Zum Fliegen
19 Std 16 Min Training ab null, 34.665 SP in 4 Skills. Alle Stufen sind auch als Alpha trainierbar.
Plan zum Kopieren: 9 Schritte
Spaceship Command I Spaceship Command II Gallente Frigate I Gallente Frigate II Gallente Frigate III Gallente Destroyer I Gallente Destroyer II Gallente Destroyer III Gallente Cruiser I
Im Client: Skill-Warteschlange, „Skills aus der Zwischenablage hinzufügen“.
Mastery
Mastery I: 8 T 8 Std ab null, 360.995 SP. 7 T 13 Std zusätzlich zum Fliegen.
Allgemeine Raumschiffsteuerung
Magnetometrische Zielerfassung
Unterstützerdrohen
Armor Tanking
Remote Armor Repairer
Navigation
Plan für Mastery I ab null: 40 Schritte
CPU Management I Drones I Drones II Drones III Drones IV Drones V Mechanics I Mechanics II Mechanics III Navigation I Power Grid Management I Power Grid Management II Power Grid Management III Science I Science II Spaceship Command I Spaceship Command II Capacitor Systems Operation I Drone Durability I Gallente Frigate I Gallente Frigate II Gallente Frigate III Hull Upgrades I Remote Hull Repair Systems I Remote Hull Repair Systems II Remote Hull Repair Systems III Repair Systems I Repair Systems II Shield Emission Systems I Shield Emission Systems II Shield Emission Systems III Target Management I Gallente Destroyer I Gallente Destroyer II Gallente Destroyer III Remote Armor Repair Systems I Remote Armor Repair Systems II Remote Armor Repair Systems III Repair Drone Operation I Gallente Cruiser I
Im Client: Skill-Warteschlange, „Skills aus der Zwischenablage hinzufügen“.
Mastery II: 9 T 14 Std ab null, 415.488 SP. 1 T 6 Std zusätzlich zu Stufe I.
Allgemeine Raumschiffsteuerung
Magnetometrische Zielerfassung
Unterstützerdrohen
Armor Tanking
Remote Armor Repairer
Plan für Mastery II ab null: 60 Schritte
CPU Management I CPU Management II CPU Management III Drones I Drones II Drones III Drones IV Drones V Mechanics I Mechanics II Mechanics III Navigation I Navigation II Navigation III Power Grid Management I Power Grid Management II Power Grid Management III Science I Science II Spaceship Command I Spaceship Command II Acceleration Control I Afterburner I Capacitor Management I Capacitor Systems Operation I Capacitor Systems Operation II Capacitor Systems Operation III Drone Durability I Electronics Upgrades I Energy Grid Upgrades I Evasive Maneuvering I Gallente Frigate I Gallente Frigate II Gallente Frigate III Hull Upgrades I Hull Upgrades II Hull Upgrades III Long Range Targeting I Remote Hull Repair Systems I Remote Hull Repair Systems II Remote Hull Repair Systems III Repair Systems I Repair Systems II Shield Emission Systems I Shield Emission Systems II Shield Emission Systems III Signature Analysis I Target Management I Target Management II Target Management III Warp Drive Operation I Gallente Destroyer I Gallente Destroyer II Gallente Destroyer III Remote Armor Repair Systems I Remote Armor Repair Systems II Remote Armor Repair Systems III Repair Drone Operation I Repair Drone Operation II Gallente Cruiser I
Im Client: Skill-Warteschlange, „Skills aus der Zwischenablage hinzufügen“.
Mastery III: 20 T 22 Std ab null, 905.205 SP. 11 T 8 Std zusätzlich zu Stufe II.
Allgemeine Raumschiffsteuerung
Magnetometrische Zielerfassung
Unterstützerdrohen
Armor Tanking
Remote Armor Repairer
Plan für Mastery III ab null: 97 Schritte
CPU Management I CPU Management II CPU Management III CPU Management IV Drones I Drones II Drones III Drones IV Drones V Mechanics I Mechanics II Mechanics III Mechanics IV Navigation I Navigation II Navigation III Navigation IV Power Grid Management I Power Grid Management II Power Grid Management III Power Grid Management IV Science I Science II Spaceship Command I Spaceship Command II Spaceship Command III Acceleration Control I Acceleration Control II Acceleration Control III Afterburner I Afterburner II Afterburner III Armor Layering I Capacitor Management I Capacitor Management II Capacitor Management III Capacitor Systems Operation I Capacitor Systems Operation II Capacitor Systems Operation III Capacitor Systems Operation IV Drone Durability I Electronics Upgrades I Electronics Upgrades II Electronics Upgrades III Energy Grid Upgrades I Energy Grid Upgrades II Energy Grid Upgrades III Evasive Maneuvering I Evasive Maneuvering II Evasive Maneuvering III Gallente Frigate I Gallente Frigate II Gallente Frigate III Hull Upgrades I Hull Upgrades II Hull Upgrades III Hull Upgrades IV Long Range Targeting I Long Range Targeting II Long Range Targeting III Magnetometric Sensor Compensation I Magnetometric Sensor Compensation II Magnetometric Sensor Compensation III Remote Hull Repair Systems I Remote Hull Repair Systems II Remote Hull Repair Systems III Repair Systems I Repair Systems II Repair Systems III Shield Emission Systems I Shield Emission Systems II Shield Emission Systems III Signature Analysis I Signature Analysis II Signature Analysis III Target Management I Target Management II Target Management III Target Management IV Warp Drive Operation I Warp Drive Operation II Warp Drive Operation III EM Armor Compensation I Explosive Armor Compensation I Fuel Conservation I Gallente Destroyer I Gallente Destroyer II Gallente Destroyer III Kinetic Armor Compensation I Remote Armor Repair Systems I Remote Armor Repair Systems II Remote Armor Repair Systems III Repair Drone Operation I Repair Drone Operation II Repair Drone Operation III Thermal Armor Compensation I Gallente Cruiser I
Im Client: Skill-Warteschlange, „Skills aus der Zwischenablage hinzufügen“.
Mastery IV: 96 T 20 Std ab null, 4.184.860 SP. 75 T 22 Std zusätzlich zu Stufe III.
Allgemeine Raumschiffsteuerung
Magnetometrische Zielerfassung
Unterstützerdrohen
Armor Tanking
Remote Armor Repairer
Plan für Mastery IV ab null: 139 Schritte
CPU Management I CPU Management II CPU Management III CPU Management IV CPU Management V Drones I Drones II Drones III Drones IV Drones V Mechanics I Mechanics II Mechanics III Mechanics IV Mechanics V Navigation I Navigation II Navigation III Navigation IV Navigation V Power Grid Management I Power Grid Management II Power Grid Management III Power Grid Management IV Power Grid Management V Science I Science II Spaceship Command I Spaceship Command II Spaceship Command III Spaceship Command IV Acceleration Control I Acceleration Control II Acceleration Control III Acceleration Control IV Afterburner I Afterburner II Afterburner III Afterburner IV Armor Layering I Armor Layering II Armor Layering III Capacitor Management I Capacitor Management II Capacitor Management III Capacitor Management IV Capacitor Systems Operation I Capacitor Systems Operation II Capacitor Systems Operation III Capacitor Systems Operation IV Capacitor Systems Operation V Drone Durability I Electronics Upgrades I Electronics Upgrades II Electronics Upgrades III Electronics Upgrades IV Energy Grid Upgrades I Energy Grid Upgrades II Energy Grid Upgrades III Energy Grid Upgrades IV Evasive Maneuvering I Evasive Maneuvering II Evasive Maneuvering III Evasive Maneuvering IV Gallente Frigate I Gallente Frigate II Gallente Frigate III Hull Upgrades I Hull Upgrades II Hull Upgrades III Hull Upgrades IV Hull Upgrades V Long Range Targeting I Long Range Targeting II Long Range Targeting III Long Range Targeting IV Magnetometric Sensor Compensation I Magnetometric Sensor Compensation II Magnetometric Sensor Compensation III Magnetometric Sensor Compensation IV Remote Hull Repair Systems I Remote Hull Repair Systems II Remote Hull Repair Systems III Remote Hull Repair Systems IV Repair Systems I Repair Systems II Repair Systems III Repair Systems IV Shield Emission Systems I Shield Emission Systems II Shield Emission Systems III Shield Emission Systems IV Signature Analysis I Signature Analysis II Signature Analysis III Signature Analysis IV Target Management I Target Management II Target Management III Target Management IV Target Management V Warp Drive Operation I Warp Drive Operation II Warp Drive Operation III Warp Drive Operation IV EM Armor Compensation I EM Armor Compensation II EM Armor Compensation III EM Armor Compensation IV Explosive Armor Compensation I Explosive Armor Compensation II Explosive Armor Compensation III Explosive Armor Compensation IV Fuel Conservation I Fuel Conservation II Fuel Conservation III Gallente Destroyer I Gallente Destroyer II Gallente Destroyer III High Speed Maneuvering I High Speed Maneuvering II High Speed Maneuvering III Kinetic Armor Compensation I Kinetic Armor Compensation II Kinetic Armor Compensation III Kinetic Armor Compensation IV Remote Armor Repair Systems I Remote Armor Repair Systems II Remote Armor Repair Systems III Remote Armor Repair Systems IV Repair Drone Operation I Repair Drone Operation II Repair Drone Operation III Repair Drone Operation IV Thermal Armor Compensation I Thermal Armor Compensation II Thermal Armor Compensation III Thermal Armor Compensation IV Gallente Cruiser I
Im Client: Skill-Warteschlange, „Skills aus der Zwischenablage hinzufügen“.
Mastery V: 348 T 17 Std ab null, 15.064.935 SP. 251 T 20 Std zusätzlich zu Stufe IV.
Allgemeine Raumschiffsteuerung
Magnetometrische Zielerfassung
Unterstützerdrohen
Schildverstärkung
Armor Tanking
Remote Armor Repairer
Plan für Mastery V ab null: 173 Schritte
CPU Management I CPU Management II CPU Management III CPU Management IV CPU Management V Drones I Drones II Drones III Drones IV Drones V Mechanics I Mechanics II Mechanics III Mechanics IV Mechanics V Navigation I Navigation II Navigation III Navigation IV Navigation V Power Grid Management I Power Grid Management II Power Grid Management III Power Grid Management IV Power Grid Management V Science I Science II Spaceship Command I Spaceship Command II Spaceship Command III Spaceship Command IV Spaceship Command V Acceleration Control I Acceleration Control II Acceleration Control III Acceleration Control IV Acceleration Control V Afterburner I Afterburner II Afterburner III Afterburner IV Afterburner V Armor Layering I Armor Layering II Armor Layering III Armor Layering IV Armor Layering V Capacitor Management I Capacitor Management II Capacitor Management III Capacitor Management IV Capacitor Management V Capacitor Systems Operation I Capacitor Systems Operation II Capacitor Systems Operation III Capacitor Systems Operation IV Capacitor Systems Operation V Drone Durability I Electronics Upgrades I Electronics Upgrades II Electronics Upgrades III Electronics Upgrades IV Electronics Upgrades V Energy Grid Upgrades I Energy Grid Upgrades II Energy Grid Upgrades III Energy Grid Upgrades IV Energy Grid Upgrades V Evasive Maneuvering I Evasive Maneuvering II Evasive Maneuvering III Evasive Maneuvering IV Evasive Maneuvering V Gallente Frigate I Gallente Frigate II Gallente Frigate III Hull Upgrades I Hull Upgrades II Hull Upgrades III Hull Upgrades IV Hull Upgrades V Long Range Targeting I Long Range Targeting II Long Range Targeting III Long Range Targeting IV Long Range Targeting V Magnetometric Sensor Compensation I Magnetometric Sensor Compensation II Magnetometric Sensor Compensation III Magnetometric Sensor Compensation IV Magnetometric Sensor Compensation V Remote Hull Repair Systems I Remote Hull Repair Systems II Remote Hull Repair Systems III Remote Hull Repair Systems IV Repair Systems I Repair Systems II Repair Systems III Repair Systems IV Repair Systems V Shield Emission Systems I Shield Emission Systems II Shield Emission Systems III Shield Emission Systems IV Shield Management I Shield Management II Shield Management III Shield Management IV Shield Management V Shield Operation I Shield Operation II Shield Operation III Shield Operation IV Shield Operation V Signature Analysis I Signature Analysis II Signature Analysis III Signature Analysis IV Signature Analysis V Target Management I Target Management II Target Management III Target Management IV Target Management V Warp Drive Operation I Warp Drive Operation II Warp Drive Operation III Warp Drive Operation IV Warp Drive Operation V EM Armor Compensation I EM Armor Compensation II EM Armor Compensation III EM Armor Compensation IV EM Armor Compensation V Explosive Armor Compensation I Explosive Armor Compensation II Explosive Armor Compensation III Explosive Armor Compensation IV Explosive Armor Compensation V Fuel Conservation I Fuel Conservation II Fuel Conservation III Fuel Conservation IV Fuel Conservation V Gallente Destroyer I Gallente Destroyer II Gallente Destroyer III High Speed Maneuvering I High Speed Maneuvering II High Speed Maneuvering III High Speed Maneuvering IV High Speed Maneuvering V Kinetic Armor Compensation I Kinetic Armor Compensation II Kinetic Armor Compensation III Kinetic Armor Compensation IV Kinetic Armor Compensation V Remote Armor Repair Systems I Remote Armor Repair Systems II Remote Armor Repair Systems III Remote Armor Repair Systems IV Remote Armor Repair Systems V Repair Drone Operation I Repair Drone Operation II Repair Drone Operation III Repair Drone Operation IV Repair Drone Operation V Thermal Armor Compensation I Thermal Armor Compensation II Thermal Armor Compensation III Thermal Armor Compensation IV Thermal Armor Compensation V Gallente Cruiser I
Im Client: Skill-Warteschlange, „Skills aus der Zwischenablage hinzufügen“.
Boni
Gallente Cruiser je Skillstufe
- 12,5 % Bonus auf die Leistung von Panzerungs-Fernreparatursystemen
- 5 % Reduktion der Aktivierungskosten von Panzerungs-Fernreparatursystemen
Rollenbonus
- 430 % Bonus auf die optimale Reichweite und den Präzisionsabfall von Panzerungsfernreparatursystemen
- 100 % Bonus auf die Transfermenge von Versorgungsdrohnen
Beschreibung
Im Jahr YC 114 hatte jedes der führenden Großreiche aufgrund des entsetzlichen und nicht enden wollenden Kriegs auf allen Ebenen erkannt, dass ihre Schiffe Unterstützung und Logistikfunktionalität benötigten. Andernfalls würde der langfristige interstellare Krieg die Teilnehmer aufreiben. Sowohl Fregatten als auch Kreuzer wurden eingehenden Untersuchungen unterzogen. In der Föderation der Gallente führte dieser Prozess unter anderem auch zur Umgestaltung und dem Neueinsatz der Exequror. Die Exequror war ursprünglich ein schwerer Frachtkreuzer, der sich zwar gegen angreifende Fregatten verteidigen konnte, aber für größere Gefechte ungeeignet war. In der neuen Variante wurden ein Teil dieser schweren Strukturen, und damit auch ihre Schutzfunktion, entfernt. Sie verfügt nun über die Fähigkeit, andere in schweren Kampfsituationen zu unterstützen, insbesondere bei Panzerungsreparaturen.