Zum Fliegen
25 Min Training ab null, 750 SP in 2 Skills. Alle Stufen sind auch als Alpha trainierbar.
Plan zum Kopieren: 2 Schritte
Spaceship Command I Caldari Frigate I
Im Client: Skill-Warteschlange, „Skills aus der Zwischenablage hinzufügen“.
Mastery
Mastery I: 14 Std 5 Min ab null, 25.330 SP. 13 Std 40 Min zusätzlich zum Fliegen.
Allgemeine Raumschiffsteuerung
Basis-Waffenausrüstung
Kleine Lenkwaffen
Gravimetrische Zielerfassung
Shield-Tanking
Navigation
Plan für Mastery I ab null: 25 Schritte
CPU Management I CPU Management II CPU Management III Gunnery I Gunnery II Missile Launcher Operation I Missile Launcher Operation II Missile Launcher Operation III Navigation I Navigation II Power Grid Management I Science I Spaceship Command I Caldari Frigate I Capacitor Systems Operation I Light Missiles I Missile Bombardment I Missile Projection I Propulsion Jamming I Rapid Launch I Rockets I Shield Operation I Target Management I Target Navigation Prediction I Weapon Upgrades I
Im Client: Skill-Warteschlange, „Skills aus der Zwischenablage hinzufügen“.
Mastery II: 6 T 5 Std ab null, 268.328 SP. 5 T 15 Std zusätzlich zu Stufe I.
Allgemeine Raumschiffsteuerung
Basis-Waffenausrüstung
Kleine Lenkwaffen
Gravimetrische Zielerfassung
Shield-Tanking
Plan für Mastery II ab null: 67 Schritte
CPU Management I CPU Management II CPU Management III Gunnery I Gunnery II Missile Launcher Operation I Missile Launcher Operation II Missile Launcher Operation III Missile Launcher Operation IV Navigation I Navigation II Navigation III Power Grid Management I Power Grid Management II Power Grid Management III Science I Spaceship Command I Spaceship Command II Acceleration Control I Afterburner I Caldari Frigate I Capacitor Management I Capacitor Systems Operation I Capacitor Systems Operation II Capacitor Systems Operation III Electronics Upgrades I Energy Grid Upgrades I Evasive Maneuvering I Light Missiles I Light Missiles II Light Missiles III Long Range Targeting I Missile Bombardment I Missile Bombardment II Missile Bombardment III Missile Projection I Missile Projection II Missile Projection III Propulsion Jamming I Propulsion Jamming II Rapid Launch I Rapid Launch II Rapid Launch III Rockets I Rockets II Rockets III Shield Management I Shield Operation I Shield Operation II Shield Operation III Shield Upgrades I Signature Analysis I Tactical Shield Manipulation I Target Management I Target Management II Target Management III Target Navigation Prediction I Target Navigation Prediction II Target Navigation Prediction III Warhead Upgrades I Warhead Upgrades II Warhead Upgrades III Warp Drive Operation I Weapon Upgrades I Weapon Upgrades II Weapon Upgrades III Shield Compensation I
Im Client: Skill-Warteschlange, „Skills aus der Zwischenablage hinzufügen“.
Mastery III: 54 T 18 Std ab null, 2.366.560 SP. 48 T 13 Std zusätzlich zu Stufe II.
Allgemeine Raumschiffsteuerung
Basis-Waffenausrüstung
Kleine Lenkwaffen
Gravimetrische Zielerfassung
Shield-Tanking
Plan für Mastery III ab null: 124 Schritte
CPU Management I CPU Management II CPU Management III CPU Management IV Gunnery I Gunnery II Missile Launcher Operation I Missile Launcher Operation II Missile Launcher Operation III Missile Launcher Operation IV Missile Launcher Operation V Navigation I Navigation II Navigation III Navigation IV Power Grid Management I Power Grid Management II Power Grid Management III Power Grid Management IV Science I Spaceship Command I Spaceship Command II Spaceship Command III Acceleration Control I Acceleration Control II Acceleration Control III Afterburner I Afterburner II Afterburner III Caldari Frigate I Capacitor Management I Capacitor Management II Capacitor Management III Capacitor Systems Operation I Capacitor Systems Operation II Capacitor Systems Operation III Capacitor Systems Operation IV Electronics Upgrades I Electronics Upgrades II Electronics Upgrades III Energy Grid Upgrades I Energy Grid Upgrades II Energy Grid Upgrades III Evasive Maneuvering I Evasive Maneuvering II Evasive Maneuvering III Gravimetric Sensor Compensation I Gravimetric Sensor Compensation II Gravimetric Sensor Compensation III Guided Missile Precision I Guided Missile Precision II Guided Missile Precision III Guided Missile Precision IV Light Missiles I Light Missiles II Light Missiles III Light Missiles IV Long Range Targeting I Long Range Targeting II Long Range Targeting III Missile Bombardment I Missile Bombardment II Missile Bombardment III Missile Bombardment IV Missile Projection I Missile Projection II Missile Projection III Missile Projection IV Propulsion Jamming I Propulsion Jamming II Propulsion Jamming III Rapid Launch I Rapid Launch II Rapid Launch III Rapid Launch IV Rockets I Rockets II Rockets III Rockets IV Shield Management I Shield Management II Shield Management III Shield Operation I Shield Operation II Shield Operation III Shield Operation IV Shield Upgrades I Shield Upgrades II Shield Upgrades III Signature Analysis I Signature Analysis II Signature Analysis III Tactical Shield Manipulation I Tactical Shield Manipulation II Tactical Shield Manipulation III Target Management I Target Management II Target Management III Target Management IV Target Navigation Prediction I Target Navigation Prediction II Target Navigation Prediction III Target Navigation Prediction IV Warhead Upgrades I Warhead Upgrades II Warhead Upgrades III Warhead Upgrades IV Warp Drive Operation I Warp Drive Operation II Warp Drive Operation III Weapon Upgrades I Weapon Upgrades II Weapon Upgrades III Weapon Upgrades IV Weapon Upgrades V Advanced Weapon Upgrades I EM Shield Compensation I Explosive Shield Compensation I Fuel Conservation I Kinetic Shield Compensation I Shield Compensation I Shield Compensation II Shield Compensation III Thermal Shield Compensation I
Im Client: Skill-Warteschlange, „Skills aus der Zwischenablage hinzufügen“.
Mastery IV: 159 T 9 Std ab null, 6.886.495 SP. 104 T 15 Std zusätzlich zu Stufe III.
Allgemeine Raumschiffsteuerung
Basis-Waffenausrüstung
Kleine Lenkwaffen
Gravimetrische Zielerfassung
Shield-Tanking
Plan für Mastery IV ab null: 171 Schritte
CPU Management I CPU Management II CPU Management III CPU Management IV CPU Management V Gunnery I Gunnery II Missile Launcher Operation I Missile Launcher Operation II Missile Launcher Operation III Missile Launcher Operation IV Missile Launcher Operation V Navigation I Navigation II Navigation III Navigation IV Navigation V Power Grid Management I Power Grid Management II Power Grid Management III Power Grid Management IV Power Grid Management V Science I Spaceship Command I Spaceship Command II Spaceship Command III Spaceship Command IV Acceleration Control I Acceleration Control II Acceleration Control III Acceleration Control IV Afterburner I Afterburner II Afterburner III Afterburner IV Caldari Frigate I Capacitor Management I Capacitor Management II Capacitor Management III Capacitor Management IV Capacitor Systems Operation I Capacitor Systems Operation II Capacitor Systems Operation III Capacitor Systems Operation IV Capacitor Systems Operation V Electronics Upgrades I Electronics Upgrades II Electronics Upgrades III Electronics Upgrades IV Energy Grid Upgrades I Energy Grid Upgrades II Energy Grid Upgrades III Energy Grid Upgrades IV Evasive Maneuvering I Evasive Maneuvering II Evasive Maneuvering III Evasive Maneuvering IV Gravimetric Sensor Compensation I Gravimetric Sensor Compensation II Gravimetric Sensor Compensation III Gravimetric Sensor Compensation IV Guided Missile Precision I Guided Missile Precision II Guided Missile Precision III Guided Missile Precision IV Light Missiles I Light Missiles II Light Missiles III Light Missiles IV Light Missiles V Long Range Targeting I Long Range Targeting II Long Range Targeting III Long Range Targeting IV Missile Bombardment I Missile Bombardment II Missile Bombardment III Missile Bombardment IV Missile Projection I Missile Projection II Missile Projection III Missile Projection IV Propulsion Jamming I Propulsion Jamming II Propulsion Jamming III Propulsion Jamming IV Rapid Launch I Rapid Launch II Rapid Launch III Rapid Launch IV Rockets I Rockets II Rockets III Rockets IV Rockets V Shield Management I Shield Management II Shield Management III Shield Management IV Shield Management V Shield Operation I Shield Operation II Shield Operation III Shield Operation IV Shield Operation V Shield Upgrades I Shield Upgrades II Shield Upgrades III Shield Upgrades IV Signature Analysis I Signature Analysis II Signature Analysis III Signature Analysis IV Tactical Shield Manipulation I Tactical Shield Manipulation II Tactical Shield Manipulation III Tactical Shield Manipulation IV Target Management I Target Management II Target Management III Target Management IV Target Management V Target Navigation Prediction I Target Navigation Prediction II Target Navigation Prediction III Target Navigation Prediction IV Warhead Upgrades I Warhead Upgrades II Warhead Upgrades III Warhead Upgrades IV Warp Drive Operation I Warp Drive Operation II Warp Drive Operation III Warp Drive Operation IV Weapon Upgrades I Weapon Upgrades II Weapon Upgrades III Weapon Upgrades IV Weapon Upgrades V Advanced Weapon Upgrades I Advanced Weapon Upgrades II Advanced Weapon Upgrades III Advanced Weapon Upgrades IV EM Shield Compensation I EM Shield Compensation II EM Shield Compensation III EM Shield Compensation IV Explosive Shield Compensation I Explosive Shield Compensation II Explosive Shield Compensation III Explosive Shield Compensation IV Fuel Conservation I Fuel Conservation II Fuel Conservation III High Speed Maneuvering I High Speed Maneuvering II High Speed Maneuvering III Kinetic Shield Compensation I Kinetic Shield Compensation II Kinetic Shield Compensation III Kinetic Shield Compensation IV Light Missile Specialization I Rocket Specialization I Shield Compensation I Shield Compensation II Shield Compensation III Shield Compensation IV Thermal Shield Compensation I Thermal Shield Compensation II Thermal Shield Compensation III Thermal Shield Compensation IV
Im Client: Skill-Warteschlange, „Skills aus der Zwischenablage hinzufügen“.
Mastery V: 555 T 8 Std ab null, 23.991.185 SP. 395 T 22 Std zusätzlich zu Stufe IV.
Allgemeine Raumschiffsteuerung
Basis-Waffenausrüstung
Kleine Lenkwaffen
Gravimetrische Zielerfassung
Shield-Tanking
Panzerungsverstärkung
Plan für Mastery V ab null: 218 Schritte
CPU Management I CPU Management II CPU Management III CPU Management IV CPU Management V Gunnery I Gunnery II Mechanics I Mechanics II Mechanics III Mechanics IV Mechanics V Missile Launcher Operation I Missile Launcher Operation II Missile Launcher Operation III Missile Launcher Operation IV Missile Launcher Operation V Navigation I Navigation II Navigation III Navigation IV Navigation V Power Grid Management I Power Grid Management II Power Grid Management III Power Grid Management IV Power Grid Management V Science I Spaceship Command I Spaceship Command II Spaceship Command III Spaceship Command IV Spaceship Command V Acceleration Control I Acceleration Control II Acceleration Control III Acceleration Control IV Acceleration Control V Afterburner I Afterburner II Afterburner III Afterburner IV Afterburner V Caldari Frigate I Capacitor Management I Capacitor Management II Capacitor Management III Capacitor Management IV Capacitor Management V Capacitor Systems Operation I Capacitor Systems Operation II Capacitor Systems Operation III Capacitor Systems Operation IV Capacitor Systems Operation V Electronics Upgrades I Electronics Upgrades II Electronics Upgrades III Electronics Upgrades IV Electronics Upgrades V Energy Grid Upgrades I Energy Grid Upgrades II Energy Grid Upgrades III Energy Grid Upgrades IV Energy Grid Upgrades V Evasive Maneuvering I Evasive Maneuvering II Evasive Maneuvering III Evasive Maneuvering IV Evasive Maneuvering V Gravimetric Sensor Compensation I Gravimetric Sensor Compensation II Gravimetric Sensor Compensation III Gravimetric Sensor Compensation IV Gravimetric Sensor Compensation V Guided Missile Precision I Guided Missile Precision II Guided Missile Precision III Guided Missile Precision IV Guided Missile Precision V Hull Upgrades I Hull Upgrades II Hull Upgrades III Hull Upgrades IV Hull Upgrades V Light Missiles I Light Missiles II Light Missiles III Light Missiles IV Light Missiles V Long Range Targeting I Long Range Targeting II Long Range Targeting III Long Range Targeting IV Long Range Targeting V Missile Bombardment I Missile Bombardment II Missile Bombardment III Missile Bombardment IV Missile Bombardment V Missile Projection I Missile Projection II Missile Projection III Missile Projection IV Missile Projection V Propulsion Jamming I Propulsion Jamming II Propulsion Jamming III Propulsion Jamming IV Propulsion Jamming V Rapid Launch I Rapid Launch II Rapid Launch III Rapid Launch IV Rapid Launch V Rockets I Rockets II Rockets III Rockets IV Rockets V Shield Management I Shield Management II Shield Management III Shield Management IV Shield Management V Shield Operation I Shield Operation II Shield Operation III Shield Operation IV Shield Operation V Shield Upgrades I Shield Upgrades II Shield Upgrades III Shield Upgrades IV Shield Upgrades V Signature Analysis I Signature Analysis II Signature Analysis III Signature Analysis IV Signature Analysis V Tactical Shield Manipulation I Tactical Shield Manipulation II Tactical Shield Manipulation III Tactical Shield Manipulation IV Target Management I Target Management II Target Management III Target Management IV Target Management V Target Navigation Prediction I Target Navigation Prediction II Target Navigation Prediction III Target Navigation Prediction IV Target Navigation Prediction V Warhead Upgrades I Warhead Upgrades II Warhead Upgrades III Warhead Upgrades IV Warhead Upgrades V Warp Drive Operation I Warp Drive Operation II Warp Drive Operation III Warp Drive Operation IV Warp Drive Operation V Weapon Upgrades I Weapon Upgrades II Weapon Upgrades III Weapon Upgrades IV Weapon Upgrades V Advanced Weapon Upgrades I Advanced Weapon Upgrades II Advanced Weapon Upgrades III Advanced Weapon Upgrades IV Advanced Weapon Upgrades V EM Shield Compensation I EM Shield Compensation II EM Shield Compensation III EM Shield Compensation IV EM Shield Compensation V Explosive Shield Compensation I Explosive Shield Compensation II Explosive Shield Compensation III Explosive Shield Compensation IV Explosive Shield Compensation V Fuel Conservation I Fuel Conservation II Fuel Conservation III Fuel Conservation IV Fuel Conservation V High Speed Maneuvering I High Speed Maneuvering II High Speed Maneuvering III High Speed Maneuvering IV High Speed Maneuvering V Kinetic Shield Compensation I Kinetic Shield Compensation II Kinetic Shield Compensation III Kinetic Shield Compensation IV Kinetic Shield Compensation V Light Missile Specialization I Light Missile Specialization II Light Missile Specialization III Light Missile Specialization IV Light Missile Specialization V Rocket Specialization I Rocket Specialization II Rocket Specialization III Rocket Specialization IV Rocket Specialization V Shield Compensation I Shield Compensation II Shield Compensation III Shield Compensation IV Shield Compensation V Thermal Shield Compensation I Thermal Shield Compensation II Thermal Shield Compensation III Thermal Shield Compensation IV Thermal Shield Compensation V
Im Client: Skill-Warteschlange, „Skills aus der Zwischenablage hinzufügen“.
Boni
Caldari Frigate je Skillstufe
- 5 % Bonus auf den Schaden von leichten Lenkwaffen und Raketen
- 10 % Bonus auf die Maximalgeschwindigkeit von leichten Lenkwaffen und Raketen
Beschreibung
Die Kestrel ist eine schwere Lenkwaffenfregatte mit einer der besten Sensorenplattformen überhaupt. Interessanterweise wurde sie sowohl von der Caldari Navy als auch verschiedenen wohlhabenden Handels-Corporations als Frachtschiff eingesetzt. Sie ist eines der wenigen Handelsschiffe mit hoher Antriebskraft und eignet sich damit insbesondere für Soloflüge mit Handelsauftrag in gefährlichen Gebieten. Die Kestrel wurde so konstruiert, dass bis zu vier Lenkwaffenwerfer eingebaut werden können. Eine Bestückung mit Geschütztürmen oder Bergbaulasern ist jedoch nicht vorgesehen.