fuel Conservation III Gallente Destroyer I Gallente Destroyer II Gallente Destroyer III High Speed Maneuvering I High Speed Maneuvering II High Speed Maneuvering III Micro Jump Drive Operation I Micro Jump Drive Operation II Micro Jump Drive Operation III Minmatar Destroyer I Minmatar Destroyer II Minmatar Destroyer III Amarr Cruiser I Caldari Cruiser I Flag Cruisers I Gallente Cruiser I Minmatar Cruiser I
Im Client: Skill-Warteschlange, „Skills aus der Zwischenablage hinzufügen“.
Mastery V: 293 T 14 Std ab null, 12.683.000 SP. 176 T 5 Std zusätzlich zu Stufe IV.
Allgemeine Raumschiffsteuerung
Navigation von Schlachtschiffen
Schildverstärkung
Panzerungsverstärkung
Plan für Mastery V ab null: 142 Schritte
CPU Management I CPU Management II CPU Management III CPU Management IV CPU Management V Leadership I Leadership II Leadership III Leadership IV Leadership V Mechanics I Mechanics II Mechanics III Mechanics IV Mechanics V Navigation I Navigation II Navigation III Navigation IV Navigation V Power Grid Management I Power Grid Management II Power Grid Management III Power Grid Management IV Power Grid Management V Science I Spaceship Command I Spaceship Command II Spaceship Command III Spaceship Command IV Spaceship Command V Acceleration Control I Acceleration Control II Acceleration Control III Acceleration Control IV Acceleration Control V Afterburner I Afterburner II Afterburner III Afterburner IV Afterburner V Amarr Frigate I Amarr Frigate II Amarr Frigate III Caldari Frigate I Caldari Frigate II Caldari Frigate III Capacitor Management I Capacitor Management II Capacitor Management III Capacitor Management IV Capacitor Management V Capacitor Systems Operation I Capacitor Systems Operation II Capacitor Systems Operation III Capacitor Systems Operation IV Capacitor Systems Operation V Electronics Upgrades I Electronics Upgrades II Electronics Upgrades III Electronics Upgrades IV Electronics Upgrades V Energy Grid Upgrades I Energy Grid Upgrades II Energy Grid Upgrades III Energy Grid Upgrades IV Energy Grid Upgrades V Evasive Maneuvering I Evasive Maneuvering II Evasive Maneuvering III Evasive Maneuvering IV Evasive Maneuvering V Gallente Frigate I Gallente Frigate II Gallente Frigate III Hull Upgrades I Hull Upgrades II Hull Upgrades III Hull Upgrades IV Hull Upgrades V Minmatar Frigate I Minmatar Frigate II Minmatar Frigate III Shield Management I Shield Management II Shield Management III Shield Management IV Shield Management V Shield Operation I Shield Operation II Shield Operation III Shield Operation IV Shield Operation V Target Management I Target Management II Target Management III Target Management IV Target Management V Warp Drive Operation I Warp Drive Operation II Warp Drive Operation III Warp Drive Operation IV Warp Drive Operation V Wing Command I Wing Command II Wing Command III Wing Command IV Wing Command V Advanced Target Management I Amarr Destroyer I Amarr Destroyer II Amarr Destroyer III Caldari Destroyer I Caldari Destroyer II Caldari Destroyer III Fleet Command I Fuel Conservation I Fuel Conservation II Fuel Conservation III Fuel Conservation IV Fuel Conservation V Gallente Destroyer I Gallente Destroyer II Gallente Destroyer III High Speed Maneuvering I High Speed Maneuvering II High Speed Maneuvering III High Speed Maneuvering IV High Speed Maneuvering V Micro Jump Drive Operation I Micro Jump Drive Operation II Micro Jump Drive Operation III Micro Jump Drive Operation IV Micro Jump Drive Operation V Minmatar Destroyer I Minmatar Destroyer II Minmatar Destroyer III Amarr Cruiser I Caldari Cruiser I Flag Cruisers I Gallente Cruiser I Minmatar Cruiser I
Im Client: Skill-Warteschlange, „Skills aus der Zwischenablage hinzufügen“.
Boni
Gallente Cruiser je Skillstufe
- 5 % Bonus auf die Wendigkeit des Schiffs
Minmatar Cruiser je Skillstufe
- 5 % Reduktion des Signaturradius des Schiffs
Caldari Cruiser je Skillstufe
- 5 % Bonus auf die HP der Schilde des Schiffs
Amarr Cruiser je Skillstufe
- 5 % Bonus auf die HP der Panzerung des Schiffs
Flag Cruisers je Skillstufe
- 4 % Bonus auf Panzerungs-, Schild- und Rumpfresistenzen
Rollenbonus
- Kann Mikrosprungantrieb-Module verwenden
- 99 % Reduzierung von Energieversorgungs- und CPU-Voraussetzungen für Nachbrenner, Mikrowarpantrieb, und Micro Sprungantrieb-Module
- 99,9 % Reduzierte Energieversorgungs- und CPU-Voraussetzungen für Scansondenwerfer und Zielmarkierer-Module
- 300 % Bonus auf die optimale Reichweite von Zielmarkierern
- 99 % Reduzierte Effektivität von Zielmarkierern
- 100 % Resistenz gegen ECM-Effekte
- 70 % Resistenz gegen Sensordämpfer-, Zielmarkierer-, Energieneutralisierer- und Energie-Nosferatu-Effekte.
Beschreibung
Die Monitor wurde ursprünglich von der CONCORD Directive Intelligence Agency als Überwachungsschiff entwickelt, das in besonders gefährlichen Gebieten des Weltraums bestehen konnte. Dort sollte es mit Beobachtungs- und Aufklärungsmissionen einen wichtigen Beitrag zur Bekämpfung von Piraten, Kapselpiloten und anderen Gefahren leisten. Um dieser Rolle zu genügen, wurde die Monitor mit Verteidigungstechnologie ausgestattet, die auf der ehrwürdigen Fregattenreihe „Polaris“ basiert. Nachdem anfängliche Feldversuche die erstaunliche Widerstandsfähigkeit dieses neuen Schiffs gezeigt hatten, erkannte CONCORD Aerospace, dass eine zivile Version für Kapselflottenkommandanten von Interesse sein könnte. Inner Circle genehmigte den direkten Vertrieb von Blaupausenkopien an würdige Kapselpiloten über das Loyalitätspunkteprogramm. Flaggenkreuzer wie die Monitor sind auf Überlebensfähigkeit und Überwachung spezialisiert. Nahezu alle anderen Funktionen wurden dafür vernachlässigt. Starke Schildgeneratoren und dicke Panzerung in Verbindung mit dem kleinsten Signaturradius unter allen Kreuzern ergeben eines der robustesten Schiffe, die es je in New Eden gab. Die Monitor nutzt außerdem beeindruckende Sensorfähigkeiten und digitale Systeme, die feindliche elektronische Kriegsführung besser abwehren können. Diese Vorteile gehen jedoch auf Kosten jeglicher offensiver Einsatzmöglichkeiten, die vollständig fehlen. Die Monitor kann lediglich Antriebsmodule, Niedrigenergie-Zielmarkierungen und Sondenwerfer einsetzen. Dieses Schiff ist absolut auf sein Gebiet spezialisiert und nützlich für Flottenkommandanten, die auf einem chaotischen Schlachtfeld die Stellung halten wollen.