Zum Fliegen
5 Std Training ab null, 9.000 SP in 2 Skills. Alle Stufen sind auch als Alpha trainierbar.
Plan zum Kopieren: 4 Schritte
Spaceship Command I Spaceship Command II Spaceship Command III Amarr Hauler I
Im Client: Skill-Warteschlange, „Skills aus der Zwischenablage hinzufügen“.
Mastery
Mastery I: 6 Std 15 Min ab null, 11.250 SP. 1 Std 15 Min zusätzlich zum Fliegen.
Allgemeine Raumschiffsteuerung
Panzerungsverstärkung
Schildverstärkung
Navigation
Plan für Mastery I ab null: 12 Schritte
CPU Management I Mechanics I Navigation I Power Grid Management I Science I Spaceship Command I Spaceship Command II Spaceship Command III Amarr Hauler I Capacitor Systems Operation I Hull Upgrades I Shield Operation I
Im Client: Skill-Warteschlange, „Skills aus der Zwischenablage hinzufügen“.
Mastery II: 1 T 4 Std ab null, 50.659 SP. 21 Std 54 Min zusätzlich zu Stufe I.
Allgemeine Raumschiffsteuerung
Panzerungsverstärkung
Schildverstärkung
Plan für Mastery II ab null: 30 Schritte
CPU Management I CPU Management II CPU Management III Mechanics I Mechanics II Navigation I Navigation II Navigation III Power Grid Management I Power Grid Management II Power Grid Management III Science I Spaceship Command I Spaceship Command II Spaceship Command III Acceleration Control I Afterburner I Amarr Hauler I Capacitor Management I Capacitor Systems Operation I Capacitor Systems Operation II Capacitor Systems Operation III Electronics Upgrades I Energy Grid Upgrades I Evasive Maneuvering I Hull Upgrades I Hull Upgrades II Shield Operation I Shield Operation II Warp Drive Operation I
Im Client: Skill-Warteschlange, „Skills aus der Zwischenablage hinzufügen“.
Mastery III: 8 T 11 Std ab null, 366.770 SP. 7 T 7 Std zusätzlich zu Stufe II.
Allgemeine Raumschiffsteuerung
Panzerungsverstärkung
Schildverstärkung
Plan für Mastery III ab null: 55 Schritte
CPU Management I CPU Management II CPU Management III CPU Management IV Mechanics I Mechanics II Mechanics III Navigation I Navigation II Navigation III Navigation IV Power Grid Management I Power Grid Management II Power Grid Management III Power Grid Management IV Science I Spaceship Command I Spaceship Command II Spaceship Command III Acceleration Control I Acceleration Control II Acceleration Control III Afterburner I Afterburner II Afterburner III Amarr Hauler I Capacitor Management I Capacitor Management II Capacitor Management III Capacitor Systems Operation I Capacitor Systems Operation II Capacitor Systems Operation III Capacitor Systems Operation IV Electronics Upgrades I Electronics Upgrades II Electronics Upgrades III Energy Grid Upgrades I Energy Grid Upgrades II Energy Grid Upgrades III Evasive Maneuvering I Evasive Maneuvering II Evasive Maneuvering III Hull Upgrades I Hull Upgrades II Hull Upgrades III Shield Management I Shield Management II Shield Management III Shield Operation I Shield Operation II Shield Operation III Warp Drive Operation I Warp Drive Operation II Warp Drive Operation III Fuel Conservation I
Im Client: Skill-Warteschlange, „Skills aus der Zwischenablage hinzufügen“.
Mastery IV: 49 T 2 Std ab null, 2.122.115 SP. 40 T 15 Std zusätzlich zu Stufe III.
Allgemeine Raumschiffsteuerung
Panzerungsverstärkung
Schildverstärkung
Plan für Mastery IV ab null: 76 Schritte
CPU Management I CPU Management II CPU Management III CPU Management IV CPU Management V Mechanics I Mechanics II Mechanics III Mechanics IV Navigation I Navigation II Navigation III Navigation IV Navigation V Power Grid Management I Power Grid Management II Power Grid Management III Power Grid Management IV Power Grid Management V Science I Spaceship Command I Spaceship Command II Spaceship Command III Spaceship Command IV Acceleration Control I Acceleration Control II Acceleration Control III Acceleration Control IV Afterburner I Afterburner II Afterburner III Afterburner IV Amarr Hauler I Capacitor Management I Capacitor Management II Capacitor Management III Capacitor Management IV Capacitor Systems Operation I Capacitor Systems Operation II Capacitor Systems Operation III Capacitor Systems Operation IV Capacitor Systems Operation V Electronics Upgrades I Electronics Upgrades II Electronics Upgrades III Electronics Upgrades IV Energy Grid Upgrades I Energy Grid Upgrades II Energy Grid Upgrades III Energy Grid Upgrades IV Evasive Maneuvering I Evasive Maneuvering II Evasive Maneuvering III Evasive Maneuvering IV Hull Upgrades I Hull Upgrades II Hull Upgrades III Hull Upgrades IV Shield Management I Shield Management II Shield Management III Shield Management IV Shield Operation I Shield Operation II Shield Operation III Shield Operation IV Warp Drive Operation I Warp Drive Operation II Warp Drive Operation III Warp Drive Operation IV Fuel Conservation I Fuel Conservation II Fuel Conservation III High Speed Maneuvering I High Speed Maneuvering II High Speed Maneuvering III
Im Client: Skill-Warteschlange, „Skills aus der Zwischenablage hinzufügen“.
Mastery V: 201 T 12 Std ab null, 8.705.250 SP. 152 T 9 Std zusätzlich zu Stufe IV.
Allgemeine Raumschiffsteuerung
Panzerungsverstärkung
Schildverstärkung
Plan für Mastery V ab null: 92 Schritte
CPU Management I CPU Management II CPU Management III CPU Management IV CPU Management V Mechanics I Mechanics II Mechanics III Mechanics IV Mechanics V Navigation I Navigation II Navigation III Navigation IV Navigation V Power Grid Management I Power Grid Management II Power Grid Management III Power Grid Management IV Power Grid Management V Science I Spaceship Command I Spaceship Command II Spaceship Command III Spaceship Command IV Spaceship Command V Acceleration Control I Acceleration Control II Acceleration Control III Acceleration Control IV Acceleration Control V Afterburner I Afterburner II Afterburner III Afterburner IV Afterburner V Amarr Hauler I Capacitor Management I Capacitor Management II Capacitor Management III Capacitor Management IV Capacitor Management V Capacitor Systems Operation I Capacitor Systems Operation II Capacitor Systems Operation III Capacitor Systems Operation IV Capacitor Systems Operation V Electronics Upgrades I Electronics Upgrades II Electronics Upgrades III Electronics Upgrades IV Electronics Upgrades V Energy Grid Upgrades I Energy Grid Upgrades II Energy Grid Upgrades III Energy Grid Upgrades IV Energy Grid Upgrades V Evasive Maneuvering I Evasive Maneuvering II Evasive Maneuvering III Evasive Maneuvering IV Evasive Maneuvering V Hull Upgrades I Hull Upgrades II Hull Upgrades III Hull Upgrades IV Hull Upgrades V Shield Management I Shield Management II Shield Management III Shield Management IV Shield Management V Shield Operation I Shield Operation II Shield Operation III Shield Operation IV Shield Operation V Warp Drive Operation I Warp Drive Operation II Warp Drive Operation III Warp Drive Operation IV Warp Drive Operation V Fuel Conservation I Fuel Conservation II Fuel Conservation III Fuel Conservation IV Fuel Conservation V High Speed Maneuvering I High Speed Maneuvering II High Speed Maneuvering III High Speed Maneuvering IV High Speed Maneuvering V
Im Client: Skill-Warteschlange, „Skills aus der Zwischenablage hinzufügen“.
Boni
Amarr Hauler je Skillstufe
- 5 % Bonus auf die Frachtraumkapazität des Schiffs
- 5 % Bonus auf die Maximalgeschwindigkeit des Schiffs
Rollenbonus
- 90 % Reduktion der effektiv zurückgelegten Distanz für die Sprungerschöpfung
Beschreibung
Die Bestower wurde vom Imperium über Jahrzehnte hinweg für den Sklaventransport verwendet und beförderte menschliche Arbeitskräfte zwischen den kultivierten Planeten des Imperiums hin und her. Als Beweis für die stete Zuverlässigkeit dieser Klasse hat der Kaiser selbst eine verbesserte Version der gleichen Schiffsklasse als Transporter für den kaiserlichen Schatz verwendet. Die Bestower verfügt über eine äußerst starke Panzerung und einen großen Frachtraum.