Zum Fliegen
23 T 22 Std Training ab null, 1.034.415 SP in 5 Skills. Mindestens eine Stufe nur mit Omega.
Plan zum Kopieren: 16 Schritte
CPU Management I CPU Management II Spaceship Command I Spaceship Command II Spaceship Command III Caldari Frigate I Caldari Frigate II Caldari Frigate III Caldari Frigate IV Caldari Frigate V Long Range Targeting I Long Range Targeting II Long Range Targeting III Long Range Targeting IV Long Range Targeting V Electronic Attack Ships I
Im Client: Skill-Warteschlange, „Skills aus der Zwischenablage hinzufügen“.
Mastery
Mastery I: 23 T 23 Std ab null, 1.036.415 SP. 1 Std 7 Min zusätzlich zum Fliegen.
Allgemeine Raumschiffsteuerung
Elektronische Gegenmaßnahmen
Gravimetrische Zielerfassung
Shield-Tanking
Navigation
Plan für Mastery I ab null: 23 Schritte
CPU Management I CPU Management II Navigation I Power Grid Management I Science I Spaceship Command I Spaceship Command II Spaceship Command III Caldari Frigate I Caldari Frigate II Caldari Frigate III Caldari Frigate IV Caldari Frigate V Capacitor Systems Operation I Electronic Warfare I Long Range Targeting I Long Range Targeting II Long Range Targeting III Long Range Targeting IV Long Range Targeting V Shield Operation I Target Management I Electronic Attack Ships I
Im Client: Skill-Warteschlange, „Skills aus der Zwischenablage hinzufügen“.
Mastery II: 25 T 6 Std ab null, 1.091.579 SP. 1 T 6 Std zusätzlich zu Stufe I.
Allgemeine Raumschiffsteuerung
Elektronische Gegenmaßnahmen
Gravimetrische Zielerfassung
Shield-Tanking
Plan für Mastery II ab null: 48 Schritte
CPU Management I CPU Management II CPU Management III Navigation I Navigation II Navigation III Power Grid Management I Power Grid Management II Power Grid Management III Science I Spaceship Command I Spaceship Command II Spaceship Command III Acceleration Control I Afterburner I Caldari Frigate I Caldari Frigate II Caldari Frigate III Caldari Frigate IV Caldari Frigate V Capacitor Management I Capacitor Systems Operation I Capacitor Systems Operation II Capacitor Systems Operation III Electronic Warfare I Electronic Warfare II Electronics Upgrades I Energy Grid Upgrades I Evasive Maneuvering I Long Range Targeting I Long Range Targeting II Long Range Targeting III Long Range Targeting IV Long Range Targeting V Shield Management I Shield Operation I Shield Operation II Shield Operation III Shield Upgrades I Signature Analysis I Tactical Shield Manipulation I Target Management I Target Management II Target Management III Warp Drive Operation I Electronic Attack Ships I Frequency Modulation I Shield Compensation I
Im Client: Skill-Warteschlange, „Skills aus der Zwischenablage hinzufügen“.
Mastery III: 37 T 7 Std ab null, 1.611.280 SP. 12 T zusätzlich zu Stufe II.
Allgemeine Raumschiffsteuerung
Elektronische Gegenmaßnahmen
Gravimetrische Zielerfassung
Shield-Tanking
Plan für Mastery III ab null: 92 Schritte
CPU Management I CPU Management II CPU Management III CPU Management IV Navigation I Navigation II Navigation III Navigation IV Power Grid Management I Power Grid Management II Power Grid Management III Power Grid Management IV Science I Spaceship Command I Spaceship Command II Spaceship Command III Acceleration Control I Acceleration Control II Acceleration Control III Afterburner I Afterburner II Afterburner III Caldari Frigate I Caldari Frigate II Caldari Frigate III Caldari Frigate IV Caldari Frigate V Capacitor Management I Capacitor Management II Capacitor Management III Capacitor Systems Operation I Capacitor Systems Operation II Capacitor Systems Operation III Capacitor Systems Operation IV Electronic Warfare I Electronic Warfare II Electronic Warfare III Electronics Upgrades I Electronics Upgrades II Electronics Upgrades III Energy Grid Upgrades I Energy Grid Upgrades II Energy Grid Upgrades III Evasive Maneuvering I Evasive Maneuvering II Evasive Maneuvering III Gravimetric Sensor Compensation I Gravimetric Sensor Compensation II Gravimetric Sensor Compensation III Long Range Targeting I Long Range Targeting II Long Range Targeting III Long Range Targeting IV Long Range Targeting V Shield Management I Shield Management II Shield Management III Shield Operation I Shield Operation II Shield Operation III Shield Operation IV Shield Upgrades I Shield Upgrades II Shield Upgrades III Signature Analysis I Signature Analysis II Signature Analysis III Tactical Shield Manipulation I Tactical Shield Manipulation II Tactical Shield Manipulation III Target Management I Target Management II Target Management III Target Management IV Warp Drive Operation I Warp Drive Operation II Warp Drive Operation III EM Shield Compensation I Electronic Attack Ships I Explosive Shield Compensation I Frequency Modulation I Frequency Modulation II Frequency Modulation III Fuel Conservation I Kinetic Shield Compensation I Long Distance Jamming I Long Distance Jamming II Long Distance Jamming III Shield Compensation I Shield Compensation II Shield Compensation III Thermal Shield Compensation I
Im Client: Skill-Warteschlange, „Skills aus der Zwischenablage hinzufügen“.
Mastery IV: 129 T 16 Std ab null, 5.602.745 SP. 92 T 9 Std zusätzlich zu Stufe III.
Allgemeine Raumschiffsteuerung
Elektronische Gegenmaßnahmen
Gravimetrische Zielerfassung
Shield-Tanking
Plan für Mastery IV ab null: 137 Schritte
CPU Management I CPU Management II CPU Management III CPU Management IV CPU Management V Navigation I Navigation II Navigation III Navigation IV Navigation V Power Grid Management I Power Grid Management II Power Grid Management III Power Grid Management IV Power Grid Management V Science I Spaceship Command I Spaceship Command II Spaceship Command III Spaceship Command IV Acceleration Control I Acceleration Control II Acceleration Control III Acceleration Control IV Afterburner I Afterburner II Afterburner III Afterburner IV Caldari Frigate I Caldari Frigate II Caldari Frigate III Caldari Frigate IV Caldari Frigate V Capacitor Management I Capacitor Management II Capacitor Management III Capacitor Management IV Capacitor Systems Operation I Capacitor Systems Operation II Capacitor Systems Operation III Capacitor Systems Operation IV Capacitor Systems Operation V Electronic Warfare I Electronic Warfare II Electronic Warfare III Electronic Warfare IV Electronics Upgrades I Electronics Upgrades II Electronics Upgrades III Electronics Upgrades IV Energy Grid Upgrades I Energy Grid Upgrades II Energy Grid Upgrades III Energy Grid Upgrades IV Evasive Maneuvering I Evasive Maneuvering II Evasive Maneuvering III Evasive Maneuvering IV Gravimetric Sensor Compensation I Gravimetric Sensor Compensation II Gravimetric Sensor Compensation III Gravimetric Sensor Compensation IV Long Range Targeting I Long Range Targeting II Long Range Targeting III Long Range Targeting IV Long Range Targeting V Shield Management I Shield Management II Shield Management III Shield Management IV Shield Management V Shield Operation I Shield Operation II Shield Operation III Shield Operation IV Shield Operation V Shield Upgrades I Shield Upgrades II Shield Upgrades III Shield Upgrades IV Signature Analysis I Signature Analysis II Signature Analysis III Signature Analysis IV Tactical Shield Manipulation I Tactical Shield Manipulation II Tactical Shield Manipulation III Tactical Shield Manipulation IV Target Management I Target Management II Target Management III Target Management IV Target Management V Warp Drive Operation I Warp Drive Operation II Warp Drive Operation III Warp Drive Operation IV EM Shield Compensation I EM Shield Compensation II EM Shield Compensation III EM Shield Compensation IV Electronic Attack Ships I Explosive Shield Compensation I Explosive Shield Compensation II Explosive Shield Compensation III Explosive Shield Compensation IV Frequency Modulation I Frequency Modulation II Frequency Modulation III Frequency Modulation IV Fuel Conservation I Fuel Conservation II Fuel Conservation III High Speed Maneuvering I High Speed Maneuvering II High Speed Maneuvering III Kinetic Shield Compensation I Kinetic Shield Compensation II Kinetic Shield Compensation III Kinetic Shield Compensation IV Long Distance Jamming I Long Distance Jamming II Long Distance Jamming III Long Distance Jamming IV Shield Compensation I Shield Compensation II Shield Compensation III Shield Compensation IV Signal Dispersion I Signal Dispersion II Signal Dispersion III Signal Dispersion IV Thermal Shield Compensation I Thermal Shield Compensation II Thermal Shield Compensation III Thermal Shield Compensation IV
Im Client: Skill-Warteschlange, „Skills aus der Zwischenablage hinzufügen“.
Mastery V: 407 T 4 Std ab null, 17.590.270 SP. 277 T 11 Std zusätzlich zu Stufe IV.
Allgemeine Raumschiffsteuerung
Elektronische Gegenmaßnahmen
Gravimetrische Zielerfassung
Shield-Tanking
Panzerungsverstärkung
Plan für Mastery V ab null: 171 Schritte
CPU Management I CPU Management II CPU Management III CPU Management IV CPU Management V Mechanics I Mechanics II Mechanics III Mechanics IV Mechanics V Navigation I Navigation II Navigation III Navigation IV Navigation V Power Grid Management I Power Grid Management II Power Grid Management III Power Grid Management IV Power Grid Management V Science I Spaceship Command I Spaceship Command II Spaceship Command III Spaceship Command IV Spaceship Command V Acceleration Control I Acceleration Control II Acceleration Control III Acceleration Control IV Acceleration Control V Afterburner I Afterburner II Afterburner III Afterburner IV Afterburner V Caldari Frigate I Caldari Frigate II Caldari Frigate III Caldari Frigate IV Caldari Frigate V Capacitor Management I Capacitor Management II Capacitor Management III Capacitor Management IV Capacitor Management V Capacitor Systems Operation I Capacitor Systems Operation II Capacitor Systems Operation III Capacitor Systems Operation IV Capacitor Systems Operation V Electronic Warfare I Electronic Warfare II Electronic Warfare III Electronic Warfare IV Electronic Warfare V Electronics Upgrades I Electronics Upgrades II Electronics Upgrades III Electronics Upgrades IV Electronics Upgrades V Energy Grid Upgrades I Energy Grid Upgrades II Energy Grid Upgrades III Energy Grid Upgrades IV Energy Grid Upgrades V Evasive Maneuvering I Evasive Maneuvering II Evasive Maneuvering III Evasive Maneuvering IV Evasive Maneuvering V Gravimetric Sensor Compensation I Gravimetric Sensor Compensation II Gravimetric Sensor Compensation III Gravimetric Sensor Compensation IV Gravimetric Sensor Compensation V Hull Upgrades I Hull Upgrades II Hull Upgrades III Hull Upgrades IV Hull Upgrades V Long Range Targeting I Long Range Targeting II Long Range Targeting III Long Range Targeting IV Long Range Targeting V Shield Management I Shield Management II Shield Management III Shield Management IV Shield Management V Shield Operation I Shield Operation II Shield Operation III Shield Operation IV Shield Operation V Shield Upgrades I Shield Upgrades II Shield Upgrades III Shield Upgrades IV Shield Upgrades V Signature Analysis I Signature Analysis II Signature Analysis III Signature Analysis IV Signature Analysis V Tactical Shield Manipulation I Tactical Shield Manipulation II Tactical Shield Manipulation III Tactical Shield Manipulation IV Target Management I Target Management II Target Management III Target Management IV Target Management V Warp Drive Operation I Warp Drive Operation II Warp Drive Operation III Warp Drive Operation IV Warp Drive Operation V EM Shield Compensation I EM Shield Compensation II EM Shield Compensation III EM Shield Compensation IV EM Shield Compensation V Electronic Attack Ships I Explosive Shield Compensation I Explosive Shield Compensation II Explosive Shield Compensation III Explosive Shield Compensation IV Explosive Shield Compensation V Frequency Modulation I Frequency Modulation II Frequency Modulation III Frequency Modulation IV Frequency Modulation V Fuel Conservation I Fuel Conservation II Fuel Conservation III Fuel Conservation IV Fuel Conservation V High Speed Maneuvering I High Speed Maneuvering II High Speed Maneuvering III High Speed Maneuvering IV High Speed Maneuvering V Kinetic Shield Compensation I Kinetic Shield Compensation II Kinetic Shield Compensation III Kinetic Shield Compensation IV Kinetic Shield Compensation V Long Distance Jamming I Long Distance Jamming II Long Distance Jamming III Long Distance Jamming IV Long Distance Jamming V Shield Compensation I Shield Compensation II Shield Compensation III Shield Compensation IV Shield Compensation V Signal Dispersion I Signal Dispersion II Signal Dispersion III Signal Dispersion IV Signal Dispersion V Thermal Shield Compensation I Thermal Shield Compensation II Thermal Shield Compensation III Thermal Shield Compensation IV Thermal Shield Compensation V
Im Client: Skill-Warteschlange, „Skills aus der Zwischenablage hinzufügen“.
Boni
Caldari Frigate je Skillstufe
- 20 % Bonus auf die Stärke von ECM Zielstörsender-Modulen
- 10 % Reduktion der Aktivierungskosten von ECM Zielstörsender-Modulen
Electronic Attack Ships je Skillstufe
- 15 % Bonus auf die optimale Reichweite von ECM-Zielstörsender-Modulen
- 5 % Bonus auf die Energiespeicherkapazität des Schiffs
Beschreibung
Elektronische Angriffsschiffe sind mobile, widerstandsfähige Schiffe für die elektronische Kriegsführung. Sie eignen sich zwar für eine Vielzahl von Situationen, entfalten aber ihr volles Potenzial in Gefechten und Flottenbegegnungen, besonders gegen größere Schiffe. Wer die elektronischen Gegenmaßnahmen seiner Flotte dezentralisieren und es nahezu unmöglich machen möchte, sie abzuwehren, wird kaum etwas Besseres finden als ein oder zwei Staffeln dieser kleinen Schiffe.